• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 05:25
CEST 11:25
KST 18:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th154Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
StarCraft II 5.0.16 PTR Patch Notes may 26th High level ptr replays? where can I find them? Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Does Workplace Frustration D…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8069 users

Hmmm, Warcraft III? - Page 2

Blogs > N3rV[Green]
Post a Reply
Prev 1 2 All
Corsica
Profile Joined February 2011
Ukraine1854 Posts
February 29 2012 03:14 GMT
#21
From my personal experience: Dont play undead unless you want to get roflstomped, play imba race - orc!
Yamulo
Profile Blog Joined October 2010
United States2096 Posts
February 29 2012 03:30 GMT
#22
On February 29 2012 10:05 Lemonerer wrote:
in starcraft 2 you can get to gm while mostly 1Aing. this is not the case in wc3. u need to use your spells as fast as u can, focus fire different targets with melee units or target one with ranged units. , use items, back up red hp units, look for opportunities to surround, and many more micro concepts that starcraft players dont even understand.

if u want to be good at warcraft u actually need to play alot and be good. cant memorize a 4gate build and go to masters in 2 days.

I would love to see some one 4 gate to gm in this day in age...
~~~Liquid Fighting (SC2)~~~
cmen15
Profile Blog Joined December 2010
United States1519 Posts
February 29 2012 04:09 GMT
#23
On February 29 2012 09:52 N3rV[Green] wrote:
Show nested quote +
On February 29 2012 09:50 babylon wrote:
Micro better. :D



Yes yes, that's what I've been told by nearly every person that speaks english, but...

What does than even mean man......T.T

lolololol But what does that mean!!!!
Greed leads to just about all losses.
Lemonerer
Profile Joined April 2011
Israel135 Posts
February 29 2012 04:42 GMT
#24
On February 29 2012 12:30 Yamulo wrote:
Show nested quote +
On February 29 2012 10:05 Lemonerer wrote:
in starcraft 2 you can get to gm while mostly 1Aing. this is not the case in wc3. u need to use your spells as fast as u can, focus fire different targets with melee units or target one with ranged units. , use items, back up red hp units, look for opportunities to surround, and many more micro concepts that starcraft players dont even understand.

if u want to be good at warcraft u actually need to play alot and be good. cant memorize a 4gate build and go to masters in 2 days.

I would love to see some one 4 gate to gm in this day in age...



"cant memorize a 4gate build and go to masters in 2 days"

:/
rhs408
Profile Joined January 2011
United States904 Posts
February 29 2012 05:12 GMT
#25
Also keep in mind that anyone still playing WC3 is obviously a hardcore fan of the game, and are most likely seasoned veterans by now. Players at or near your skill level will be few and far between. You'll have to put in a ton of work be able to hang with most that are still laddering.
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
Last Edited: 2012-02-29 05:19:06
February 29 2012 05:16 GMT
#26
It sounds like you are still a newbie to the game. In that case I highly discourage you from playing Orc, as it is a little bit more complicated.

Stick with UD with DK Lich fiends to destroyers.


On February 29 2012 12:14 Corsica wrote:
From my personal experience: Dont play undead unless you want to get roflstomped, play imba race - orc!


You are joking. At low/intermediate levels, Orc is the hardest race to play. A new player should stick with Undead or Human and focus on ranged units and casters.


On February 29 2012 10:03 babylon wrote:
Yeah ... it's like "macro better" but it's more difficult to explain.

Stay away from a-moving, and pay close attention to what each individual unit is doing during a battle. Don't just let them hit things willy-nilly if you can help it. Run away injured units, deny experience if you're just having a small skirmish, try to predict what the enemy will do or where he'll move and adjust your own positioning to block or to set up a better angle or attack/spell-cast accordingly, etc. And surrounds. It's kind of like a chess game. :O


A-moving is actually kind of important if you play Orc....
https://twitter.com/SufficientStats
holy_war
Profile Blog Joined July 2007
United States3590 Posts
February 29 2012 05:21 GMT
#27
On February 29 2012 12:06 Waxangel wrote:
WC3 is all about playing human and building way too many towers, from what I can tell


Yep, the normal mass tower+tank turtle fest. So, so much fun.
