• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:42
CEST 12:42
KST 19:42
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
BGE Stara Zagora 2025: Info & Preview11Code S RO12 Preview: GuMiho, Bunny, SHIN, ByuN3The Memories We Share - Facing the Final(?) GSL44Code S RO12 Preview: Cure, Zoun, Solar, Creator4[ASL19] Finals Preview: Daunting Task30
Community News
GSL Ro4 and Finals moved to Sunday June 15th10Weekly Cups (May 27-June 1): ByuN goes back-to-back0EWC 2025 Regional Qualifier Results26Code S RO12 Results + RO8 Groups (2025 Season 2)3Weekly Cups (May 19-25): Hindsight is 20/20?0
StarCraft 2
General
GSL Ro4 and Finals moved to Sunday June 15th Jim claims he and Firefly were involved in match-fixing Serious Question: Mech BGE Stara Zagora 2025: Info & Preview I made a 5.0.12/5.0.13 replay fix
Tourneys
Bellum Gens Elite: Stara Zagora 2025 Sparkling Tuna Cup - Weekly Open Tournament SOOP Starcraft Global #21 $5,100+ SEL Season 2 Championship (SC: Evo) WardiTV Mondays
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance Mutation # 473 Cold is the Void
Brood War
General
Will foreigners ever be able to challenge Koreans? BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu BGH auto balance -> http://bghmmr.eu/ Battle.net is not working
Tourneys
[ASL19] Grand Finals Small VOD Thread 2.0 [BSL20] GosuLeague RO16 - Tue & Wed 20:00+CET [Megathread] Daily Proleagues
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Monster Hunter Wilds Stormgate/Frost Giant Megathread Nintendo Switch Thread Path of Exile Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
LiquidLegends to reintegrate into TL.net
Heroes of the Storm
Simple Questions, Simple Answers
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread TL Mafia Plays: Diplomacy TL Mafia: Generative Agents Showdown Survivor II: The Amazon
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread European Politico-economics QA Mega-thread Canadian Politics Mega-thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread Formula 1 Discussion NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Cleaning My Mechanical Keyboard
TL Community
The Automated Ban List
Blogs
Heero Yuy & the Tax…
KrillinFromwales
Research study on team perfo…
TrAiDoS
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Poker
Nebuchad
Info SLEgma_12
SLEgma_12
Customize Sidebar...

Website Feedback

Closed Threads



Active: 17060 users

C Programming Practice - Page 2

Blogs > CecilSunkure
Post a Reply
Prev 1 2 3 4 Next All
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
November 03 2012 12:22 GMT
#21
On November 03 2012 11:07 phar wrote:
Show nested quote +
On November 03 2012 11:00 uberMatt wrote:
!dontcastmalloc

'const' in c and c++ are fundamentally different, you might want to look up the difference before writing a c tutorial

Yes

http://stackoverflow.com/questions/605845/do-i-cast-the-result-of-malloc

But for the purposes of a teaching a first year some basic pointer stuff, it's probably ok to include ugly hack code in the parts they're not even going to be modifying.

Actually it's pretty problematic if you show beginners bad code. They might think it's the right way to do it.
If you have a good reason to disagree with the above, please tell me. Thank you.
Danglars
Profile Blog Joined August 2010
United States12133 Posts
November 03 2012 13:04 GMT
#22
On November 03 2012 21:22 spinesheath wrote:
Show nested quote +
On November 03 2012 11:07 phar wrote:
On November 03 2012 11:00 uberMatt wrote:
!dontcastmalloc

'const' in c and c++ are fundamentally different, you might want to look up the difference before writing a c tutorial

Yes

http://stackoverflow.com/questions/605845/do-i-cast-the-result-of-malloc

But for the purposes of a teaching a first year some basic pointer stuff, it's probably ok to include ugly hack code in the parts they're not even going to be modifying.

Actually it's pretty problematic if you show beginners bad code. They might think it's the right way to do it.

