• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 02:52
CET 08:52
KST 16:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners5Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!25$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage4Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Is Filagra Double 200mg Safe For Everyone? Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
[BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta PvZ map balance How to stay on top of macro? Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1781 users

Will the community ever deal with maphacking?

Blogs > dacthehork
Post a Reply
1 2 Next All
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2012-01-26 01:05:13
January 26 2012 00:52 GMT
#1
This is about any competitive online game for prizes or exposure. AKA online qualifiers, cups, tournaments etc. upcoming mlg qualifiers etc.



just wondering when the head in the sand approach will end?

I guess when someone gets caught? Why wait until then to come up with a solution?

Warturtle - DOTA 2 is KING
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
January 26 2012 01:00 GMT
#2
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2012-01-26 01:05:46
January 26 2012 01:02 GMT
#3
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.

There are solutions but they require some work and aren't just "easy" hence no one bothers. Also 95% of people who watch don't know they exist or are naive Meaning there is no "real" reward for making your tournament antihack just more trouble. AS people don't think it's going on at all.
Warturtle - DOTA 2 is KING
CharlieBrownsc
Profile Blog Joined December 2010
Canada598 Posts
January 26 2012 01:08 GMT
#4
On January 26 2012 10:02 dacthehork wrote:
Show nested quote +
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.

There are solutions but they require some work and aren't just "easy" hence no one bothers. Also 95% of people who watch don't know they exist or are naive Meaning there is no "real" reward for making your tournament antihack just more trouble. AS people don't think it's going on at all.


There is no such thing as unhackable
SC2 ID: CharlieBrown.318, #1 bitbybit.Prime fan
WhuazGoodJaggah
Profile Blog Joined January 2009
Lesotho777 Posts
January 26 2012 01:10 GMT
#5
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.
small dicks have great firepower
QooQ
Profile Joined February 2011
United States96 Posts
January 26 2012 01:12 GMT
#6
On January 26 2012 10:10 WhuazGoodJaggah wrote:
Show nested quote +
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.


Explain yourself.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
January 26 2012 01:12 GMT
#7
On January 26 2012 10:08 CharlieBrownsc wrote:
Show nested quote +
On January 26 2012 10:02 dacthehork wrote:
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.

There are solutions but they require some work and aren't just "easy" hence no one bothers. Also 95% of people who watch don't know they exist or are naive Meaning there is no "real" reward for making your tournament antihack just more trouble. AS people don't think it's going on at all.


There is no such thing as unhackable

so lets ignore it instead of taking some measures which would stop it ? aka forced streaming, screenshot or invasive program?
Warturtle - DOTA 2 is KING
Spekulatius
Profile Joined January 2011
Germany2413 Posts
January 26 2012 01:12 GMT
#8
How exactly do you propose that we, as spectators, as a community, "deal" with maphackers?

We are not the people in charge. The only thing the community can do is being indignant at maphacking. Which we are. It's up to the tournament organizers or Blizzard to remedy the problem.
Always smile~
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
January 26 2012 01:12 GMT
#9
I think there is a misconception that something can actually be done proactively about maphackers. With the way the game is set up, and with current technology, it is impossible to stop someone from maphacking. Let me say that again. IT IS IMPOSSIBLE TO STOP SOMEONE FROM MAPHACKING. It isn't hard to figure out why. You don't have to be a programmer to realize that your client side MUST know what the opponent is doing behind the fog of war. As long as that limitation is there, it is easy to get around any measure Blizzard or anyone else wants to put in the way.

The only way to realistically solve this is to have the entire game stored server-side, and literally have only what you can see be sent to your client by the server. While we may be approaching computing that is fast enough to do this in a seamless way, the vast majority of residential connections are no where close to being able to handle something like that, as it stands now. Really the only way to PROACTIVELY stop maphacking is to wait for residential bandwidth to increase.

I'd be surprise if this occurred a lot in online tournaments of any level worth talking about, but I'm sure it has happened. Blizzard (and any tournament organizers) can only reactively ban people.
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
January 26 2012 01:13 GMT
#10
On January 26 2012 10:10 WhuazGoodJaggah wrote:
Show nested quote +
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.

umm require fullscreen streaming + tab through all running processes live etc?
Warturtle - DOTA 2 is KING
HardlyNever
Profile Blog Joined July 2011
United States1258 Posts
January 26 2012 01:15 GMT
#11
On January 26 2012 10:13 dacthehork wrote:
Show nested quote +
On January 26 2012 10:10 WhuazGoodJaggah wrote:
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.

umm require fullscreen streaming + tab through all running processes live etc?


Dual monitors. Only stream from one.
Out there, the Kid learned to fend for himself. Learned to build. Learned to break.
Najda
Profile Joined June 2010
United States3765 Posts
Last Edited: 2012-01-26 01:16:44
January 26 2012 01:16 GMT
#12
On January 26 2012 10:12 QooQ wrote:
Show nested quote +
On January 26 2012 10:10 WhuazGoodJaggah wrote:
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.


Explain yourself.


