• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:47
CET 07:47
KST 15:47
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book15Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
ACS replaced by "ASL Season Open" - Starts 21/0220LiuLi Cup: 2025 Grand Finals (Feb 10-16)26Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker10PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)14
StarCraft 2
General
How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep Behind the Blue - Team Liquid History Book Weekly Cups (Jan 12-18): herO, MaxPax, Solar win
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) RSL Season 4 announced for March-April RSL Revival: Season 4 Korea Qualifier (Feb 14) Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 512 Overclocked Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Which units you wish saw more use in the game? ACS replaced by "ASL Season Open" - Starts 21/02 StarCraft player reflex TE scores [ASL21] Potential Map Candidates Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Path of Exile Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Ask and answer stupid questions here! European Politico-economics QA Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
ADHD And Gaming Addiction…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2169 users

Building Cancelling in SC2

Blogs > SpoR
Post a Reply
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-11-21 21:12:45
November 21 2011 21:07 GMT
#1
I was watching a GSL vod the other day.Check vs sage. ZvP.
Anyways, the protoss was real sneaky with his probes (scouts) and he managed to sneak into the Z main and force him to cancel his roach warren to defend from the scout. It got me to thinking.

Although the new building cancel info is great for commentary etc. It may not be so great for the players. In bw there was always that unknown factor if you were taking down a nexus or whatever and u can't be 100% sure if you killed it or he cancelled. The value of this information can change your build order entirely.

So when the P scouted the Z and he forced the roach warren cancel he saw the numbers linger after popping up with his probe even though he may not have seen the warren and knew something was going on (and could probably infer what the structure was by the cost of it).

Beyond that there is a minor imbalance in building cancelling. For zerg the buildings explode and leave this black shit on the ground for a great length of time. So even if he missed the lingering numbers he would have still known there was something there cancelled.
When protoss cancel the warp in just goes away and there is no trace. (For the life of me I can't remember exactly what happens for terran cancels but I'm sure someone can fill in the blank).

I don't think anyone will agree to do away with the numbers popping up but I at least think protoss should have something similar signifying a cancelled structure for the same length of time as zerg.

Maybe like an imploding black hole or just some light particles dropping on the floor for a while.

Here are some pics of Z cancel from the game

[image loading]
[image loading]

Might as well add some polls:

Poll: Building cancel cost popup

Good (21)
 
84%

Bad (4)
 
16%

other (0)
 
0%

25 total votes

Your vote: Building cancel cost popup

(Vote): Good
(Vote): Bad
(Vote): other


Poll: Building cancel animations

show it, same length for each race (16)
 
73%

other (5)
 
23%

remove it entirely for each race (1)
 
5%

22 total votes

Your vote: Building cancel animations

(Vote): show it, same length for each race
(Vote): remove it entirely for each race
(Vote): other







***
A man is what he thinks about all day long.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
November 21 2011 21:10 GMT
#2
Did zerg have this exploding animation for cancelled structures in bw? I think the drone just sucked everything back into itself (just a reverse of the build animation).
A man is what he thinks about all day long.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
November 21 2011 21:15 GMT
#3
To balance this I think that once a Protoss building is warping in, it should not be able to be canceled. I mean you are warping in a building from Auir, what happens when you cancel it? 1/2 a building left on Auir that is useless?
Brood War forever!
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
November 21 2011 21:15 GMT
#4
For 1 you don't actually see the numbers of your opponents canceled buildings, and second protoss and terran buildings do leave a rubble of sorts for example:
[image loading]
[image loading]

They both stick around about as long as the Zerg building guts

What we should really be discussing is the fact that those remains are not there when playing on low, so are they at a disadvantage?
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
SpoR
Profile Blog Joined November 2010
United States1542 Posts
November 21 2011 21:16 GMT
#5
On November 22 2011 06:15 Kralic wrote:
To balance this I think that once a Protoss building is warping in, it should not be able to be canceled. I mean you are warping in a building from Auir, what happens when you cancel it? 1/2 a building left on Auir that is useless?

man stop trolling. If you are being serious though, they are just scanning it and preparing it for warp in. It doesnt actually do anything until the final moment.
A man is what he thinks about all day long.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-11-21 21:18:14
November 21 2011 21:17 GMT
#6
On November 22 2011 06:15 CrazyF1r3f0x wrote:
For 1 you don't actually see the numbers of your opponents canceled buildings, and second protoss and terran buildings do leave a rubble of sorts for example:
[image loading]
[image loading]

They both stick around about as long as the Zerg building guts

What we should really be discussing is the fact that those remains are not there when playing on low, so are they at a disadvantage?



