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Some observations about gamers in general

Blogs > Ettick
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Ettick
Profile Blog Joined June 2011
United States2434 Posts
November 05 2012 23:09 GMT
#1
Feel free to disprove/argue against stuff that I say in here, I'm just getting some thoughts out of my head that may or may not be 100% true.
I also might just be pointing out obvious things in this, but I just felt like writing it down lol

I was thinking about a picture that I saw on 4chan (/b/ to be specific) yesterday that sarcastically described all the different types of gamers. It was meant to be funny, but it gave me some thoughts after a while of thinking about it.

There are three base types of gamers (this can apply to a lot of things actually), there are people who play games to win (I'll call these people "competitors"), people who play to enjoy the game (I'll call these guys "recreationalists") , and people who play for the sole purpose of making other people angry (for lack of a better term and to not use the word "troll", I'll call these people "asshats").

All three of these base types have people of different skill levels from casual to progamers, though I have noticed some interesting things through my experience playing video games. In order to enjoy a game the most as someone who just wants to have fun, one's skill level must be at a point where the game is not frustrating. This means that a recreationalist will probably be more likely to play games that have a small learning curve, like TF2 or LoL unless they want to devote a lot of their time to playing a game like SC2 or DotA 2 that requires a lot of frustrating practice to get to a level of skill where those games become fun. Fun also turns a lot of people away from multiplayer games to single player games because they don't require practically any skill to play, but a lot can still be very challenging at higher difficulty settings, so skill can still be a factor.

For someone who plays just to make other people angry, a varying amount of skill is required based on what their game of choice is. For example, if they want to TK people in an FPS to make them mad, a very low amount of skill is required, but if they want to say EZ after beating someone in SC2 to make them rage, then a certain amount of skill is required based on what the level of the people they are playing is. From personal experience, the amount of rage generated from opponents after winning is dependent on two main factors. They are how close and how long the game was. Let's take a game of LoL as an example (I'm sure this can apply to SC2 and DotA in some way as well), here is a sort of graph of rage vs time:
+ Show Spoiler +
[image loading]

If a game ends at about 20 mins or before, chances are it was completely one sided and the other team played very poorly, causing them to rage a lot. 30min-35min is about an average time for a game, so it was probably much closer and the other team played decently, so their rage is lessened drastically (not a rule for every game). At the 40 min mark and on, rage increases dramatically due to the time investment in the game and also due to game balance and how the game is won or lost later on. LoL games usually end in the late game, from my low-level experience, with one team getting baron (a monster in the jungle that gives a huge buff to damage and regen) and pushing for a decisive engagement that pretty much decides the game. In terms of how much the other team rages from lowest to highest in this situation:
  • Being on the team that has baron, winning the engagement, and winning the game
  • Being on the team that has baron, losing the engagement, but still winning the game
  • Being on the team without baron, winning the engagement, and winning the game+ Show Spoiler +
    A good thing to say here is "Baron debuff?"

  • Being on the team without baron, losing the engagement, and somehow still winning the game
Pretty much, the rage from the other team is directly proportional to how unlikely it was for them to lose based on what happened for them to lose, so this can be applied to many different situations.

Playing to win is something that I do not have very much experience with, so I won't be writing very much on it. From my limited experience, playing to win requires much more skill than the other types due to the fact that losing is incredibly frustrating and made even worse by asshats. This makes it so competitors are usually much better at the game on average than other people, since they need to be in order to enjoy the game. I'm not saying that all competitors are good at the game, I'm just saying that they seem to be better on average.

I have also noticed some different sort of skill ceilings between the three types. I'd say it goes competitor>asshat>recreationalist in terms of how skilled they can possibly be. Competitors are the people who want to win the tournaments and are compelled to play and practice as much as they can, asshats need to be at least somewhat competent in order to win any games, and I'd actually argue that the mindset of someone who only plays for fun is flawed to play at a high level since they only play for fun and not necessarily to win so they won't be inclined to practice just for the sheer sake of getting better. This means that a recreationalist will probably take much longer to improve than a competitor or asshat since they don't need to be as good to enjoy the game as much.

Albinoswordfish
Profile Blog Joined October 2012
United States108 Posts
November 05 2012 23:17 GMT
#2
I don't think you can throw gamers into bucket categories, there's a lot of overlapping between competitor, asshat, and recreationalist.
Ettick
Profile Blog Joined June 2011
United States2434 Posts
November 05 2012 23:21 GMT
#3
On November 06 2012 08:17 Albinoswordfish wrote:
I don't think you can throw gamers into bucket categories, there's a lot of overlapping between competitor, asshat, and recreationalist.

Yeah I know, there is a lot of people who are classified into more than one category, but I'd have to say most people at least lean towards one.
CosmicSpiral
Profile Blog Joined December 2010
United States15275 Posts
November 06 2012 00:20 GMT
#4
What about gamers who play games because they are popular?
WriterWovon man nicht sprechen kann, darüber muß man schweigen.
Ettick
Profile Blog Joined June 2011
United States2434 Posts
November 06 2012 00:34 GMT
#5
On November 06 2012 09:20 CosmicSpiral wrote:
What about gamers who play games because they are popular?

Hmm... I have not considered that though a lot of people definitely fall into that category.
Thanks for reminding me about those people lol
thehepp
Profile Joined December 2011
United States67 Posts
November 06 2012 00:42 GMT
#6
On November 06 2012 09:20 CosmicSpiral wrote:
What about gamers who play games because they are popular?

wouldn't that fall under recreationalist?
cLAN.Anax
Profile Blog Joined July 2012
United States2847 Posts
November 06 2012 00:51 GMT
#7
Lol at your hastily-, cleverly-constructed graph ya got there.

Definitely a recreationalist first for me. Troll an easy, but slightly distant, second. Always wanting to win so I guess I'm a bit of a competitive player too, but that's more of a "cherry on top" rather than the main course, so to speak. Most important thing is still just to have fun, win or lose, serious or not.
┬─┬___(ツ)_/¯ 彡┻━┻ I am the 4%. "I cant believe i saw ANAL backwards before i saw the word LAN." - Capped
farvacola
Profile Blog Joined January 2011
United States18854 Posts
November 06 2012 00:55 GMT
#8
I'm true neutral, so good luck pinning me own.
"when the Dead Kennedys found out they had skinhead fans, they literally wrote a song titled 'Nazi Punks Fuck Off'"
Ettick
Profile Blog Joined June 2011
United States2434 Posts
November 06 2012 01:00 GMT
#9
On November 06 2012 09:55 farvacola wrote:
I'm true neutral, so good luck pinning me own.

it wasn't that pic lol
Fueled
Profile Joined October 2011
United States1610 Posts
Last Edited: 2012-11-06 01:47:51
November 06 2012 01:47 GMT
#10
I guess I'd fall under the competitive gamer. Whether it be Starcraft, WoW, or any console game, I'm always aiming to win.

Though the only game I've ever been really competitive at to the point of practicing for tournaments was Super Smash Bros. Melee. I'd go to local tournaments for it, but man...I put a ton of hours in that game.

I was also pretty competitive in Yu-Gi-Oh card tournaments when it first came out, but stopped once tournaments turned into a massive card trading convention.

Edit: if you consider card games apart of this

The Wood League - Where a double gas opening can still mean a Marine/SCV all-in
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