• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 18:52
CET 23:52
KST 07:52
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Evil Geniuses - shutting down14ISSL (IntoTheTV x SOOP SC2 League): Premier5Weekly Cups (October 12-18): 5.0.17 era begins1[$1250] International ShieldBattery League66Weekly Cups (October 5-11): Farewell to 5.0.167
StarCraft 2
General
No more SC2 streamers on team liquid? REPORT: StarCraft 2: Remastered In Development Evil Geniuses - shutting down How do you feel about the mass reverts in the 5.0.17 PTR? Daily SC2 Player Grid - feedback wanted
Tourneys
ScienceCraft (October 24-25) - Live Event Sparkling Tuna Cup - Weekly Open Tournament RSL goes to London! 2026 Offline Finals Nov 21-22 ISSL (IntoTheTV x SOOP SC2 League): Premier WORTEX Challenger Series — Open SC2 LAN in Budapes
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands
External Content
Mutation # 549 Endless Sparkles The PondCast: SC2 News & Results Mutation # 548 Shining Bright Mutation # 547 Temple Of Terror
Brood War
General
[Recap] 0-6 Defeat for Mong's Team Do we even care about balance? BW General Discussion Rollback Netcode in Brood War Bot on ladder
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League [BSL23] RO24 Group C Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) 50,000-Word Terran Builds Memo 2026-10-22 Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Armies of Exigo - YesYes? General RTS Discussion Thread Dawn of War IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8115 users

Turning SC2 Into a Legitimate Competition

Blogs > PC
Post a Reply
PC
Profile Blog Joined September 2010
United States20 Posts
Last Edited: 2011-12-15 01:22:44
December 15 2011 01:21 GMT
#1
I just wanted to give my thoughts on some recent SC2 events, including Naniwa's final game of the Blizzard Cup and the new GSL format. I'll just jump right into this since everyone should know what happened. You may have read some of this buried in the comments of a 5000 page thread, but bear with me. I'll be brief.

First of all, everyone should think about what would happen if NFL teams threw all of their games after they can no longer qualify for the playoffs. I'll use the NFL analogy because of simplicity, but the same goes for any sport. Teams play their starters every game even if they can no longer advance to the next round. I'm not going to tell you why I think they do this, but it's a fact and the fans expect it. If GOM tells you to play four games, you better be ready to play the best four games you've ever played, no matter what. It just like when the NFL tells you to play 16 games.

There have been other similar situations in the past. The groups at WCG and the consolidation rounds of MLG come to mind. I won't name names, but we all know people who forfeited their MLG consolation rounds or WCG matches if they couldn't get top two in the group.

On WCG: forfeiting matches in a WCG group of 6 can affect the placement of other players in your group. For example, Player A is playing Player B and Player C is watching. Player A has no chance of advancing to the knockout round. Player B will advance if he wins this game. Player C will advance if Player A wins. When Player A forfeits, he illegitimately gives Player B a spot that Player C could have earned. Do you think this is right?

On MLG consolation matches: imagine what would happen if one of the teams in the 3rd place match at the World Cup forfeited. You think the German and Uruguayan players were happy to play in the 3rd place match in 2010? No, they were pissed that they weren't in the final. However, they played an awesome match. If MLG tells you to play, you need to play.

To summarize the last few paragraphs, every match is important. Abiding by the rules of competition and acting fairly to both your opponents and your spectators is part of being a professional athlete. Was Naniwa fair to the spectators of his match? Was Player A of my WCG example fair to Player C? After reading Naniwa's apology, I believe he is sincere and will try to change his attitude. But if SC2 is to become a legitimate sport in the eyes of the masses, everyone involved needs to step up their level of professionalism.

I also have something to say about GomTV and the recent format changes. I don't know if anyone else feels this way, but I feel like I didn't know anything about the new format until a day or two before the November season.

After the Blizzard Cup, things got even more vague. I too expected Naniwa to retain his Code S spot due to his performance at MLG Providence. (The actions in his match against Nestea at Providence were also questionable. I could go on about why I think they were harmful, but I think everyone is over it.) However, GomTV stated that they were now granting spots on an invite basis, starting with the next GSL.

Shouldn't they have made this info public? It sounds like GomTV is just using arbitrary rules and technicalities to put whomever they want into their tournament (i.e. anyone but Naniwa).

I could go on and on on this, but here's the bottom line. We need some notice before big changes go into affect. Currently, it seems GomTV can just manipulate their tournaments by changing the format every month just to get what they want. This instability is not very helpful. We need to know the format of a tournament well in advance. We need clear cut rules on how to qualify. It's fine if they have invites, but you can't decide to invite two people to play in your tournament and then say: 'We're excited to announce that our invites for next season's GSL are IdrA and Sen! Oh, I forgot to tell you, but we're using invites next tournament.'

