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Active: 11091 users

Trying to build a clan...

Blogs > idkju
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idkju
Profile Blog Joined March 2011
Canada51 Posts
September 22 2011 19:04 GMT
#1
I feel you must do a lot of forum posting, lurking and doing it all intelligently and well thought-out in order to form a clan, and the way that battle.net has made sc2 whereas wc3 they actually gave you a clan channel makes it harder for people who have an idea to make a clan.

I guess that just means to work harder and become even better so the clan can someday be reputable.

NeoN Rain Hwaiting!

**
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 22 2011 19:34 GMT
#2
No idea what you mean.

You don't have to do a lot of forum posting or lurking to start a clan. Do you mean on the b.net forums?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
AnodyneSea
Profile Blog Joined March 2010
Jamaica757 Posts
September 22 2011 19:37 GMT
#3
On September 23 2011 04:34 Torte de Lini wrote:
No idea what you mean.

You don't have to do a lot of forum posting or lurking to start a clan. Do you mean on the b.net forums?


No he means with the lack of clan support in sc2 its alot harder then wc3 to make a clan and keep it going. External forums are a better way to communicate then through bnet with the lack of features.
Lost within the hope of freedom, not for control but in the light of our cause
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 22 2011 19:41 GMT
#4
Oh yeah. I don't understand the lack of clan support for SC2 at all. Did they not want aspiring clans becoming competitive or communicative?
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
intotheheart
Profile Blog Joined January 2011
Canada33091 Posts
September 22 2011 19:56 GMT
#5
Since i have to guess I'm gonna say that it might just be the fact that they will add more features on later (Clan support, LAN, etc) and are just working their way through making sure that everything in BNet 2.0 works fine and polish it more.
kiss kiss fall in love
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 22 2011 19:57 GMT
#6
That's one hell of positive thinking on your part :B
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
OmniEulogy
Profile Blog Joined July 2010
Canada6600 Posts
September 22 2011 20:05 GMT
#7
yeah. thank god for the "looking for a team" thread. It's only helped twice but saves some time. lol
LiquidDota Staff
Blazinghand *
Profile Blog Joined December 2010
United States25562 Posts
September 22 2011 20:10 GMT
#8
On September 23 2011 04:56 IntoTheheart wrote:
Since i have to guess I'm gonna say that it might just be the fact that they will add more features on later (Clan support, LAN, etc) and are just working their way through making sure that everything in BNet 2.0 works fine and polish it more.

On September 23 2011 04:57 Torte de Lini wrote:
That's one hell of positive thinking on your part :B


Another way of looking at it: Blizzard wants to strongarm people into buying HotS and LotV, so vital bnet 2.0 upgrades are happening for those games but not for WoL.

I'm fairly certain that some of the features we've been unfortunately not getting (name changes, clan support) are going ot be implemented in HotS, and I'm also fairly certain that the reason for this isn't that blizzard wants to get it right (though I'm sure they do), but rather that they want to ensure strong continued support for the game.

In any case, I can't wait for updates to bnet 2.0 for these sorts of features, regardless as to how it gets in.
When you stare into the iCCup, the iCCup stares back.
TL+ Member
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
September 22 2011 23:11 GMT
#9
I feel like the best clans typically start out as two guys who make an agreement to start practicing with each other, and then they start bringing more and more people into their practice. I've always seen that 2-3 people seem to be a lot more highly respected than the other 20+ in clans I've been a part of, and really it seems to be because of this "brotherhood" that starts it all.

If you wanna get good, just get some practice partners. Then you can call it a clan later!
Please PM me with any songs you like that you think I haven't heard before!
Birdie
Profile Blog Joined August 2007
New Zealand4438 Posts
September 22 2011 23:24 GMT
#10
Yeah, the easiest way to start a clan is to have a couple of mates who'll be the original core. Then if you play with someone who's mannered and a decent player, you can ask them if they want to join or hang out with your clan. Bit by bit you build it up. The one thing I wish someone had told me before I first made a clan is that unless people become loyal to the clan, they will leave as fast as they join. It's very important to a) show them the brothehood they could be part of, and b) make them agree to a bunch of stuff that makes it hard to leave, and if they do they have to explain to you why.
Red classic | A butterfly dreamed he was Zhuangzi | 4.5k, heading to 5k as support!
wattabeast
Profile Blog Joined March 2011
United States957 Posts
September 23 2011 00:10 GMT
#11
I've built up a fairly sizable clan recently, and one thing to note is its best to do it with someone else. At the same time don't do it with a really good friend, as I did, then there was a huge fight and a few core people left the team including him, ruining our friendship. Just keep that in mind if you don't want to make your own you could try out for us (just add wattabeast on skype), or even for a management position
:O
idkju
Profile Blog Joined March 2011
Canada51 Posts
September 29 2011 21:24 GMT
#12
i find that funny that you recruit within my own personal blogging about clan recruitment.
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