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Active: 514 users

D3 hacked already, was it worth no LAN?

Blogs > Deleted User
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1 2 3 4 5 Next All
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
Last Edited: 2011-09-21 05:47:08
September 21 2011 05:23 GMT
#1
--- Nuked ---

*
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
September 21 2011 05:26 GMT
#2
Clearly if you don't go online, you won't get to feel all the features of D3...

Like walking...
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
September 21 2011 05:37 GMT
#3
If enough features are open for this to be playable, then Blizzard messed up pretty bad. Making an online only game and then implementing it client side is pretty foolish, so I'm skeptical as to how much you can actually play. So other than only having one class, what other limitations are there?
eu.exodus
Profile Blog Joined September 2010
South Africa1186 Posts
September 21 2011 05:38 GMT
#4
im really tempted to try it. Does that make me a bad person? Not that i wouldnt buy the game but fuck the wait is killing me
6 poll is a good skill toi have
Seditary
Profile Joined March 2011
Australia7033 Posts
September 21 2011 05:40 GMT
#5
On September 21 2011 14:23 Inori wrote:
Basically there's a server emulation hack out in the open already. It has its problems and limitations (like you can only play DH atm), but other than that it works fine.


You have a rather odd definition of 'works fine'
Love is more fun than hate.
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2011-09-21 05:49:24
September 21 2011 05:46 GMT
#6
On September 21 2011 14:40 Seditary wrote:
Show nested quote +
On September 21 2011 14:23 Inori wrote:
Basically there's a server emulation hack out in the open already. It has its problems and limitations (like you can only play DH atm), but other than that it works fine.


You have a rather odd definition of 'works fine'

it works fine as in you can load the first area and that's it. given time i suppose they could find and root out what the server side does in item generation etc and emulate that but w.e diablo is a multi player game.

Why no lane because of shit like hamachi and garena emulated lan servers where people can illegally download the game and play it for free pretty much. Really who was using diablo 2 to play lan no one leaving it out and focusing on a closed battle.net structure was a fine choice. I don't see people complain about no lan for wow because it's an mmo. They just made an mmo structured around diablo and how it plays i mean there is an AH and everything.

Anyways with games like diablo that aren't mmo in the sense of a subscription, putting such a heavy burden to fully emulate a server takes time and during that time, el cheepo pirates will buy a legit copy of diablo 3. If it was subscription based i'd see them taking action to shutting down those servers but like sc2 the scene that plays on emulated servers is small so they already locked in the people who were going to buy the game.
Ome
Profile Joined April 2010
Canada157 Posts
September 21 2011 05:48 GMT
#7
Don't see how you should expect Blizzard to support being able to play a multiplayer game with only one copy.

If your talking about playing at LAN with your friends while you each own a copy, you should have internet access, which was a rarity for sure back in 98-2000.
wonderwall
Profile Blog Joined September 2010
New Zealand695 Posts
September 21 2011 05:48 GMT
#8
I think its a knee-jerk response to big developers losing control of their games recently. Look at Dota2 as an example, it's in a closed beta atm but the full client has been released, stripped apart and people are now updating it's competitor Hon with Dota2 assets.

These measures will get more and more draconian with things like one computer per game copy until game companies eventually push themselves out of the market with their rules and they have to relax.
Deleted User 61629
Profile Blog Joined March 2010
1664 Posts
September 21 2011 05:48 GMT
#9
--- Nuked ---
Seditary
Profile Joined March 2011
Australia7033 Posts
September 21 2011 05:57 GMT
#10
On September 21 2011 14:48 Inori wrote:
Show nested quote +
On September 21 2011 14:40 Seditary wrote:
On September 21 2011 14:23 Inori wrote:
Basically there's a server emulation hack out in the open already. It has its problems and limitations (like you can only play DH atm), but other than that it works fine.


You have a rather odd definition of 'works fine'

Yeah, I realized the wording was wrong, fixed it.

What I meant is that you can emulate D3 server, launch the world and run around it. Anything after that is just details and a matter of time.


I see the edit, coolies.
Love is more fun than hate.
NotSorry
Profile Blog Joined October 2002
United States6722 Posts
September 21 2011 06:05 GMT
#11
Yea the whole "anti-hack" and crap is a load of shit, aside from player hosted servers there are already "working" bots on the bnet beta server. (I say "working" because they are not the best programmed things in the world, but they run around and kill shit and loot it so it's only a matter of time before the minor details are worked out)
We have now sunk to a depth at which restatement of the obvious is the first duty of intelligent men. - Orwell
semantics
Profile Blog Joined November 2009
10040 Posts
Last Edited: 2011-09-21 06:18:01
September 21 2011 06:16 GMT
#12
On September 21 2011 15:05 NotSorry wrote:
Yea the whole "anti-hack" and crap is a load of shit, aside from player hosted servers there are already "working" bots on the bnet beta server. (I say "working" because they are not the best programmed things in the world, but they run around and kill shit and loot it so it's only a matter of time before the minor details are worked out)

