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Since i've been going random and playing around with all the different races, i noticed something interesting.
Every time im Terran i get BM. I mean sure, ill do some cheesy-esque builds like mass Marine and Banshee rush, but its not like mass infestor or 4-gate is any different. Im not even Marine-SCV allin, im just using marines or the surprise of fast banshees.
What is it about Terran that makes people QQ so hard?
I find Terran to be the troll race cuz of this.
   
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When your race is on the cover, people will tend to think that your race is imba
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Because it is cool to hate on whatever IdrA hated on after the release
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Really? I thought Protoss has been the scapegoat for quite a few months now. I only get BMed about imba when I happen to spawn close positions vs a Zerg (and I agree with them in those times lol).
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Because people want to think they're really smart. If they lose, it's not their fault; it must be some other factor that is causing them to lose, such as racial imbalance. Because seriously, smart people don't lose to dumb people, right?
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So you admit to doing cheesy-esque builds and blame the BM on the fact that you're terran? Its definitely not that you're performing cheesy plays, its the race you pick.
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People will whine about anything.
I've met zergs who say they won't play with me anymore because I didn't attack them and took 3rd instead. Some rage regardless of how the game played out. Even if it was a macro in which they lost by poor decisions it has ought to be terran imba right?
Let me tell you this though. Its easier to be a cheesy terran and win coinflip-wise. But if you want to be a macro terran, aka not wanting to drop a single game to anyone, it requires alot of skill, just like any race played at the very highest level.
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Northern Ireland2557 Posts
Since when is mass infestor a cheese, nevermind being equivalent to a one base all in?
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If you think terran gets BMed play protoss LOL. Literally every pvz i win it is all about balance blah blah blah. But in reality they just are terrible at positioning.
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In that Artosis self interview he mentioned how he thinks Terran's basically a complete package right now and I've always felt like this was correct and was the main reason for the hate. I feel like from a developers perspective that making a "new" protoss and zerg would be hard when compared to recreating terran for SC2. I think it at least sounds easier to make a human race since you can adopt things you see coming out of the worlds militaries for inspiration or even space agency's but doing that with protoss and zerg isn't as helpful. Just my take.
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Netherlands45349 Posts
Cause Terran has like over 9000 openings and stuff they can do and the rest of the races their openings and options fit in a cardboard box.
They just jelly.
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Is it that you are terran or are your opponents zerg? I basically just block communication every game after the gl so I don't have to listen to bullshit whining. F11 -> block communication yo!
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I find Terran to be easily dislikable in SC2. All the characters are dumb mongoloid space rednecks. Insects and cool alien races are more likeable to me.
Edit : Do you really want a dumb mongoloid space redneck wrecking your shit? I don't.
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Well for what its worth, TvZ close positions does net me quite a few quick wins but I feel like I lose just as many bullshit games to dts and baneling busts so idk
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Not sure what you're talkin about, cuz I tell every terran I love them for playing the hardest race in the beginning of the game. As usual though I'll bm when I lose because starcraft is the only game that manages to make me rage, but it's nothing to do with terran lol. I think that ship has sailed and for a while now it's really been protoss getting all the hate.
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the hatred stems from flash winning everything, which prevents p and z from winning everything.
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I can't believe people bash Terran when Zerg wins their games by attack moving Roach/Hydra and baneling balls around. Beyond double standard :p
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Well...
- The Terran Tech Tree provides for easy counters and tech switching while the other Tech Trees are harder to advance through and tech switch. If you need proof I will only say "Tech Lab." Terran also gets counter-units available to them earlier than other races.
- Terran gets MULES, which advance your mineral collection rate very quickly. This is probably better than Chrono Boost or Spawn Larvae despite the inherent advantages in each.
- Terran mobile detection is the easiest to access while other races require a higher tech level.
- The Marine can shoot air and kite the other basic units, making it much more effective as the first Tier 1 unit. Stim comes in Tier 1 while Charge and Blink are Tier 2 abilities and Adrenal Glands are Tier 3.
I think that sums up most people's reasons for hating Terran.
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On June 30 2011 01:01 TheGiz wrote:Well... - The Terran Tech Tree provides for easy counters and tech switching while the other Tech Trees are harder to advance through and tech switch. If you need proof I will only say "Tech Lab." Terran also gets counter-units available to them earlier than other races.
I think that sums up most people's reasons for hating Terran. This is so wrong...Yes, it's easier to reach the higher levels of tech tree with Terran, but terran tech switch is pretty hard.
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On June 30 2011 01:47 antilyon wrote: Yes, it's easier to reach the higher levels of tech tree with Terran, but terran tech switch is pretty hard.
Let's look at the three massive ground units then...
