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Weird Rules in RTS games - Page 2

Blogs > Sufficiency
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DoX.)
Profile Joined December 2008
Singapore6164 Posts
February 12 2012 12:56 GMT
#21
in SC1/2 scvs can repair air units but can't attack them
darkscream
Profile Blog Joined December 2010
Canada2310 Posts
February 12 2012 13:19 GMT
#22
You can't "Attack this place on the ground" but you can move a marine out and target it. Or, do the hellion dance, and sacrifice a hellion as a target so that the others can spray the cloaked unit/creep tumor/whatever.
iAmJeffReY
Profile Joined August 2010
United States4262 Posts
February 12 2012 15:45 GMT
#23
On February 12 2012 20:48 Grovbolle wrote:
How can mutas flap their wings in space?
Why doesn't marines run out of bullets?

Logic doesn't dictate good games and good balanced games. Even though I get your blog, it just seems like a mix of whine about lacking features and reflection on science.

A few examples like yours which doesn't make sense, but if they were implemented would be game breaking.
Flying CC
Reaper D8
Burrow

Also, medics heal units in bunkers. (campaign)

Those comics cracked me up.
Unbiased biased terran abuser Jeffrey. Sorry for the rage, friend!
Sufficiency
Profile Blog Joined October 2010
Canada23833 Posts
February 12 2012 21:19 GMT
#24
On February 13 2012 00:45 iAmJeffReY wrote:
Show nested quote +
On February 12 2012 20:48 Grovbolle wrote:
How can mutas flap their wings in space?
Why doesn't marines run out of bullets?

Logic doesn't dictate good games and good balanced games. Even though I get your blog, it just seems like a mix of whine about lacking features and reflection on science.

A few examples like yours which doesn't make sense, but if they were implemented would be game breaking.
Flying CC
Reaper D8
Burrow

Also, medics heal units in bunkers. (campaign)

Those comics cracked me up.


Oh yes. The Reaper D-8 is one of those odd things. Why it must be used only against buildings...
https://twitter.com/SufficientStats
SnipedSoul
Profile Joined November 2010
Canada2158 Posts
February 12 2012 23:29 GMT
#25
Where do SCVs store buildings? They pull a giant foundation out of nowhere.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
February 13 2012 00:12 GMT
#26
Siege tanks not being able to attack air, even though they can throw shells over long distances and the cannons point basically straight up
Artillery spawned from the forges of Hell
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
February 13 2012 00:16 GMT
#27
On February 13 2012 09:12 arb wrote:
Siege tanks not being able to attack air, even though they can throw shells over long distances and the cannons point basically straight up


Thank god for this. Marauders too.
Remember, no matter where you go, there you are.
PassiveAce
Profile Blog Joined February 2011
United States18076 Posts
February 13 2012 00:42 GMT
#28
lol scourge being able to target ground... could you imagine?
Call me Marge Simpson cuz I love you homie
Chef
Profile Blog Joined August 2005
10810 Posts
Last Edited: 2012-02-13 01:03:40
February 13 2012 00:59 GMT
#29
It's funny that a lot of the things you're mentioning were things you could do in Total Annihilation (the first one, anyway). Attacking ground and self destruct were both possible for all units. TA was a fun game.

(SC1): Scourges cannot attack ground units. I don't see why not, really. If it can charge and collide with an air unit, I don't see why they cannot dive at a ground unit. Obviously, if they could, Zerg would be totally overpowered (make scourges -> snipe CC/nexus), but it's so arbitrary that they can't do that.

Scourge can only breathe at a certain altitude, if they get too low they faint and become useless.
LEGEND!! LEGEND!!
Carson
Profile Joined September 2010
Canada820 Posts
February 13 2012 05:52 GMT
#30
On February 13 2012 09:59 Chef wrote:
It's funny that a lot of the things you're mentioning were things you could do in Total Annihilation (the first one, anyway). Attacking ground and self destruct were both possible for all units. TA was a fun game.

Show nested quote +
(SC1): Scourges cannot attack ground units. I don't see why not, really. If it can charge and collide with an air unit, I don't see why they cannot dive at a ground unit. Obviously, if they could, Zerg would be totally overpowered (make scourges -> snipe CC/nexus), but it's so arbitrary that they can't do that.

Scourge can only breathe at a certain altitude, if they get too low they faint and become useless.

And their lungs develop rapidly as they hatch from their ground based eggs, lol

I do get frustrated with lore vs. game abilities though. I read a starcraft book once, and it made me so mad because a ghost took some stim packs and used them, and then dropped 3 nukes at once. Also, all the marines had coffee cups that generated coffee automatically when you added water! I mean come on, that's like free stim packs!
"You have to remember something: Everybody pities the weak; jealousy you have to earn." Arnold Schwarzenegger
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
February 13 2012 08:13 GMT
#31
I think it was possible in WC2 to kill invisible submarines by attacking a specific area, but I haven't play this game for ages, so I can't be 100% sure.
ॐ
Game
Profile Blog Joined February 2009
3191 Posts
February 13 2012 08:28 GMT
#32
You can kill your own men in SC1 :/
SC is like sex. You should play often, but never too hard. And you should only try hard when it matters.
Hesmyrr
Profile Blog Joined May 2010
Canada5776 Posts
February 13 2012 14:16 GMT
#33
On February 12 2012 16:13 Sufficiency wrote:
if a siege tank can fire at a unit at any position so long as it is in range, there shouldn't be any reasons why it cannot fire at the said position without anything there

Sure, but you are the one paying for the cost of artillery. Thanks.
"If watching the MSL finals makes you a progamer, then anyone in Korea can do it." - Ha Tae Ki
StorkHwaiting
Profile Blog Joined October 2009
United States3465 Posts
February 13 2012 15:18 GMT
#34
This is why war in real life is much more exciting! Games will never be able to match the thrill of being a real live general!
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