Always 10 times as much time spent on the pedagogy of pointers and type-casting (How its best taught, how to best assist students in not developing bad habits and unexpected behavior headaches) than on the learning. I enjoyed the challenges, for one. Frankly, an investigation into the superfluous steps and the extent to which they assist readability is helpful for any student regardless. Anyone even surprised this is how Cecil was taught it?
Great armies come from happy zealots, and happy zealots come from California!
TL+ Member
]343[
Profile Blog Joined May 2008
United States10328 Posts
November 03 2012 16:46 GMT
#23
On November 03 2012 20:28 ragnorr wrote:
Show nested quote +
On November 03 2012 18:17 ]343[ wrote:
lol, initially for #3 I did
+ Show Spoiler +


void swapInt(int *a, int *b) {
int temp = *a;
a = b;
b = &temp;
}


but of course that didn't work for #4 (since it doesn't actually swap the contents of the pointers... though I don't think #3 made that clear.)

Also wtf in-place n log n sorting algorithms are way harder than expected [except heapsort I guess...]

You aint exchanging the value the pointer points to. It should look like this
+ Show Spoiler +

void swapInt(int *a, int *b) {
int temp = *a;
*a = *b;
*b = temp;
}


yep, I realized that
Writer
Sawamura
Profile Blog Joined August 2010
Malaysia7602 Posts
November 03 2012 17:09 GMT
#24
now if could write some C++ program practice ^_^ hehehe thanks for the practice anyway 5/5
BW/KT Forever R.I.P KT.Violet dearly missed ..
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
November 03 2012 19:15 GMT
#25
On November 04 2012 02:09 Sawamura wrote:
now if could write some C++ program practice ^_^ hehehe thanks for the practice anyway 5/5

I could do that. I'm thinking of some object oriented C first though. You know, virtualizing some C++ features in C.
teamamerica
Profile Blog Joined July 2010
United States958 Posts
November 03 2012 21:48 GMT
#26
On November 03 2012 20:28 ragnorr wrote:
Show nested quote +
On November 03 2012 18:17 ]343[ wrote:
lol, initially for #3 I did
+ Show Spoiler +


void swapInt(int *a, int *b) {
int temp = *a;
a = b;
b = &temp;
}


but of course that didn't work for #4 (since it doesn't actually swap the contents of the pointers... though I don't think #3 made that clear.)

Also wtf in-place n log n sorting algorithms are way harder than expected [except heapsort I guess...]

You aint exchanging the value the pointer points to. It should look like this
+ Show Spoiler +

void swapInt(int *a, int *b) {
int temp = *a;
*a = *b;
*b = temp;
}


Obv you guys should swap like:

void swapInt (int *a, int *b) {
*a += *b;
*b = *a - *b;
*a = *a - *b;
}
SAVE THAT STACK SPACE.



RIP GOMTV. RIP PROLEAGUE.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
November 03 2012 21:54 GMT
#27
On November 04 2012 06:48 teamamerica wrote:
Show nested quote +
On November 03 2012 20:28 ragnorr wrote:
On November 03 2012 18:17 ]343[ wrote:
lol, initially for #3 I did
+ Show Spoiler +


void swapInt(int *a, int *b) {
int temp = *a;
a = b;
b = &temp;
}


but of course that didn't work for #4 (since it doesn't actually swap the contents of the pointers... though I don't think #3 made that clear.)

Also wtf in-place n log n sorting algorithms are way harder than expected [except heapsort I guess...]

You aint exchanging the value the pointer points to. It should look like this
+ Show Spoiler +

void swapInt(int *a, int *b) {
int temp = *a;
*a = *b;
*b = temp;
}


Obv you guys should swap like:

void swapInt (int *a, int *b) {
*a += *b;
*b = *a - *b;
*a = *a - *b;
}
SAVE THAT STACK SPACE.




Lol. That works, but you might as well use some bit ops instead. That however doesn't work with data types that don't support the minus operator like that.
teamamerica
Profile Blog Joined July 2010
United States958 Posts
November 03 2012 22:10 GMT
#28
Ya this or even XOR swap is useless but still a fun question to ask people lol. Also this will die with larger numbers but anyway.

