• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 00:34
CEST 06:34
KST 13:34
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun4[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists19[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
WardiTV Spring Cup 2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament INu's Battles#14 <BO.9 2Matches> GSL CK: More events planned pending crowdfunding
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
JaeDong's ASL S21 Ro16 Post-Review BW General Discussion Leta's ASL S21 Ro.16 review ASL21 General Discussion [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 2 [BSL22] RO16 Group Stage - 02 - 10 May [Megathread] Daily Proleagues [ASL21] Ro8 Day 1
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1840 users

[BW] Journey to Yellow Part 1.

Blogs > 1a2a3a[MB]
Post a Reply
1a2a3a[MB]
Profile Blog Joined January 2011
United States297 Posts
February 04 2013 22:46 GMT
#1
I have played starcraft I and II mixture of both for 3 years now. I have a huge passion for the game and the community, but there is one problem I am not the greatest player. I made Low Masters 1v1 NA. I have only reached high D+ in brood war... That is because I have a problem and, that would be I change my race too much and that results to low skill and cheesing. So here is the plan. My races I switch back and forth to the most is Zerg and Protoss so I will be choosing to play Terran. Plan is to only play macro games and learn to use correct army comps and work on macro as much as possible.

So I will choose three builds the most standard builds you can find for each match up.
I will practice these builds and look up as many replays possible to learn from to compare my self to.
This blog will include an parts for each day I practice until I reach C-. I will include Vlogs of my thought process during the games and more. I will be streaming on Twitch.tv.

I wish for better players to give advice and hope for the best for me. And other players to become inspired to play.





RIP Teams Hwaseung OZ, WeMadeFox, MBC Game Hero, Air Force ACE, ZeNEX, SlayerS, Quantic-Vile, TSL, mTw
ninazerg
Profile Blog Joined October 2009
United States7291 Posts
February 05 2013 02:24 GMT
#2
I can attest that his stream has very high quality.

Here is a build idea for TvZ:

9/10 supply depot
11/18 barracks / send an SCV to check out the map and see the sights
14/18 supply depot

Note: don't make a wall, it's TvZ, and zerglings are tiny little shits compared to zealots. To defend a 9pool, put 3 SCVs on your ramp and start rallying marines behind the SCVs. While the marines use the SCVs as human shields like the uncaring bastards they are, don't forget to select all the SCVs on the ramp with at least one combat unit and press "H" to tell them to hold. This will prevent the SCVs from pussying out and running away if they get attacked and will keep the marines from going crazy. Once you have like 5-6 marines, you can move down the ramp without fear, but keep rallying marines to the bottom of the ramp. If there is a fucking fuckload of asslings fucking around outside your natural and waiting to take the juiciest shit in the history of mankind on your base, place down a bunker and continue to pump marines.

20-22/26 - Command Centaur.
Start your gas when you start your command center, or maybe even sooner, who knows.
You want to constantly be producing SCVs this whole time, so at 24/26 supply, place another supply depot.

100 gas - factory, you're goin mech.
When your second command center finishes, place down an academy. Make sure to place it somewhere totally weird, like in the middle of the map, unless you are in cross positions.

Second 100 gas - another factory

When the first factory finishes, you should have enough gas to get an armory. Place down the armory, and if you have extra gas, immediately make your comsats at yo CCs.

Factory finishes - make a vulture
vulture finishes - take second gas / get machine shop at one of the factories
2nd gas is half-way done - make engineering bay (you need this)
2nd gas is all the way done - add 2x factories
armory + engineering bay are done - place 4 turrets to cover your natural command center, 2 to cover your main command center, 1 near your ramp. Start making goliaths and upgrade the goliath range thingy. Lord only remembers what it's called.

Hold off mutalisks <- this step is important

You need to use your gas to keep making goliaths. Once you have around 5 or 6, it becomes difficult for the mutalisks to engage the goliath cluster, so you're good. You can get your +1 vehicle weapons at your armory. Be sure to also get siege mode for your tanks.

