thanks for the great write-up, 5 stars. no stars for you blizzard.
[HotS] The Good, the Bad and the Ugly - Page 4
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							rotinegg
							
							
						 
						United States1719 Posts
						 thanks for the great write-up, 5 stars. no stars for you blizzard. | ||
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							MCDayC
							
							
						 
						United Kingdom14464 Posts
						 So basically the inverse of the war hound? | ||
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							DougJDempsey
							
							
						 
						747 Posts
						 i agree with your points on the tempest tho, it gets horribly crushed by vikings when the costs are equal when carriers would have a much better chance trading efficently with them. | ||
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							Sapphire.lux
							
							
						 
						Romania2620 Posts
						 Mech looks like shit at this point. The worhoud is not a SC unit let alone a mech unit...like rotinegg said though, Blizzard will not make any major changes, like they've proved it in WOL with the Colossus, no matter how big the community outcry. Unless something extraordinary happens like Blizzard listnening to the community, HOTS is not for me. | ||
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							B.I.G.
							
							
						 
						3251 Posts
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							marttorn
							
							
						 
						Norway5211 Posts
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							surfinbird1
							
							
						 
						Germany999 Posts
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							Isualin
							
							
						 
						Germany1903 Posts
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							Paljas
							
							
						 
						Germany6926 Posts
						 1. looks ugly, and 2. this is only the first step. it wont stop. the full screen will be filled with stupid tabs and numbers. oh, you dont know how many units you are producing right now? every player has a production tab on his screen. you want to know how many stalkers and zealots you have? you dont have to count anymore, your unit count will be shown right in the middle of your scrren. whats your income? its shown at the top right of your screen. you want to know your amount of production facilities? never count again, the last free screen fill be filled by this number. thats the future, the whole game will just be numbers. | ||
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							TheKefka
							
							
						 
						Croatia11752 Posts
						 Pretty sure as well that If they don't do a complete rework of protoss in the last expansion,the game is going to die within that year. | ||
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							guN-viCe
							
							
						 
						United States687 Posts
						 He rushed with some MM early game and was planting mines at the opponents ramp while getting free shots on the nexus. He would run the mines right next to the protoss units and detonate them. Both him and his opponent were lol'ing at how much damage the mines were doing. IMO, swarm host is lame. I don't understand how people like it so much. Seems hard to balance and is yawn-worthy. | ||
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							Greem
							
							
						 
						730 Posts
						 ould a lurker be better? Yes, it would. The reason for that isn't that I'm a BW elitist, rather that the swarm host loses its utility in longer games. While I can't speak for ZvT, in ZvP once the Colossus count gets sufficiently high there is nothing that 123123123 swarm hosts can do because locusts just get vaporized in an instant. Then since the hosts are still on cool down, its just a matter of time before they are killed off. Lurkers have prolonged utility because they don't rely on a weak proxy to do damage, their spines aren't going anywhere until the lurker is killed whereas if the locusts die then the host is just waiting to die. Moreover, lurkers fulfill a defensive role significantly better than swarm hosts, which a more of an aggressive unit.  I agree, while swarm host is nice in mid game, it adds nothing to late game. I really hope, they put lurkers back. Zerg needs the defense they provide , and more late game utility . | ||
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							Insurrectionist
							
							
						 
						Norway141 Posts
						 Also, I saw a lot of protoss loving energize early-game, being able to chrono both probes and any and all upgrades continuously, and still having some energy spare for production in emergency situations. | ||
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							BisuDagger
							
							
						 
						Bisutopia19295 Posts
						 Did you forget to talk about Battlecruiser boost or was that taken out? | ||
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							Waxangel
							
							
						 
						United States33470 Posts
						 it's a very APM intensive unit with a lot of versatility people used to think vultures suck for like two years, I think we'll be learning a lot more about these mines with time. | ||
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							OptimusYale
							
							
						 
						Korea (South)1005 Posts
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							Superouman
							
							
						 
						France2195 Posts
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							Saechiis
							
							
						 
						Netherlands4989 Posts
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							DKR
							
							
						 
						United Kingdom622 Posts
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							GhandiEAGLE
							
							
						 
						United States20754 Posts
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 EPT
EPT 
	
 
 





