• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:04
CET 00:04
KST 08:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
$5,000+ WardiTV 2025 Championship4[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win92025 RSL Offline Finals Dates + Ticket Sales!10
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8) TL.net Map Contest #21: Voting
Tourneys
$5,000+ WardiTV 2025 Championship Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4 WardiTV Mondays Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage BGH Auto Balance -> http://bghmmr.eu/ Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Movie Discussion! Anime Discussion Thread Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1517 users

Realism in jRPG/sRPG

Blogs > gameguard
Post a Reply
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
November 08 2011 20:52 GMT
#1
After beating war of genesis3 I came to thinking... Is it really that hard to incorporate some sort of realism into these genre? I understand how tricky this can be for a developer, especially if its in a fantasy setting, but some things just go too far.

I want to talk particularly about characters' mortality. First thing everyone is thinking is probably Aerith from FF7. Seriously? You die countless times in battle, but you can come back to life after sleeping at an inn... or a tent. Your friends have spells to revive, or can heal you with magic. You got stabbed, shot, and clawed by all sorts of shit until now, but you die from this one particular stab? Its not the first or last time this kind of thing happens. Ok, you can think of battle deaths as being knocked out or whatever but i mean whats happening when you are fighting, getting hit, and losing hp. Are those all just surface wounds? eventually you lose enough blood and pass out? I think it would be cool to have a battle system thats more consistent.... if not with real life then at least with its own world.

In war of genesis 3, the main character is a ridiculous beast. You can literally beat the whole game just using this single character. He can take on armies of enemies all at once and wipe them out with a single special move (kind of like a limit break). This guy dies to a few bullet wounds for story reasons. We've seen this so many times in almost every japanese game. Is it unavoidable? I dont think so.

Games like fire emblem have permanent death in battle. And other games with permanent death have at least a believable reason for why they couldnt revive that character this one time. Western RPGs tend to follow some modification of D&D rules which are pretty realistic and consistent. How hard would it be to make a traditional JRPG or strategy rpg that has a ruleset similar to D&D?

One of my biggest annoyances in some games is the disparity in stats of characters and monsters. Your characters do immense damage, but cap out at 999 HP or whatever. Monsters do damage relative to your max hp, but they have a shit ton of HP. This is just stupid and to me its just a way to simplify the battle system. Why cant they make a consistent system where stats are equally treated for everybody in that world?

I'm trying to envision a strategy game in a medieval fantasy setting that is as realistic as Jagged allience 2. I think it would be awesome :0

*
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-11-08 20:59:36
November 08 2011 20:57 GMT
#2
- Realism in stat fests games with dragons and various fictional creatures.

- ADD being pretty realistic and consistent.

Thanks for the good laughs dude :p


Maybe you should try some Commando or Fallout tactics.
fuck all those elitists brb watching streams of elite players.
Talin
Profile Blog Joined September 2010
Montenegro10532 Posts
November 08 2011 21:01 GMT
#3
On November 09 2011 05:57 Boblion wrote:
- Realism in stat fests games with dragons and various fictional creatures.


Dragons and fictional creatures are realistic in the context of the game world though.
Boblion
Profile Blog Joined May 2007
France8043 Posts
November 08 2011 21:02 GMT
#4
Yea and the huge amount of life of the hero too i guess.
lol
fuck all those elitists brb watching streams of elite players.
IntoTheWow
Profile Blog Joined May 2004
is awesome32277 Posts
November 08 2011 21:04 GMT
#5
Fictional pact or go home.
Moderator<:3-/-<
Blazinghand *
Profile Blog Joined December 2010
United States25553 Posts
November 08 2011 21:04 GMT
#6
On November 09 2011 05:57 Boblion wrote:

- ADD being pretty realistic and consistent.


AD&D may have been unrealistic, but it was internally consistent-- monsters had HD, levels, attack bonuses etc just like players, and followed the same "physics" even though it was weird.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
Zanno
Profile Blog Joined February 2007
United States1484 Posts
Last Edited: 2011-11-08 21:07:39
November 08 2011 21:05 GMT
#7
On November 09 2011 05:57 Boblion wrote:
- ADD being pretty realistic and consistent.
there is a bit more realism in it than you think

the main thing that most people don't get, is that HP isn't "how many more wacks can i get hit with this sword", it's more like battle karma, where in the context of the game world, nothing is actually more than superficially hurting you until you hit 0 and finally get impaled by that spear
You die countless times in battle

she doesn't die in battle - this plot hole is the result of bad translation

in japan the "life" spell is called "raise" and has since been translated properly in more recent FFs

the only game where characters actually die is FF1, in every other FF game they're just knocked unconscious
aaaaa
Klockan3
Profile Blog Joined July 2007
Sweden2866 Posts
November 08 2011 21:06 GMT
#8
On November 09 2011 05:57 Boblion wrote:
- Realism in stat fests games with dragons and various fictional creatures.