AndyJay
Profile Blog Joined February 2010
Australia833 Posts
Last Edited: 2012-02-29 06:52:21
February 29 2012 06:51 GMT
#28
On February 29 2012 10:20 ArcticFox wrote:
UD play was similar as I recall, only it was Fiend micro (or gargs if you're a total asshole), with a DK first to do some awesome coiling action --.


Lol love this. I loved playing ud back in the day, so many options and such strong hero synergy. Also lich with deso orb and a ranged group eats shit alive. Also I remember many hilarious ud mirror matches with mass ghouls/gargs. Sigh wc3 was amazing T_T.

And yes, Human tank/tower/pally drop shit is 5 bazzillion times more retarded than anything UD can do.
TheWorldToCome
Profile Joined January 2012
United States452 Posts
April 29 2012 12:17 GMT
#29
If you stiill want to get into wc3


http://www.teamliquid.net/mytlnet/mythreads.php
Starcraft 2 was designed to have a best race. You play the worst one.
ssi.bal-listic
Profile Joined October 2010
United States568 Posts
April 29 2012 13:38 GMT
#30
The answer to your failure is scroll of healing and invuln pot
"It's not who you are underneath, it's what you do that defines you" "The strong one doesn't win, the one that wins is strong"
NewbieOne
Profile Blog Joined December 2010
Poland560 Posts
August 24 2012 15:20 GMT
#31
WC3 is very situational and contains a lot of things you can't really analyse at the same level as in SC1-SC2. There is like an infinite number of combinations among units, heroes (including especially the tavern heroes that are a part of many gimmicky strats) and items. Some times you can only find on monsters (creeps), I'm not 100% sure but I think some shops/items are actually not present on every single map, either, meaning that there are things you physically can't do on certain maps.

When it comes to micro, you need good situational judgement. Battles do often take the form of actually "dancing", a combination of kiting enemy units, dodging damage on yours etc., to the point of manually dodging attacks from melee units by withdrawing appropriately based on seeing enemy unit animations/having a sense of timing of e.g. how often a sword falls. This makes some people capable of suffering practically no damage or very little damage in situations that could defeat or whittle a comparably sized and composed army handled without micro. That playstyle is very taxing on the player who tries to play like that, and it is also severely unnerving for the other player, who may feel like he's being cheated or at least cheesed. Some players have developed this hit and run style wherein they will always run if you chase, chase if you run. Like they don't ever really want to battle, they won't leave you alone either. They won't creep (level the hero up on monsters) or build/expand on their own, they'll concentrate on being an annoyance to you. This is something I really hated especially in my early days or the days I first met players who really cared about micro.

As for complaints about getting utterly destroyed by a same food (supply) army, that was a biggie and people complained about imba a lot. In terms of destroying similarly sized armies of the enemy races, Orc was the race most complained about. A mixed Orc army with magic support could kill pretty much any composition from the enemy other than some insane gimmicks. Undead had certain "imba" compositions, especially featuring destroyers, the magic-immune fliers, but not only. Necromancers with meat wagons (swarming the enemy with spawned skeletons) tended to be a game-ending composition in UvH. Night Elf could abuse "bears", i.e. druids of the claw (there were also druids of the talon, who transformed into ravens and were hard to deal with if used appropriately), and dryads. The worse gimmick to deal with was the insane healing from bears that had huge stats to boot even before their considerable self-applied buffs (e.g. they were already stronger than equal food (supply) human knights in terms of numbers but they had a healing spell and a powerful combat statistic buff to help them further), combined with a teleport artifact (staff or rod of something) that you could use to teleport a wounded unit away from battle. So with all that healing and the teleport staff, anybody who tried to focus-fire against that army and didn't know what he was doing was as good as dead. Humans, in turn, had some gimmicky magic but also the WC3 siege tank, which was a very missile-resistant anti-building unit with huge damage. So guys would build one million towers (humans had building armour upgrades better than any other race) and then send out tanks to level enemy bases rather than participating in normal combat. But truth be told Blizzard basically asked for it by making human a weak race much like Terran is now. There are some parallels between humans and terrans.

