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Blogs > Simberto
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quirinus
Profile Blog Joined May 2007
Croatia2489 Posts
March 04 2013 03:36 GMT
#21
On March 03 2013 17:21 Simberto wrote:
In case you are interested, i am currently in the process of writing a roundup of what happened in our campaign here .


"Post Not Found, Or No Permission To View"
All candles lit within him, and there was purity. | First auto-promoted BW LP editor.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 04 2013 04:40 GMT
#22
Works fine here, maybe its not open for everyone.
I do not want to be a hero
Simberto
Profile Blog Joined July 2010
Germany11943 Posts
March 04 2013 09:20 GMT
#23
Argh, damn, so only people in the campaign can see that. I'll just copy and paste it in here. (Disclaimer: Abdelhazaar might be a little prone to exaggeration)

Abdelhazaar ibn Abdelhazaams Weekly Roundup

Gather round, my friends, and listen to the story i have to tell. A tale of great valor, unlikely heroes, villainous villains, love and hate, a story of friendship and betrayal. It has everything a good story needs to have and more.



This tale begins, as all the good ones do, in a tavern. For whereelse would a hero choose to be when he is not out performing his deeds? And here we have the group we will be following, for now, entering the scene.

There is Brickadin Boarbasher, a dwarf if you have ever seen one. As broad as he is tall (which, considering he IS a dwarf, is actually not that tall, come to think of it. Though it is still an amazing feat.) A sight of a man, who is probably being chased by all of the dwarven ladies from here to Dschalasa.

There is Philipp, a thin guy, actually not unlike me myself, but with a lot less hair. He's a priest of some heathen religion from the far north, no idea what it's all about, he never got to tell me. Which is pretty weird considering the missionaric zeal most priests tend to have. Well, it does not matter anyways, i assume.

Where was I? Oh yes, the introduction. The next one entering the tavern of Curielsport that day was Ragosion, another thin man, and this one with even less hair on his head. One would think that people from the north would have more hair, it being pretty cold there and all, but apparently that is wrong. But despite his lack of hair, one should not underestimate this guy. For, i tell you, his command of the elements is truly masterful. He could set you, little Lucy, on fire with only a thought of his razor-sharp mind.

And last, but not least, we have Barin Bronzebottom. There is probably a really humorous backstory behind this surename, but for some reason he refused to answer any inquiries, no matter how persistant i was. Which probably means that the story is even more juicy than expected. I should really try to find out more. Anyways, he was another dwarf, where do they even get all of those? I assume it is a sign of the times when so many dwarves walk the surface. Yes, yes, i need to stop getting distracted and stay on topic, and no, little Lucy, noone will set you on fire, so you can stop covering over there and come back here to the hearthfire.

This unlikely group of fellows found themselves in a strange town, with barely any coin on their hands, and without even knowing where they were. Being an experienced traveller myself due to my profession, i can tell you that this kind of thing happens far more often than one would assume. And there is a whole range of people preying on those unfortunate "adventurers", employing them for their own gain in dangerous exploits, and paying only petty cash. (Which is why no smart man would ever choose this line of work, it is beyong me why anyone would when you can have all of the benefits, but none of the risks being a spice merchant, like myself. Though i assume that it takes a really keen mind to keep track of business avenues everywhere and turn in a profit, so if you are less gifted in that respect, a different choice might make sense)

But as i said, adventurers, unlike mercenaries, are barely ever unemployed for long. In this case, a man named Than walked up to them, and offered them a bit of coin if they would slay a foul necromancer. They of course instantly accepted this mission from a strange man they just met on the street without having any knowledge of their surroundings at all. Well, even the best of us have a lapse in judgement from time to time. Did i tell you about that time i bought Cyprus seeds in the Alhafran oasis? Yes, i did? 5 times already? Oh, well, nevermind then. I must be getting old. Well, back to the story at hand. You kids really need to stop distracting me, or we will never reach the point where they slay the feldragon. Or did they? You will never know unless you let me continue with my story without interrupting me all the time.

So they set spent the night at the inn, and immediately set out at dawn to slay the foul practitioner of the dark arts. Little did they know what would be set in motion by this small decision. When they reached the black wizards camp, they carefully surveyed the area before taking any action. There was a venerable army of stinking undead out there, keeping keen watch on anything that happened. The necromancer commanded at least 2 dozens of thalassian war ghouls, all armed and armored to the teeth (and armed with sharp teeth, too!), five flesh demons, and it is said that he himself was actually an elder vampire.

