• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 04:36
CEST 10:36
KST 17:36
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 234ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Serral wins Maestros of the Game 2 Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
60% Keyboards Viable for Starcraft? ASL 22 Proposed Map Pool Snow On New ASL S22 Map, Zerg Nerf BW General Discussion BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Small VOD Thread 2.0 IPSL Spring 2026 Top 4! CSLAN 4 is Coming! Escore Tournament StarCraft Season 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Dawn of War IV Stormgate/Frost Giant Megathread Nintendo Switch Thread Summer Games Done Quick 2026! ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Tennis[sport] Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
Customize Sidebar...

Website Feedback

Closed Threads



Active: 8448 users

BoX Finals tend to keep the "imbalance" (SC1)

Blogs > SkytoM
Post a Reply
1 2 Next All
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
Last Edited: 2011-01-04 22:31:42
January 04 2011 22:26 GMT
#1
Dunno how many this have already noticed, but from 31OSL Finals and 24MSL Finals only 17 Broke the imbalance of P>T>Z.

And 4x it were JD/Flash, 2x NaDa. GARIMTO, GoRush, oov, Bisu, Effort, Mind, July and Grrr made it once. Also it happens in the MSL far more often than in OSL (counting newer ones)

Should be worth mentioning, even if the reasons are very obvious.

*
Bisu... ;-(
Sleight
Profile Blog Joined May 2009
2471 Posts
January 04 2011 22:30 GMT
#2
Is "Broke the imba" a new band? If so, +1. else, I'm super confused.

What on earth are you talking about?
One Love
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
January 04 2011 22:31 GMT
#3
P>T>Z?
Bisu... ;-(
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21245 Posts
January 04 2011 22:31 GMT
#4
T>Z>P>T imba.

So in those 17 finals it was T>P>Z>T
TranslatorBaa!
Zurles
Profile Joined February 2009
United Kingdom1659 Posts
January 04 2011 22:34 GMT
#5
yehhh, protoss vs terran isn't protoss vs flash though.
surfinbird1
Profile Joined September 2009
Germany999 Posts
January 04 2011 22:34 GMT
#6
What about map statistics? Can't deny that the maps play quite a significant role.
life of lively to live to life of full life thx to shield battery
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
Last Edited: 2011-01-04 23:47:36
January 04 2011 22:37 GMT
#7
On January 05 2011 07:34 surfinbird1 wrote:
What about map statistics? Can't deny that the maps play quite a significant role.


I state the thesis that maps don't play a significant role in Finals. Usually your whole team supports you non-stop and you train and think like a madman. That's why it's so hard to break the "imba". In PL you cheese, or you do proxy or gas steal w/e.

but remember Movie vs Flash Game 1? Gas steal into proxy into perfectly timed expos. It was a complete integrated strategy specially designed for flash and HBR. How the hell flash won that, is until this day a mystery and should (imo) never have happened in the first place. I think it was pure willpower.

What i am trying to say with this is, that with enough support and training you can breakdown a map and control the flow of the game with very tinkered BO's.
Bisu... ;-(
Black Gun
Profile Blog Joined July 2009
Germany4482 Posts
Last Edited: 2011-01-04 22:46:59
January 04 2011 22:46 GMT
#8
not really surprising. if a player has a statistical chance of 40% to win one game, the chance to win 3 games in a row is only 6.4%. just to name an example.

basically, more games mean a higher chance for the imbalance to show.

that it happened more often in the msl also doesnt surprise me as the msl generally has been dominated by the exceptional players while the osl has been won far more often by players who werent considered top3 at that time. exceptional players tend to overcome imbalance, no matter if its map or race imba.
"What am I supposed to do against this?" - "Lose!" :-]
surfinbird1
Profile Joined September 2009
Germany999 Posts
January 04 2011 22:46 GMT
#9
On January 05 2011 07:37 SkytoM wrote:
Show nested quote +
On January 05 2011 07:34 surfinbird1 wrote:
What about map statistics? Can't deny that the maps play quite a significant role.


I state the thesis that maps don't play significant role in Finals. Usually your whole team supports you non-stop and you train and think like a madman. That's why it's so hard to break the "imba". In PL you cheese, or you do proxy or gas steal w/e.

but remember Movie vs Flash Game 1? Gas steal into proxy into perfectly timed expos. It was a complete integrated strategy specially designed for flash and HBR. How the hell flash won that, is until this day a mystery and should (imo) never have happened in the first place. I think it was pure willpower.