So, when you come into battle in WC3, you need to size up the enemy army very quickly and assess potential dangers. You need to know how to preempt this, how to deal with that. You need to decide what you want to target first, what to target later or even actually ignore for most of the battle, you need to avoid getting hit by AoE, you can't afford getting overrun by powerful T3 melee units if you don't have stopping power (human tended to be lacking in raw strength regard in such situations because the knights were so thoroughly unspectacular, like the by far worst T3 melee unit of all races). You don't want to be chewed and spat out by magic, which happens if you aren't prepared (a human caster-heavy army could wtfpwn any magicless orc). You don't want to overrely on magic if the opponent has magic immune units or simply a composition that doesn't suffer much from magic. Also, if the opponent has buff spells and you have none, you're pretty much done for. Then there's the hero nuking, generally the most prominent by Undead or by Human against undead (Undead had spells against living creatures of any race, Human had spells against undead creatures). For example, if you have a developed Mountain King (core human hero coming from the allied dwarven race) with its storm bolt and a developed paladin (core human hero) with its holy light ability, you can put a lot of hurting on any undead hero, perhaps outright killing a low-level low HP hero, e.g. a "caster" hero (e.g. a lich). In turn, Undead had a coil ability on the death knight (sort of like the opposite of holy light) and the nova ability on the lich (a frost-based damage and slow spell), which hurt non-undead heroes badly. Obviously, units could also be nuked and actually more efficiently than heroes because damage reduction was less. Sometimes you'd nuke a unit or two to tip the numbers in your favour or earn some experience before withdrawing. Sometimes you had to nuke units. In some battles heroes would dramatically gulp potions or even run to shops for potions to regenerate the used-up mana and single-handedly confront enemy armies. Some heroes are specifically designed for that type of thing.

Finally, don't expect much balance or non-randomness. Skill matters a lot but luck does too, there are combinations that don't really have counters, there is a lot of situational imbalance (as in not proper imba but still something you can't really beat) and a heckton of gimmicky strategies like offensive use of towers, packs of invisible units (including siege units), dedicated main hall assaults with repair prevention, spawn maximisation (some heroes can spawn a lot of spawns if they're aided by another hero with mana regeneration aura; some types of spawns multiply if they score a kill... a kill means the actual killing blow, you know, which opens up micro opportunities). You can't really blame people for using whatever they can to overpower you but some of the combinations are extremely frustrating to deal with, or mind-boggling, others are also anti-climatic, artificial from the point of view of the RPG-like atmosphere of the game (if you don't look at it as just a couple of graphics and sounds to cover up some number crunching).

This said, WC3 is a lovely game but you need to be aware of all of the above. Coincidentally, I've just open a thread asking about the state of the WC3 ladder today. It's been a while since I last played. IIRC I was a level 26 solo player in Europe in 2007/2008 (level 28 AT, some other 20-something levels). GL HF if you keep playing it.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Next event in 35m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
actioN 903
Larva 269
Hyuk 265
Killer 207
Leta 132
Dewaltoss 127
EffOrt 113
Mong 110
Soma 93
Aegong 42
[ Show more ]
Sharp 38
NaDa 20
HiyA 18
Noble 9
910 4
Super Smash Bros
hungrybox588
Mew2King17
Other Games
PiGStarcraft1043
Fuzer 126
Organizations
Other Games
BasetradeTV160
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Berry_CruncH272
• StrangeGG 58
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2392
Other Games
• WagamamaTV216
Upcoming Events
Sparkling Tuna Cup
35m
uThermal 2v2 Circuit
5h 35m
BSL22 NKC (BSL vs China)
9h 35m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
1d 1h
OSC
1d 14h
Replay Cast
2 days
The PondCast
4 days
Replay Cast
4 days
OSC
4 days
CranKy Ducklings
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.