botting isn't exactly hacking to how most people think of it, bot don't manipulate in game code often they just read the screen and tell what commands to do following a crude ai, i doubt there are still any bots that actively inject code at least take that risk. You want to know why diablo 3 wont be hack able. How often does wow get hacked, your account gets hacked but ppl aren't hacking items etc, because all your info is being saved server side. The best you can get around on that is exploits in the code for duping/pking or map hacks. You call the game hacked but you'll never log into a blizz server, as it looks for a d3 attached to the account
jacen
Profile Blog Joined April 2004
Austria3644 Posts
September 21 2011 06:23 GMT
#13
On September 21 2011 15:05 NotSorry wrote:
Yea the whole "anti-hack" and crap is a load of shit, aside from player hosted servers there are already "working" bots on the bnet beta server. (I say "working" because they are not the best programmed things in the world, but they run around and kill shit and loot it so it's only a matter of time before the minor details are worked out)


About the bots:
It's very likely that the beta doesn't have any version of the warden implemented. Upon launch there will be bots, but there also will be bans and fixes to obscure Diablo's memory footprint.
The situation will be similar or a little worse to WoW, since actual money can be made with the items. Still, if you don't play competitive PvP (which i think D3 is the wrong game for) you shouldn't notice that much aside from slightly lower prices for items.
(micronesia) lol we aren't going to just permban you (micronesia) "we" excludes Jinro
mtn
Profile Blog Joined August 2011
729 Posts
September 21 2011 06:39 GMT
#14
The thing is that D3 isn't even released yet, and there are already not really playable, but still ARE server emulators. That really is something.
English
Profile Joined April 2010
United States475 Posts
September 21 2011 06:59 GMT
#15
LAN doesn't really matter in Diablo as much as it does for Blizzard's RTS games.
tuho12345
Profile Blog Joined July 2011
4482 Posts
September 21 2011 07:11 GMT
#16
This hack is just working around town and can't doing any quest or mission yet right?
TheRabidDeer
Profile Blog Joined May 2003
United States3806 Posts
September 21 2011 07:56 GMT
#17
"Back in d2 days we could OFFICIALLY just get 1 copy of d2+lod, install it on all of our computers and play via LAN, no problem. Going online on battle.net was a different story - only 1 cd-key allowed, which was fair enough"
leads into
"With Blizzards new "anti-hacking" policy, it seems that only people suffering from it are those that are trying to use their software honestly."

You dont see why they limit you to online only? Anti-hacking is only half of the reason, and it is a pretty solid reason. There is no need to have LAN for a game like D3.
Vansetsu
Profile Blog Joined October 2010
United States1454 Posts
September 21 2011 08:07 GMT
#18
Uhhh... I played Sc2 before I got a beta key using a hacked version just fine. The whole anti piracy thing is really a comp out... there is no DRM that won't get cracked, and the more people like something the faster it will get cracked. Killing the possibility, and utility, for LAN has and always will be plain stupid.
Only by overcoming many obstacles does a river become - デイヴィ¯\_(ツ)_/¯ド
Truedot
Profile Joined August 2011
444 Posts
Last Edited: 2011-09-21 08:18:51
September 21 2011 08:17 GMT
#19
The whole idea that you're tethered to require an internet connection in itself is proof that blizz/activis doesn't give a shit about its customers.

you know why, its cause people buy their products regardles,s because its a "must have" thing.

why should I have my fun to enjoy it however I please, where and whenever I please, and with whoever I please, be limited by being forced to go through their server for it?

ultimately, its consumers that make the goalposts though. and when consumers keep buying products instead of abstaining, or, more illegally, just ripping the company off to shove it in their faces, they're going to Promote this type of behavior from companies.

its just like a dog. if you give it a cookie when it shits on the carpet, don't you think you're going to see a lot more turds in the future?

A company CANNOT keep saying "screw you" when all its customers leave. Companies DO look at the bottom line, and they have to cater to what gets them that best one.

if it helps, think of companies as amoral monsters, who can either be continually petted and soothed despite becoming worse and worse, or can be disciplined by market shares into behaving exactly how you want.

On September 21 2011 15:39 mtn wrote:
The thing is that D3 isn't even released yet, and there are already not really playable, but still ARE server emulators. That really is something.



this.
I used to spend my time not caring about people's language in chat. Until I got hit by blizz. Now I spend my time instigating people to verbal abusive levels, so I can ban them in turn. The circle of life.
chiboni
Profile Joined June 2011
15 Posts
September 21 2011 08:19 GMT
#20
Pretty much what some people said. There is no reason for LAN (expect for major tournaments, no lagg etc.) because now everyone is ONLINE. I doubt you sitting in a room with your friends, having a 'LAN' and you are not ONLINE while playing.
So it sounds more like 'Why do i have to pay X copys when i want to play with my friends,even so one of us owns a copy'.

Also that with the emulated server is no big suprise.. WOW Addon Cataclysm was emulated/datamined the day F&F Alpha came out.

So i guess its common for client sided games ?
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