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Still in Bronze

Blogs > BlueInkAlchemist
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1 2 Next All
BlueInkAlchemist
Profile Blog Joined April 2011
United States73 Posts
May 22 2011 20:29 GMT
#1
Either I'm not playing enough, not playing well enough, or both.

I haven't been watching many of my replays, partially because I just want to keep playing to get myself out of Bronze, and partially because after every loss I can pretty much identify what I did wrong. I didn't expand fast enough, or I didn't change strategies quickly enough, or I got caught out of position or I wasn't aggressive enough. That sort of thing.

I've struggled to take advice, both my own and those of more experienced players here - not so much from the official SC2 forums as they're brimming over with QQ. Focus on macro, keep minerals down, try not to panic, etc. But every win seems to be followed with a loss, and 1:1 win:loss is not good enough to go anywhere.

It's demoralizing, especially when I fight Zerg after Zerg and they always seem to be beating me no matter how they vary their tactics. The tactic of spamming Marines and tossing bio-balls at them until I get into a position for repeated MMM seems to be drying up. I don't want to have to start worrying about memorizing specific build orders until I'm out of Bronze, but if I can't get out of Bronze because I play so terribly it's a moot point, isn't it?

***
"Speed is the essence of war." - Sun-Tzu
FezTheCaliph
Profile Joined February 2010
United States492 Posts
May 22 2011 20:36 GMT
#2
Why shouldn't you get some build orders down now? Practice one for each match up and worry about macroing. At Bronze, if you just macro up you should be fine. Submit a replay or find a friend to play with. Just play a bunch of games with someone better than you and have them tell you what you need to work on. If you need a hand I can help. I'm nothing special but I am a platinum zerg and can help you get out of bronze, especially if Zerg is your tough matchup
It is better to be on hand with ten men then absent with ten thousand
LOcDowN
Profile Joined February 2003
United States1015 Posts
May 22 2011 20:39 GMT
#3
I think you know how to improve but refuse to put out the effort to do it "right". Mechanic, builds, tactics, etc. Learn to use the keyboard and learn build. Yes it sucks because the learning curve is huge and it may no longer be "fun" but that's the nature of the beast.
calgar
Profile Blog Joined November 2007
United States1277 Posts
May 22 2011 20:44 GMT
#4
It's hard to put myself in your place because RTS comes naturally and I went right into platinum during the beta but I'll try! How long have you been playing RTS? SC2? You're right that you should be able to play your way out of bronze, and indeed all the way into diamond and maybe masters, without looking at any replays if you can realize what you're doing wrong. I guess the most important thing is to not give up. If you want to get better and actively play while trying to improve in skill then you will improve without a doubt. "Focus on macro, keep minerals down, try to be efficient/streamline your play" etc. is enough to get pretty good. In addition to working on your general mechanics, what might help is to identify your worst matchup and continue from there. Watch a few pro replays and try to pay attention to their overall strategies.. like if you're watching MVP, why do his marines get the job done when yours fail in similar situations? Why does bomber win 78% of TvZs? It doesn't really matter who in particular - I just named them because they're at the top right now. Hope that helps...
SirJolt
Profile Blog Joined October 2009
the Dagon Knight4014 Posts
May 22 2011 21:10 GMT
#5
One of the best pieces of advice I ever got was to use post it notes. Line them up along the right hand side of your monitor.

Watch your replays and note the mistakes you make, then write the solution to that on a post it.

If you find yourself thinking, "What do I do from here?" at ANY point in any game, just look down the list of post its, they should read something along the lines of,

"Expand"
"Tech Switch"
"MACRO MACRO MACRO" etc.

Depending on what you do wrong, they'll be different, but I used always to need,

"BUILD MORE GATEWAYS?"
Moderator@SirJolt
Av4st
Profile Joined September 2008
Canada92 Posts
May 22 2011 21:25 GMT
#6
You should find yourself a single not-so-hard-to-micro (ie no fancy reaper or quick push) bio build that lets you get up to 2 bases that you can use against all 3 races and just practice that game after game.
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
May 22 2011 21:51 GMT
#7
All about mechanics down in bronze. You shouldn't be worried about builds or micro or whatnot. Just need to work on mechanics, making units. Keep on practicing. You'll get there some day.