Two monitors would be an easy workaround.

Edit: Streaming only one of them of course.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
January 26 2012 01:17 GMT
#13
On January 26 2012 10:16 Najda wrote:
Show nested quote +
On January 26 2012 10:12 QooQ wrote:
On January 26 2012 10:10 WhuazGoodJaggah wrote:
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.


Explain yourself.


Two monitors would be an easy workaround.

Edit: Streaming only one of them of course.


Open video options live on stream? Or more invasive measures
Warturtle - DOTA 2 is KING
guN-viCe
Profile Joined March 2010
United States687 Posts
January 26 2012 01:19 GMT
#14
Make each player required to stream to the Ref's only. That way no one can stream snipe. If the public want a stream too, theirs should be on a couple minute delay, if that's possible.
Never give up, never surrender!!! ~~ Extraordinary claims require extraordinary evidence -Sagan
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
January 26 2012 01:34 GMT
#15
On January 26 2012 10:19 guN-viCe wrote:
Make each player required to stream to the Ref's only. That way no one can stream snipe. If the public want a stream too, theirs should be on a couple minute delay, if that's possible.

It has already been said, but you could just stream a monitor w/o maphack and use one that does have it.
dacthehork
Profile Blog Joined February 2008
United States2000 Posts
Last Edited: 2012-01-26 01:41:19
January 26 2012 01:40 GMT
#16
On January 26 2012 10:34 Chocolate wrote:
Show nested quote +
On January 26 2012 10:19 guN-viCe wrote:
Make each player required to stream to the Ref's only. That way no one can stream snipe. If the public want a stream too, theirs should be on a couple minute delay, if that's possible.

It has already been said, but you could just stream a monitor w/o maphack and use one that does have it.


So make them open graphics options live on stream with no interruptions? also invasive measures have been used in the past.

A passive attitude is silly.
Warturtle - DOTA 2 is KING
WhuazGoodJaggah
Profile Blog Joined January 2009
Lesotho777 Posts
January 26 2012 01:49 GMT
#17
On January 26 2012 10:13 dacthehork wrote:
Show nested quote +
On January 26 2012 10:10 WhuazGoodJaggah wrote:
On January 26 2012 10:00 mTw|NarutO wrote:
There is no proof solution. If you are good enough you can find walkarounds to every security. The only way to proof someone is not hacking is for them to stream their play.


I can hack and have a stream on and you wouldn't notice.

umm require fullscreen streaming + tab through all running processes live etc?


I would just load my module into a valid process and send the relevant data to another PC, so even if I would stream a monitor setup that shows only 1 monitor is connected you wouldn't be able to tell.
small dicks have great firepower
DarkPlasmaBall
Profile Blog Joined March 2010
United States45006 Posts
January 26 2012 01:54 GMT
#18
I don't really know what *the community* can actually do, besides actively pester Blizzard to keep cracking down on known maphackers by sending in reports and replays with proof in them. But Blizzard is in charge.

There will always be maphackers and the community isn't exactly in control of a whole lot...
"There is nothing more satisfying than looking at a crowd of people and helping them get what I love." ~Day[9] Daily #100
OmniEulogy
Profile Blog Joined July 2010
Canada6593 Posts
January 26 2012 02:07 GMT
#19
On January 26 2012 10:54 DarkPlasmaBall wrote:
I don't really know what *the community* can actually do, besides actively pester Blizzard to keep cracking down on known maphackers by sending in reports and replays with proof in them. But Blizzard is in charge.

There will always be maphackers and the community isn't exactly in control of a whole lot...


exactly... I don't like it but I don't exactly have the coding knowledge to fill the holes... isn't that what people at blizzard are paid for?
LiquidDota Staff
gds
Profile Blog Joined February 2007
Iceland1391 Posts
January 26 2012 02:32 GMT
#20
Is there such thing like "map hacking" in online poker? I mean does the poker client receives informations about your opponents cards?
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 8m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 149
StarCraft: Brood War
Calm 9299
TY 665
Zeus 536
PianO 349
Tasteless 217
EffOrt 193
Soma 165
Leta 133
Sacsri 27
soO 25
[ Show more ]
yabsab 24
Bale 10
Dota 2
Gorgc2953
KheZu5
League of Legends
JimRising 591
Reynor6
Counter-Strike
fl0m1519
taco 55
Other Games
summit1g13558
WinterStarcraft433
C9.Mang0194
NeuroSwarm69
NotJumperer5
Organizations
Other Games
gamesdonequick690
Counter-Strike
PGL146
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2319
• Scarra1550
• Stunt615
Upcoming Events
OSC
4h 8m
LAN Event
7h 8m
Lambo vs Harstem
FuturE vs Maplez
Scarlett vs FoxeR
Gerald vs Mixu
Zoun vs TBD
Clem vs TBD
ByuN vs TBD
TriGGeR vs TBD
Korean StarCraft League
19h 8m
CranKy Ducklings
1d 2h
LAN Event
1d 7h
IPSL
1d 10h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 12h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 15h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.