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On August 20 2011 06:45 Piy wrote: I liked Terran best, but if you want to win games quickly after starting and with minimal effort pick Protoss. It only evens out around A-/A.
Nono, PvZ in the C ranks was tough as shit.
When everyone has decent macro, PvZ is a nightmare without the required multitasking, awareness and game sense at the C ranks.
I hated PvP so I did PvT ZvP and PvZ, and ironically when I was C/C+ most of my wins were against protosses in ZvPs. There is truth to 5sh6s7sh8sh9sh1a2a3a4a, at least in the C ranks.
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protoss if you want to win terran if you want to retain your pride
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TLADT24917 Posts
^^haha, retain my pride, huh? hmm, maybe I should, maybe I should :p
I just watched Sayle win a PvsZ, looked pretty tough but the constant denial of expos and cannoning up his whole base helped XD That and storms, maelstorms, etc.... are such awesome spells as well. Thanks for the comments
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You will love reavers until they suddenly go to red due to surprise hydras, you pick it up with your only shuttle that also contains 2 HTs, then scourge come in and snipe it.
And then you will rage.
But playing BeSt-style PvT is quite refreshing. Nothing like pure zeal/goon/arbs into wreck everything in my way with 40 gateways' worth of units.
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TLADT24917 Posts
ouch, that sounds bad XD I dunno if I can rage though, I'm expecting to lose a lot and I mean a lot because I've gotten used to SCII easier mechanics. With that said, I look forward to dropping an opponent or two with reavers and watch them squirm as they try to get their workers out
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TLADT24917 Posts
On August 20 2011 08:22 fabiano wrote:Only Bisu can win PvZs, thats my tip. + Show Spoiler + Why is that?
Hearing so many mixed signals. Some saying Terran is hardest to play and OP, now Z
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Depends on who you want to win against.Usually Z>P>T>Z at lower levels.
PvP seems fun, and there you can't just 1a2a3a, because the other guy has the same "easy" race. But PvZ midgame isn't that much fun for the toss (my view as a Z player, mass hydras ftw)
ZvZ is a nightmare. Zerg may be easier for very low beginners, but I tell you, later you will rage hard against these + Show Spoiler +terran faggots who think they can stim and a-move in to my sunken line while they send the rest of their marines, which are completely free btw, to kill my hard earned third. jk jk, I love you terran players.
Can't say much for terran, except that their units cost no money. Just some ranting from a D player, take it with a grain of salt.
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Lemme break this down.
If you want to play brood war for some fun as an alternative to sc2, choose Protoss. If you want the full brood war effect (frustration, depression, absolute hate for all things protoss) play terran. Zerg is kind of middle of the road. Pretty straight forward through D ranks once you get down a build. Then you hit a couple of terrans that start forcing you to multitask a little and you'll feel the pain.
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On August 20 2011 06:39 kNyTTyM wrote: Protoss if you want to actually win games. And btw you will never get used to the interface. It fights you every step of the way
This. If you want to have fun, pick the race you like the most, but if having fun is very proportional to the amount of games that you win, pick Protoss.
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terran cuz of Boxer.
thats what I did.
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TLADT24917 Posts
Thanks for the comments and for that nice 1/5 rating XD So, I just played 2 games against another Z/P player. Lost the first to lings and messed up my rax placement leaving spaces and unable to take an exp XD Second game went a bit later, grabbed my exp, some upgrades and a third, etc.... only issue I have is how do you guys use your limited control groups? In SCII, since, you can put as many structures as you want, I would just group my structures into: 1 cc, 2 rax, 3 fac, 4 starport, etc... but I can't in this case, so, do you guys recommend only putting cc's and fac/starport into the control groups and manually making units from rax? I don't believe Z has this issue due to the hatchery mechanism, but, I would think P has it
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On August 20 2011 09:20 BigFan wrote:Thanks for the comments and for that nice 1/5 rating XD So, I just played 2 games against another Z/P player. Lost the first to lings and messed up my rax placement leaving spaces and unable to take an exp XD Second game went a bit later, grabbed my exp, some upgrades and a third, etc.... only issue I have is how do you guys use your limited control groups? In SCII, since, you can put as many structures as you want, I would just group my structures into: 1 cc, 2 rax, 3 fac, 4 starport, etc... but I can't in this case, so, do you guys recommend only putting cc's and fac/starport into the control groups and manually making units from rax? I don't believe Z has this issue due to the hatchery mechanism, but, I would think P has it
Function keys help. They capture locations (F1 to F3). Usually, you bind them to your main and nat nexus/hatch/cc area early game, then switch them to your production buildings mid-late game if protoss/terran.
When I play protoss, i use 5-9 for structures and 1-4 for units. If I have more units, I don't hotkey most of them anymore, just click and move/attack and use the hotkeys for the ones requiring quite a bit of micro.
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Croatia9360 Posts
Take 3 pieces of paper, write on each P, T or Z. Throw the pieces of paper into a hat (if you don't own a hat, find a suitable replacement), close your eyes, look away, and put your right hand into the hat (left works too, but right is better imo). After fondling with papers for a bit, pick one out of the hat and see what's written on it. Now play 100 hundred games with that race. After you finish, repeat the process but now put only the two remaining races into the hat. And at the end play 100 games with last race and then decide what suits you best based on your wins/losses ratio, how much fun you had with each race and just on general feeling you had with each race.
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On August 20 2011 09:35 2Pacalypse- wrote: Take 3 pieces of paper, write on each P, T or Z. Throw the pieces of paper into a hat (if you don't own a hat, find a suitable replacement), close your eyes, look away, and put your right hand into the hat (left works too, but right is better imo). After fondling with papers for a bit, pick one out of the hat and see what's written on it. Now play 100 hundred games with that race. After you finish, repeat the process but now put only the two remaining races into the hat. And at the end play 100 games with last race and then decide what suits you best based on your wins/losses ratio, how much fun you had with each race and just on general feeling you had with each race.
This is def the best advice. Most of this thread is just imbalance whine. It's better just to play and do the one you like.
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Unless you have someone to help you and analyze your replays start with ptoss. After you get some basic mechanics down you can switch if you want to. Be ready to lose... a lot.
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If you can keep your APM medium(Above 130 or so) with protoss, try out zerg. If you can keep your APM high (above 260 or so) with zerg, try out terran . Thats how my mind figured it out anyways. Note: Results may vary XD
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On August 20 2011 11:10 3FFA wrote:If you can keep your APM medium(Above 130 or so) with protoss, try out zerg. If you can keep your APM high (above 260 or so) with zerg, try out terran . Thats how my mind figured it out anyways. Note: Results may vary XD Ya let your spam decide your race.
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On August 20 2011 11:11 muse5187 wrote:Show nested quote +On August 20 2011 11:10 3FFA wrote:If you can keep your APM medium(Above 130 or so) with protoss, try out zerg. If you can keep your APM high (above 260 or so) with zerg, try out terran . Thats how my mind figured it out anyways. Note: Results may vary XD Ya let your spam decide your race. Woops.... that came out wrong xD. I meant if you can have those APMs you can play those races pretty effectively and just need practice to get pretty good. Note: I love protoss ^^
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