• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:53
CEST 03:53
KST 10:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Classic Games #3: Rogue vs Serral at BlizzCon4[ASL20] Ro16 Preview Pt1: Ascent10Maestros of the Game: Week 1/Play-in Preview12[ASL20] Ro24 Preview Pt2: Take-Off7[ASL20] Ro24 Preview Pt1: Runway13
Community News
Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues22LiuLi Cup - September 2025 Tournaments3Weekly Cups (August 25-31): Clem's Last Straw?39Weekly Cups (Aug 18-24): herO dethrones MaxPax6Maestros of The Game—$20k event w/ live finals in Paris76
StarCraft 2
General
Classic Games #3: Rogue vs Serral at BlizzCon #1: Maru - Greatest Players of All Time Team Liquid Map Contest #21 - Presented by Monster Energy [G] How to watch Korean progamer Streams. Weekly Cups (Sept 1-7): MaxPax rebounds & Clem saga continues
Tourneys
LiuLi Cup - September 2025 Tournaments Maestros of The Game—$20k event w/ live finals in Paris WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series
Strategy
Custom Maps
External Content
Mutation # 490 Masters of Midnight Mutation # 489 Bannable Offense Mutation # 488 What Goes Around Mutation # 487 Think Fast
Brood War
General
BW General Discussion [ASL20] Ro16 Preview Pt1: Ascent BGH Auto Balance -> http://bghmmr.eu/ The Korean Terminology Thread Recommended FPV games (post-KeSPA)
Tourneys
[ASL20] Ro16 Group A [ASL20] Ro16 Group B [Megathread] Daily Proleagues Is there English video for group selection for ASL
Strategy
Simple Questions, Simple Answers Muta micro map competition Fighting Spirit mining rates [G] Mineral Boosting
Other Games
General Games
General RTS Discussion Thread Stormgate/Frost Giant Megathread Iron Harvest: 1920+ Nintendo Switch Thread Warcraft III: The Frozen Throne
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The Happy Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! [\m/] Heavy Metal Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread High temperatures on bridge(s)
TL Community
BarCraft in Tokyo Japan for ASL Season5 Final The Automated Ban List
Blogs
Collective Intelligence: Tea…
TrAiDoS
A very expensive lesson on ma…
Garnet
hello world
radishsoup
Lemme tell you a thing o…
JoinTheRain
RTS Design in Hypercoven
a11
Evil Gacha Games and the…
ffswowsucks
INDEPENDIENTE LA CTM
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1256 users

A cute trick to save APM (Terran)

Blogs > Cortza
Post a Reply
Cortza
Profile Blog Joined January 2011
South Africa328 Posts
November 09 2012 20:54 GMT
#1
I was watching TSLPolt's stream a few moments ago when I thought I saw him doing something pretty nifty with his scv's. Turns out he wasn't, but the thought that occurred to me was pretty cool nonetheless. I haven't heard anyone mention this before, but since it's possible that someone has, I decided to keep it in the blog to avoid redundancy.

So, without further ado, the trick. We all know how pesky it is to have to shift-click scv's back to mineral patches after ordering them to build something. I have nightmares that one day, I'll lose my whole fucking base while tending to this tedious task. Luckily, there is another way.

When ordering your scv to build a supply depot, or any other building, select an scv from the mineral line that is carrying a parcel of minerals. This way, when you make the build command (b+s), you can issue a further command (shift+c) to send the worker back to the CC after he's done, whereafter he will continue mining. (For those who don't know, c is for return cargo).

The idea behind this neat little trick is, if practised well, it can save you substantial time and APM.

The downsides to this approach are that 1) some minerals are tied up while building, and 2) selecting mineral-carrying scv's is harder than box-clicking the mineral line. However, in certain cases where you only have to build one depot and are pressed for time, this trick could certainly be useful.

I wanted to make sure the action is foolproof so I tested it out in a custom game. This revealed that the command works in most cases, except for when you issue it twice, either by doing shift+c twice or shift+c+c. In such cases, the scv will return the minerals but will not go back to mining.

This trick also works with multiple scv's building multiple buildings (obviously, the return command should only be issued once all scv build commands have been issued).



***
Antylamon
Profile Joined March 2011
United States1981 Posts
November 09 2012 21:03 GMT
#2
I thought everyone did that...

Thanks for posting anyways.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
November 09 2012 21:37 GMT
#3
Losing mineral from multiple building scvs early can be detrimental. No need to save APM in such a manner anyhow.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44534 Posts
November 09 2012 21:53 GMT
#4
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Mstring
Profile Joined September 2011
Australia510 Posts
November 09 2012 22:15 GMT
#5
I've seen (on stream) multiple korean pros combat this by dealing with the return to minerals later. At the worst of times, it doesn't take much lack of attention to lose more than even 60 seconds of idle worker time.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-11-09 23:21:42
November 09 2012 23:21 GMT
#6
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?
Kaeru
Profile Blog Joined November 2005
Sweden552 Posts
November 09 2012 23:25 GMT
#7
--- Nuked ---
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
November 10 2012 01:10 GMT
#8
5/5 would read again. lol

Actually I noticed that once the SCV is building something, you don't even need to press shift to issue the following command because the SCV is busy and it doesn't mess up the queue. Maybe I'm just going mental today and I just noticed it, but it's pretty cool.
Lokk
Profile Blog Joined September 2011
Canada635 Posts
November 10 2012 02:36 GMT
#9
just use F1+CTRL....
@Lokk_2/Go Woori 우리
DarkPlasmaBall
Profile Blog Joined March 2010
United States44534 Posts
November 10 2012 05:14 GMT
#10
On November 10 2012 08:21 Antylamon wrote:
Show nested quote +
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?


