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Making a BW Chess set! Feedback please! - Page 2

Blogs > Japakazol
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The_Templar
Profile Blog Joined January 2011
your Country52797 Posts
February 23 2012 01:03 GMT
#21
On February 23 2012 09:39 Erasme wrote:
Well, in french rook are called 'fou' which could be translated by 'crazy'. And for me, the craziest unit in protoss are templars! :D
Zerg's rook would be an unborrowed lurker.
All pawns shall be workers!
Stop lying all of you ! Btw, Kerrigan is a dude. (sorry)

How did you know I was crazy?!
Btw at least one of us were telling the truth in those 3 posts ^^

OT:
I would make the kings tassadar and the overmind.
Queens- Matriarch and Kerrigan
Rooks- Carriers and ...ultralisks I suppose
Bishops- DTs and Mutas
Knights: Dragoons and hydras
Pawns: Zealots and Lings!
Moderatorshe/her
TL+ Member
Hulavuta
Profile Blog Joined December 2011
United States1252 Posts
February 23 2012 01:03 GMT
#22
On February 23 2012 09:39 Erasme wrote:
Well, in french rook are called 'fou' which could be translated by 'crazy'. And for me, the craziest unit in protoss are templars! :D
Zerg's rook would be an unborrowed lurker.
All pawns shall be workers!
Stop lying all of you ! Btw, Kerrigan is a dude. (sorry)


Kerrigan is far too sexy to be a dude.
Done with Team Liquid for a while. Don't expect to find me here.
Erasme
Profile Blog Joined February 2011
Bahamas15899 Posts
February 23 2012 01:47 GMT
#23
That's exactly the point ... It's a trap.
https://www.youtube.com/watch?v=d7lxwFEB6FI “‘Drain the swamp’? Stupid saying, means nothing, but you guys loved it so I kept saying it.”
hacklebeast
Profile Blog Joined April 2010
United States5090 Posts
February 23 2012 01:52 GMT
#24
I would go like this
king:tassadar (but I figure making units with distinctive characteristics would be hard, so if not arbitor)
queen: rassagal (or carrier)
bishop: corsair
knight: dragoon
rook: archon
pawn: zealot


king: defiler
queen: queen (duh)
bishop: muta
knight: hydra
rook: ultra
pawn: ling

This way you have a theme of pawn small unit, knight ground range unit (and the goon's movement resembles a knight), bishop is light air unit, rook is hulking mass of a ground unit, and king is the spell caster that isn't good on it's own.

That sounds very challenging to make detailed units small enough to be used as chess pieces, but with enough time and enough pieces of wood, it should be possible. GL, I'll be keeping an eye out for when you post pics of the finished products!
Protoss: Best, Paralyze, Jangbi, Nal_Ra || Terran: Oov, Boxer, Fantasy, Hiya|| Zerg: Yellow, Zero
Arisen
Profile Blog Joined October 2010
United States2382 Posts
Last Edited: 2012-02-23 02:35:16
February 23 2012 02:34 GMT
#25
Overlord should be the king IMO. It really fits, slow and lumbering. Then when you can make a rule then when you castle your king or are going for the stalemate you have to say "BWARRRRRGGHGHGGH!" as you move your king. I think lurkers fit in with the role of the rook than an ultralisk. I don't know where you'd put it in, but it's a shame there's no defiler
"If you're not angry, you're not paying attention"
Forgottenfrog
Profile Blog Joined September 2004
United States1268 Posts
February 23 2012 03:27 GMT
#26
make an extra set for me
pdd
Profile Blog Joined November 2010
Australia9933 Posts
February 23 2012 03:31 GMT
#27
Rook for Protoss should be a Reaver IMO. Lurker for Zerg.
TI4 Champions: EE-Sama | B7-God | A-God_2000 | Kappa Lord | pieliedie
13th Marine
Profile Joined January 2011
United States344 Posts
February 23 2012 03:46 GMT
#28
My suggestions would be:

Protoss
King = Tassadar (In the Gantrithor)
Queen = Zeratul
Bishop = High Templar
Knight = Dragoon
Rook = Reaver
Pawn = Zealot

Zerg
King = Overmind (Maybe the Eye Only)
Queen = Kerrigan
Bishop = Defiler
Knight = Hydralisk
Rook = Lurker
Pawn = Zergling
Bomber | BoxeR | Dear | Flash | fOrGG | HerO | INnoVation | Jaedong | Life | MarineKing | Maru | MMA | MVP | NaDa | Polt | Taeja
DreamChaser
Profile Blog Joined February 2011
1649 Posts
February 23 2012 03:48 GMT
#29
Zeratul as Bishop i think would be best, the cross board snipers if you dont have detection you will get owned, Maybe make knight to corsair and leave out the goon, but i would imagine the goon would be a bad ass looking chess piece.
Plays against every MU with nexus first.
Arthemesia
Profile Joined May 2011
United States292 Posts
Last Edited: 2012-02-23 04:16:16
February 23 2012 04:15 GMT
#30
When I think of rooks when I play chess I always think of Tanks. Terran would be cool too.
Marines = Pawn
Vulture = Knight
Bishop = Science Vessel
Rooks = Tanks
Battleship = Queen
Raynor = King
Those would be alot harder because with those pieces two of them would be floating.
itsjustatank
Profile Blog Joined November 2010
Hong Kong9164 Posts
February 23 2012 04:25 GMT
#31
Some thoughts on the matter...

