• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:50
CEST 00:50
KST 07:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview26Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL46Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
[BSL20] ProLeague: Bracket Stage & Dates8GSL Ro4 and Finals moved to Sunday June 15th12Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3
StarCraft 2
General
The SCII GOAT: A statistical Evaluation BGE Stara Zagora 2025: Info & Preview Magnus Carlsen and Fabi review Clem's chess game. Jim claims he and Firefly were involved in match-fixing GSL Ro4 and Finals moved to Sunday June 15th
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Master Swan Open (Global Bronze-Master 2) $5,100+ SEL Season 2 Championship (SC: Evo) SOOPer7s Showmatches 2025 Cheeseadelphia 2025 - Open Bracket LAN!
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? [BSL20] ProLeague: Bracket Stage & Dates BGH auto balance -> http://bghmmr.eu/ BW General Discussion I made an ASL quiz
Tourneys
[ASL19] Grand Finals [Megathread] Daily Proleagues [BSL20] ProLeague Bracket Stage - Day 2 [BSL20] ProLeague Bracket Stage - Day 1
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
What do you want from future RTS games? Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Heroes of the Storm 2.0 Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Vape Nation Thread European Politico-economics QA Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Cognitive styles x game perf…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9150 users

A cute trick to save APM (Terran)

Blogs > Cortza
Post a Reply
Cortza
Profile Blog Joined January 2011
South Africa328 Posts
November 09 2012 20:54 GMT
#1
I was watching TSLPolt's stream a few moments ago when I thought I saw him doing something pretty nifty with his scv's. Turns out he wasn't, but the thought that occurred to me was pretty cool nonetheless. I haven't heard anyone mention this before, but since it's possible that someone has, I decided to keep it in the blog to avoid redundancy.

So, without further ado, the trick. We all know how pesky it is to have to shift-click scv's back to mineral patches after ordering them to build something. I have nightmares that one day, I'll lose my whole fucking base while tending to this tedious task. Luckily, there is another way.

When ordering your scv to build a supply depot, or any other building, select an scv from the mineral line that is carrying a parcel of minerals. This way, when you make the build command (b+s), you can issue a further command (shift+c) to send the worker back to the CC after he's done, whereafter he will continue mining. (For those who don't know, c is for return cargo).

The idea behind this neat little trick is, if practised well, it can save you substantial time and APM.

The downsides to this approach are that 1) some minerals are tied up while building, and 2) selecting mineral-carrying scv's is harder than box-clicking the mineral line. However, in certain cases where you only have to build one depot and are pressed for time, this trick could certainly be useful.

I wanted to make sure the action is foolproof so I tested it out in a custom game. This revealed that the command works in most cases, except for when you issue it twice, either by doing shift+c twice or shift+c+c. In such cases, the scv will return the minerals but will not go back to mining.

This trick also works with multiple scv's building multiple buildings (obviously, the return command should only be issued once all scv build commands have been issued).



***
Antylamon
Profile Joined March 2011
United States1981 Posts
November 09 2012 21:03 GMT
#2
I thought everyone did that...

Thanks for posting anyways.
ktimekiller
Profile Blog Joined May 2010
United States690 Posts
November 09 2012 21:37 GMT
#3
Losing mineral from multiple building scvs early can be detrimental. No need to save APM in such a manner anyhow.
DarkPlasmaBall
Profile Blog Joined March 2010
United States44103 Posts
November 09 2012 21:53 GMT
#4
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
Mstring
Profile Joined September 2011
Australia510 Posts
November 09 2012 22:15 GMT
#5
I've seen (on stream) multiple korean pros combat this by dealing with the return to minerals later. At the worst of times, it doesn't take much lack of attention to lose more than even 60 seconds of idle worker time.
Antylamon
Profile Joined March 2011
United States1981 Posts
Last Edited: 2012-11-09 23:21:42
November 09 2012 23:21 GMT
#6
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?
Kaeru
Profile Blog Joined November 2005
Sweden552 Posts
November 09 2012 23:25 GMT
#7
--- Nuked ---
sorrowptoss
Profile Blog Joined June 2011
Canada1431 Posts
November 10 2012 01:10 GMT
#8
5/5 would read again. lol

Actually I noticed that once the SCV is building something, you don't even need to press shift to issue the following command because the SCV is busy and it doesn't mess up the queue. Maybe I'm just going mental today and I just noticed it, but it's pretty cool.
Lokk
Profile Blog Joined September 2011
Canada635 Posts
November 10 2012 02:36 GMT
#9
just use F1+CTRL....
@Lokk_2/Go Woori 우리
DarkPlasmaBall
Profile Blog Joined March 2010
United States44103 Posts
November 10 2012 05:14 GMT
#10
On November 10 2012 08:21 Antylamon wrote:
Show nested quote +
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?