You should use swap with a temp. variable in almost any situation I can think of and not try to get in the way of compilers today ^_^
RIP GOMTV. RIP PROLEAGUE.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-11-03 22:26:34
November 03 2012 22:25 GMT
#29
On November 04 2012 04:15 CecilSunkure wrote:
Show nested quote +
On November 04 2012 02:09 Sawamura wrote:
now if could write some C++ program practice ^_^ hehehe thanks for the practice anyway 5/5

I could do that. I'm thinking of some object oriented C first though. You know, virtualizing some C++ features in C.


I was on my way to a much longer post, but I don't want to get in the way of what you're doing here with a lot of negativity, so I'll just ask. Who learns C today, absent a specific need to write embedded code, modify a UNIX or Linux kernel, or write a driver?

I'm speaking as someone who paid several years of bills as a C programmer, working on both embedded applications and desktop applications. This was, however, 17 years ago, before (as far as I have personally seen, which is why I'm asking) the entire world moved on to C++.



** I mean, I can see doing it out of nostalgia, or because I got a cheap deal on some single-chip-computer development board, but that's about it. Is this a topic of interest for typical, highly-motivated CS students these days? I'm not saying it's bad, I just don't get it.
http://en.wikipedia.org/wiki/Lysenkoism
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2012-11-03 22:33:18
November 03 2012 22:32 GMT
#30
On November 04 2012 07:25 Lysenko wrote:
Show nested quote +
On November 04 2012 04:15 CecilSunkure wrote:
On November 04 2012 02:09 Sawamura wrote:
now if could write some C++ program practice ^_^ hehehe thanks for the practice anyway 5/5

I could do that. I'm thinking of some object oriented C first though. You know, virtualizing some C++ features in C.


I was on my way to a much longer post, but I don't want to get in the way of what you're doing here with a lot of negativity, so I'll just ask. Who learns C today, absent a specific need to write embedded code, modify a UNIX or Linux kernel, or write a driver?

I'm speaking as someone who paid several years of bills as a C programmer, working on both embedded applications and desktop applications. This was, however, 17 years ago, before (as far as I have personally seen, which is why I'm asking) the entire world moved on to C++.



** I mean, I can see doing it out of nostalgia, or because I got a cheap deal on some single-chip-computer development board, but that's about it. Is this a topic of interest for typical, highly-motivated CS students these days? I'm not saying it's bad, I just don't get it.

Everyone at my university learns C and then C++. I myself took it a bit further and started mimicking C++ features in C before I swapped to C++. It's just another way of learning.

Edit:
So for example if I were to have someone make a struct object and mimic C++ vtables and inheritance, they could learn a whole lot about how C++ works as well as solidify and understanding of memory management at a low level.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-11-03 22:35:39
November 03 2012 22:32 GMT
#31
On November 04 2012 06:48 teamamerica wrote:
Show nested quote +
On November 03 2012 20:28 ragnorr wrote:
On November 03 2012 18:17 ]343[ wrote:
lol, initially for #3 I did
+ Show Spoiler +


void swapInt(int *a, int *b) {
int temp = *a;
a = b;
b = &temp;
}


but of course that didn't work for #4 (since it doesn't actually swap the contents of the pointers... though I don't think #3 made that clear.)

Also wtf in-place n log n sorting algorithms are way harder than expected [except heapsort I guess...]

You aint exchanging the value the pointer points to. It should look like this
+ Show Spoiler +

void swapInt(int *a, int *b) {
int temp = *a;
*a = *b;
*b = temp;
}


Obv you guys should swap like:

void swapInt (int *a, int *b) {
*a += *b;
*b = *a - *b;
*a = *a - *b;
}
SAVE THAT STACK SPACE.






I like this for saving stack space:


void swapInt (int *a, int *b) {
register int c;

c = *b;
*b = *a;
*a = c;
}


(Although, most modern compilers will use a register for c at most optimization levels even if you leave the keyword out, and others ignore the keyword and do what they want.)

