• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 16:21
CET 22:21
KST 06:21
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10
Community News
Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15[BSL21] Ro.16 Group Stage (C->B->A->D)4Weekly Cups (Nov 17-23): Solar, MaxPax, Clem win3RSL Season 3: RO16 results & RO8 bracket13
StarCraft 2
General
Chinese SC2 server to reopen; live all-star event in Hangzhou Maestros of the Game: Live Finals Preview (RO4) BGE Stara Zagora 2026 announced Weekly Cups (Nov 24-30): MaxPax, Clem, herO win SC2 Proleague Discontinued; SKT, KT, SGK, CJ disband
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament RSL Offline Finals Info - Dec 13 and 14! StarCraft Evolution League (SC Evo Biweekly) RSL Offline FInals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress Mutation # 500 Fright night Mutation # 499 Chilling Adaptation
Brood War
General
BW General Discussion [ASL20] Ask the mapmakers — Drop your questions Which season is the best in ASL? Data analysis on 70 million replays BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues [BSL21] RO16 Group D - Sunday 21:00 CET [BSL21] RO16 Group A - Saturday 21:00 CET [BSL21] RO16 Group B - Sunday 21:00 CET
Strategy
Current Meta Game Theory for Starcraft How to stay on top of macro? PvZ map balance
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace Megathread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine The Big Programming Thread Artificial Intelligence Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Where to ask questions and add stream? The Automated Ban List
Blogs
I decided to write a webnov…
DjKniteX
Physical Exertion During Gam…
TrAiDoS
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1418 users

Swarming Down the Ladder EP8: Narrative Imperative

Blogs > Umpteen
Post a Reply
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
February 01 2012 14:55 GMT
#1
To me, it has come to seem undeniable that telling stories is how we relate to the world around us. Imposing a narrative upon events fills in the gaps in our knowledge, helps us interpret future experiences, and over time the library we compile defines our individual personalities: pessimist or optimist, believer, skeptic or cynic - bully or victim.

Although I would have been able to happily bore you with this armchair hypothesis any time over the last few years, preferably over a hefty Islay malt, it isn't something I've consciously applied into my day-to-day life until very recently.

Naturally, it was two SC2-related experiences that brought it to the fore: I happened to read TangSC's guide to roach/ling aggression against Terran, and at the same time started watching the Stoic 'Intimate ZvX' series of VoDs.

The latter completely blew me away. All of a sudden I understood what it meant to have a plan as a Zerg, which had hitherto felt like an entirely futile exercise. My opponent wasn't in complete and uncontested control of the game; my job was not to take punches to the face until his arm got tired. Zerg is Judo or Aikido to their Karate.

Meanwhile, although opinions remain divided as to the absolute merits of TangSC's roach/ling build at various levels of play, messing around with it blew me away in a different, though closely related sense.

I had not been consciously aware, until I first sent my roaches out towards the Terran base, just how powerful and deep-rooted a narrative I'd layered atop the ZvX matchups. Faced with the need to be reactive but not knowing how to combine that need with a gameplan, faced with a range of economic, tech and aggressive builds from my opponents but not knowing how to exploit them to my advantage, and faced with their greater inherent defender's advantage, I had cast about for an appropriate narrative and latched onto the only one in my library that fit: they were the bullies and I the victim.

The fact the matchups were statistically well balanced, I put to one side; I assumed it would eventually fit into my story in a way I didn't currently understand. If that sounds at all familiar to you, welcome to the human race.

But the combination of TangSC's ZvT build, which gave me a solid, safe core with decent timings for deviation into tech, aggression or economy, and the strategic insight from the Stoic VoDs, meant that story no longer fit. My opponents weren't the bad guys. What they were doing wasn't 'abusive'. Defending an attack doesn't entitle me to win the game, or even be at an advantage - that's the hero/villain story trying to impose itself again. Nor does being ahead in bases, food, or upgrades. Indeed, the Stoic VoDs made me realise my whole conception of 'being ahead' as a Zerg was incredibly crude and simplistic.

