• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:33
CET 10:33
KST 18:33
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises3Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies3ComeBackTV's documentary on Byun's Career !11
StarCraft 2
General
SC2 All-Star Invitational: Jan 17-18 Weekly Cups (Dec 22-28): Classic & MaxPax win, Percival surprises Chinese SC2 server to reopen; live all-star event in Hangzhou Starcraft 2 Zerg Coach ComeBackTV's documentary on Byun's Career !
Tourneys
uThermal 2v2 Circuit OSC Season 13 World Championship WardiTV Mondays $5,000+ WardiTV 2025 Championship $100 Prize Pool - Winter Warp Gate Masters Showdow
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes Mutation # 504 Retribution
Brood War
General
Data analysis on 70 million replays I would like to say something about StarCraft BGH Auto Balance -> http://bghmmr.eu/ Empty tournaments section on Liquipedia A cwal.gg Extension - Easily keep track of anyone
Tourneys
[BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 [Megathread] Daily Proleagues SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers [G] How to get started on ladder as a new Z player
Other Games
General Games
Nintendo Switch Thread Should offensive tower rushing be viable in RTS games? Awesome Games Done Quick 2026! General RTS Discussion Thread Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia
Community
General
US Politics Mega-thread Trading/Investing Thread Russo-Ukrainian War Thread The Big Programming Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
Psychological Factors That D…
TrAiDoS
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
GOAT of Goats list
BisuDagger
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1621 users

mlg tourney design, one big "extended series" ?

Blogs > turdburgler
Post a Reply
turdburgler
Profile Blog Joined January 2011
England6749 Posts
April 03 2011 03:59 GMT
#1
Extended series is stupid, the reward for winning the first game is you keep your "lifeline" and have to play less games by staying in the winners bracket. but thats not what im here to talk about, im here to rage at all the OTHER stupid rules mlg has thought up over the years. All stream issues aside, my main concern about how mlg runs the tournament is the bracket design itself. theres a few key areas that seem more than a little dumb to me. this post rapidly turned into a wall of text so ive hidden each section into a spoiler to save your eyes from pain. im aware my writing is going to feel like a ramble to read but im doing my best at 5am

+ Show Spoiler +
firstly, its hard to actually "lose" once you make it to the top once. what i mean by this is that players seeded into the top 16 are given a free ride to the finals. as far as i can work out, even coming last in your group is a top 32 finish, meaning with just 1 or 2 wins total, against weaker opponents than you faced in your group, you can once again be seeded direct to pool play next time.

now to me having an overall score of 2-4 just isn't good enough to justify top 16, when there are players eliminated from the whole thing on scores of 10-2 or better.

just look over to the GSL, code A has been lumped with praise at the rapid improvement in the player base. why? because its so damn hard to compete there. the bottom finishers have to re-qualify for the whole GSL all over again from "code B". where as the cosy code s is criticized for its lack of new blood, and relatively bad players are able to stay in code s because no matter how bad they do, they then get TWO chances in the up and down matches to stay up. mlg is using a similar system that rewards has beens by taking longer to punish them for falling behind the pack, only needing a few wins or maybe even just 1 to stay near the top.


+ Show Spoiler +
Secondly, and a little similarly, the bracket design doesnt reward skill. when the logic behind defending players with poor results is based on consistency being so hard to achieve in sc2, why are people consistently beating a variation of weak (likely all in/cheese) and strong (long macro games or crisp timings) being thrown out in to the cold of the open bracket next time?



+ Show Spoiler +
Another problem i have with the whole design is that its needlessly complicated and rushed. the bracket is designed to stop the big names falling out early, which leads to this stupid layout that people struggle to understand. The point isnt even whether you understand it, the point is that its just another hurdle stopping people enjoying the game as a spectator sport. Pool play could be eliminated all together and just have a few qualifiers enter in to a final bracket along with the top 16/32. this is how it functions in sports like tennis and snooker except they hold the qualifiers before the cameras show up.

mlg should consider playing out the event over the whole week, now im all for more content but the fact is i think everyone would prefer there to be time for a best of 7 for every top end game, rather than a best of 3 for top end players, and low end players alike. this combination of being limited on time at the weekend event and wanting to let the best players play a longer series (more entertainment, the better play is more likely to win, more mind games/strategy) means that they should be hosting the "open bracket" the weekend before, purely online. have an admin spectate the game to check for cheating and make the replay available shortly after.