Protoss Bishop: Dragoon

Dragoons oftentimes move, and shoot, diagonally. With range upgrade they can hold space well. They remain mobile, but often times are blocked by other units or insufficient micro and AI mishaps.


Protoss Knight: Shuttle

Thinking of reaver drops and DT drops here.

The knight is most reminiscent of an air unit. It can fly over obstacles and drop down to kill units in a wide, sometimes unpredictable area.


Protoss Pawns: Pylons

I know the Zealot is probably your first choice here, but this just came to me. Pawns litter the chessboard, but form an important structure especially in the late game. Pylons, similarly, form an imporant backbone to the successful Protoss army.

The only significant issue I can see with this is that Pylons themselves don't actually have the ability to attack and kill enemy units.


Zerg Rook: Lurker

Rooks are often used for long-range column and file space control. Lurkers perform a similar space control mechanic.


Zerg Knight: Mutalisk

Same thinking as before in terms of the knight being an air unit. Think of the two knights on the field as two impeccably microed Mutalisk stacks attacking in two places at the same time. You are now Jaedong.




As a side note, have you considered the answer to the question as to which pieces shall be Black and which pieces shall be White?
Photographer"nosotros estamos backamos" - setsuko
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
February 23 2012 05:20 GMT
#32
--- Nuked ---
Lumire
Profile Blog Joined July 2010
United States607 Posts
February 23 2012 05:49 GMT
#33
Rooks should defiantly be lurkers.
|| o.o
Ryuu314
Profile Joined October 2009
United States12679 Posts
February 23 2012 07:02 GMT
#34
Protoss
King = Carrier (Tassadar/Gantrithor)
Queen = Zeratul
Bishop = High Templar
Knight = Dragoon
Rook = Reaver w/ Shuttle
Pawn = Zealot

Zerg
King = Overmind (the Eyeball thingie from the Overmind portrait)
Queen = Kerrigan
Bishop = Defiler
Knight = Hydralisk
Rook = Lurker
Pawn = Zergling

Bishops are religious figures and HT serve that purpose for Protoss. Defilers are the Zerg counterpart to HT (even if they dont' serve a religious purpose in Zerg lore). Rook should be lurker 'cause they attack in a line; shuttle/reaver cause those buggers are quite mobile like the rook. Dragoon as knight since dragoons are basically zealots riding a robot; hydra as knight is fitting as counter to dragoon. Pawns are self-explanatory. Queen should be a unit that kicks ass so Kerrigan and Zeratul are the natural choices; I don't like Matriarch as Queen cause she was a sissy that didn't do anything but get herself mind-controlled and owned. King for Protoss should be Gantrithor to distinguish Tassadar from the HTs. For Zerg Overmind's the obvious choice; I think the Eye thing in the Overmind portrait would work quite well.
UltimateHurl
Profile Blog Joined September 2010
Ireland591 Posts
February 23 2012 08:13 GMT
#35
Wow, ambitious project, I'd say it'll be a lot of fun, do post progress
ChessNetwork
Profile Joined February 2012
United States10 Posts
February 25 2012 22:59 GMT
#36
I don't have any suggestions, but look forward to the posting of the pictures of it.
This is a nice creative idea you have here.
Crawl, walk, run...classical, blitz, bullet
ArcTimes
Profile Joined January 2011
Peru269 Posts
April 13 2012 19:13 GMT
#37
bump
I would like to know how is this going.
And if the op is still trying to make one. So we can make moar suggestions!!

Regards.
Masq
Profile Blog Joined March 2009
Canada1792 Posts
April 13 2012 19:35 GMT
#38
I'd do Terran/Zerg

Terran
King = Battlecruiser
Queen = Thor
Bishop = Goliath
Knight = Vulture
Rook = Siege Tank
Pawn = Marine

Zerg
King = Ultralisk
Queen = Queen
Bishop = Defiler/Infestor
Knight = Hydralisk
Rook = Mutalisk
Pawn = Zergling
Archaic
Profile Blog Joined March 2008
United States4024 Posts
April 13 2012 20:08 GMT
#39
If you did Terran/Zerg, what if the queen for Terran was Kerrigan, and the queen for Zerg was Infested Kerrigan? A bit anachronous, I suppose, hehe.
duncan.mc
Profile Blog Joined July 2008
United States231 Posts
April 13 2012 20:23 GMT
#40
On April 14 2012 04:35 Masq wrote:
I'd do Terran/Zerg

Terran
King = Battlecruiser
Queen = Thor
Bishop = Goliath
Knight = Vulture
Rook = Siege Tank
Pawn = Marine

Zerg
King = Ultralisk
Queen = Queen
Bishop = Defiler/Infestor
Knight = Hydralisk
Rook = Mutalisk
Pawn = Zergling


He said it was a BW chess set.
djm858
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