But of course, being foolish adventurers, our unlikely band of companions did not even blink once at the sight of that army of dead flesh, and charged the camp head on. It turned to be a battle of epic proportions on that small clearing in the forests west of Curielsport. I can't really get into too much detail here, because this battle in itself would fit a whole story on its own. Brickadin split the heads off of war ghouls to the left and to the right, barely stopping his pace towards the dark wizard. Barin himself was even further ahead of him, crushing flesh demons with his magic mace. Philipp prayed to his heathen gods, and a great pillar of blazing white light evaporated demons and ghouls alike. Ragosion the Mage threw bolts of lightning and fire all across the battlefield, smashing foe upon foe with deadly precision. The group finally managed to subdue the necromancer, but not before he himself had blasted and greatly hurt Barin with his demonic powers.
Murgel
Profile Joined April 2010
Sweden175 Posts
March 04 2013 11:17 GMT
#24
Haha, that's great. And yeah I wasn't worried about being railroaded with the necromancer. We really didn't do a great job there, and even if we did end up keeping him alive I don't know if we could overcome our prejudices against the undead to for example protect him and help him carry out his mission. If that was even an option. Would probably have had to give back all that gold... And letting him go would just guarantee us having his scary god-empress after us with fresh information about our party and our whereabouts.

Now that I think about it we should probably have left some false clues like, "Yep, off to the ship we go, time to sail home!" to some people in town before we left by the land route. Oh well.

And about the war, let the undead and that insolent people fight each other heartily, preferrably after spending all their gold on the finest dwarven weapons. I just hope they wait until we've put some distance between us and them.
Simberto
Profile Blog Joined July 2010
Germany11943 Posts
March 04 2013 12:39 GMT
#25
Of course it would have been an option to help him on his mission if you had wanted too.

Basically, the way i plan this campaign is not in a way that "you guys will do this, and then that, etc..." I just set up the world, determine what happens if you guys don't interfere, and set up a few events in your vicinity to draw you in towards the more interesting events. From there on, it's up to you. I have some plans of what might happen if you do some of the more obvious things, and i have set up a set of major and minor characters with their own agendas and plans, so it is rather easy to determine what they will do in reaction to your actions if you do something really weird/something i didn't expect.
Simberto
Profile Blog Joined July 2010
Germany11943 Posts
March 04 2013 13:56 GMT
#26
The dust settled, and our group of fellows found themselves on a clearing in the forest with a large amount of previously-un-dead, an unconscious necromancer and his all of his belongings. Following his dwarven instincts, Barin quickly found a large chest of gold, as well as some accessoires probably used for the wizards magic. We will never know for sure, because Barin somehow managed to completely dissolve them by accidentally throwing some of the wizards more aggressive potions onto them. Stuff like this is why most dwarves decide to stay in their mines, they are just incapable of dealing with new situations.

They decided to leave the rotting corpses behind, and set up camp a few miles to the east, about halfway back to Curielsport. It was here that their utter lack of preparation finally showed. Not only did they notice they had no idea where to find Than to get their payment, They also found a letter of empowerment declaring that the necromancer was, in fact, an official Envoy of the God-Empress Thalassa called Jarlan Trebis. And even they noticed that that was probably not a good person to annoy. So they struggled to find a plan that would solve this new problem, and finally decided that they needed more information. (If only they had done this before starting to punch peoples faces in. Always remember this tale, children) Brickadin Boarbasher and Philipp would stay at their camp and keep watch over their prisoner, while Barin and Ragosion would go back into town, try to find Than to get their payment, and generally find out more about what was going on.

And now, the moment you have all been waiting for. A new, important figure appears. It is I, Abdelhazaar ibn Abdelhazaam, just tending my spice stand on the market of Curielsport. But my obvious worldliness and general knowledge radiated out, obvious to everyone around. And so they decided to consult my extensive knowledge to learn more about the local politics, which i was glad to deliver. After listening to my extensive explanations, Barin and Ragosion decided that they really needed a rest, and went of towards the tavern. Very surprising to them, Than did actually NOT live in the tavern, and was nowhere to be seen. But only two hours later they saw their two comrades entering the tavern showing a distinct lack of Jarlan Trebis.

This was quickly explained. They had interrogated him when he awoke after the others had left to town. He did indeed claim that he was Jarlan Trebis, Emissary of the God-Empress Thalassa. He tried to threaten and after that had failed to bribe them to let him go. They did not comply, got tired of his complaints, tied him to a tree, and gagged him. They then waited for their friends to return with additional information, when an arrow from the dark forest sliced the necromancers throat, instantly killing him. They decided to make a run for it, managed to escape, and met their associates back in Curielsport.

Here, they decided to get rid of the evidence connecting them to Jarlan Trebis, leave town as fast as possible, and never look back.
Murgel
Profile Joined April 2010
Sweden175 Posts
Last Edited: 2013-03-04 15:00:14
March 04 2013 14:59 GMT
#27
On March 04 2013 21:39 Simberto wrote:
Of course it would have been an option to help him on his mission if you had wanted too.