Another advantage of this layout is that it allows hype to build up for a whole week around the tournement. for their current setup mlg cant release any bracket info until the day it all happens, incase people dont show up. now with only the final 32 remaining being decided partly over the whole week before, it gives you time to build hype, release informantion, get interviews and weed out people who you couldnt be sure would actually show up to a lan.



tl;dr. the week(end) before the MLG the open bracket is played out online, with the top 4/8/16 from that qualifying for MLG proper. these would join the top 28/24/16 seeds at the live event. they would be put into a standard bracket, 32nd plays 1st etc, and play full BO7/9's all weekend. the stupid tournament layout is removed, people who suck have a real chance of being eliminated, people get to see idra rage quit more, and maybe with some of the money mlg can save from not having to get 76s pcs for people to use they can pay for the plane ticket to get the qualifiers to the event

*
coolcor
Profile Joined February 2011
520 Posts
April 03 2011 04:09 GMT
#2
Seeded players are guaranteed 24th. Placing highly in this even will let you stay at the top for a while no matter how you play in the next events because you will earn points every event and it will be hard for open players to place highly enough to overcome that build up of points.

At least Code S is getting 7 new players next month the bad players will be gone soon. Even the champion isn't safe from falling in the next event.
mufin
Profile Joined May 2010
United States616 Posts
April 03 2011 04:18 GMT
#3
i think their intention was to confuse us so much by the format that we wouldn't even notice the extended series...

i saw the pic explaining the format but as the event is happening, i can't tell shit on whats going on and who's ahead. might just be because we had a 10 hour downtime.. =/
I only make 5 actions per minute. But since I use all my time deliberating and planning, my 5 actions are so brutally devastating that children cry out and grown men weep.
dere
Profile Blog Joined September 2010
United States153 Posts
April 03 2011 04:23 GMT
#4
Totally agree with everything you said. I personally feel it should all be pool play and the winners of pool play get put into a bracket. Further more I felt like they could have benefited from several of the smaller stages as I spent most of my time watching games in the loser bracket or the open bracket.
Tennessee Regional Rankings: http://sc2ranks.com/c/8473/tennessee-region-division/
Silent12ill
Profile Blog Joined November 2009
United States358 Posts
April 03 2011 04:44 GMT
#5
Extended series makes sense especially if strategies used in the first serious could not be repeated as easily with the opponent already knowing what to expect. Also I would not be happy knowing that I was 3-2 against someone but they were still able to continue in the tournament but I wasn't.
Nabes
Profile Joined November 2010
Canada1800 Posts
April 03 2011 05:53 GMT
#6
i really prefer the GSL setup, i understood it from day 1 and even when they added code A etc. With the way MLG works if i watch someone lose a series i dont know if they are out of the tourny or still in
Joementum
Profile Blog Joined October 2010
787 Posts
April 03 2011 06:50 GMT
#7
On April 03 2011 13:18 mufin wrote:
i think their intention was to confuse us so much by the format that we wouldn't even notice the extended series...

i saw the pic explaining the format but as the event is happening, i can't tell shit on whats going on and who's ahead. might just be because we had a 10 hour downtime.. =/


LMAO.

I've given up on completely understanding the brackets. I just watch the game and wait for the results here on TL.
A marine walks into a bar and asks, "Wheres the counter?"
Kraulenth
Profile Joined December 2010
Canada59 Posts
April 04 2011 00:23 GMT
#8
Extended series IS stupid, I completely agree...why bother with brackets at all with that logic, just make all the players play each other like a huge group then...

The logic is astounding, and I am dissapointed to see players fight through the losers bracket just to be disadvantaged because they have played the person who won at some point in the earlier brackets...

By the same logic, you should start down a game vs. ANYONE who has EVER taken a game off ANYONE who has taken a game off you...no? It's dumb.
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
WardiTV Mondays #67
CranKy Ducklings104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 1
StarCraft: Brood War
Sea 2881
Leta 542
Larva 475
Hyuk 375
BeSt 349
actioN 315
Zeus 195
Sharp 148
Hyun 105
Killer 77
[ Show more ]
Mong 59
ggaemo 56
Aegong 46
Rush 39
NotJumperer 36
yabsab 26
soO 20
JulyZerg 16
Nal_rA 14
Bale 10
Terrorterran 9
Dota 2
XaKoH 777
NeuroSwarm108
League of Legends
JimRising 624
C9.Mang0556
Counter-Strike
shoxiejesuss804
Super Smash Bros
Westballz28
Other Games
summit1g9835
singsing1304
olofmeister692
Happy417
Pyrionflax8
Organizations
Other Games
gamesdonequick27573
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 12 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 1
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• HappyZerGling123
Upcoming Events
Wardi Open
2h 27m
RotterdaM Event
7h 57m
Patches Events
10h 27m
PiGosaur Cup
15h 27m
OSC
1d 2h
SOOP
1d 18h
OSC
2 days
OSC
3 days
SOOP
4 days
The PondCast
5 days
[ Show More ]
Sparkling Tuna Cup
6 days
IPSL
6 days
DragOn vs Sziky
Replay Cast
6 days
Liquipedia Results

Completed

BSL Season 21
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W3
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Thunderfire SC2 All-star 2025
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
Underdog Cup #3
NA Kuram Kup
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.