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How SQ helped me!

Blogs > Risen
Post a Reply
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 04 2011 04:45 GMT
#1
What's that? We need an overcoming ladder fear blog? Kk

Focusing on getting my SQ up has helped me overcome my ladder fears b/c it's not about winning anymore, it's about getting my SQ up as high as possible (while remaining viable). I threw out all games under ten minutes of my matches since season start and I have...

Avg Unspent: 585.416
Avg Income: 1137.5
Avg SQ: 73
Best SQ: 90.35
Worst SQ: 60.8 (A PvT where I messed up when he rushed with all his marines/SCVs)

Now that I have my macro up to a decent level, time to work on my forcefield micro, which if I can get down should help me win SOOOOOO many more games. Seriously, every fuckin time I go look at my base there's an army of zerglings or stimmed marines runnin up on me goin supsupsup and I miss my FFs :<

Time to get out of platinum...

**
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
TheAmazombie
Profile Blog Joined September 2010
United States3714 Posts
November 04 2011 04:51 GMT
#2
This is like something that Day9 likes to preach. Don't worry about winning or losing, just focus on one thing, then once that is strong, add something to it until both are strong, then add something else. Good luck man!
We think too much and feel too little. More than machinery, we need humanity. More than cleverness, we need kindness and gentleness. Without these qualities, life will be violent and all will be lost. -Charlie Chaplin
Thaniri
Profile Blog Joined March 2011
1264 Posts
November 04 2011 05:18 GMT
#3
"70" good macro????
I'm averaging mid 80's on my SQ and Im kicking myself for having bad macro. o.O
Risen
Profile Blog Joined March 2010
United States7927 Posts
Last Edited: 2011-11-04 05:36:04
November 04 2011 05:25 GMT
#4
On November 04 2011 14:18 Thaniri wrote:
"70" good macro????
I'm averaging mid 80's on my SQ and Im kicking myself for having bad macro. o.O


Post replays? Grats on your impending Grandmaster promotion!

Edit: For reference this means you're avg income and avg unspent in games looks something like 750/1500. Very impressive. Maybe you won't be Grandmaster soon, but you macro like one. Maybe you need to work on your micro like me

Double Edit: Terrans and Zergs also tend to have higher SQs than protoss (probably due to the nature of cycling expensive units as opposed to constant production of small resource value units and being able to que). So maybe your SQ is where most high masters/GM players are but you just need to, as I said earlier, work on micro
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Thaniri
Profile Blog Joined March 2011
1264 Posts
Last Edited: 2011-11-04 05:39:05
November 04 2011 05:35 GMT
#5
Its not that hard.

And I'm low master. Very, low, master.

Just go through my match history every time I check it out it avg's 80 here is a free replay.

http://www.sc2replayed.com/replay-videos/15004

Notice my minerals actually hit 1500 in this game, I wanted to die after it.
Risen
Profile Blog Joined March 2010
United States7927 Posts
November 04 2011 05:38 GMT
#6
On November 04 2011 14:35 Thaniri wrote:
Its not that hard.

And I'm low master. Very, low, master.

Just go through my match history every time I check it out it avg's 80 here is a free replay.

Notice my minerals actually hit 1500 in this game, I wanted to die after it.


You say that, but when you're at a lower level supply blocks tend to be the #1 contributing factor to lowering SQ, something masters players of any level have no trouble with. But yeah if you're in the 80s you're amongst good company like DDE and Kas. Now just work on your micro! Why did you feel your macro was bad? O_0

For reference, you can see a lot of the pros SQs here. Just goes to show that at higher levels macro becomes less of an issue and shifts to things like game sense. http://www.teamliquid.net/forum/viewmessage.php?topic_id=280421
Pufftrees Everyday>its like a rifter that just used X-Factor/Liquid'Nony: I hope no one lip read XD/Holyflare>it's like policy lynching but better/Resident Los Angeles bachelor
Thaniri
Profile Blog Joined March 2011
1264 Posts
November 04 2011 05:40 GMT
#7
I do not equate myself with the likes of pros.

I want SQ of 100 like Bomber. Then I can be proud of my damnable macro.