If we knew before MLG Providence that a Code S seed would not be one of the prizes, then it might be accepted by the community. When the community expects a Code S seed to come out of Providence and then GomTV doesn't deliver because they never publicly announced that they were changing to an invite system, it takes legitimacy away from the competition. Tournaments must also act fairly and professionally, and a big part of that is transparency. I'm not saying that an invite system wouldn't be fair. I'm not even saying I dislike GomTV. I LOVE the GSL. It's the best TV show on the planet and I want it to do well. I'm just saying that they need to clearly communicate what they expect from players and the community, as well as what players and the community can expect from GomTV. Right now, I just don't know what to expect from GomTV in terms of competition or qualification. That's just not good enough if we want SC2 to grow, now matter how awesome the matches are.

I would love to see SC2 succeed and see IdrA and MvP become household names, but we are not headed in the right direction.

That's enough for now. Thanks for reading, it kind of turned into a rant. Post a comment if you'd like. I'll try to get back to you.

I'm really not mad or anything. I just think that everyone involved needs to take professionalism to the next level if SC2 is to continue growing at such a fast pace. Now's the time to step it up.

**
KingofHearts
Profile Blog Joined January 2009
Japan562 Posts
December 15 2011 01:42 GMT
#2
let me further summarize what the topic starter is trying to say. In order for you to be succesfull and respected in e-sports or sports, you have to have sportmanship.
moshi moshi~
Keyboard Warrior
Profile Joined December 2011
United States1178 Posts
December 15 2011 02:05 GMT
#3
Many people fail to recognize this.

Dominance, Being the best, raping your opponent, personal record, glory, fame, etc, are not the main reason for sports.

It is sportsmanship, honoring your game, your opponent, and ultimately yourself.

Nice post OP
Not your regular Keyboard Warrior ¯\_(ツ)_/¯
iSometric
Profile Blog Joined February 2011
2221 Posts
December 15 2011 02:08 GMT
#4
I like the soccer comparison. I think 100% should be put out, even if just for a show for the fans...
strava.com/athletes/zhaodynasty
T.O.P. *
Profile Blog Joined January 2009
Hong Kong4685 Posts
December 15 2011 02:35 GMT
#5
On December 15 2011 11:05 Keyboard Warrior wrote:
Many people fail to recognize this.

Dominance, Being the best, raping your opponent, personal record, glory, fame, etc, are not the main reason for sports.

It is sportsmanship, honoring your game, your opponent, and ultimately yourself.

Nice post OP

You're deluding yourself. No one watches sports for that.
On December 15 2011 11:05 Keyboard Warrior wrote:
It is sportsmanship, honoring your game, your opponent, and ultimately yourself.

This sounds boring as fuck.
On December 15 2011 11:05 Keyboard Warrior wrote:
Dominance, Being the best, raping your opponent, personal record, glory, fame, etc

Now this sounds interesting.
Oracle comes in, Scvs go down, never a miscommunication.
PenguinWithNuke
Profile Blog Joined January 2011
250 Posts
December 15 2011 02:41 GMT
#6
On December 15 2011 11:35 T.O.P. wrote:
Show nested quote +
On December 15 2011 11:05 Keyboard Warrior wrote:
Many people fail to recognize this.

Dominance, Being the best, raping your opponent, personal record, glory, fame, etc, are not the main reason for sports.

It is sportsmanship, honoring your game, your opponent, and ultimately yourself.

Nice post OP

You're deluding yourself. No one watches sports for that.
Show nested quote +
On December 15 2011 11:05 Keyboard Warrior wrote:
It is sportsmanship, honoring your game, your opponent, and ultimately yourself.

This sounds boring as fuck.
Show nested quote +
On December 15 2011 11:05 Keyboard Warrior wrote:
Dominance, Being the best, raping your opponent, personal record, glory, fame, etc

Now this sounds interesting.


I kinda have to agree with this. Sportsmanship is nice, but people being nice to each other 24/7 gets kinda boring after a little while. A little drama is good.
mizU
Profile Blog Joined April 2010
United States12125 Posts
December 15 2011 02:54 GMT
#7
Nestea vs Naniwa rivalry: good.
Naniwa calling nestea bad: also good
Nestea getting pissed after naniwa losing: good

Naniwa boxing his probes and moving: bad

Drama is great. Players obviously killing it is not.

I think Gom is actually pretty relaxed about their rules...But any Korean team would've yanked a player if they had thrown a game like that. Quantic didn't, and it's really embarrassing for gom.
if happy ever afters did exist <3 @watamizu_
Luepert
Profile Blog Joined June 2011
United States1934 Posts
Last Edited: 2011-12-15 03:07:28
December 15 2011 03:06 GMT
#8
Its basically like a debate between like MMA and something like chess. Starcraft has a very wide range of personalities involved and a wide fan base. Its always disheartening for me, a logical reserved person, to see Idra, the renowned "worst mannered player" have a 1571 page fan club while MVP, a humble, nice player, who is undoubtedly the best player in the world currently has only 104 pages. It shows that at least in the western side, people are MUCH more concerned about appearances than substance. Rooting for a person because they are white is honestly pure racism. But as it stands, most people in the scene love to follow inferior players because they will dance on stage in a murloc suit when they win a best of 3 rather than top players who yawn after their 3rd major championship.

