• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:54
CEST 14:54
KST 21:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War875.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? 5.0.17 Patch Notes - October 7, 2026 ESL Pro Tour for SC2 discontinued Weekly Cups (October 5-11): Farewell to 5.0.16 StarCraft open world shooter announced at BlizzCon
Tourneys
$3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier RSL 2026 Offline Finals LCQ Sign-Ups ScienceCraft (October 24-25) - Live Event
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
ASL22 General Discussion BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Rollback Netcode in Brood War BSL23 Confirmations Starts on New BSL Portal
Tourneys
[ASL22] Semifinal B ASL 22 Finals [Megathread] Daily Proleagues [ASL22] Semifinal A
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Dawn of War IV Nintendo Switch Thread Stormgate/Frost Giant Megathread General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Canadian Politics Mega-thread Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 13623 users

Beep Beep vs. The Progress Bar

Blogs > virpi
Post a Reply
virpi
Profile Blog Joined August 2009
Germany3599 Posts
January 13 2011 19:05 GMT
#1

A quick rant:
Today I realized one important difference between bw and sc2: The countdown in the beginning of a game. In bw there's this epic "beep beep beep" while it's counting down from 5 to 1, after this the game immediately starts, which still feels like "okay, now it's on, I'm gonna crush this noob, kekekeke" (sorta ) This kicks ass, when you've joined a game and the host has clicked on "start game". It's like: "You've got exactly five seconds until the chaos breaks loose. Just FIVE seconds. You better prepare yourself."

in sc2 (I played the beta) it's just a plain "clack-clack", and then there's this f...ing loading screen, where I never know, when the evil bar has finished its journey from left to right. No epic "beep beep", and no thoughts like "omg omg he's got a [KR] tag...". (more like: "well, he's favored. That's not fair, I want to be favored, too!") I remember sitting in my chair and waiting for the opponent (who must have been playing on a 486 machine) to finally load the map, and my thoughts were like: "god dammit, I don't want to stare on this picture of a random planet, I want to play!" And when the game suddenly started, I managed to clone my drones, but completely missed this early-game adrenaline rush, because I've been busy staring at progress bars.

Does this blog post have a deeper meaning? I guess no. It's just something, I wanted to say.
Thank you for your patience.



***
first we make expand, then we defense it.
Jonoman92
Profile Blog Joined September 2006
United States9110 Posts
January 13 2011 19:20 GMT
#2
I agree. In bw it was as you say, beep, beep .... beep, swoosh! And you're off into amazingness.

And the 30 second custom map countdowns are so unnecessary. I'd love to know the reasoning behind that...
Comeh
Profile Blog Joined July 2008
United States18919 Posts
January 13 2011 19:22 GMT
#3
Agreed.
I wish they changed it so the map loaded beforehand, and THEN the 3 second count down occurred - would lend a lot to more smooth gameplay.
ヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノDELETE ICEFROGヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(⌐■_■)ノヽ(
Chill
Profile Blog Joined January 2005
Calgary26004 Posts
January 13 2011 19:27 GMT
#4
On January 14 2011 04:22 Comeh wrote:
Agreed.
I wish they changed it so the map loaded beforehand, and THEN the 3 second count down occurred - would lend a lot to more smooth gameplay.

Me too.
Moderator
RawrAnOcean
Profile Joined February 2006
United States359 Posts
January 13 2011 19:42 GMT
#5
On January 14 2011 04:22 Comeh wrote:
Agreed.
I wish they changed it so the map loaded beforehand, and THEN the 3 second count down occurred - would lend a lot to more smooth gameplay.

That sounds like a great idea. Thumbs up.
Slakkoo
Profile Blog Joined October 2010
Sweden1119 Posts
January 13 2011 20:01 GMT
#6
On January 14 2011 04:20 Jonoman92 wrote:
I agree. In bw it was as you say, beep, beep .... beep, swoosh! And you're off into amazingness.

And the 30 second custom map countdowns are so unnecessary. I'd love to know the reasoning behind that...