God Bless
Xsoild
Profile Blog Joined May 2011
United States121 Posts
May 22 2011 22:39 GMT
#8
yea its all about the basics as everyone put here. bnet tries to put it where you have a 1:1 w/l ratio so if your not going up its probably because your not ready to be promoted yet.
Keep on trying
Tatari
Profile Blog Joined January 2011
United States1179 Posts
May 22 2011 23:10 GMT
#9
Honestly, I tried the whole 'memorizing build orders' shenanigans, and it never worked. It doesn't work. It forces out a rigid style that can get you screwed over by unexpected strategies. Go with the flow, react to whatever your opponent is doing.

Since you're in bronze, just focus purely on mechanics. MMM vZ is extremely micro intensive, and MMM in general takes quite a bit of micro. This might screw your macro over and you won't have a large enough army ready to fight. And you could probably win in your level by simply having more stuff.

Go mech. Simply because it's awesome, and it will lessen the amount of micro.
A fed jungler is no longer a jungler, but a terrorist.
Smoot
Profile Joined April 2011
United States128 Posts
May 22 2011 23:30 GMT
#10
The matchmaking system forces a 50% win / loss ratio.

Have you been checking the leagues of the people you've been playing?
Essentia
Profile Joined July 2010
1150 Posts
May 22 2011 23:32 GMT
#11
you can literally get to masters if you just watch pro gamer replays and copy them EXACTLY in their build orders and unit comps vs each matchup as well as their timings.
PartyBiscuit
Profile Joined September 2010
Canada4525 Posts
May 22 2011 23:46 GMT
#12
Hmm, maybe post a replay and we can help you out. It seems that you're already pretty aware of the fact you need to improve mechanics and such.

Also, I'll go against the tide a bit and say I WOULD go and memorize a build. All you need is 1 opener for each race...or if you really don't want to, 3rax (2 techs and reactor) is still a very viable build in bronze. I don't think if you're in bronze, it's very wise to simply go with the flow of the game - having a build down generally allows you to build your mechanics around that since you aren't thinking to yourself what do I do now?
the farm ends here
Vain
Profile Blog Joined October 2009
Netherlands1115 Posts
May 23 2011 00:20 GMT
#13
On May 23 2011 08:46 PartyBiscuit wrote:
Hmm, maybe post a replay and we can help you out. It seems that you're already pretty aware of the fact you need to improve mechanics and such.

Also, I'll go against the tide a bit and say I WOULD go and memorize a build. All you need is 1 opener for each race...or if you really don't want to, 3rax (2 techs and reactor) is still a very viable build in bronze. I don't think if you're in bronze, it's very wise to simply go with the flow of the game - having a build down generally allows you to build your mechanics around that since you aren't thinking to yourself what do I do now?


Also learning a few build will help you understand more what works and what not and the timing from that particular build. When you memorized the builds and watch replays once in a while your 'feeling' for the game will probably increase and then you can build from there:p
Battle.net 2.0 is a waiter and he's a dick
Zlasher
Profile Blog Joined February 2010
United States9129 Posts
May 23 2011 01:34 GMT
#14
Step 1: Never stop building workers
Step 2: Never stop spending your money

Thats how you move out of bronze.
Follow me: www.twitter.com/zlasher
EscPlan9
Profile Blog Joined December 2006
United States2777 Posts
May 23 2011 02:16 GMT
#15
You should at least memorize early game build orders - such as the standard Orbital Command opening (10 depot, 12 rax, 13 gas, 15 OC). Afterwards: expand, build more production facilities, tech, upgrade, and keep up unit/scv production. Basically keep making workers and finding ways to keep your money low through spending it.
Undefeated TL Tecmo Super Bowl League Champion
DocNemesis
Profile Blog Joined April 2011
Philippines446 Posts
May 23 2011 05:30 GMT
#16
On May 23 2011 08:32 Essentia wrote:
you can literally get to masters if you just watch pro gamer replays and copy them EXACTLY in their build orders and unit comps vs each matchup as well as their timings.


That would be kinda stupid.Copying a build order without any form of understanding is not ideal to getting into Masters. Making a build order BASED on what the pros are doing could be ideal because it's easier to do on the player's part with enough refinement.

Sigh, I love Day 9 so much with his Stealing Build Order vids.





Here to kick ass....with Violence. And I got a blog site: http://nemesistrestkon.wordpress.com
nemo14
Profile Joined January 2011
United States425 Posts
May 23 2011 06:07 GMT
#17
On May 23 2011 10:34 Zlasher wrote:
Step 1: Never stop building workers
Step 2: Never stop spending your money

Thats how you move out of bronze.