This following of personalities is good for advertising and getting crowds involved, but what makes the sport better is competition, and currently there is more motivation for getting reputation than skill. (HuK, MC, Idra vs MVP, MMA, Nestea)
esports
kevconsim
Profile Joined November 2010
United States317 Posts
December 15 2011 05:40 GMT
#9
Didn't some NBA teams not play their hardest so that they could get draft picks?
Just to let you know that if you read really slow that you are in fact reading this beautifully written quote you will have totally wasted like 10 seconds of your life.
Mtndrew
Profile Joined May 2011
United States174 Posts
December 15 2011 06:00 GMT
#10
On December 15 2011 14:40 kevconsim wrote:
Didn't some NBA teams not play their hardest so that they could get draft picks?


Doubt it, since the NBA draft is done by a lottery.

Although it does remind me of a few years ago when the colts were undefeated and they pulled Peyton Manning halfway through their last game where they lost to the jets. Some saw it as an attempt to rig the playoffs to face an easier team.
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
December 15 2011 06:03 GMT
#11
Players need to learn that tournaments aren't there for them, but for the fans/consumers. Tournaments need to know not to let 1 person shit on their organization and get away with it, that 1 player isn't the be all end all of a tournament. The game itself should come before the player.
Najda
Profile Joined June 2010
United States3765 Posts
December 15 2011 06:06 GMT
#12
On December 15 2011 12:06 Luepert wrote:
Its basically like a debate between like MMA and something like chess. Starcraft has a very wide range of personalities involved and a wide fan base. Its always disheartening for me, a logical reserved person, to see Idra, the renowned "worst mannered player" have a 1571 page fan club while MVP, a humble, nice player, who is undoubtedly the best player in the world currently has only 104 pages. It shows that at least in the western side, people are MUCH more concerned about appearances than substance. Rooting for a person because they are white is honestly pure racism. But as it stands, most people in the scene love to follow inferior players because they will dance on stage in a murloc suit when they win a best of 3 rather than top players who yawn after their 3rd major championship.

This following of personalities is good for advertising and getting crowds involved, but what makes the sport better is competition, and currently there is more motivation for getting reputation than skill. (HuK, MC, Idra vs MVP, MMA, Nestea)


Length of fanclubs have more to do with controversy surrounding a person. MVP only has 104 pages because everyone has relatively the same opinion of him. People like arguing about Idra though, so that adds a lot of pages.
ES_JohnClark
Profile Joined April 2011
United States1121 Posts
December 15 2011 06:12 GMT
#13
Great OP.. and if the players won't do it for the love of the game and respect for the organization and other players.. then just add a little bit of $$ incentive to each group match. ESL does it during their IEM Events. It makes sense to reward players for continuing to play and respect the integrity of the event.

Still Naked!
Please log in or register to reply.
Live Events Refresh
BSL
05:00
RO24 Group C
OyAji vs Nesh
Kyrie vs Aeternum
ZZZero.O213
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 76
StarCraft: Brood War
Artosis 596
Liquid`Hasu 375
ZZZero.O 213
ProTech173
Aegong 43
Dota 2
NeuroSwarm55
League of Legends
JimRising 884
Other Games
summit1g7583
FrodaN2877
Grubby2692
Liquid`RaSZi2601
KnowMe163
syndereN105
Maynarde68
Organizations
Other Games
gamesdonequick1982
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 20
• Hupsaiya 13
• RyuSc2 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
• CranKy Ducklings SOOP0
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV708
League of Legends
• Nemesis3756
• Jankos3087
• Scarra1226
Other Games
• imaqtpie722
• Shiphtur414
Upcoming Events
Replay Cast
8m
WardiTV Weekly
13h 8m
IntoTheTV X SOOP
1d 12h
ByuN vs Lambo
MaxPax vs Bunny
PiGosaur Cup
2 days
The PondCast
2 days
Kung Fu Cup
2 days
IntoTheTV X SOOP
3 days
SHIN vs GuMiho
Clem vs Classic
WardiTV Invitational
4 days
GSL
4 days
Epic.LAN
4 days
[ Show More ]
Replay Cast
5 days
Sparkling Tuna Cup
5 days
Epic.LAN
5 days
Yamato Cup
6 days
Liquipedia Results

Completed

Acropolis #5 - GSC
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
BSL Season 23
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

IPSL Winter 2026-27
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.