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Mass Voids & Mass Marines in Bronze - Page 2

Blogs > Branmatt
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Vulture174
Profile Joined February 2011
United States74 Posts
June 12 2011 12:50 GMT
#21
when I first started this game after playing the missions i had a lot of trouble with this type of play also but very soon found that the only way you can really loose to someone who tries to go mass one unity is to not scout it. if you are zerg then send an overloard every 2-3 min. if you are terran then use a scan, if you are protoss then you get to just sit an observer in there base! lol. I am guessing that these players you are up against don't attack untill they have a huge mass of x unit they are making so all you have to do is scout what unit they are making and then counter it to vicory.
Have a cookie!
Branmatt
Profile Blog Joined May 2011
United States66 Posts
June 12 2011 13:11 GMT
#22
On June 12 2011 21:50 Vulture174 wrote:
when I first started this game after playing the missions i had a lot of trouble with this type of play also but very soon found that the only way you can really loose to someone who tries to go mass one unity is to not scout it. if you are zerg then send an overloard every 2-3 min. if you are terran then use a scan, if you are protoss then you get to just sit an observer in there base! lol. I am guessing that these players you are up against don't attack untill they have a huge mass of x unit they are making so all you have to do is scout what unit they are making and then counter it to vicory.


Yeah, it is easily countered when scouted early- especially in Bronze!
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