Isnt that 10 now? Anyway, the idea over sounds good.
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
January 13 2011 20:25 GMT
#7
I don't like the loading screen ~_~
It's so suspenseful!! ~____~
you are perfect porcelain.
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
January 13 2011 20:31 GMT
#8
Also, I find the intros so much less... epic in GSL. In BW there would be the intro video, then as soon as it finished you would catch the last few seconds of beeping, mixed with some hype music, then the mission screen, boom in game. It created this feeling that something fucking awesome was about to start!
TRUEESPORTS || your days as a respected member of team liquid are over
Chef
Profile Blog Joined August 2005
10810 Posts
January 13 2011 20:36 GMT
#9
Even BW loading screens are more visceral than SC2 hahaha.
LEGEND!! LEGEND!!
BabyToss!
Profile Blog Joined October 2010
Czech Republic588 Posts
January 13 2011 21:01 GMT
#10
I actually hate the countdown sound. If I could disable it, ohh, that'd be awesome. Because that sound freaks me out and empowers my anxiety. <.<
Nowadays a Filthy Casual | Follow your dreams |
aike
Profile Blog Joined July 2010
United States1629 Posts
January 13 2011 21:53 GMT
#11
On January 14 2011 05:01 Slakkoo wrote:
Show nested quote +
On January 14 2011 04:20 Jonoman92 wrote:
I agree. In bw it was as you say, beep, beep .... beep, swoosh! And you're off into amazingness.

And the 30 second custom map countdowns are so unnecessary. I'd love to know the reasoning behind that...


Isnt that 10 now? Anyway, the idea over sounds good.


The reasoning behind that was it's the default value set in the map editor. If you are making a map you can set the countdown timer I do believe Most map makers are just terrible and don't know about that!
Wahaha
nepeta
Profile Blog Joined May 2008
1872 Posts
January 13 2011 22:30 GMT
#12
With every broodwar-beep there's a jolt of the good old adrenaline pumped into the brain, I'd sign the petition to bring it back!
Broodwar AI :) http://sscaitournament.com http://www.starcraftai.com/wiki/Main_Page
Ack1027
Profile Blog Joined January 2004
United States7873 Posts
January 13 2011 22:35 GMT
#13
The swoosh was the best part.
Also more predictable so korean fans could do their player countdown cheers.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
January 14 2011 00:15 GMT
#14
I would have to agree, it's anticlimactic.
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
Kaeru
Profile Blog Joined November 2005
Sweden552 Posts
January 14 2011 02:04 GMT
#15
--- Nuked ---
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
January 14 2011 04:19 GMT
#16
The biggest practical problem with the current setup is that you don't know exactly when the game is going to start, since it's all dependent on how fast the map loads. Definitely a fan of just loading the map and *then* starting the countdown so there's no "waiting for 10 seconds with your hand over the e key ready to start a probe".
AIV_Funnytoss and sGs.Funnytoss on iCCup
Please log in or register to reply.
Live Events Refresh
Kung Fu Cup
20:00
2026 Week 27
IntoTheiNu 842
WardiTV516
RotterdaM390
TKL 248
SteadfastSC97
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 381
Lowko379
Reynor 258
TKL 234
SteadfastSC 97
StarCraft: Brood War
Rain 2708
Horang2 945
BeSt 847
EffOrt 746
Mini 515
FanTaSy 514
Soma 395
Larva 283
Snow 233
Light 210
[ Show more ]
Zeus 190
ZerO 183
Last 134
Hyun 103
Dewaltoss 78
Pusan 78
hero 67
ToSsGirL 49
PianO 48
Sharp 41
Mong 29
sSak 29
Shinee 27
Bishop 23
JYJ 21
sorry 20
Creator 19
Sacsri 17
scan(afreeca) 14
yabsab 14
Noble 10
Icarus 5
Terrorterran 3
Dota 2
Gorgc3841
Dendi1028
qojqva692
syndereN182
Counter-Strike
fl0m2270
olofmeister1337
Other Games
singsing2280
B2W.Neo765
hiko479
crisheroes250
byalli207
DeMusliM148
KnowMe107
Pyrionflax36
ZerO(Twitch)10
Liquid`VortiX6
Organizations
StarCraft: Brood War
UltimateBattle 29
lovetv 14
[ Show 11 non-featured ]
StarCraft 2
• StrangeGG 38
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• HerbMon 8
• iopq 4
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
The PondCast
21h 6m
WardiTV Qualifier
22h 6m
Online Event
1d 22h
Korean StarCraft League
2 days
Afreeca Starleague
2 days
Rush vs Soulkey
CranKy Ducklings
2 days
BSL Open Qualifier
3 days
Sparkling Tuna Cup
3 days
IPSL
4 days
BSL Open Qualifier
4 days
[ Show More ]
WardiTV Weekly
4 days
IntoTheTV X SOOP
5 days
PiGosaur Cup
6 days
The PondCast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

Proleague 2026-10-13
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.