- ADD being pretty realistic and consistent.

Thanks for the good laughs dude :p


Maybe you should try some Commando or Fallout tactics.

Fallout tactics is just as realistic as ADD.
Hinanawi
Profile Blog Joined July 2009
United States2250 Posts
November 08 2011 21:07 GMT
#9
On November 09 2011 06:04 Blazinghand wrote:
Show nested quote +
On November 09 2011 05:57 Boblion wrote:

- ADD being pretty realistic and consistent.


AD&D may have been unrealistic, but it was internally consistent-- monsters had HD, levels, attack bonuses etc just like players, and followed the same "physics" even though it was weird.


Games based on it were never able to maintain the consistency, though. Resurrection is fucking EXPENSIVE for low-level characters in D&D, if a level 3 character dies you're best off just forgetting about them, but there's always a temple or save spot nearby that will resurrect them for free or for almost nothing.
Favorite progamers (in order): Flash, Stork, Violet, Sea. ||| Get better soon, Violet!
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-11-08 21:21:40
November 08 2011 21:21 GMT
#10
On November 09 2011 06:06 Klockan3 wrote:
Show nested quote +
On November 09 2011 05:57 Boblion wrote:
- Realism in stat fests games with dragons and various fictional creatures.

- ADD being pretty realistic and consistent.

Thanks for the good laughs dude :p


Maybe you should try some Commando or Fallout tactics.

Fallout tactics is just as realistic as ADD.

Coz super mutants don't exist right ? Where did i say that it is a "realistic" game ? What the fuck realistic even means ?
Is CoD more realistic than Quake because you use "real" weapons ? Man can't wait to read the debate about auto-heal being realistic or not lol.

Dude realism in video games doesn't mean shit except maybe if you play Flight simulator with a proper joystick. I mentioned those games because you get "killed" fast and because they are harder to play than your average brainless Statgrind-Rpg.
fuck all those elitists brb watching streams of elite players.
Angra
Profile Blog Joined May 2009
United States2652 Posts
November 08 2011 21:23 GMT
#11
Almost every game is like this and I've rarely seen a battle system in any game (rpg or not) that has a realistic way of doing damage to the player and enemies. Even modern shooter games, you can take like 10 shots to the chest and still be ok, and every enemy takes at least 3-4 shots when in reality it would be 1-2 to put someone down most of the time.

It really sucks, I do wish there were more realistic battle systems in games as well. :<
Myles
Profile Blog Joined March 2010
United States5162 Posts
November 08 2011 21:30 GMT
#12
On November 09 2011 06:21 Boblion wrote:
Show nested quote +
On November 09 2011 06:06 Klockan3 wrote:
On November 09 2011 05:57 Boblion wrote:
- Realism in stat fests games with dragons and various fictional creatures.

- ADD being pretty realistic and consistent.

Thanks for the good laughs dude :p


Maybe you should try some Commando or Fallout tactics.

Fallout tactics is just as realistic as ADD.

Coz super mutants don't exist right ? Where did i say that it is a "realistic" game ? What the fuck realistic even means ?
Is CoD more realistic than Quake because you use "real" weapons ? Man can't wait to read the debate about auto-heal being realistic or not lol.

Dude realism in video games doesn't mean shit except maybe if you play Flight simulator with a proper joystick. I mentioned those games because you get "killed" fast and because they are harder to play than your average brainless Statgrind-Rpg.

You sound angry.

It's called suspension of disbelief. As long as things in the story are consistent it can be considered 'realistic' and people don't care if there's some monstrous dragon killing a wizard as long as it makes sense in relation to everything else.
Moderator
figq
Profile Blog Joined May 2010
12519 Posts
November 08 2011 21:33 GMT
#13
I wanted to blog about RPG and Food/Sleep.

Have you noticed that in every game that has food and sleep - it's not really viable. Either it's a waste of time, or resources/money, or just the benefit from such activities isn't worth it. I wish I could find an RPG in which it's actually a good strategy to eat and sleep regularly. (not as strict as Harvest Moon with sleeping, but somewhat more viable than the current popular RPG variants and MMORPGs)
If you stand next to my head, you can hear the ocean. - Day[9]
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
Last Edited: 2011-11-08 21:46:00
November 08 2011 21:43 GMT
#14
i guess i used the term realistic a bit loosely. I mean of course most games cannot be realistic in the literal sense. But it can still strive to i think.