Protoss: I want Colossus, so I need Cyber>Robo>Robotics Support Bay, a totally separate structure that serves little purpose other than for Colossus. Colossus can't shoot up so if there are Vikings on the field the Robotics bay can be used for Observer and Warp Prism speed?
Zerg: I want Ultralisks, so I need Infestor Pit>Hive>Ultralisk Cavern. I may never use Infestors and Ultralisks can't shoot up so the building sits idle if Ultralisks become ineffective. In fact, Zerg has no Tier 3 units that shoot up...
Terran: I want Thors, so I need Factory w/Tech Lab>Armory. The Factory I need already to open up the rest of Tier 2, the Tech Lab is cheap, and the Armory I need anyways to unlock Tier 2 Engineering Bay upgrades, upgrade all mech units, and upgrade all air units. So if I tech switch to Bio or air I need the Armory anyways! Neat!
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Terrans don't get all the hate.
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You should see what protoss usually gets in PvZ... F11+block saved the game for me
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On June 30 2011 02:41 VaultDweller wrote:You should see what protoss usually gets in PvZ... F11+block saved the game for me 
As a zerg I get abuse all the time in ZvP. Flaming and balance whining aren't confined to any particular race or matchup. You can find players who will complain about any race, unit, matchup and map.
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On June 30 2011 02:41 VaultDweller wrote:You should see what protoss usually gets in PvZ... F11+block saved the game for me 
Omg I only found that recently. <3 that feature, though I use it more when I'm cheesing the shit out of someone! ^_^
Usually the only hate I get from zergs is a quick mention of a-moving right before they leave so I dont have to use the f11 block too much in that situation.
Edit: @mooose, yeah thats certainly true. I know when everyone was crying protoss imba pvz, I was always yelling at my friends about how much I hated Zerg!
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On June 30 2011 01:01 TheGiz wrote:Well... - The Terran Tech Tree provides for easy counters and tech switching while the other Tech Trees are harder to advance through and tech switch. If you need proof I will only say "Tech Lab." Terran also gets counter-units available to them earlier than other races.
- Terran gets MULES, which advance your mineral collection rate very quickly. This is probably better than Chrono Boost or Spawn Larvae despite the inherent advantages in each.
- Terran mobile detection is the easiest to access while other races require a higher tech level.
- The Marine can shoot air and kite the other basic units, making it much more effective as the first Tier 1 unit. Stim comes in Tier 1 while Charge and Blink are Tier 2 abilities and Adrenal Glands are Tier 3.
I think that sums up most people's reasons for hating Terran.
What the fuck, this is just so wrong everywhere.
[*]The Terran Tech Tree provides for easy counters and tech switching while the other Tech Trees are harder to advance through and tech switch. If you need proof I will only say "Tech Lab." Terran also gets counter-units available to them earlier than other races.
Er, no. Protoss tech tree is by far the best. EVERYTHING on the ground upgrades from a single set of Forge upgrades, so you can easily switch back and forth from what you want. The counters thing is valid though because Marines do well against almost everything until high tech splash units.
[*]Terran gets MULES, which advance your mineral collection rate very quickly. This is probably better than Chrono Boost or Spawn Larvae despite the inherent advantages in each.
This is not fact in any way, shape, or form. Yes it helps mineral collection rate but you also mine out much faster. Not to mention the Protoss and Zerg macro abilities allow them to pour it into either economy or army, whereas Terran can only opt for economy. Late game Chronoboosts and Injects are MUCH better than MULEs.
[*]Terran mobile detection is the easiest to access while other races require a higher tech level.
This is the one I found the most wrong. Seriously? Ravens are the worst (and costliest) mobile detection in the game by far. By far. I don't think I even need to explain why. And if you mean Scans, well, that's one less MULE you get.
[*]The Marine can shoot air and kite the other basic units, making it much more effective as the first Tier 1 unit. Stim comes in Tier 1 while Charge and Blink are Tier 2 abilities and Adrenal Glands are Tier 3.
The thing with that is, Marines are horrendously bad without Stim. They are balanced around having Stim. They don't beat anything cost effectively without Stim. Comparing Stim with Charge/Adrenal is ridiculous, since those aren't needed for the Zealot/Zergling to be effective past the early game while Stim is absolutely crucial. It already takes 3 minutes to upgrade.
Terran do get some hate and are probably the race most in the forefront (due in part to their good results in SC2 and in part to the long history of Terran dominance in SCBW) but for none of the reasons you mentioned.
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I get plenty of hate as protoss. I don't even all in or cheese.