Basically, the way i plan this campaign is not in a way that "you guys will do this, and then that, etc..." I just set up the world, determine what happens if you guys don't interfere, and set up a few events in your vicinity to draw you in towards the more interesting events. From there on, it's up to you. I have some plans of what might happen if you do some of the more obvious things, and i have set up a set of major and minor characters with their own agendas and plans, so it is rather easy to determine what they will do in reaction to your actions if you do something really weird/something i didn't expect.


Yeah, I just mean that maybe the necromancer wouldn't have been happy to take us on as helpers after we cracked him over the head with maces and axes and killed all his former servant-tool-things, and that our priest probably wouldn't have wanted to.
era
Profile Joined November 2010
United States268 Posts
March 04 2013 17:24 GMT
#28
Our lack of experience is showing, Next time we take a quest we should probably ask for a place to meet up afterwards.
I almost forgot, I wont be able to play this Saturday. If its not a hassle, can we do Sunday at the same time? If not, then its fine ill just have to skip this week.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 04 2013 17:37 GMT
#29
Our characters does have a lack of experience so that works out just fine i think.
I do not want to be a hero
Simberto
Profile Blog Joined July 2010
Germany11943 Posts
March 04 2013 18:59 GMT
#30
Please note that everything i wrote was from Abdelhazaars PoV, and he is a bit full of himself. I personally think you were handling things very well.

Yeah, I just mean that maybe the necromancer wouldn't have been happy to take us on as helpers after we cracked him over the head with maces and axes and killed all his former servant-tool-things, and that our priest probably wouldn't have wanted to.


That could indeed have provided some problems.

Regarding the playing time, Sunday is fine for me. I don't really want to be two players down, since Xoronius will not be there either, but i still hope we can find a time to play this weekend where all except for him are able to. So, new proposed playtime is now Sunday 14:00 CET, any objections?
Murgel
Profile Joined April 2010
Sweden175 Posts
March 04 2013 21:07 GMT
#31
Sunday 14:00 works for me.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 05 2013 06:13 GMT
#32
Guess sunday will work for me also.
I do not want to be a hero
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 05 2013 19:07 GMT
#33
Damn I would have loved being a part of this! If you ever organize another game or if there is any way I can take part msg me please. Gl!
Simberto
Profile Blog Joined July 2010
Germany11943 Posts
March 07 2013 14:11 GMT
#34
Bourneq will be joining us on Sunday as Zanros Silverkin, a mean human guy.

Also, i noticed this just now, you have been in one of my EU3 Succession games, am i correct?
Wedde
Profile Joined February 2013
Denmark126 Posts
Last Edited: 2013-03-07 15:05:58
March 07 2013 14:59 GMT
#35
Awesome,glad i sent him this way :D and sounds like even more meele guys i can order around while i look at birds or other important things.
I do not want to be a hero
Wedde
Profile Joined February 2013
Denmark126 Posts
March 07 2013 15:09 GMT
#36
And since we got bronzebottom and Silverkin we really need someone with a gold name now
I do not want to be a hero
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 07 2013 15:19 GMT
#37
Yes I will! Ill be playing the role of Zanros, human only trying to get by in this fairly unforgiving world. Thanks alot for letting me join.

You organised the EU3 succession games? I loved thoose! I thought long and hard about starting another one but decided against it due to lack of free time at that time. I've played EU3 countless of hours tho. So ye I played in the alsace one and sicily if I remember correctly.
Simberto
Profile Blog Joined July 2010
Germany11943 Posts
Last Edited: 2013-03-07 15:24:02
March 07 2013 15:20 GMT
#38
I am still convinced that there is a very embarrassing story behind that Bronzebottom name. I also think i have heard that name before somewhere.

I had been thinking about doing a CK2 succession game, but didn't really get to it, and now i am busy with this. Maybe i'll do one later on, when i got enough of a groundwork down for this campaign that it takes less effort to prepare.
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 07 2013 19:13 GMT
#39
Here is Zanros bio!
+ Show Spoiler +
Zanros is an agile human rouge whoms main concern is earning enough coins to live a decent life. He is not concerned with moral issues however he wants to fight for a good cause. But he will reach his goals by any means necessary.

He looks to be in his mid twenties being about 170-180cm tall and weighing about 70kgs. As you see him you will most likely be struck by this mans rough looks. It is very obvious he does not come from a noble family.

He wields whatever is light but lethal. Anything from his trust-worthy dagger to his shortsword. Or when necessary, his whip. As for armor he wears some standard leather gear.

He does not have long hair, but its not very short either. It does not seem to have been attended to for quite some time. His goatee has grown enough to be a main feature on his face. But it is not enough to hide the various scars on him.
Murgel
Profile Joined April 2010
Sweden175 Posts
March 08 2013 12:43 GMT
#40
Cool! Sounds like a sneaky guy. Maybe you can strike our foes with some finesse rather than our approach from last time which started something like:

"What do?"
"Throw a rock at him!"
"Okay!"

Welcome to the party!
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