On February 23 2012 03:18 OpticalShot wrote:
One does not simply "legitimize" eSports and put it on par with other professional sports by throwing money at it. Or, in this case, rake in money from it. Either way, you don't simply create a recreational/business/sports culture (oh, for God sakes, whatever you people want to call it) in a matter of few months over a couple events. Yes, it's been there in Korea for over a decade now. Here, or elsewhere in the world? Maybe not.
I'm definitely not against the growth of eSports and gaming culture in general. I'm against how corporations are attempting to skip several steps at a time to get ahead in the business. They're throwing dollars here and there hoping they'd hit the mark somewhere down the line. Not only does the fanbase need to grow larger and become stable, the very culture has to settle in as a norm. How do you expect a couple-year-old gaming event to "be on par" with professional sports like baseball and football, which go decades and even centuries back in history?
To majority of people today, video gaming isn't a new thing around the block. However, eSports is. You've got to give it time. Instead of trying to one-up each other with even more sensational changes, people have to work together to build it up a block at a time.
One does not simply "legitimize" eSports and put it on par with other professional sports by throwing money at it. Or, in this case, rake in money from it. Either way, you don't simply create a recreational/business/sports culture (oh, for God sakes, whatever you people want to call it) in a matter of few months over a couple events. Yes, it's been there in Korea for over a decade now. Here, or elsewhere in the world? Maybe not.
I'm definitely not against the growth of eSports and gaming culture in general. I'm against how corporations are attempting to skip several steps at a time to get ahead in the business. They're throwing dollars here and there hoping they'd hit the mark somewhere down the line. Not only does the fanbase need to grow larger and become stable, the very culture has to settle in as a norm. How do you expect a couple-year-old gaming event to "be on par" with professional sports like baseball and football, which go decades and even centuries back in history?
To majority of people today, video gaming isn't a new thing around the block. However, eSports is. You've got to give it time. Instead of trying to one-up each other with even more sensational changes, people have to work together to build it up a block at a time.
Replace "legitimize" with "viabilize", then it is all about raking in money from it.
MLG is 10 years old.
Charging for a product does not correspond with being on par with major sports, but with common business sense.
We don't know "the right time" until someone does it. If they are wrong, they'll fail.
Throwing dollars here and there is what everyone is doing, if you want them to stop then there's no scene to grow.