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Corsair or Phoenix??? - Page 3

Blogs > FlaShFTW
Post a Reply
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vlaric
Profile Blog Joined July 2007
United States412 Posts
January 02 2011 19:51 GMT
#41
was i the only one who thought this blog would be about RAM? lol

i like the corsair better, personally. in critical mass those things were absolutely beastly and they had more uses in PvZ than they did in BW (scouting, sair/reaver, sair/dt, sair/carrier). who knows, though- over time we may see sc2 evolve to incorporate phoenixes in PvZ to the same degree that corsairs were involved in bw's PvZ.
Wannabe zerg player
FlaShFTW
Profile Blog Joined February 2010
United States10253 Posts
January 02 2011 19:55 GMT
#42
when i said phoenix, i said phoenix in terms of flexibility and the ability to do more things than a sair. however, i prefer a sair because its just plain awesome and its one of my favorite units in sc
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
January 02 2011 20:22 GMT
#43
Phoenix are stronger than Corsairs except in large straight-up battles, where splash damage and Disruption Web reign supreme.
My strategy is to fork people.
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
January 02 2011 20:56 GMT
#44
On January 03 2011 02:02 micronesia wrote:
It's kinda comparing apples to oranges. What they have in common is that they are both protoss air units who damage other air units. That's not to say that phoenix' are the replacement of corsairs.


I must say that I do think these units are quite comparable? They are both built from the same structure, are equally massable, equally sized(sorta) partwise same purpose, only require stargate to be built and they are the only two units who damage other air units only with normal attack while they both have a spell that fucks with ground units(but don't kill them).

Quite similar;o

There's a custom map that included all the SC1 units. Once or twice i've been making collossus PvT and to counter his vikings i've built a few corsairs and they absolutely ripped the vikings apart. Further forcefields and d-web is quite silly on that map if you manage to get it up (your army is trapped and can't shoot)

So basically corsairs would probably be huge in sc2 as well as phoenix being huge in bw ;o

I like the phoenix slightly more due to usability being better but it's really even.
Monkeyshark
Profile Joined April 2010
United States406 Posts
January 02 2011 21:18 GMT
#45
I think what makes the Phoenix feel slightly better than Corsair is that it comes with it's own spell. Corsair's ability needs to spend resource on a fleet beacon AND upgrade.
d.arkive
Profile Blog Joined January 2007
United States843 Posts
January 02 2011 21:50 GMT
#46
I think that the corsair has a much better sounding quote track... (Adun toridas! *psheeeww*)
"Refrigerator. Refrigerator, damn you. Refrigerator."~Spiritofthetuna, speaking in Haiku after losing
Xiphos
Profile Blog Joined July 2009
Canada7507 Posts
January 02 2011 22:27 GMT
#47
A completely upgrade corsair vs a completely upgraded pheonix, who wins?
2014 - ᕙ( •̀ل͜•́) ϡ Raise your bows brood warriors! ᕙ( •̀ل͜•́) ϡ
micronesia
Profile Blog Joined July 2006
United States24751 Posts
January 02 2011 22:42 GMT
#48
On January 03 2011 05:56 Patriot.dlk wrote:
Show nested quote +
On January 03 2011 02:02 micronesia wrote:
It's kinda comparing apples to oranges. What they have in common is that they are both protoss air units who damage other air units. That's not to say that phoenix' are the replacement of corsairs.


I must say that I do think these units are quite comparable? They are both built from the same structure, are equally massable, equally sized(sorta) partwise same purpose, only require stargate to be built and they are the only two units who damage other air units only with normal attack while they both have a spell that fucks with ground units(but don't kill them).

Quite similar;o

You can talk about how corsairs would be in sc2 or how phoenix' would be in bw... those would both be reasonable comparisons. But, to just compare the units, stand alone, isn't taking into account the different roles they each fill in their respective game. I hope my point is clear.

Saying which unit is 'better' or 'worse' depends on the context.
ModeratorThere are animal crackers for people and there are people crackers for animals.
FlaShFTW
Profile Blog Joined February 2010
United States10253 Posts
January 03 2011 00:56 GMT
#49
On January 03 2011 07:42 micronesia wrote:
Show nested quote +
On January 03 2011 05:56 Patriot.dlk wrote:
On January 03 2011 02:02 micronesia wrote:
It's kinda comparing apples to oranges. What they have in common is that they are both protoss air units who damage other air units. That's not to say that phoenix' are the replacement of corsairs.