If you do this and also never get supply blocked, you'll be in gold within 30 games. If you do all that and check for cheese in every game, you'll hit platinum.
Dhalphir
Profile Blog Joined November 2010
Australia1305 Posts
May 23 2011 08:06 GMT
#18
On May 23 2011 05:29 BlueInkAlchemist wrote:
partially because after every loss I can pretty much identify what I did wrong. I didn't expand fast enough, or I didn't change strategies quickly enough, or I got caught out of position or I wasn't aggressive enough. That sort of thing.


it is probably none of those things

instead it is these things

-missing opportunities to make probes. your nexus should never be idle (obviously once you reach 80 or so probes in the lategame you stop, but i'd be surprised if you're getting to that point ever)
-missing pylons and getting supply blocked
-missing warp gate cycles. everytime they're up and ready to go you should be using them. If you don't have enough money to use them all, you either have too many gates or not enough probes.
-floating money despite using all your warp gate cycles constantly : means you need more production buildings

Find a replay of a good player (doesn't have to be a pro, a decent Masters or Diamond player will do to start with). Look at the build they do. Is it a standard build? (you can determine this by how soon they expand. Standard builds usually incorporate an early expansion, regardless of race. Alternatively, find a replay specifically labelled as a standard game). Look at that replay, then play a game against the AI (or against a real person, but AI is better as a learning exercise.

Use the same build as they do.

Play until 10 minutes into the game.

Skip through at 8x speed to the following points in the two replays. 6 minutes, 8 minutes, and 10 minutes. Compare the food count, probe count, and tech level of both replays. Assuming you did the same build, tech should be pretty even, but chances are that on your first run through of the build, your supply count and worker count will be way down. That's okay! Its a starting point.

Now, re-watch your replay at x2 speed. Pay careful attention to the following.

-Was your Nexus idle at any point? If it was, could it have been making workers at that point? If it could have (ie, minerals and supply to spare), fix that! thats a mistake. While there is a theoretical point at which you want to stop making workers (about 80), you're not likely to reach it that often while learning.

-Were you supply blocked at any point? If so, for how long? Why? Did you have minerals to construct a pylon and just didn't? Or did you put a building down earlier than you should have and not have the money for one? Thats a mistake! As an example for Protoss, you should be making pylons at 9/10, 16/18, 22/26, 30/34, 36/42, 44/50, 48/58. From that point, make them two at a time whenever you have spare minerals from constructing units.

-Were your production buildings idle at any point in the game? If so, why? Was there a specific reason? If you had minerals ready to use and your production buildings were ready to make units, you should have been making them. Doesn't even matter what unit. Any unit is better than not using that time ,especially with warpgates. Lost cooldown cycles are gone forever.

-Were you floating minerals above 500 or so at any point in that 10 minute game? If so, why? Were you distracted? By what? Was it more important than spending money? (answer: nearly always no) If you can't micro and macro at the same time, just a-move and macro instead. You'll win more games. If you weren't distracted and were using your production buildings as often as possible, it could be that you didn't have enough production facilities. Try adding some more warp gates the next time you find yourself with an abundance of minerals. A good rule of thumb is four warpgates per base, with a robo or stargate counting as approximately 2 warpgates (assuming you're constantly building out of it).


Supporting TypeII Gaming - www.typeii.net - TypeReaL, TypePhoeNix, TypeSuN, TypeDBS!!
BlueInkAlchemist
Profile Blog Joined April 2011
United States73 Posts
May 23 2011 13:05 GMT
#19
Thank you for the advice, everyone. I was clearly too stuck in my bio-balling ways. Keeping the principles of building SCVs, spending cash, always producing and not getting supply-blocked, I ended up in three more vZ matches. I transitioned very quickly into mech play, and I believe two of those three games saw Mutalisks coming at me. Within minutes, I was fielding Thors along with my Marines, tanks & Medivacs. I won all three matches.

Now, I know winning is not quite as important as playing well - I know for a fact some of my play aspects still need a lot of work - but it felt very good to win, and I made it because of your advice.
"Speed is the essence of war." - Sun-Tzu
Ripsin
Profile Blog Joined May 2011
United States20 Posts
May 23 2011 13:52 GMT
#20
hey mate, i'm running a group this summer of a bunch of guys moving up the ladder. gonna have a good time and practice a ton.
http://www.teamliquid.net/blogs/viewblog.php?id=225040
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