Edit: This has the advantage that you can easily replace "int" with "unsigned int" and get good results. The addition/subtraction trick is clever, but whether you can get away with it with unsigned ints is probably implementation-dependent.
http://en.wikipedia.org/wiki/Lysenkoism
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-11-03 22:40:01
November 03 2012 22:33 GMT
#32
On November 04 2012 07:32 CecilSunkure wrote:
Everyone at my university learns C and then C++. I myself took it a bit further and started mimicking C++ features in C before I swapped to C++. It's just another way of learning.


That's cool. This is like full blast-from-the-past mode for me.

Edit: I don't know that I agree with teaching C to people relatively new to software development so early. It's a language that's so detail-oriented and mistake-prone that the fiddly details inhibit people getting to the bigger concepts of what they're trying to do.

However, if you want to select out the people with the most potential for future success as cutting-edge software engineers, it might be a decent scheme to find them. More so than using Java as a first language, which many schools do.
http://en.wikipedia.org/wiki/Lysenkoism
pigmanbear
Profile Blog Joined August 2011
Angola2010 Posts
November 03 2012 22:38 GMT
#33
lol i c u ("C!")
teamamerica
Profile Blog Joined July 2010
United States958 Posts
November 03 2012 22:50 GMT
#34
On November 04 2012 07:32 Lysenko wrote:
Show nested quote +
On November 04 2012 06:48 teamamerica wrote:
On November 03 2012 20:28 ragnorr wrote:
On November 03 2012 18:17 ]343[ wrote:
lol, initially for #3 I did
+ Show Spoiler +


void swapInt(int *a, int *b) {
int temp = *a;
a = b;
b = &temp;
}


but of course that didn't work for #4 (since it doesn't actually swap the contents of the pointers... though I don't think #3 made that clear.)

Also wtf in-place n log n sorting algorithms are way harder than expected [except heapsort I guess...]

You aint exchanging the value the pointer points to. It should look like this
+ Show Spoiler +

void swapInt(int *a, int *b) {
int temp = *a;
*a = *b;
*b = temp;
}


Obv you guys should swap like:

void swapInt (int *a, int *b) {
*a += *b;
*b = *a - *b;
*a = *a - *b;
}
SAVE THAT STACK SPACE.






I like this for saving stack space:


void swapInt (int *a, int *b) {
register int c;

c = *b;
*b = *a;
*a = c;
}


(Although, most modern compilers will use a register for c at most optimization levels even if you leave the keyword out, and others ignore the keyword and do what they want.)

Edit: This has the advantage that you can easily replace "int" with "unsigned int" and get good results. The addition/subtraction trick is clever, but whether you can get away with it with unsigned ints is probably implementation-dependent.



Hmm I guess given your background in embedded (and older compilers) you've actually had a need to do this but it seems strange to me because
1) you're not calling 'c' often which is the reason I've read you apply register for
2) register is just a hint and doesn't guarantee anything
3) this might move a variable that's actually being called often out of a register
3) compilers are smarter and will handle this for you anyway
(all my c knowledge comes from bruce eckel thinking in c++, but I know that even in c, register doesn't promise anything).
RIP GOMTV. RIP PROLEAGUE.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-11-03 23:12:08
November 03 2012 23:05 GMT
#35
On November 04 2012 07:50 teamamerica wrote:
Hmm I guess given your background in embedded (and older compilers) you've actually had a need to do this but it seems strange to me because
1) you're not calling 'c' often which is the reason I've read you apply register for
2) register is just a hint and doesn't guarantee anything
3) this might move a variable that's actually being called often out of a register
3) compilers are smarter and will handle this for you anyway
(all my c knowledge comes from bruce eckel thinking in c++, but I know that even in c, register doesn't promise anything).


Generally, I agree with each of your points. I consider what I posted as academic an exercise as using adds-and-subtracts, because neither one makes for maintainable code, and while stack space can be at a premium sometimes, one int is rarely a make or break issue (even when you have a hard limit of 32k or less of stack space, as you do in some embedded applications.)

