• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:55
CEST 03:55
KST 10:55
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8[ASL21] Finals Preview: Two Legacies21
Community News
ZeroSpace at Steam NextFest - Last free demo16Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611Douyu Cup 2026: $20,000 Legends Event (June 26-28)10[BSL22] Non-Korean Championship from 13 to 28 June4
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th Daily SC2 Player Grid - feedback wanted J188 – Nhà Cái Cá Cược Trực Tuyến Đẳng Cấp Châu Á Code S Season 2 (2026) - RO8 Preview TL Poll: How do you feel about the 5.0.16 PTR balance changes?
Tourneys
GSL CK #4 20-21th June Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Crank Gathers Season 4: BW vs SC2 Team League Douyu Cup 2026: $20,000 Legends Event (June 26-28)
Strategy
[G] Having the right mentality to improve
Custom Maps
Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 530 One For All The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Battle cruiser feet vs Carrier fleet Fact based Zerg Upgrade Tier List vespene.gg — BW replays in browser Data needed
Tourneys
CSLAN 4 is Coming! [Megathread] Daily Proleagues Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Simple Questions, Simple Answers Relatively freeroll strategies Creating a full chart of Zerg builds Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread ZeroSpace Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
Vanilla Mini Mafia {D-2} Late to making 20.06.2026 memorable [p]94718
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread [H]Internet/Gaming Cafe Tips and Tricks The Games Industry And ATVI UK Politics Mega-thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How To Predict Tilt in Espor…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10920 users

HOTS Beta - Early Thoughts - Page 4

Blogs > LuckyFool
Post a Reply
Prev 1 2 3 4 5 6 Next All
TelecoM
Profile Blog Joined January 2010
United States10751 Posts
September 06 2012 02:24 GMT
#61
On September 06 2012 10:44 dcemuser wrote:
Show nested quote +
On September 06 2012 10:24 phosphorylation wrote:
lol baiscally all the new units are meh except for the ones that are derived from broodwar ("mine" and "lurkers")
no surprise there...


Yes, clearly anything not from Brood War is bad.

With that logic, I think they should replace Phoenixes with Scouts. Clearly since BW units > SC2 units, everyone will be in favor of this obvious "upgrade".


The funny thing is that you being sarcasm is kinda sad because everything you are saying is true, BW > SC2 units :-D
AKA: TelecoM[WHITE] Protoss fighting
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
September 06 2012 02:40 GMT
#62
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
September 06 2012 02:52 GMT
#63
On September 06 2012 11:40 LuckyFool wrote:
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.


Wait isn't Warhounds a replica of Goliath? Strong vs Air and Weak vs Ground. What's stopping the opposition from just massing Hydralisks and Zealots? And can't the Tanks outrange them and since this is StaRcraft 2 we are talking about, units clumbing is a bitch to deal and thus the whole combosition would simply fall to them?

I fail to see its opness.
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
dainbramage
Profile Joined August 2011
Australia1442 Posts
September 06 2012 02:54 GMT
#64
On September 06 2012 11:52 Xiphos wrote:
Show nested quote +
On September 06 2012 11:40 LuckyFool wrote:
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.


Wait isn't Warhounds a replica of Goliath? Strong vs Air and Weak vs Ground. What's stopping the opposition from just massing Hydralisks and Zealots? And can't the Tanks outrange them and since this is StaRcraft 2 we are talking about, units clumbing is a bitch to deal and thus the whole combosition would simply fall to them?

I fail to see its opness.


They changed it to a mechanical super-marauder. 150/75 for 7 range, a crapton of hp and damage, and special attack vs mechanical.
j.k.l
Profile Joined September 2012
112 Posts
September 06 2012 02:56 GMT
#65
compared to what terran and zerg got, i think protoss had it worse... my pov though
~ Spirit will set you free ~
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
September 06 2012 02:58 GMT
#66
can people without beta keys watch replays at least if they download the client? I wanna post a rep pack, some pretty epic games lol.
j.k.l
Profile Joined September 2012
112 Posts
September 06 2012 03:02 GMT
#67
i don't get why people are bull shiting about the auto mine. Seriously if you want a harder game ask for a manually put worker to mine change just like we had in BW...yeah i didn't think so, see my point?
~ Spirit will set you free ~
Froadac
Profile Blog Joined July 2009
United States6733 Posts
September 06 2012 03:05 GMT
#68
On September 06 2012 11:58 LuckyFool wrote:
can people without beta keys watch replays at least if they download the client? I wanna post a rep pack, some pretty epic games lol.

I think they can. Even if you don't post the reppack. I can learn from your shenanigans.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2012-09-06 03:25:26
September 06 2012 03:23 GMT
#69
On September 06 2012 11:40 LuckyFool wrote:
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.

+ Show Spoiler +
[image loading]

Froadac
Profile Blog Joined July 2009
United States6733 Posts
September 06 2012 05:36 GMT
#70
On September 06 2012 12:23 EtherealDeath wrote:
Show nested quote +
On September 06 2012 11:40 LuckyFool wrote:
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.

+ Show Spoiler +
[image loading]


Excellent synopsis.
FATJESUSONABIKE
Profile Joined November 2011
184 Posts
September 06 2012 05:51 GMT
#71
Warhounds are an unstandable unit.
I play and love Terran cause it's hard, micro-intensive and fun. (fun to watch too), if they carry on and don't change (or remove altogether) this insanely disgusting new mech marauder I'll lose all hope remnants I have for Blizzard's design team.
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
September 06 2012 06:43 GMT
#72
On September 06 2012 14:36 Froadac wrote:
Show nested quote +
On September 06 2012 12:23 EtherealDeath wrote:
On September 06 2012 11:40 LuckyFool wrote:
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.