What i am trying to say with this is, that with enough support and training you can breakdown a map and control the flow of the game with very tinkered BO's.


That's certainly true. Like when Flash did an early rax against Jaedong on Zergliner. But then mindgames come into play. If you know that your opponent has to pull off some weird strategy to win you can prepare against those (if that's possible).
life of lively to live to life of full life thx to shield battery
Alphonsse
Profile Blog Joined March 2009
United States518 Posts
January 04 2011 22:46 GMT
#10
You left out the fact that 11 of those finals were mirror matches. So 17 were T>P>Z>T and 27 were T>Z>P>T, which isn't that huge imo.
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
January 04 2011 22:51 GMT
#11
Also, the imbalance came to be due to results like this occurring.

Results is X => Imbalance is Y => Results is X

they are connected!
Jaedong :3
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
January 04 2011 22:51 GMT
#12
On January 05 2011 07:46 Alphonsse wrote:
You left out the fact that 11 of those finals were mirror matches. So 17 were T>P>Z>T and 27 were T>Z>P>T, which isn't that huge imo.


True but most of the finals that broke the imba are not countworthy anymore like Grrr or Garimto.
Bisu... ;-(
Random()
Profile Blog Joined August 2004
Kyrgyz Republic1462 Posts
January 04 2011 22:53 GMT
#13
On January 05 2011 07:46 Black Gun wrote:
not really surprising. if a player has a statistical chance of 40% to win one game, the chance to win 3 games in a row is only 6.4%. just to name an example.


It's not 3 in a row, it's 3 out of 5. Even if you have 70% winrate chance of winning 3 in a row is ~35%.
Hittegods
Profile Joined April 2007
Stockholm4641 Posts
January 04 2011 22:54 GMT
#14
On January 05 2011 07:37 SkytoM wrote:
Show nested quote +
On January 05 2011 07:34 surfinbird1 wrote:
What about map statistics? Can't deny that the maps play quite a significant role.


I state the thesis that maps don't play significant role in Finals. Usually your whole team supports you non-stop and you train and think like a madman. That's why it's so hard to break the "imba". In PL you cheese, or you do proxy or gas steal w/e.

but remember Movie vs Flash Game 1? Gas steal into proxy into perfectly timed expos. It was a complete integrated strategy specially designed for flash and HBR. How the hell flash won that, is until this day a mystery and should (imo) never have happened in the first place. I think it was pure willpower.

What i am trying to say with this is, that with enough support and training you can breakdown a map and control the flow of the game with very tinkered BO's.

Movie's complete refusal to get away with an advantage and ramming his head (and his troops) into Flash. It was Movie's game to lose, not Flash's to win. In general though, Movie had some nice builds and strategies prepared, but just completely fell appart once he was in the driver's seat.
This neo violence, pure self defiance
Hidden_MotiveS
Profile Blog Joined February 2010
Canada2562 Posts
January 04 2011 22:56 GMT
#15
SkyoM are you trying to say that since the old gamers played so differently from the way we did, they don't describe balance in the game today?

I'm not trying to call you out, I'm just asking. If you were saying this, I would agree. 27:17 is rather significant, but it's still a small sample size.
blahman3344
Profile Blog Joined March 2009
United States2015 Posts
January 04 2011 22:57 GMT
#16
Honestly, I feel that the T>Z>P>T "imbalance" is something that isn't really applicable to finals. Normally, the reason why a player would win a final is because he/she is a dominant player at the time, not because of some racial imbalance, I feel that the T>Z>P>T statistic is more so for the general scene.
I like haikus and / I can not lie. You other / brothers can't deny
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
January 04 2011 23:01 GMT
#17
Just because a map is played on a lot doesn't remove imbalance though and limits you tactically if you have to work around it and divert from standard play. Jaedong vs ForGG MSL is considered TvZ favoured and so were the last MSL maps. It's probably better to ignore map balance though and assume it works itself out over the entire course of all of the leagues each race has had their turn.