In embedded applications, though, a few things work differently than you might expect. First, if you are working with extremely limited stack space or RAM, as is often the case, you'll probably rely on disabling optimizations for critical code so that you get very predictable results at the machine level, and use compiler extensions that can directly force a variable into a particular register. GNU C has these, for example. Compiler optimization is fantastic, but if you're trying to put exactly the right bit in the right place you can sometimes find your intentions completely optimized out of the code if you're not careful.

One strategy I've seen used in embedded applications is to reserve a couple of registers for use as short-term temporary variable space, then manually assign a variable like c (in this example) to one of them for the duration of the function. Of course, doing something like that means that you have to make rules for yourself like "don't assume that value will be valid across a function call."

Also, for this particular function, in an embedded application, I'd look to see whether the processor itself has an instruction for swapping two values in main memory, or maybe a swap to accumulator function (an accumulator being a register on some processors that's specifically designated as such short-term temporary storage, possibly with special instruction support compared to other registers.) If so, implementing that function in assembly code might make sense.

For just about all the other cases out there, particularly if you're letting the compiler optimize freely, I'd just go ahead and use the code I posted, probably with the "register" keyword omitted. I might also consider defining the function with the "inline" keyword, which should allow the code to be better optimized where it's convenient and less optimized where it's not, particularly if a global optimizer is in use.

Edit: Mostly, optimizations don't really matter that much unless you're focusing on a small bit of code that takes up most of your application's processing time. Usually, in embedded situations, you'd want to pick and choose optimizations, because some optimize for space, and some for speed, and often getting your generated machine code smaller is more important than making it faster, to fit on an EPROM for instance. That would be an example where using "inline" might be a huge mistake.
http://en.wikipedia.org/wiki/Lysenkoism
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
Last Edited: 2012-11-03 23:16:07
November 03 2012 23:14 GMT
#36
On November 04 2012 07:33 Lysenko wrote:
Show nested quote +
On November 04 2012 07:32 CecilSunkure wrote:
Everyone at my university learns C and then C++. I myself took it a bit further and started mimicking C++ features in C before I swapped to C++. It's just another way of learning.


That's cool. This is like full blast-from-the-past mode for me.

Edit: I don't know that I agree with teaching C to people relatively new to software development so early. It's a language that's so detail-oriented and mistake-prone that the fiddly details inhibit people getting to the bigger concepts of what they're trying to do.

However, if you want to select out the people with the most potential for future success as cutting-edge software engineers, it might be a decent scheme to find them. More so than using Java as a first language, which many schools do.

I'm always hearing about how poor graduates are that learn at "java schools" from a lot of respectable people, including current Microsoft employees and other industry veterans. Everyone here that learns by hitting the ground running in C seems to do very well once they've graduated. Seeing my school's alumni success makes it only natural for myself to advocate the same learning style.

As for the detail oriented ways of C, I feel the little fiddly details are things need to be mastered before anything else. When we started learning there weren't "bigger concepts" at all. The fundamentals were the concepts, so nothing was missed.
Lysenko
Profile Blog Joined April 2010
Iceland2128 Posts
Last Edited: 2012-11-03 23:59:48
November 03 2012 23:42 GMT
#37
On November 04 2012 08:14 CecilSunkure wrote:
As for the detail oriented ways of C, I feel the little fiddly details are things need to be mastered before anything else. When we started learning there weren't "bigger concepts" at all. The fundamentals were the concepts, so nothing was missed.


I've heard the same things too about the use of Java at some schools.

I think my point may not have been clear about the issues with C as a first language. The "fiddly details" in C are mainly either syntactic elements that make the code difficult to read and bugs difficult to locate, or completely manual memory management. Neither of these aid, for example, teaching skills like structured programming, algorithms, or data structures.

For those two specific reasons, using C shields the student from too little, using Java shields them from too much. The possible benefit to using C is that the more talented students will enjoy the extra details even if they're extraneous to what you're trying to teach.

Anyway, the success post-graduation of a CS program is far more determined by the students the school admits than by any curriculum choice.