+ Show Spoiler +
[image loading]


Excellent synopsis.


that shit is currently #1 on r/starcraft! LOL :D
Froadac
Profile Blog Joined July 2009
United States6733 Posts
September 06 2012 07:11 GMT
#73
besides warhounds the only thing I can't figure out how to beat is swarm hosts.
Celestia
Profile Joined February 2011
Mexico376 Posts
September 06 2012 08:18 GMT
#74
On September 06 2012 11:15 Maxd11 wrote:
Observers...
Anyway I like hots so far from what I've seen but I didn't get in. Why didn't they just give grandmasters and highmasters beta keys and forget about everyone else ?

Why simple grandmasters and highmasters when the better option is just to invite progamers.
Zerg.Zilla
Profile Joined February 2012
Hungary5029 Posts
September 06 2012 09:13 GMT
#75
On September 06 2012 12:23 EtherealDeath wrote:
Show nested quote +
On September 06 2012 11:40 LuckyFool wrote:
so far the craziest loss I've had was to a 1 base mothership core recall in my main, he built it right when his core finished and sent it straight across the map while containing me with stalker/sentry. It took 5 minutes or so for it to make it to my base and then he recalled everything in my main, I instantly lost lol.

also did I mention Warhounds are WAY too good, WAYYYYYYYYYYY to good. You can't do anything else in TvT currently and honestly I'm doing just 1 build marine warhound medivac and autowinning 95% of games with the first push.

+ Show Spoiler +
[image loading]


lol Warhound...good skill toi have xD
(•_•) ( •_•)>⌐■-■ (⌐■_■) ~Keep calm and inject Larva~
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
September 06 2012 11:50 GMT
#76
On September 06 2012 03:01 rei wrote:
Ok, I challenge anyone who talked shit to me in this thread to a 1vs1 $100 bet match.


challenge accepted. Ill tell you in advance that I will 6 pool. Apparently its so strong in HotS I can't lose. I am a little short on cash.
6 poll is a good skill toi have
Galfi
Profile Blog Joined June 2011
Brazil56 Posts
September 06 2012 11:58 GMT
#77
"also when you don't have to make siege tanks anymore its easier to go mech"

wat? srsly? mech without siege tanks? sure, take away the backbone of the entire strategy, the anchor that holds everything togheter and substitue it for a cheaper, less-microable, tougher and more mobile unit, that seems totally more fun and makes just a lot of sense!

...

c'mon dudes, warhounds are bullshit, seriously, what the hell? a MECH unit that binds well with everything?

Warhounds + tanks = good

Warhounds + marauders = good

Warhounds + marines = good


where does the slow-pushing positional game takes part in here? from what i see, until now, terrans are making warhounds and 1aing... and that in my opinion sucks ass.

totally agree with the author, widow mines are a cool concept, like the locust thing as well... just need a little bit more refinement (maybe widow mines should be more like spider mines? and maybe locusts should spawn a bit faster and be a bit weaker?)

i'm not a bw fanboy, never played it, but it just seems those would be nice changes...
"I'm not young enough to know everything"
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
September 06 2012 12:34 GMT
#78
On September 06 2012 20:58 Galfi wrote:
Warhounds + tanks = good

Warhounds + marauders = good

Warhounds + marines = good

Warhound the new carrier. Arbiter Carrier, Reaver Carrier, it does not matter!
PredY
Profile Joined September 2009
Czech Republic1731 Posts
September 06 2012 12:36 GMT
#79
pretty sure they made warhound overpowered on purpose so it's easier for them to nerf them when they have all the stats and whatnot
http://www.twitch.tv/czelpredy
( bush
Profile Joined April 2011
321 Posts
September 06 2012 12:42 GMT
#80
I think Warhound being too good is scary for us, terrans

Just take a look at how good terran were in WoL Beta and compare it to the actual WoL terran.
oo
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
GSL CK #4 - Day 1
CranKy Ducklings131
EnkiAlexander 74
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 151
Dota 2
LuMiX3
League of Legends
Doublelift6410
Counter-Strike
summit1g11047
Other Games
PiGStarcraft2458
JimRising 602
WinterStarcraft325
ViBE140
Livibee82
Trikslyr68
Nina45
Organizations
Other Games
gamesdonequick1536
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo280
Upcoming Events
WardiTV Spring Champion…
9h 5m
GSL
10h 5m
Maru vs Reynor
Lambo vs Solar
IPSL
14h 5m
Hawk vs Julia
Patches Events
15h 5m
BSL22 NKC (BSL vs China)
17h 5m
Dewalt vs Messiah
Bonyth vs Mihu
TerrOr vs XuanXuan
eOnzErG vs Messiah
Jaystar vs Mihu
Dewalt vs XuanXuan
Bonyth vs TerrOr
Replay Cast
22h 5m
WardiTV Weekly
1d 9h
Monday Night Weeklies
1d 14h
Sparkling Tuna Cup
2 days
The PondCast
3 days
[ Show More ]
Douyu Cup 2020
4 days
Oliveira vs Trap
Jieshi vs XY
soO vs FanTaSy
TY vs Coffee
Douyu Cup 2020
5 days
Neeb vs Impact
MacSed vs Cyan
Scarlett vs Kelazhur
INnoVation vs Dear
Douyu Cup 2020
6 days
Maestros of the Game
6 days
herO vs Classic
Maru vs Serral
BSL22 NKC (BSL vs China)
6 days
Liquipedia Results

Completed

Proleague 2026-06-19
uThermal 2v2 2026 Main Event
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 1
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026

Upcoming

CSL Season 21: Qualifier 2
CSL 2026 Summer (S21)
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
BCC 2026
Light HT
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.