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I'm going to make a short introduction of one game per entry in this blog series. The thing in common for all the games is that they'll all be failures in terms of fame, but excellent in terms of gameplay, innovation and depth.
The first entry:
The Last Express is a highly unique adventure game, set in real time (!). You play the role of an American doctor, pre-WWI, who is wanted for murder and will be joining up with a friend of yours on a train (The Orient Express) to escape the allegations. The story is non-linear, creating an unique storyline from your successes as well as your failures, comparable to the modern adventure detective game Heavy Rain where no two playthroughs are alike.
The whole story is being played out on the express train without any exceptions. And as I mentioned, everything is in real time (but with the ability to fast forward), so if a character tells you to meet him at a certain moment, you'll need to free some time at that time. The different dialogues and interactions throughout the game are mature and intriguing, and the characters all feel surprisingly alive due to the AI, where all passengers on the train perform their daily routines including sleeping, eating, reading the paper, having conversations, playing chess and so on. It really makes you feel as if you actually embarked on that train.
The art of this game was also relatively unique, where they used real people in a 22-day long live shoot as basis for the cartoon-like characters, as can be seen below.
The reason for the game not being as famous as it should have been was not just because of the creativity or unique atmosphere (also as a minor criticism, both the way the story unfolds and the art takes a while to get used to, and only if you aren't conservative in terms of gameplay), but because the developers had certain problems where the marketing division quit, resulting in basically no recognition and went out of print short thereafter. It was truly a pity, because the game is one of the most amazing adventure games ever made.
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neat. if you keep doing this, i can see myself buying a few of the more interesting looking games!
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Awesome blog idea, (although I am not interested in this one ) are any of these games going to be still available in some way, or you just going to cocktease us with games we should have played and now never can?
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oh wow! i've always been awful at adventure games(those with puzzles n pick up stuff and use them and shit), never having the patience to complete a single one as far as i can remember despite having started quite a few. I'm gonna go ahead and plug Seven Kingdoms here, a really really entertaining RTS that nobody ever played except for me it seems :p (don't bother with seven kingdoms2 or anything other like that though!) Really looking forward to future entries! 5/5
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Nice blog series, Shauni. I was always wondering if I should explore to find new games, but I think that this blog pretty much does it for me. Funny enough, if I follow this blog series, I feel that I'm going to end up using a lot of my free time on these games instead of other stuff. I do plan on checking these games out, though. ^^;
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cool, but sounds boring. just sound likes real life. I'm sure the game is more interesting, but could you detail how so?
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On January 14 2011 10:43 nttea wrote: oh wow! i've always been awful at adventure games(those with puzzles n pick up stuff and use them and shit), never having the patience to complete a single one as far as i can remember despite having started quite a few. I'm gonna go ahead and plug Seven Kingdoms here, a really really entertaining RTS that nobody ever played except for me it seems :p (don't bother with seven kingdoms2 or anything other like that though!) Really looking forward to future entries! 5/5
I bought Seven Kingdoms for a dollar from Target. It was surprisingly not that terrabl.
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Looks a lot like Myst. Is it like that?
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