Interestingly, MIT, Caltech, and Harvey Mudd College (where Day[9], qxc, and I went) have all switched to using Python for their introductory computer science classes.

Apologies for getting off-topic.

Edit: I suspect top schools are moving to Python because it in one stroke eliminates the problem of good students not turning in homework over a misplaced semicolon they can't locate.
http://en.wikipedia.org/wiki/Lysenkoism
Arnstein
Profile Blog Joined May 2010
Norway3381 Posts
November 04 2012 00:01 GMT
#38
I will learn C next semester, so I will check this out then! Thanks a lot!
rsol in response to the dragoon voice being heard in SCII: dragoon ai reaches new lows: wanders into wrong game
zhurai
Profile Blog Joined September 2010
United States5660 Posts
November 04 2012 07:54 GMT
#39
after having to do tracing in my c programming class probably a year ago...

I really
really
...

REALLY HATE pointers lol

(now I just program random scripts in python...)
Twitter: @zhurai | Site: http://zhurai.com
]343[
Profile Blog Joined May 2008
United States10328 Posts
November 04 2012 08:29 GMT
#40
On November 04 2012 07:10 teamamerica wrote:
Ya this or even XOR swap is useless but still a fun question to ask people lol. Also this will die with larger numbers but anyway.

You should use swap with a temp. variable in almost any situation I can think of and not try to get in the way of compilers today ^_^


Hmm, shouldn't XOR swap work in basically all cases? o.o
Writer
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 18m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
EnDerr 112
StarCraft: Brood War
Calm 7456
Sea 5382
Jaedong 1803
Bisu 1562
Horang2 1139
Hyuk 840
Pusan 470
EffOrt 247
Zeus 182
Light 137
[ Show more ]
Dewaltoss 121
Last 115
Mini 105
hero 96
Rush 86
ZerO 72
Leta 60
ggaemo 54
Hyun 45
ToSsGirL 40
Killer 31
sSak 30
Sharp 25
Mong 17
Shine 16
GoRush 15
Backho 14
Free 14
Yoon 13
HiyA 12
ajuk12(nOOB) 12
Stork 11
JulyZerg 8
SilentControl 5
Dota 2
XcaliburYe949
BananaSlamJamma426
Fuzer 196
PGG 151
Counter-Strike
shoxiejesuss1040
x6flipin245
Super Smash Bros
Mew2King108
Other Games
singsing1457
ceh9595
Pyrionflax158
crisheroes154
XaKoH 105
ZerO(Twitch)16
Has14
ArmadaUGS6
Organizations
Dota 2
PGL Dota 2 - Main Stream2048
Other Games
gamesdonequick642
StarCraft: Brood War
UltimateBattle 25
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• StrangeGG 50
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
WardiTV Qualifier
18m
Bellum Gens Elite
1h 18m
OSC
5h 18m
The PondCast
23h 18m
Bellum Gens Elite
1d
WardiTV Invitational
1d
Replay Cast
1d 13h
OSC
1d 13h
Bellum Gens Elite
2 days
WardiTV Invitational
2 days
[ Show More ]
Replay Cast
2 days
CranKy Ducklings
2 days
SC Evo League
3 days
Bellum Gens Elite
3 days
Fire Grow Cup
3 days
CSO Contender
3 days
Replay Cast
3 days
SOOP
3 days
SHIN vs GuMiho
Sparkling Tuna Cup
3 days
AllThingsProtoss
4 days
Fire Grow Cup
4 days
Replay Cast
4 days
Replay Cast
5 days
Replay Cast
5 days
WardiTV Invitational
6 days
GSL Code S
6 days
Rogue vs GuMiho
Maru vs Solar
Liquipedia Results

Completed

CSL Season 17: Qualifier 1
DreamHack Dallas 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL Season 17: Qualifier 2
2025 GSL S2
Bellum Gens Elite Stara Zagora 2025
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
ECL Season 49: Europe
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025
BLAST Open Spring 2025

Upcoming

CSL 17: 2025 SUMMER
Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLAN 2025
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
Murky Cup #2
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.