What if there is a battle system that kills you in a couple of hits, but many different defenses must be breached for you to take that damage. Evasion rolls, armor levels, concentration level (for modifying evasion rates and to hit chance or something), parry, block. I know these are all general stats thats been used forever, but if they make these stats the core factor in survivability rather than some HP that you heal and what not, maybe combat could be more fun .... I guess balancing would be extremely hard considering you could die so easily lol. And also, the number of enemies in general needs to be adjusted for a given level/area....

Im just thinking about stupid shit that could never happen, but at least my gripe with consistency is probably shared by most any gamer.

About the D&D... i think its pretty realistic in terms of damage potential to HP and defense ratio in the early game. It all falls apart when you become godlike in the endgame, but thats a problem in scaling.
gameguard
Profile Blog Joined March 2006
Korea (South)2132 Posts
November 08 2011 21:47 GMT
#15
On November 09 2011 06:33 figq wrote:
I wanted to blog about RPG and Food/Sleep.

Have you noticed that in every game that has food and sleep - it's not really viable. Either it's a waste of time, or resources/money, or just the benefit from such activities isn't worth it. I wish I could find an RPG in which it's actually a good strategy to eat and sleep regularly. (not as strict as Harvest Moon with sleeping, but somewhat more viable than the current popular RPG variants and MMORPGs)


what about metal gear? I think you starved to death if you didnt eat some rat every X hours or soemthing lol
Newbistic
Profile Blog Joined August 2006
China2912 Posts
November 08 2011 21:52 GMT
#16
If you want realism in jRPG go play Earthbound. Fighting aliens with baseball bats and bottle rockets while healing yourself with a pizza is the way to go.
Logic is Overrated
kainzero
Profile Blog Joined January 2009
United States5211 Posts
November 08 2011 21:54 GMT
#17
On November 09 2011 05:52 gameguard wrote:
We've seen this so many times in almost every japanese game. Is it unavoidable? I dont think so.

it's what they like in their storytelling.
cultural differences.
figq
Profile Blog Joined May 2010
12519 Posts
November 08 2011 22:05 GMT
#18
On November 09 2011 06:47 gameguard wrote:
Show nested quote +
On November 09 2011 06:33 figq wrote:
I wanted to blog about RPG and Food/Sleep.

Have you noticed that in every game that has food and sleep - it's not really viable. Either it's a waste of time, or resources/money, or just the benefit from such activities isn't worth it. I wish I could find an RPG in which it's actually a good strategy to eat and sleep regularly. (not as strict as Harvest Moon with sleeping, but somewhat more viable than the current popular RPG variants and MMORPGs)


what about metal gear? I think you starved to death if you didnt eat some rat every X hours or soemthing lol
Yeah, something of this sort, but in a more traditional RPG situations.

For example, in a Fantasy RPG, it's just nice to go to an inn, and get some food served on a table, and then go to a room and sleep in a bed. All this can fit within the RPG without taking more than a minute of actual game, just a hint that these kinds of activities really do happen. Currently, you have them implemented, but they aren't really viable except in some rare occasions.
If you stand next to my head, you can hear the ocean. - Day[9]
Boblion
Profile Blog Joined May 2007
France8043 Posts
Last Edited: 2011-11-08 22:16:16
November 08 2011 22:08 GMT
#19
On November 09 2011 06:30 Myles wrote:
Show nested quote +
On November 09 2011 06:21 Boblion wrote:
On November 09 2011 06:06 Klockan3 wrote:
On November 09 2011 05:57 Boblion wrote:
- Realism in stat fests games with dragons and various fictional creatures.

- ADD being pretty realistic and consistent.

Thanks for the good laughs dude :p


Maybe you should try some Commando or Fallout tactics.

Fallout tactics is just as realistic as ADD.

Coz super mutants don't exist right ? Where did i say that it is a "realistic" game ? What the fuck realistic even means ?
Is CoD more realistic than Quake because you use "real" weapons ? Man can't wait to read the debate about auto-heal being realistic or not lol.

Dude realism in video games doesn't mean shit except maybe if you play Flight simulator with a proper joystick. I mentioned those games because you get "killed" fast and because they are harder to play than your average brainless Statgrind-Rpg.

You sound angry.

It's called suspension of disbelief. As long as things in the story are consistent it can be considered 'realistic' and people don't care if there's some monstrous dragon killing a wizard as long as it makes sense in relation to everything else.

You are introducing many new words now. "Suspension of disbelief", "consistent", "makes sense". It doesn't help us to save the riddle though !
Your point is that if people think the game "makes sense" and is "consistent" then it is "realistic".
But "makes sense" and "consistent" are already synonyms for "realistic" which means that your explanation is funny.
It is like saying that as long as people think that the game is realistic than the game can be considered as realistic. Very true indeed !

