• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 11:19
CET 17:19
KST 01:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[BSL23] RO16 Group Stage3Weekly Cups (Nov 2-8): herO back on top?1Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175Evil Geniuses - shutting down23
StarCraft 2
General
Serral's getting trashed by New Catsle's Mind No more SC2 streamers on team liquid? Weekly Cups (Nov 2-8): herO back on top? StarCraft open world shooter announced at BlizzCon [D] Hacker peak in sc2 ?
Tourneys
RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25) Sparkling Tuna Cup - Weekly Open Tournament SC2 iNu's Battles #22 SC4ALL: II Venue Change Announcement!
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Starcraft 2 Advance [G] How to playtest arcade maps [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery screpdb: new Starcraft reporting tool [BSL23] RO16 Group Stage BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[$1250] International ShieldBattery League 2v2v2v2 Tournament Stage 1: Community Poll [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Nuke strategy worked in K-League 2026-11-09 50,000-Word Terran Builds Memo 2026-10-22 Cliff Jump Revisited (1 in a 1000 strategy)
Other Games
General Games
Nintendo Switch Thread ZeroSpace Early Access is Now Live! Path of Exile General RTS Discussion Thread Stormgate/Frost Giant Megathread
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread Dating: How's your luck? Things Aren’t Peaceful in Palestine
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 11718 users

Understanding the OSI Model

Blogs > HackBenjamin
Post a Reply
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
June 13 2011 18:54 GMT
#1
Hey all, I'm just starting Network+ for my Network Engineering class, and it's explaining the OSI Model.

My understanding of it thus far is that the OSI Model is a layer-based model that explains how computers communicate with eachother. Keep in mind that It's a theoretical representation or explanation of the process that data goes through as it moves from one node on the network to another. It's not a physical thing.

The 7 layers are, from the 7th layer down:

7. Application - Facilitates communication between software applications and the lower layers.

6. Presentation - Accepts data from Application Layer and formats it so that one type of application and host can understand data from another type of application and host. (...wat?)

5. Session - The layer responsible for coordinating and maintaining communications between two nodes.

4. Transport - Accepts data from the Session layer and manages the end-to-end delivery of data, meaning they can ensure they data is transferred from point A to point B reliably, in the correct sequence, without erros.

3. Network - Translates network addresses into their physical counterparts and decides how to route data from the sender to receiver.

2. Data Link - Divides data it receives from the Network layer into distinct "frames" that can then be transmitted by the Physical layer.

1. Physical - Accepts frames from the Data Link layer, and generates signals as changes in voltage at the Network Interface Card.


I've finished all the reading material and simulation material, but some of this stuff just doesn't seem to want to stick in my head. Anyone have any tips or suggestions for this?

udgnim
Profile Blog Joined April 2009
United States8024 Posts
June 13 2011 19:07 GMT
#2
I've finished all the reading material and simulation material, but some of this stuff just doesn't seem to want to stick in my head. Anyone have any tips or suggestions for this?


find practice questions. OSI model isn't that hard to remember especially after going through a decent number of practice questions.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
Recksaw
Profile Blog Joined April 2010
United States23 Posts
June 13 2011 19:08 GMT
#3
All People Seem To Need Data Processing
HackBenjamin
Profile Blog Joined January 2011
Canada1094 Posts
June 13 2011 19:18 GMT
#4
or

Please Do Not Throw Sausage Pizza Away :D


Mostly I think I'm struggling with associating functions to layers, i.e.
Which layer is associated with sharing remote printers?
Determines which node transmits at any point in time?