After that, I'll learn to micro a bit.
kob112358
Profile Joined September 2010
United States51 Posts
November 05 2011 08:16 GMT
#8
You should also realize that it is hard to compare the SQ of pros and non-pros. In the highest level of play there is going to be a lot more multitasking going on, between harass and constant fights. While in non-pro games it is quite common to have games with pure macro, followed by one big battle that determines the winner.
Define the moment, or let it define you.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 05 2011 08:46 GMT
#9
70s isn't too bad for protoss. I think my average SQ with toss is in the 80s, whereas my offraces are actually close to 100... with wide variance depending on how well or not I stop harass, i.e. if I do it badly I might hit 80s, but if I totally shut down all harass I even hit 110s quite frequently.

tl;dr There appears to be some race dependency.
Snaiil
Profile Blog Joined April 2010
Sweden312 Posts
Last Edited: 2011-11-05 10:21:57
November 05 2011 09:57 GMT
#10
On November 04 2011 14:25 Risen wrote:
Show nested quote +
On November 04 2011 14:18 Thaniri wrote:
"70" good macro????
I'm averaging mid 80's on my SQ and Im kicking myself for having bad macro. o.O


Post replays? Grats on your impending Grandmaster promotion!

Edit: For reference this means you're avg income and avg unspent in games looks something like 750/1500. Very impressive. Maybe you won't be Grandmaster soon, but you macro like one. Maybe you need to work on your micro like me

Double Edit: Terrans and Zergs also tend to have higher SQs than protoss (probably due to the nature of cycling expensive units as opposed to constant production of small resource value units and being able to que). So maybe your SQ is where most high masters/GM players are but you just need to, as I said earlier, work on micro

Once you get to Masters its less about who can macro better and more about who has better decision making. I have an average SQ of 85 or so and I'm still pretty low Masters. Sometimes I get up to ~93 and I play Protoss. It just doesn't matter when you're not as good at decision making and strategy.

If you want replays:
http://www.mediafire.com/?7j8q59dnh18d29d <- 93 SQ

http://www.mediafire.com/?va5aklqj84v4whl <- 92 SQ

Or if you don't feel like sitting through replays:

Me playing against ThorZaIN with 93 or 94 SQ.

Edit: So basically what I'm saying is that SQ has nothing to do with your league on the ladder
whatthefat
Profile Blog Joined August 2010
United States918 Posts
November 16 2011 04:46 GMT
#11
I realize I'm a little late to the party, but it's nice to hear that SQ is helping your training. I think focusing on one aspect of play at a time is indeed a very productive approach. Good luck getting to Diamond!
SlayerS_BoxeR: "I always feel sorry towards Greg (Grack?) T_T"
Atrain1982
Profile Joined March 2011
United States23 Posts
November 22 2011 21:49 GMT
#12
SQ has also been extremely helpul in my game play. The number of harvesters that GMs' have at 15 minutes and 20 minutes really highlighted the importance of expanding and harvester production...

In sport pyschology we commonly refer to measures like SQ as a form of process goals or performance goals (depending how you choose to look at it). A focus on executing a build, hitting all your larva injects, building all your supply depots, or keeping your money down would be examples of process goals (goals you have the most control of). Focusing on SQ would be an example of a performance goal (i.e if you constantly build workers, keeping hitting your supply depots, keep expanding, and keep your money down, your SQ should go up). Typically if you focus on and achieve my process goals (assuming they the correct goals) you should also achieve your performance goals. Winning or getting promoted to the next league would be an example of outcome goals; something you have relatively little control over. The concept behind focusing on performance goals rather than outcome goals is that it allows the competitor to focus on what they need to do instead of the end result. Focusing on process rather than outcome tends to lower a competitors arousal and anxiety level, which in turn allows them to compete at a more optimal level.

For example: I am an upper gold level player who had horrible maco (surprise surprise) until I learned about and focused on the things I needed to achieve higher SQs. Unfortunately, I was having master and grand master level SQs and still getting rolled by toss. In nearly every case I maxed sooner, had more bases, and more SCVs than they had probes. By fixing my macro it highlighted the flaws in my strategy and my unit compositions (and possible unit control).

Focusing on process and performance are great for two reasons: 1) tends to lower arousal/ anxiety and 2) it allows you to focus on something you can control and provides measurable feedback regarding the strengths and weaknesses of your play.

Anyways....I love SQ. Its a great tool and I keep track of it for every game now.
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