Why you just don't admit it is just a matter of personal taste, you know like an opinion instead of using new words ? People are just overthinking instead of enjoying the games. However i can't blame them because it is very hard to enjoy stat-fest rpg when you grow up and hence you try to understand why you get bored. So usually they come up with the idea that it is not "realistic" which is definitly not the proper answer lol. Meanwhile i'm still enjoying completly "unrealistic" action games like Quake or HoN.

Oh and since you like "words" my favourite game is called Deus Ex ( machina ?). Now that's a funny pun :p
fuck all those elitists brb watching streams of elite players.
Myles
Profile Blog Joined March 2010
United States5162 Posts
Last Edited: 2011-11-08 22:25:26
November 08 2011 22:24 GMT
#20
On November 09 2011 07:08 Boblion wrote:
Show nested quote +
On November 09 2011 06:30 Myles wrote:
On November 09 2011 06:21 Boblion wrote:
On November 09 2011 06:06 Klockan3 wrote:
On November 09 2011 05:57 Boblion wrote:
- Realism in stat fests games with dragons and various fictional creatures.

- ADD being pretty realistic and consistent.

Thanks for the good laughs dude :p


Maybe you should try some Commando or Fallout tactics.

Fallout tactics is just as realistic as ADD.

Coz super mutants don't exist right ? Where did i say that it is a "realistic" game ? What the fuck realistic even means ?
Is CoD more realistic than Quake because you use "real" weapons ? Man can't wait to read the debate about auto-heal being realistic or not lol.

Dude realism in video games doesn't mean shit except maybe if you play Flight simulator with a proper joystick. I mentioned those games because you get "killed" fast and because they are harder to play than your average brainless Statgrind-Rpg.

You sound angry.

It's called suspension of disbelief. As long as things in the story are consistent it can be considered 'realistic' and people don't care if there's some monstrous dragon killing a wizard as long as it makes sense in relation to everything else.

You are introducing many new words now. "Suspension of disbelief", "consistent", "makes sense". It doesn't help us to save the riddle though !
Your point is that if people think the game "makes sense" and is "consistent" then it is "realistic".
But "makes sense" and "consistent" are already synonyms for "realistic" which means that your explanation is funny.
It is like saying that as long as people think that the game is realistic than the game can be considered as realistic. Very true indeed !

Why you just don't admit it is just a matter of personal taste, you know like an opinion instead of using new words ? People are just overthinking instead of enjoying the games. However i can't blame them because it is very hard to enjoy stat-fest rpg when you grow up and hence you try to understand why you get bored. So usually they come up with the idea that it is not "realistic" which is definitly not the proper answer lol. Meanwhile i'm still enjoying completly "unrealistic" action games like Quake or HoN.

Oh and since you like "words" my favourite game is called Deus Ex ( machina ?). Now that's a funny pun :p

I'll just leave it at suspension of disbelief. You seem to want to argue about the semantics of using 'realistic' to describe something not being consistent and breaking said belief.
Moderator
Please log in or register to reply.
Live Events Refresh
OSC
23:00
OSC Elite Rising Star #17
Liquipedia
LAN Event
18:00
Merivale 8: Swiss Groups Day 2
SteadfastSC541
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 541
UpATreeSC 142
CosmosSc2 24
StarCraft: Brood War
Shuttle 382
LaStScan 115
NaDa 37
Dota 2
syndereN302
LuMiX1
Counter-Strike
Foxcn294
Super Smash Bros
hungrybox534
Mew2King35
Liquid`Ken24
Other Games
tarik_tv4867
Grubby2410
Mlord461
Liquid`Hasu287
C9.Mang0173
ToD129
Maynarde93
ZombieGrub56
Organizations
Counter-Strike
PGL123
Other Games
BasetradeTV58
StarCraft 2
CranKy Ducklings12
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 69
• musti20045 40
• RyuSc2 37
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• mYiSmile19
• Michael_bg 3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21173
League of Legends
• TFBlade835
Other Games
• imaqtpie1176
• Scarra636
Upcoming Events
The PondCast
10h 57m
LAN Event
15h 57m
Replay Cast
23h 57m
OSC
1d 12h
LAN Event
1d 15h
Korean StarCraft League
2 days
CranKy Ducklings
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
IPSL
2 days
dxtr13 vs OldBoy
Napoleon vs Doodle
[ Show More ]
BSL 21
2 days
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
2 days
Sparkling Tuna Cup
3 days
WardiTV Korean Royale
3 days
LAN Event
3 days
IPSL
3 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
3 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
4 days
Wardi Open
4 days
WardiTV Korean Royale
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
LHT Stage 1
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.