Hm? I'm just confused on why it takes him that long to queue up the command to send a worker back to mining after telling it to build a structure. He says he's worried about losing a game because of it. It should take a second.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
nunez
Profile Blog Joined February 2011
Norway4003 Posts
November 10 2012 06:38 GMT
#11
On November 10 2012 14:14 DarkPlasmaBall wrote:
Show nested quote +
On November 10 2012 08:21 Antylamon wrote:
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?


Hm? I'm just confused on why it takes him that long to queue up the command to send a worker back to mining after telling it to build a structure. He says he's worried about losing a game because of it. It should take a second.


clearly he deems it worthy of attention, he wouldn't write this blog if he didn't think so.

nice write-up on a neat trick everyone should know.
conspired against by a confederacy of dunces.
slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
November 10 2012 09:27 GMT
#12
At higher levels its better to look directly at where u want the SCV to go. That way u don't crowd a mineral patch.
The best Flash meme ever: http://imgur.com/zquoK
Cortza
Profile Blog Joined January 2011
South Africa328 Posts
Last Edited: 2012-11-10 10:18:38
November 10 2012 10:16 GMT
#13
On November 10 2012 10:10 sorrowptoss wrote:
5/5 would read again. lol

Actually I noticed that once the SCV is building something, you don't even need to press shift to issue the following command because the SCV is busy and it doesn't mess up the queue. Maybe I'm just going mental today and I just noticed it, but it's pretty cool.


Hehe. Thanks. What you say is probably right and didn't occur to me when writing this up. I focused mainly on the shift command because my intention was to have the order executed before the scv started building, saving as much time as possible.

On November 10 2012 14:14 DarkPlasmaBall wrote:
Show nested quote +
On November 10 2012 08:21 Antylamon wrote:
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?


Hm? I'm just confused on why it takes him that long to queue up the command to send a worker back to mining after telling it to build a structure. He says he's worried about losing a game because of it. It should take a second.


The bit about losing my whole fucking base was a joke Yes, it's completely down to preference. But I definitely think that it has application in very high-multitasking instances, like when you are trying to manage hellion harass in a zerg's main and build supply depots at the same time.

Anyway, thanks for reading <3
ETisME
Profile Blog Joined April 2011
12474 Posts
November 10 2012 12:57 GMT
#14
I don't remember who but some pro deliberately leave some scvs idle just so they can f1 and build supply depot.

Personally I don't think your trick is very good because building multiple buildings mean you will have some idle scvs who aren't having any minerals in his hands and u need to tell them to get back mining anyway.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Please log in or register to reply.
Live Events Refresh
OSC
00:00
Mid Season Playoffs #2
ReBellioN vs PAPI
Spirit vs TBD
Percival vs TBD
TriGGeR vs TBD
Shameless vs UedSoldier
Cham vs TBD
Harstem vs TBD
CranKy Ducklings151
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 125
ProTech60
Vindicta 21
StarCraft: Brood War
Artosis 796
sSak 30
NaDa 20
Bale 19
Icarus 4
Dota 2
LuMiX1
Counter-Strike
fl0m1719
Stewie2K323
Coldzera 147
Super Smash Bros
hungrybox430
Other Games
summit1g6815
JimRising 538
C9.Mang0316
Maynarde128
ViBE96
semphis_10
Organizations
Other Games
gamesdonequick2107
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Doublelift4066
• TFBlade458
Other Games
• Scarra1464
Upcoming Events
RSL Revival
8h 7m
Cure vs SHIN
Reynor vs Zoun
Kung Fu Cup
10h 7m
TaeJa vs SHIN
ByuN vs Creator
The PondCast
11h 7m
RSL Revival
1d 8h
Classic vs TriGGeR
ByuN vs Maru
Online Event
1d 10h
Kung Fu Cup
1d 10h
BSL Team Wars
1d 17h
RSL Revival
2 days
Maestros of the Game
2 days
ShoWTimE vs Classic
Clem vs herO
Serral vs Bunny
Reynor vs Zoun
Cosmonarchy
2 days
Bonyth vs Dewalt
[ Show More ]
[BSL 2025] Weekly
2 days
RSL Revival
3 days
Maestros of the Game
3 days
BSL Team Wars
3 days
Afreeca Starleague
4 days
Snow vs Sharp
Jaedong vs Mini
Wardi Open
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Light vs Speed
Larva vs Soma
LiuLi Cup
6 days
Liquipedia Results

Completed

Copa Latinoamericana 4
SEL Season 2 Championship
HCC Europe

Ongoing

BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Points
ASL Season 20
CSL 2025 AUTUMN (S18)
LASL Season 20
RSL Revival: Season 2
Maestros of the Game
Chzzk MurlocKing SC1 vs SC2 Cup #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1

Upcoming

2025 Chongqing Offline CUP
BSL Polish World Championship 2025
BSL Season 21
BSL 21 Team A
EC S1
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
MESA Nomadic Masters Fall
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.