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Game Nostalgia: Street Fighter II

Blogs > DRTnOOber
Post a Reply
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
August 26 2012 23:36 GMT
#1
Preamble: This isn't a review. It doesn't contain critical analysis, just the subjective opinions of one person. The intent is to remember the games I've come across in my life and share the nostalgia, nothing more. And some of those games I didn't play in great depth.

I've re-named by blog "Game Nostalgia" for now, because that best sums up what it is I'm hoping to achieve with it. As for today's game, I expect a lot of flak... I'm not a fan of fighting games as a genre, and I'm pretty brutal in my short account of the game. I'd love to hear someone argue why this game was great, and I would read it with an open mind.

Street Fighter II

Developer: Capcom
Platform: Arcade
Release Year: 1991
Impact on my life: 4/10
Impact on the world: 9/10
Objective Rating: 7/10

[image loading]

The game you still see in pretty much every fish'n'chip shop in New Zealand.

Basic Plot

There was no real story. I'm assuming there was some kind of competition going on?

Gameplay

Street Fighter II defined the fighting game genre.

Players controlled a fighter and would compete against another fighter in an arena. Each battle was broken up into "rounds", to win a round the player had to defeat his or her opponent (by lowering their health bar to nothing). This could be achieved in several ways; kicks, punches, and special moves.

It introduced multi-input combination moves (special moves), as well as multiple characters with unique fighting styles. Although most players knew the moves and executed them carefully and with purpose, I adopted the "mash the input keys until something happens" approach.

[image loading]
E Honda attacks.

Positives

It re-defined the genre of fighting games and added a layer of technical skill that lifted it above other games at the time.

Negatives

It just never did it for me. I even enjoyed Mortal Kombat more. I am not a huge fighting game fan, with the exception of One Must Fall 2097.

I can't say much about the calibre of the fighting games that followed... that genre has been flogged to death many times over. This was like the monkey that bit someone and started an ebola virus outbreak.

[image loading]
Ryu fireballing Chun-Li.

Memorable Moments

I played a port of this game for PC first. It was terrible. The scale of the characters wasn't right. Dhalsim's arms and legs were extra long so you could win any fight simply by hitting the kick button over and over.

If you watch Chun-Li as she kicks carefully you can see she has a camel toe. That's pretty exciting for a 13 year old boy.

**
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
August 26 2012 23:44 GMT
#2
If you don't like fighting games, then you just don't like fighting games.

If I had to say one game was at the root of competitive gaming, and therefore, the grandfather or great-grandfather of esports, it is this game.

From the sound of it, you didn't have friends that played it, or didn't play it as a kid in arcades. If you haven't had people put quarters up on the cabinet (or w/e coin you would use somewhere else) to indicate they had the next match, then you really didn't play this game growing up. This game was the first to have the trash talk, the balance whine, those "omg did he really just do that to him" moments that make competitive gaming what it is.

Basically, I don't think you had friends that played video games growing up.
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
DRTnOOber
Profile Blog Joined February 2012
New Zealand476 Posts
August 26 2012 23:48 GMT
#3
On August 27 2012 08:44 HardlyNever wrote:
If you don't like fighting games, then you just don't like fighting games.

If I had to say one game was at the root of competitive gaming, and therefore, the grandfather or great-grandfather of esports, it is this game.

From the sound of it, you didn't have friends that played it, or didn't play it as a kid in arcades. If you haven't had people put quarters up on the cabinet (or w/e coin you would use somewhere else) to indicate they had the next match, then you really didn't play this game growing up. This game was the first to have the trash talk, the balance whine, those "omg did he really just do that to him" moments that make competitive gaming what it is.

Basically, I don't think you had friends that played video games growing up.

Well I did, but we pretty much exclusively played PC games, even though when I was a kid in the early 90's, PC games were well behind what the arcade and console market were doing. I admit that SFII is one of the defining games in history. Would love to know more about what made it great.

So there were balance arguments? Sounds like the TL forums on SC2
But I'm off creep... and so I slow down, what are hellions doing here? I don't belong here...
Rkie
Profile Blog Joined October 2009
United States1278 Posts
August 27 2012 02:34 GMT
#4
My friends and I have played this game a lot over the past few weeks and have dubbed it "E Honda Fighter" due to the oh so spammable Wall of Fists or whatever it is called. Quite the fun game even for those that hadn't played it before.
Mattson
Profile Blog Joined April 2012
Canada188 Posts
August 27 2012 04:36 GMT
#5
I don't understand the ratings.

4/10? 9/10? How do you quantify something subjective?

On August 27 2012 11:34 Rkie wrote:
My friends and I have played this game a lot over the past few weeks and have dubbed it "E Honda Fighter" due to the oh so spammable Wall of Fists or whatever it is called. Quite the fun game even for those that hadn't played it before.


LOL or the Blanka coward crouch or the Chun-Li kick.

Spamming 'techniques' actually is the best way to get 'good' against your friends. Learn how to use Sagat and your friends will never want to play with you again. It's so funny too when you beat people with him. "TIGER TIGER TIGER TIGER"
Cynicism isn't wisdom; it's a lazy way to say that you've been burned. Seems if anything you'd be less certain after everything you ever learned.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
August 27 2012 07:56 GMT
#6
i remember crying out of frustration because i couldnt beat dictator with dalsim. Apparently sim is top tier but i really hated this slow mother fucker lol
Deleted User 101379
Profile Blog Joined August 2010
4849 Posts
Last Edited: 2012-08-27 11:45:11
August 27 2012 11:44 GMT
#7
On August 27 2012 08:36 DRTnOOber wrote:
It just never did it for me. I even enjoyed Mortal Kombat more. I am not a huge fighting game fan, with the exception of One Must Fall 2097.


OMF 2097 was the best fighting game ever

When i was young (and when the SNES was high-tech), we played a ton of SF2 and MK but like you i never really got into that genre after that. I still have fond memories of defeating my older brother.
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