Create two more factories, for a total of six, with two machine shops. Build a gigantic army, and be patient about pushing out. Pushing before 120 food isn't optimal, and pushing before 100 food is just fucking stupid. You want to have so much fucking firepower that if the zerg comes close to your army, all of their units will be vaporized.

FAQ:

Q: what if zerg goes lurkers?
A: Goliaths, generally, are not very good against lurkers in small numbers, or good against anything in small numbers for that matter. You can get vulture mines first and just put down a bunch of mines before pumping your huge tank/goliath army.

Q: what if the zerg drops lurkers?
A: Then stop him...?

Q: what if the zerg has too many units when I move out?
A: There are two obvious answers to this scenario. The first is that you may have done your build like a derp and now your army is coming out a full 2 hours too late. The second is that you did your build correctly, but the zerg just knew how to macro really well. The solution to the first contingency is to eat a lot of protein and practice like crazy to get this right. The solution to the second one is much more simple: mass more mech. Is your army 150 food? Get it to 180, then show the zerg who wears the pants in this household.

Q: what if guardians?
A: Then science vessel. However, goliaths + scan can usually take care of that whole mess.

Q: 50 ultralisks ran my army over.
A: This probably just means you didn't have enough tanks in your army, or they were positioned poorly. The goliaths should create a buffer area for the tanks and take the brunt of the fire from incoming units.

Q: I almost won, but the zerg just did dark swarm over lurkers, then plagued my army and then I lost my whole army.
A: Okay, that's not a question, but I understand your plight. If the zerg player has a hive, you should start constructing a starport, so you can then build a science facility. Having irradiate will make it so that you can murder defilers.

Q: Is this build an all-in?
A: No, this is what we call a "strategic play". If you pulled all your SCVs off of the line and then lifted off all your buildings and floated them towards your opponent to absorb enemy fire, that would be all-in. A 6-fact push is basically a timing-attack, so making sure you can cut corners and get a strong push out in time is important to executing this build. This does not mean cutting SCVs. You'll have plenty of time to cut SCVs when you switch back to Protoss and kill them with warp blades.

Q: Why should I do this instead of a three-base play?
A: It's easier to get a feel for mechanics when you have a slightly easier build to execute. Obviously, three-base play is the next step up from this, which is a step up from 2-fact on one base or something of that sort. This build is not difficult to pick up and do, and you can use the opening to transition into more long-game-based builds.

Q: Why would I do this instead of bio play?
A: Bio play and Mech play are both strong. Don't let anyone tell you that one is stronger than the other. It's you, as the player, who makes your technique strong. Obviously, you have to find a style of play that best suits you. If you want to be able play on all maps, having both a good strong bio strategy and a good strong mech strategy in your repertoire will make you a really strong player. By all means, practice a bio-based strategy if you want to!

Q: How much tank/goliath/vulture ratio should my army be?
A: Because you're working off of only two gas-geysers for an army that requires a lot of gas to create, the ratio is sort of dictated for you by your economy. With a three-base play, you can mess around with compositions more, but with a 6-fact on 2 bases, you're going to have about 20% tank and 80% goliaths and vultures. That sounds pretty drastic, but it's not really. If you have two machine shops, two factories will be making tanks, and the other four will be making goliaths, and maybe a vulture if gas gets too low. If you want an army with more tanks, then you need to add an extra machine shop, and make more vultures instead of goliaths. Alternatively, you can pump out a lot of vultures and do a lot of harassment while you build a big army with your gas.

Q: Can I just go 4 fact, then make two starports and do a mass drop?
A: No, get that stupid-ass idea out of your head right now.

Q: If the zerg has a ton of mutas, can I make valkyries to support my army?
A: If you scanned and you see the zerg is massing a huge air force, go for it. You won't have very many tanks in your force, but if the zerg is concentrating mainly on a huge air force supported by zerglings, you won't really need many tanks anyhow. I would generally say that science vessels are better for killing zerg than valkyries, but whatevs.