I played a TvZ just today where I was at one point 180 food to 120-ish, four bases to two, and ended up losing. Normally this would inspire a good deal of fuming and bitterness. But because I wasn't pre-emptively acting out the role of helpless victim/heroic underdog, the emotional payload didn't hit. I watched the replay, and saw that I lost myself the game when I baneling-busted the planetary fortress at his third, despite putting him on one mining base to my three and 20 workers to my 60. Why? Because neither my unit composition nor my stockpile of resources and larvae were ready to trade well with his (entirely untouched) army. So instead of knocking him down a base and crushing his army when it was forced to attack, I knocked him down a base, traded poorly with his army and suddenly found myself trading poorly over and over while he evened up the food count and closed in on my bases. If I'd hit sooner or planned better (say, incorporating a couple of infestors to delay his desperation-attack cost-effectively after the bust), the game would have been mine in convincing fashion. But because I was still thinking in terms of a one-punch takedown rather than the methodical disassembly to which Zerg is more suited, I blew it.

If any of this resonates at all with you, dear reader, I urge you to do what I did: try the build, watch the VoDs, but most importantly think very hard about the story you impose on your games. Change that, and I can guarantee SC2 will feel like a whole new game.

Thanks for reading.

***
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
Uranium
Profile Blog Joined May 2010
United States1077 Posts
February 01 2012 19:35 GMT
#2
I have the same problem when I play ZvT, with my mental approach to the game. I always feel like I'm getting bullied by the Terran and I just need to "weather the storm" to get to late game and win. My poor scouting doesn't help of course.

I will watch those VODs and maybe gain some insight, thanks :D
"Sentry imba! You see? YOU SEE??!!" - Sen | "Marauder die die!" - oGsMC | "Oh my god, she texted me back!" - Day[9]
Please log in or register to reply.
Live Events Refresh
Next event in 2h 39m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Railgan 99
StarCraft: Brood War
Britney 13948
Calm 2650
Shuttle 542
Larva 202
firebathero 112
ZZZero.O 24
Dota 2
capcasts96
Counter-Strike
fl0m5498
Heroes of the Storm
Liquid`Hasu431
Khaldor128
Other Games
Grubby4225
tarik_tv3792
RotterdaM180
C9.Mang0149
Trikslyr69
XaKoH 54
Mew2King38
ViBE28
Chillindude8
Organizations
Other Games
Algost 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• musti20045 17
• Dystopia_ 5
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• 80smullet 24
• FirePhoenix10
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV747
League of Legends
• TFBlade1120
Other Games
• imaqtpie1462
• Shiphtur180
Upcoming Events
Replay Cast
2h 39m
Korean StarCraft League
1d 5h
CranKy Ducklings
1d 12h
WardiTV 2025
1d 14h
SC Evo League
1d 15h
BSL 21
1d 22h
Sziky vs OyAji
Gypsy vs eOnzErG
OSC
2 days
Solar vs Creator
ByuN vs Gerald
Percival vs Babymarine
Moja vs Krystianer
EnDerr vs ForJumy
sebesdes vs Nicoract
Sparkling Tuna Cup
2 days
WardiTV 2025
2 days
OSC
2 days
[ Show More ]
BSL 21
2 days
Bonyth vs StRyKeR
Tarson vs Dandy
Replay Cast
3 days
Wardi Open
3 days
StarCraft2.fi
3 days
Monday Night Weeklies
3 days
Replay Cast
4 days
WardiTV 2025
4 days
StarCraft2.fi
4 days
PiGosaur Monday
5 days
StarCraft2.fi
5 days
Tenacious Turtle Tussle
6 days
The PondCast
6 days
WardiTV 2025
6 days
StarCraft2.fi
6 days
Liquipedia Results

Completed

Proleague 2025-11-30
RSL Revival: Season 3
Light HT

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
CSCL: Masked Kings S3
Slon Tour Season 2
Acropolis #4 - TS3
META Madness #9
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
Kuram Kup
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.