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On June 30 2011 03:59 Curu wrote:Show nested quote +On June 30 2011 01:01 TheGiz wrote:Well... - The Terran Tech Tree provides for easy counters and tech switching while the other Tech Trees are harder to advance through and tech switch. If you need proof I will only say "Tech Lab." Terran also gets counter-units available to them earlier than other races.
- Terran gets MULES, which advance your mineral collection rate very quickly. This is probably better than Chrono Boost or Spawn Larvae despite the inherent advantages in each.
- Terran mobile detection is the easiest to access while other races require a higher tech level.
- The Marine can shoot air and kite the other basic units, making it much more effective as the first Tier 1 unit. Stim comes in Tier 1 while Charge and Blink are Tier 2 abilities and Adrenal Glands are Tier 3.
I think that sums up most people's reasons for hating Terran. What the fuck, this is just so wrong everywhere. Show nested quote +[*]The Terran Tech Tree provides for easy counters and tech switching while the other Tech Trees are harder to advance through and tech switch. If you need proof I will only say "Tech Lab." Terran also gets counter-units available to them earlier than other races. Er, no. Protoss tech tree is by far the best. EVERYTHING on the ground upgrades from a single set of Forge upgrades, so you can easily switch back and forth from what you want. The counters thing is valid though because Marines do well against almost everything until high tech splash units. Show nested quote +[*]Terran gets MULES, which advance your mineral collection rate very quickly. This is probably better than Chrono Boost or Spawn Larvae despite the inherent advantages in each. This is not fact in any way, shape, or form. Yes it helps mineral collection rate but you also mine out much faster. Not to mention the Protoss and Zerg macro abilities allow them to pour it into either economy or army, whereas Terran can only opt for economy. Late game Chronoboosts and Injects are MUCH better than MULEs. Show nested quote +[*]Terran mobile detection is the easiest to access while other races require a higher tech level. This is the one I found the most wrong. Seriously? Ravens are the worst (and costliest) mobile detection in the game by far. By far. I don't think I even need to explain why. And if you mean Scans, well, that's one less MULE you get. Show nested quote +[*]The Marine can shoot air and kite the other basic units, making it much more effective as the first Tier 1 unit. Stim comes in Tier 1 while Charge and Blink are Tier 2 abilities and Adrenal Glands are Tier 3. The thing with that is, Marines are horrendously bad without Stim. They are balanced around having Stim. They don't beat anything cost effectively without Stim. Comparing Stim with Charge/Adrenal is ridiculous, since those aren't needed for the Zealot/Zergling to be effective past the early game while Stim is absolutely crucial. It already takes 3 minutes to upgrade. Terran do get some hate and are probably the race most in the forefront (due in part to their good results in SC2 and in part to the long history of Terran dominance in SCBW) but for none of the reasons you mentioned.
Of course they get hate for all those reasons. They might be more or less significant, they are still true and terran roundabout a full race, while the other two are lacking a bit.
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On June 30 2011 03:59 Curu wrote:Show nested quote +[*]Terran mobile detection is the easiest to access while other races require a higher tech level. This is the one I found the most wrong. Seriously? Ravens are the worst (and costliest) mobile detection in the game by far. By far. I don't think I even need to explain why. And if you mean Scans, well, that's one less MULE you get.
I meant Scan, and I meant the timing with which is becomes available to you, which is about 3-4 minutes into the game. I don't think this is fair.
The Terran army at any time can have detection if it needs it. Cloaked units are totally vulnerable when attacking a Terran army. The Terran can defend his base at any time also by scanning to detect cloaked attackers. It requires no additional tech on top of what you would normally have anyways.
Have you ever been caught unawares by DTs and had to quit because of it? Few Terrans have to.
The Raven is slow to build and costs a lot of gas, but it is far from useless, and can do great harm with its abilities. Compare that to the Observer with its cheap but singular purpose, and the Overseer whose abilities are largely useless.
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Its not just the Terrans, i switch races almost daily and playing as Protoss i get hate from Terrans & Zergs, only to switch to Terran and get told how imba it is from a Protoss and Zerg.
When I play as Zerg I get some hate aswell from both races again, but its not so bad.
TL;DR - T & P get equal hate on the ladder in my experience.
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Every race gets a ton of shit, even random players. Zerg used to be the imbalanced race, then it was terran, then it was protoss (and still sort of is according to idra), now there is alot of outcry about zerg again.
Also, there are people who will ALWAYS rage about race imbalance based on the race they played, i.e. Terran players bitch about Zerg/Protoss, Protoss bitch about Zerg/Terran etc.
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Marines and Marauders with stim are quite good. Stimmed marauders are the bane of my existence.
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Anyone who's hating on Terran is behind the times in their BM. It's all about Protoss now.
The worst you can hate on Terran for is doing some cheese that's next to impossible to scout.
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