Hm? I'm just confused on why it takes him that long to queue up the command to send a worker back to mining after telling it to build a structure. He says he's worried about losing a game because of it. It should take a second.
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
nunez
Profile Blog Joined February 2011
Norway4003 Posts
November 10 2012 06:38 GMT
#11
On November 10 2012 14:14 DarkPlasmaBall wrote:
Show nested quote +
On November 10 2012 08:21 Antylamon wrote:
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?


Hm? I'm just confused on why it takes him that long to queue up the command to send a worker back to mining after telling it to build a structure. He says he's worried about losing a game because of it. It should take a second.


clearly he deems it worthy of attention, he wouldn't write this blog if he didn't think so.

nice write-up on a neat trick everyone should know.
conspired against by a confederacy of dunces.
slytown
Profile Blog Joined March 2011
Korea (South)1411 Posts
November 10 2012 09:27 GMT
#12
At higher levels its better to look directly at where u want the SCV to go. That way u don't crowd a mineral patch.
The best Flash meme ever: http://imgur.com/zquoK
Cortza
Profile Blog Joined January 2011
South Africa328 Posts
Last Edited: 2012-11-10 10:18:38
November 10 2012 10:16 GMT
#13
On November 10 2012 10:10 sorrowptoss wrote:
5/5 would read again. lol

Actually I noticed that once the SCV is building something, you don't even need to press shift to issue the following command because the SCV is busy and it doesn't mess up the queue. Maybe I'm just going mental today and I just noticed it, but it's pretty cool.


Hehe. Thanks. What you say is probably right and didn't occur to me when writing this up. I focused mainly on the shift command because my intention was to have the order executed before the scv started building, saving as much time as possible.

On November 10 2012 14:14 DarkPlasmaBall wrote:
Show nested quote +
On November 10 2012 08:21 Antylamon wrote:
On November 10 2012 06:53 DarkPlasmaBall wrote:
Does it really take you that long to add the additional shift-click command to return mining? Protoss players need to do that too (even though their probe will return to mining much faster than the scv). You can also use your minimap or F# hotkeys for locations to go back to your minerals, rather than just scrolling...

I thought that was what he was talking about?


Hm? I'm just confused on why it takes him that long to queue up the command to send a worker back to mining after telling it to build a structure. He says he's worried about losing a game because of it. It should take a second.


The bit about losing my whole fucking base was a joke Yes, it's completely down to preference. But I definitely think that it has application in very high-multitasking instances, like when you are trying to manage hellion harass in a zerg's main and build supply depots at the same time.

Anyway, thanks for reading <3
ETisME
Profile Blog Joined April 2011
12350 Posts
November 10 2012 12:57 GMT
#14
I don't remember who but some pro deliberately leave some scvs idle just so they can f1 and build supply depot.

Personally I don't think your trick is very good because building multiple buildings mean you will have some idle scvs who aren't having any minerals in his hands and u need to tell them to get back mining anyway.
其疾如风,其徐如林,侵掠如火,不动如山,难知如阴,动如雷震。
Please log in or register to reply.
Live Events Refresh
BSL: ProLeague
18:00
Bracket Stage: Day 1
StRyKeR vs MadiNho
Cross vs UltrA
TT1 vs JDConan
Bonyth vs Sziky
ZZZero.O244
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Britney 19051
ZZZero.O 244
Dewaltoss 103
soO 44
Terrorterran 15
League of Legends
Grubby2748
Dendi1492
Counter-Strike
fl0m7066
Stewie2K499
rGuardiaN128
Super Smash Bros
C9.Mang06441
Chillindude48
Heroes of the Storm
Khaldor181
Other Games
tarik_tv13951
summit1g7121
FrodaN2222
KnowMe76
Organizations
Dota 2
PGL Dota 2 - Secondary Stream3619
Other Games
gamesdonequick601
BasetradeTV87
StarCraft 2
angryscii 26
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 102
• RyuSc2 40
• musti20045 39
• davetesta32
• Adnapsc2 21
• tFFMrPink 8
• IndyKCrew
• AfreecaTV YouTube
• intothetv
• Kozan
• sooper7s
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21623
• Ler140
League of Legends
• Doublelift3356
Other Games
• imaqtpie1538
Upcoming Events
Replay Cast
1h 10m
SOOP Global
4h 10m
Creator vs Rogue
Cure vs Classic
SOOP
10h 10m
Classic vs GuMiho
Sparkling Tuna Cup
11h 10m
AllThingsProtoss
12h 10m
Fire Grow Cup
16h 10m
BSL: ProLeague
19h 10m
HBO vs Doodle
spx vs Tech
DragOn vs Hawk
Dewalt vs TerrOr
Replay Cast
1d 1h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
WardiTV Invitational
2 days
WardiTV Invitational
2 days
GSL Code S
3 days
Rogue vs GuMiho
Maru vs Solar
Replay Cast
4 days
GSL Code S
4 days
herO vs TBD
Classic vs TBD
The PondCast
4 days
Replay Cast
5 days
GSL Code S
5 days
WardiTV Invitational
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
WardiTV Invitational
6 days
Cheesadelphia
6 days
Cheesadelphia
6 days
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.