I think my biggest problem right now is differentiating which layers do what in a practical application. I'm trying to find more literature on it as we speak, but if anyone has a good site I can check out, let me know!
Shaoling
Profile Blog Joined October 2009
Sweden344 Posts
Last Edited: 2011-06-13 19:39:39
June 13 2011 19:34 GMT
#5
I think youre like over thinking it.

the tcp model, which is related is like:

layer 1 ones and zeroes
layer 2 makes it readable for network interfaces
layer 3 makes it readable for routers n shit
layer 4 stuff for applications.

so to take like the "Sharing remote printers" example it has to first tell the network its there right? so first the application which the printers uses makes content for the application that a computer uses. thats the top layer. layer 4. then it gets sent down to layer 3 where it becomes several packets, where it says if its a udp or tcp packet. etc. then it goes down to layer 2 where it becomes "frames", frames have a specific construction method so that the receiving network interface/device/whatever can assemble it again. and the frame gets sent out the interface where its just ones and zeroes.

then at the other end the ones and zeroes get received, gets assembled into frames where its put together into packets and then gets opened up into application data with tells the computer application shit the printer application wants it to know.

And thats basicly it, the osimodell does the same thing only in more detail but its not used in real life situations.

So, you dont differentiate layers, and use one layer for this and one for that. All of them are always used when sending anything between for example two network devices.

And the way i got good was just reading it over and over untill i understood, and hands on labs that were given at my school. But you cant really do that on your own
www.feelingcontemptuous.com - My music website [Dubstep/Electro/House]
a176
Profile Blog Joined August 2009
Canada6688 Posts
June 13 2011 19:44 GMT
#6
just visualize two computers communicating, ie you visiting a website, and just follow the osi layer down all the way from your browser (application layer), to when the packets leave your network card (physical layer)

the presentation layer deals with translating the data if needed, ie from two different machine systems or if there's encryption;

the rest of the layers deal with network protocols for communication establishment and transfer of data; the rest of the course will teach your about these protocols. (if you are taking a hardware course, you probably wont learn too much about them and just focus on the physical to network layers)
starleague forever
Please log in or register to reply.
Live Events Refresh
Next event in 6h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Serral 1845
EnDerr 6
StarCraft: Brood War
Britney 29705
Rain 1730
EffOrt 727
Stork 686
Soulkey 144
Barracks 131
Sharp 123
Mong 108
Snow 106
Zeus 96
[ Show more ]
ProTech87
Shinee 39
Aegong 31
JYJ 30
sSak 27
Terrorterran 27
ToSsGirL 23
Rock 20
Killer 20
scan(afreeca) 18
Trap 17
Movie 15
sOs 15
ajuk12(nOOB) 11
sorry 11
Hm[arnc] 10
Sacsri 8
Dota 2
qojqva1854
Dendi1258
420jenkins240
monkeys_forever176
Counter-Strike
zeus423
jkaem83
edward40
x6flipin34
Heroes of the Storm
crisheroes436
Trikslyr22
Other Games
singsing2059
FrodaN849
hiko774
syndereN215
Liquid`VortiX201
ArmadaUGS140
QueenE104
NeuroSwarm32
Railgan27
Organizations
StarCraft: Brood War
lovetv 6
[ Show 15 non-featured ]
StarCraft 2
• Adnapsc2 6
• LUISG 5
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2438
League of Legends
• Nemesis3031
• Jankos1909
• TFBlade627
Other Games
• Shiphtur593
Upcoming Events
OSC
6h 41m
ByuN vs MaxPax
herO vs Krystianer
Percival vs Shameless
LetaleX vs YoungYakov
Nicoract vs Gerald
GgMaChine vs ArT
PiGosaur Cup
8h 41m
INu's Battles
19h 41m
ByuN vs Classic
3D!Clan Event
1d
The PondCast
1d 17h
KCM Race Survival
1d 17h
WardiTV Invitational
1d 19h
OSC
2 days
Ultimate Battle
2 days
CranKy Ducklings
3 days
[ Show More ]
IPSL
4 days
TerrOr vs IJ_Terran
rasowy vs Hazorath
BSL
4 days
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
4 days
IPSL
5 days
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
5 days
Artosis vs Dewalt
Ret vs Tech
WardiTV Weekly
5 days
Liquipedia Results

Completed

Proleague 2026-11-09
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 951
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Underdog Cup 2026 Div 2-3
PGL Bucharest 2027
BLAST Bounty Winter 2027
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.