I think the only proof that you need for PvZ being imbalanced is the fact that every other weak Zerg can have a decent winrate for it while every weak Protoss is minus 50%. I believe Bisu is the only P who has PvZ as their best matchup, and probably even if you ignore PvP he still is. The same is true for TvZ only to a lesser extent, more players break the mold but generally you got people only good at TvZ quite common, but only good at ZvT or having ZvT has top matchup a rarity (Hydra is an example of breaking the mold right now, although imo its a limited amount of games, and Yarnc would be a good example of a long-time TvZ specialist).

That leaves PvT which imo is better than the others and while still imbalanced certainly less so. But you see many Protoss open say they'd prefer a Terran to face. The top Terrans of this age can square off to Protoss every time now. I bet if you went down to Dream League level though (i dunno if we have those stats?) it'd be P > T more than it is at the highest level, that's just a feeling i got though.

So yeah basically PvZ is the worst. On watching the games you could just say everyone is bad at it except Bisu so it's not imbalanced just bad play, but the nature of the matchup makes it very difficult to be consistent in it. Since Zerg simcities were developed and used to their full potential its been a nightmare mostly. The players are not playing badly they are just trying to juggle things in a very multitask heavy matchup in which keeping your ball alive and big is key and your new expansions can go down in literally 6 seconds from cracklings. No doubt the Z's are impressive and usually have a higher APM but lategame they can literally spam units out and a-move to locations. It makes me root for the P a lot in neutral games. I think reavers are the unit which make the matchup somewhat balanced and a good P always looks their strongest and most dominate using sair reaver and just reavers destroying everything makes it look almost in P's favour, but its such a fragile unit to rely on that sometimes completely doesn't work and has to be shuttled around or built at location they need to defend.
SkytoM
Profile Blog Joined July 2009
Austria1137 Posts
January 04 2011 23:10 GMT
#18
On January 05 2011 07:56 Hidden_MotiveS wrote:
SkyoM are you trying to say that since the old gamers played so differently from the way we did, they don't describe balance in the game today?

I'm not trying to call you out, I'm just asking. If you were saying this, I would agree. 27:17 is rather significant, but it's still a small sample size.


There is a torrent to DL the OSL Finals. watch GARIMTO vs Skelton for an example. It's just so bad, that it can't be a good hint for the balance for the game.
Bisu... ;-(
composition
Profile Joined September 2008
98 Posts
January 04 2011 23:33 GMT
#19
On January 05 2011 07:37 SkytoM wrote:
maps don't play significant role in Finals.

HA HA HA HA
gen.Sun
Profile Blog Joined October 2009
United States539 Posts
Last Edited: 2011-01-05 00:11:16
January 05 2011 00:10 GMT
#20
But why is GARIMTO vs Skelton outdated but July vs Best not?

SC changes so fast. I would say the top 15 protoss nowadays would own 2008 Jaedong (not to mention Flash).

Edit: sorry that turned out to be more argumentative than I meant it to be. It's a good observation overall, I'm just pointing something out.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 24m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
BeSt 2571
Zeus 193
Larva 124
Mind 80
Dewaltoss 79
Hm[arnc] 35
ZergMaN 28
Sacsri 23
ToSsGirL 21
Bale 19
[ Show more ]
ajuk12(nOOB) 13
Noble 12
NotJumperer 10
Dota 2
Fuzer 121
League of Legends
Doublelift2843
JimRising 649
Counter-Strike
olofmeister441
Sick190
Other Games
Happy195
Hui .146
Mew2King40
RuFF_SC234
ZerO(Twitch)0
Organizations
Other Games
gamesdonequick23538
StarCraft: Brood War
UltimateBattle 59
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota272
League of Legends
• Jankos2930
Upcoming Events
Replay Cast
1h 24m
CrankTV Team League
2h 24m
OSC
4h 24m
Big Brain Bouts
7h 24m
Replay Cast
15h 24m
RSL Revival
1d
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
1d 1h
Afreeca Starleague
1d 1h
Snow vs Jaedong
YSC vs hero
IPSL
1d 7h
Dragon vs Ret
RSL Revival
2 days
Solar vs Rogue
Maru vs NightMare
[ Show More ]
Sparkling Tuna Cup
2 days
IPSL
2 days
Bonyth vs Hawk
GSL
3 days
Replay Cast
3 days
WardiTV Weekly
4 days
The PondCast
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
Escore Tournament S3: W2
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.