Tips:

Play a lot of games. If you lose the first game, don't sweat it. Shit happens. Don't just start second-guessing yourself because your build order doesn't work in some odd situations, and that's just my advice for any build order. Also, you can't make adjustments to your play in-game without a lot of play experience, otherwise, you'll make all kinds of stupid overreactions and lose a shitload of games. Like, you'll be all like "He's going mass muta, so I'll get mostly goliaths and valkyries." then you move out and you get stuck because there is one lurker under swarm, then your goliaths and valkyries get plagued and you're like "NOOOOOOOOOOO" and all your stuff just bites the dust. The wrong way to think about this kind of situation is "I need a better build." but rather, "I need to practice so I crush anything my opponent does." because build orders don't win games, you do. The same way, build orders don't lose games (well, some do. I'm talking to you, 1-base mind control rush) you do.

Also, you should never be scared of what your opponent is going to do, but you should make your opponent scared of you, because you're going to be thinking like "It doesn't matter what he does, I'm going figure out a way to stomp it out, then 360 slamdunk my opponent into a medical wastebin."

gggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggggg

"If two pregnant women get into a fist fight, it's like a mecha-battle between two unborn babies." - Fyodor Dostoevsky
SlowBullets
Profile Blog Joined December 2011
United States839 Posts
Last Edited: 2013-02-05 03:16:10
February 05 2013 03:15 GMT
#3
I hear that 2 base bc's with 3-3 upgrades are really good too!

edit: it can kill 8 base zergs easy, and is NOT luck! GGyo...
1:1 go sc2 LAN? Oh wait...
jpak
Profile Blog Joined October 2009
United States5045 Posts
February 05 2013 03:17 GMT
#4
On February 05 2013 12:15 SlowBullets wrote:
I hear that 2 base bc's with 3-3 upgrades are really good too!

edit: it can kill 8 base zergs easy, and is NOT luck! GGyo...

Restoration is required, though :D
CJ Entusman #50! #1 클템 fan TL!
shizaep
Profile Blog Joined January 2011
Canada2920 Posts
February 05 2013 03:55 GMT
#5
Imho, Terran is hardest race to play at the low level. Check out Stylish's FPVODS. It is perhaps your only saving grace. Let it be your Bible and let it into your life to help you find your path to glory.
You mean I just write stuff here and other people can see it?
1a2a3a[MB]
Profile Blog Joined January 2011
United States297 Posts
February 05 2013 06:18 GMT
#6
thank you shizaep yes terran is hard but I need to break some habits and let you guys join the ride with me!
RIP Teams Hwaseung OZ, WeMadeFox, MBC Game Hero, Air Force ACE, ZeNEX, SlayerS, Quantic-Vile, TSL, mTw
Please log in or register to reply.
Live Events Refresh
Next event in 4h 57m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft428
RuFF_SC2 150
Nina 89
StarCraft: Brood War
GuemChi 6339
Pusan 205
ProTech77
910 51
Icarus 8
ZergMaN 6
Counter-Strike
Coldzera 1802
Stewie2K1060
m0e_tv530
Super Smash Bros
hungrybox411
Mew2King23
Other Games
summit1g8152
C9.Mang0534
Maynarde94
kaitlyn14
Organizations
Other Games
gamesdonequick782
Dota 2
PGL Dota 2 - Main Stream240
Other Games
BasetradeTV218
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1088
• Stunt277
Upcoming Events
GSL
4h 57m
Rogue vs Percival
Zoun vs Solar
Replay Cast
19h 27m
GSL
1d 4h
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
1d 5h
Big Gabe
1d 7h
Replay Cast
1d 19h
Replay Cast
2 days
Escore
2 days
OSC
2 days
Replay Cast
2 days
[ Show More ]
Replay Cast
3 days
RSL Revival
3 days
IPSL
3 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
3 days
Replay Cast
3 days
RSL Revival
4 days
uThermal 2v2 Circuit
4 days
BSL
4 days
IPSL
4 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
5 days
Wardi Open
5 days
Afreeca Starleague
5 days
Jaedong vs Light
Monday Night Weeklies
5 days
Replay Cast
5 days
Sparkling Tuna Cup
6 days
Afreeca Starleague
6 days
Snow vs Flash
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.