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Blogs > Simberto
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Wedde
Profile Joined February 2013
Denmark126 Posts
March 08 2013 13:32 GMT
#41
But the throw worked like a charm
I do not want to be a hero
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
Last Edited: 2013-03-08 17:06:43
March 08 2013 17:03 GMT
#42
Ok, so this is how Zanros fits in:

At the moment, Zanros Silverkin is ...working in the ...organisation of a man called "The Collector" in the city of Jarlsville. You haven't been in Jarlsville for too long, you just kind of ended up there. You know the rest of the party from some event in the past. You guys can come up with the details of that connection.
era
Profile Joined November 2010
United States268 Posts
March 08 2013 18:01 GMT
#43
Yeah that was one hell of a throw, the zombie couldn't get up for almost the entire encounter.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 09 2013 02:09 GMT
#44
So we figured out we all were retarded and had to find someone who had a clue what was happening in this god forsaken place
I do not want to be a hero
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 09 2013 17:31 GMT
#45
Well, I know my way around Jarlsville thats for sure, and my line of work requires me to move around a lot from town to town so I have picked up a thing or two about this god forsaken place. Maybe I can be of help.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 10 2013 10:08 GMT
#46
Just some public information regarding daylight saving crap. we(EU) first gonna change on the 31 march while USA changed today i belive. just so we dont get confused about when we play i would think we go after EU times?
I do not want to be a hero
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
March 10 2013 11:01 GMT
#47
Yes, we do. At the moment, that means we play at 14:00 CET. I think if we get daylight savings here it is called CEST. Why does time have to be so complicated. Anyways, i'll always use the time here in germany when expressing a time. Should be the same for the denmark and sweden guys, and the americans will have to calculate.
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 10 2013 11:55 GMT
#48
Well to make it easier. Its in 1 hour.
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
March 10 2013 18:34 GMT
#49
Next playing time will be on Sunday, 17th, 16:00 CET.

Be prepared for more aristocratic angel intrigue and pissed-off crimelords. Also a murder-mystery might still be out there. And what have the Thalassians been up to during all this time? Tune in again next time to find out!
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
Last Edited: 2013-03-10 18:44:02
March 10 2013 18:38 GMT
#50
Will you do another write-up of what happened this week so the others know? It was great playing, I had a good time altho some of the rolling commands confused me. But I think it went fairly well. gg wp
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
Last Edited: 2013-03-10 18:55:39
March 10 2013 18:43 GMT
#51
I think i will, since there will rarely be all of us playing at each session so it will help the others keep up. Depends on how much time i got, but this week it shouldn't be a problem.

The problem with the rolling commands is that we don't have real dice, that would make everything a lot easier. You can do most of it by hand, though, the longer formulas are just there to automate procedures. If you like it more i can just tell you which dice to roll and then do the calculations myself.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 10 2013 19:00 GMT
#52
Cant wait to get punched by an angel
I do not want to be a hero
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
March 10 2013 19:03 GMT
#53
You did already get punched by an angel, the captain of the guard that interrogated you at the beginning, and then punched you was one.
Bourneq
Profile Blog Joined August 2010
Sweden800 Posts
March 10 2013 19:09 GMT
#54
I lost count to how any punched you.. Well I had a great time playing. Next week I think I can take a more active part and do some more roleplaying whith my character. Now that im more used to how things work. I think I can figure out the rolling as well. It seemed preety straight forward. Ill get used to it. I hope I wont have the delay next week!
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
Last Edited: 2013-03-10 20:27:40
March 10 2013 20:26 GMT
#55
Really, rolling stuff is not that important. Ideas and play are what this game is about, and you did fine on those. As a player, you really don't even need to know the rules unless you play some kind of powergaming campaign (which we do not). Sure, it helps, because it takes a bit of pressure off of me, but it is not really necessary. And since we are running a campaign for people who are new to this it is also not expected (well, that was the original thought, but i also really wanted to run this adventure which has been in my head for some time now, and even though it is a bit more complicated you guys seem to be handling it fine and having fun. Stuff will make a lot more sense the more you find out what is going on, which is part of the theme of this adventure).