ah that must be why then. I've always played on low.
A man is what he thinks about all day long.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
November 21 2011 21:58 GMT
#7
This reminds me of the occasional "OMG Toss assimilators have higher HP than T or Z, is this imba?" thread.
d9mmdi
Profile Blog Joined April 2011
Germany179 Posts
November 21 2011 22:05 GMT
#8
how can you be serious about calling the different building mechanics imba, its totally different for each race so the cancelling is different too and actually its pretty cool the way it is different for each race
You gotta step over dead bodies - Momma Plott
SpoR
Profile Blog Joined November 2010
United States1542 Posts
November 21 2011 22:07 GMT
#9
On November 22 2011 06:58 Geovu wrote:
This reminds me of the occasional "OMG Toss assimilators have higher HP than T or Z, is this imba?" thread.

I think blizzard did that because of maruader drops iirc.
A man is what he thinks about all day long.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
November 21 2011 22:17 GMT
#10
On November 22 2011 07:07 SpoR wrote:
Show nested quote +
On November 22 2011 06:58 Geovu wrote:
This reminds me of the occasional "OMG Toss assimilators have higher HP than T or Z, is this imba?" thread.

I think blizzard did that because of maruader drops iirc.

No only hatcheries (+ other zerg buildings) and Nexus were effected.

Assimilators always been like that, sup.
mucker
Profile Blog Joined May 2009
United States1120 Posts
November 21 2011 22:45 GMT
#11
I thought they put it in because the salvage and cancel animations were the same and even Terran players themselves couldn't tell if they got the salvage off in time or not unless they watched their income closely. I just hate how inelegant it is. At no other time are action being spelled out and costs popping up on the field of play. It would be nice if they made separate animations for HOTS if they want everything to be unambiguous to the players.
It's supposed to be automatic but actually you have to press this button.
SpoR
Profile Blog Joined November 2010
United States1542 Posts
November 21 2011 22:54 GMT
#12
On November 22 2011 07:17 Geovu wrote:
Show nested quote +
On November 22 2011 07:07 SpoR wrote:
On November 22 2011 06:58 Geovu wrote:
This reminds me of the occasional "OMG Toss assimilators have higher HP than T or Z, is this imba?" thread.

I think blizzard did that because of maruader drops iirc.

No only hatcheries (+ other zerg buildings) and Nexus were effected.

Assimilators always been like that, sup.

I know they have, I didn't say it was patched.
A man is what he thinks about all day long.
sTsCompleted
Profile Blog Joined May 2010
United States380 Posts
November 21 2011 23:09 GMT
#13
afaik terran buildings explode? black charring there.
Gnial
Profile Blog Joined July 2010
Canada907 Posts
November 21 2011 23:13 GMT
#14
A difference between building cancels is NOT an imbalance. Races are supposed to play differently. I wish they had more little things with each race like building cancel times being different, to really give each race its own unique feel.
1, eh? 2, eh? 3, eh?
Jonas :)
Profile Blog Joined September 2010
United States511 Posts
November 21 2011 23:16 GMT
#15
If the crap on the ground left behind when zerg cancels a building is imbalanced, then what about the stargate which shows you what kind of unit is building?
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
HomeStory Cup 28 - Group C
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft693
Nina 127
StarCraft: Brood War
Horang2 4864
Sea 3992
Leta 114
JulyZerg 79
910 55
ZergMaN 34
Noble 30
Dota 2
NeuroSwarm180
LuMiX1
League of Legends
JimRising 834
Super Smash Bros
Mew2King265
Other Games
summit1g16890
Organizations
Other Games
gamesdonequick1057
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH101
• Sammyuel 16
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1430
• Stunt646
Upcoming Events
Sparkling Tuna Cup
3h 13m
LiuLi Cup
4h 13m
Maru vs Reynor
Serral vs Rogue
Ladder Legends
11h 13m
Replay Cast
17h 13m
Replay Cast
1d 2h
Wardi Open
1d 5h
Monday Night Weeklies
1d 10h
OSC
1d 17h
WardiTV Winter Champion…
2 days
Replay Cast
3 days
[ Show More ]
WardiTV Winter Champion…
3 days
Replay Cast
3 days
PiG Sty Festival
4 days
The PondCast
4 days
KCM Race Survival
4 days
WardiTV Winter Champion…
4 days
Replay Cast
4 days
PiG Sty Festival
5 days
Epic.LAN
5 days
Replay Cast
5 days
PiG Sty Festival
6 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-14
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

Escore Tournament S1: King of Kings
[S:21] ASL SEASON OPEN 1st Round
[S:21] ASL SEASON OPEN 1st Round Qualifier
[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.