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eSports Production Value: NASL S3 Instant RePlay - Page 2

Blogs > moge
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Prev 1 2 3 Next All
Froadac
Profile Blog Joined July 2009
United States6733 Posts
April 30 2012 22:30 GMT
#21
Yeah, I saw that and was like zomg, they got one of those 3play things they have at school because of a grant but never use @.@
ssjGinyu
Profile Joined September 2011
England1 Post
April 30 2012 22:39 GMT
#22
I think they should add a graphic when switching to the replay and back because there is no cut in between and it looks a tad confusing
Milky canon!
JBright
Profile Joined September 2010
Vancouver14381 Posts
April 30 2012 22:44 GMT
#23


I know your main focus is on SC2 productions but I think this could be something very cool for instant replay. The LoL spectator mode is incorporating the ability to jump around in time during a "live" game. The downside of course is that the game isn't truly live because of the built in delay. Would you think this kind of system works for SC2 and what sort of advice could you give to the people producing shows for LoL?
ModeratorThe good and the wise lead quiet lives. Neo's #1 Frenemy and nightmare.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
April 30 2012 22:44 GMT
#24
On May 01 2012 07:39 ssjGinyu wrote:
I think they should add a graphic when switching to the replay and back because there is no cut in between and it looks a tad confusing

Good point. It was just their first rough try though :D
Klonere
Profile Blog Joined December 2010
Ireland4123 Posts
April 30 2012 23:30 GMT
#25
On May 01 2012 07:44 JBright wrote:
http://www.youtube.com/watch?v=oqT14k6BsC0&t=2m24s

I know your main focus is on SC2 productions but I think this could be something very cool for instant replay. The LoL spectator mode is incorporating the ability to jump around in time during a "live" game. The downside of course is that the game isn't truly live because of the built in delay. Would you think this kind of system works for SC2 and what sort of advice could you give to the people producing shows for LoL?


Complete production noob here but it would be comically easy to simply have a dummy machine spectate alongside, big play, dragon/baron fight/missed gank/whatever, bring back the game on the dummy computer, switch stream to the dummy computer (with an "instant replay" overlay obviously) show said moment, go back to main live computer. Ez pz? I might be missing something though
SystemTV
Profile Blog Joined January 2011
Australia102 Posts
Last Edited: 2012-04-30 23:40:51
April 30 2012 23:40 GMT
#26
I know this is possible without any external input by using Wirecast
SystemTV - SEA's finest SC2 Stream
Negatiive
Profile Joined September 2011
Canada207 Posts
April 30 2012 23:44 GMT
#27
On May 01 2012 07:44 JBright wrote:
http://www.youtube.com/watch?v=oqT14k6BsC0&t=2m24s

I know your main focus is on SC2 productions but I think this could be something very cool for instant replay. The LoL spectator mode is incorporating the ability to jump around in time during a "live" game. The downside of course is that the game isn't truly live because of the built in delay. Would you think this kind of system works for SC2 and what sort of advice could you give to the people producing shows for LoL?


I'm pretty sure Dota 2 did this already? or am i wrong
ROOT4ROOT <3
GaRFyelD
Profile Joined July 2011
Bulgaria31 Posts
May 01 2012 00:10 GMT
#28
great to see this being added, 2gd talked before about this, hopefully we will have it soon in europe too
I'm tired of my cave.
Klogon
Profile Blog Joined November 2002
MURICA15980 Posts
May 01 2012 01:18 GMT
#29
I've always thought SC missed out on the potential of instant replay, especially for a game like SC2 where there seems to be a lot of big engagements, and then a lot of dust settling. Because "macro" in this game isn't as impressive as in SC1, it's often worth looking at the engagements again and again.
Froadac
Profile Blog Joined July 2009
United States6733 Posts
May 01 2012 01:33 GMT
#30
On May 01 2012 10:18 Klogon wrote:
I've always thought SC missed out on the potential of instant replay, especially for a game like SC2 where there seems to be a lot of big engagements, and then a lot of dust settling. Because "macro" in this game isn't as impressive as in SC1, it's often worth looking at the engagements again and again.

Yeah, the long zealot trains just arne't the same with warp in
Mawi
Profile Joined August 2010
Sweden4365 Posts
Last Edited: 2012-05-01 03:43:37
May 01 2012 03:08 GMT
#31
Allways enjoying seeing and reading youre blogs i still dont understand how long it will take for insta replaying to be effective alot of times casters forgets or misses out to show some tabs etc seems they will have to step up and do it good
Forever Mirin Zyzz Son of Zeus Brother of Hercules Father of the Aesthetics
Abort Retry Fail
Profile Joined December 2011
2636 Posts
May 01 2012 03:09 GMT
#32
Thanks for all the effort you put into making esports better.
BSOD
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
May 01 2012 03:14 GMT
#33
--- Nuked ---
nGMuii
Profile Joined March 2011
Singapore98 Posts
May 01 2012 04:18 GMT
#34
that's impressive
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
May 01 2012 05:32 GMT
#35
Who could have thought NASL would become so amazing? Before I kinda never really tuned in but since season 3 ive pretty much been tuning in everyday, even if it is just leaving it on in the background and studying while listening to the soothing voices of rotti and mrbitter
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
JackDT
Profile Joined January 2012
724 Posts
May 01 2012 06:18 GMT
#36
Blizzard could really help out here by building in some of this stuff just like LoL and Dota are.
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
May 01 2012 06:36 GMT
#37
On May 01 2012 15:18 JackDT wrote:
Blizzard could really help out here by building in some of this stuff just like LoL and Dota are.


If blizzard could help, rest assured that they will not.
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
wei2coolman
Profile Joined November 2010
United States60033 Posts
May 01 2012 06:42 GMT
#38
Shit, everyone better step up their game, because NASL just raised the bar in production value!
liftlift > tsm
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 01 2012 06:53 GMT
#39
always a good job this here moge
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
May 01 2012 06:55 GMT
#40
I dont care if you guessed wrong machine. 5 stars!
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
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