I guess i could also do a better job at explaining the rules, but as i said, i see them as something secondary which is necessary for the game to work, but not the actual focus of it. If you really want to find out more about how the rules work, you can always ask me, or look stuff up yourself if you want to. I don't know how much of this is available for free online, but we are playing with the Savage Worlds basic rules. But this is in no way necessary to play.

Oh, now that i remember, you guys also got experience. You gained 2 XP today, which puts everyone who was here on both days (Brickadin, Philipp) at 5 XP, meaning you have earned stuff. You can either :

Gain a new edge (You can look those up in the Herolab program)
Raise one skill that is at the value or above the corresponding attribute
Raise two skills below the corresponding attribute
Raise one Attribute (You can only do this once per rank, and each rank consists of 4 Raises. So at 20 XP, you are no longer a beginner, but now seasoned. At 40 XP you would be a veteran, etc...)
Gain a new skill at D4 value.
Murgel
Profile Joined April 2010
Sweden175 Posts
March 10 2013 22:36 GMT
#56
Yeah I had a lot of fun too. I think the most telling moment might have been when someone asked Phillipp "Are you insane?" and he said "Yes... I guess" or whatever it was, and had earlier said he wouldn't lie. ^^ Seems about right.

I really, really hope I'll be able to play next time.

And yay at new stuff!

I'll lay out how I'm thinking here, and you guys, Simberto or anyone else can tell me if I'm doing it wrong.

I'm already pretty good at fighting, so I think I'll try to round out my character a bit. Then I can spend any gold I get on raising fighting prowess anyway by getting better equipment.

Raising notice and streetwise seems very useful. I think I'll focus on those over fighting or stealth stuff right now. Since I have D4 in both skills and only D4 in smarts which they are based on I'll spend my stuff raising smarts from D4 to D6 first, and then next time maybe both of those two skills, and they'll be nice and cheap. If we end up in a more hostile environment when it's time for the next raise I could just flip around and raise fighty skills or whatever else if I change my mind.

...or should I just raise my dancing skills for future employment opportunities? :D
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
Last Edited: 2013-03-11 01:12:48
March 10 2013 23:15 GMT
#57
You might also want to take a look at the higher tier edges (seasoned, veteran etc..) for stuff you would like, there are some pretty cool ones in there for which you might want to reach the prerequisites before you reach that tier. I would generally try to avoid trying to be good at everything, because that is not really something you can achieve, but you also don't have to specialize extremely. Basically, do what you think would fit Brickadin most, and in which way you want to develop him.

There are always ways to utilize whatever skills you have, you just might need to get creative if they are a bit weird. I once played a weird sect priest with absolutely no combat skills in a cyberpunk concernwar and was just as useful as the guy with the big gun.

At the moment i am mostly asking you to do notice rolls and similar things because you mostly run around and try to see interesting things or talk to people. I guess i should use your social skills more often, but i tend to forget that when i play out a scene. I definitively need to work on that. However, the rest of your skillsets mostly depends on you actively doing something. You won't have to do throwing rolls unless you throw stuff around.
Wedde
Profile Joined February 2013
Denmark126 Posts
March 11 2013 13:02 GMT
#58
Yay level up. I will be a killing machine now.
I do not want to be a hero
Simberto
Profile Blog Joined July 2010
Germany12021 Posts
Last Edited: 2013-03-12 06:23:21
March 11 2013 17:59 GMT
#59
Now that you have had some time to think about it, can you tell me what would be a sin in Philipp's religion? I assume lying is among them, something else?
Wedde
Profile Joined February 2013
Denmark126 Posts
March 12 2013 13:06 GMT
#60
Sure, you want it here or in a PM
I do not want to be a hero
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