I must say that I do think these units are quite comparable? They are both built from the same structure, are equally massable, equally sized(sorta) partwise same purpose, only require stargate to be built and they are the only two units who damage other air units only with normal attack while they both have a spell that fucks with ground units(but don't kill them).

Quite similar;o

You can talk about how corsairs would be in sc2 or how phoenix' would be in bw... those would both be reasonable comparisons. But, to just compare the units, stand alone, isn't taking into account the different roles they each fill in their respective game. I hope my point is clear.

Saying which unit is 'better' or 'worse' depends on the context.

i guess your right. it just comes down to biased opinions. However, you could attempt to view them where there are the same (pretty much attacking).
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 03 2011 05:40 GMT
#50
On January 03 2011 02:04 BearStorm wrote:
The phoenix is far superior to the corsair. They would revolutionize PvP in BW since they would deny reaver/shuttles so easily and can snipe high templar. In SC2, phoenix play doesn't only scout and hunt overloads. They can be used to harass mineral lines and pick off key units.


Not really....

in PvP reaver/shuttle is a harassment option but is also a pushing option. I can't see a solid dragoon/reaver timing push losing to any phoenix build imaginable. Yeah, try to snipe the shuttle.... and lose all your phoenixes in the process to dragoon fire. Even if you get the shuttle I can just unload the reaver and keep pushing while building another shuttle
xxpack09
Profile Blog Joined September 2010
United States2160 Posts
January 03 2011 05:46 GMT
#51
On January 03 2011 03:12 Chef wrote:
Corsair can kill stacked overlords or muta that an opponent isn't paying attention to in about 5 seconds. BAM all your overlords piling in a corner dead. Or BAM all your mutalisku and scourgu dead. That's more exciting from a spectator point of view. More exciting from a player point of view too, when you consider that you're walking on a wire as Zerg, and you have so much to gain as Protoss if you can just get into the right situation. Kind of like why Reavers are a million times more interesting than colossi. Sure they are slow and need A LOT of attention, but when that big boom gets off it is SO satisfying.

Phoenix just kind of... picks off helpless units... It's pretty boring. There's no "OMG RUN MY WORKERS!" it's just "oh, there's a Phoenix and there's nothing I can do about it until anti air arrives." Wow that's really interesting gameplay thx


This post is so incredibly true. I feel that when blizzard was designing sc2 they didn't really think enough about making units that create dynamics that are interesting to the viewer. The colossus looks pretty and all... but it's not nearly as interesting to watch as reaver control is in BW.

Think about BW hive TvZ with lurker/ling/filer vs SK Terran... the way the armies move around so much, fleeing from swarms, getting plagued, distracting the zerg to sneak in a dropship, etc is much more exciting from a spectator point of view than anything i've seen in sc2. The scourge itself creates marvelous amounts of excitement.... will it hit or not? Especially considering the micro moves people use to dodge scourges or more clone them...
LastWish
Profile Blog Joined September 2004
2015 Posts
January 03 2011 16:15 GMT
#52
I'd go with phoenix, not just because it's more agile and versatile, but main reason you don't need to upgrade graviton beam.
Corsairs would be 1000x useful(in all matchups) + fun if not requiring 500 400 minerals total to get the damned web.
- It's all just treason - They bring me down with their lies - Don't know the reason - My life is fire and ice -
dogabutila
Profile Blog Joined December 2009
United States1437 Posts
January 03 2011 18:03 GMT
#53
On January 03 2011 03:27 emperorchampion wrote:
Anyways, corsairs are a better fit in bw, and Pheonix are a better fit in SC2- either would be worse in the other game.


I'm pretty sure phoenixs would be better in bw. They wouldn't die to scourge in small battles, and you could kill mutas forever with 1 phoenix since you outrange them.


It not really a fair comparison though.


Baller Fanclub || CheAse Fanclub || Scarlett Fanclub || LJD FIGHTING!
xarthaz
Profile Blog Joined August 2010
1704 Posts
Last Edited: 2011-01-03 20:10:41
January 03 2011 20:08 GMT
#54
pretty much all units are more dps/life whatever in sc2 with the restructuring... cant deny superior style and feeling of corsairs. It is a good day to die. Haha, At last.
On January 04 2011 03:03 dogabutila wrote:
I'm pretty sure phoenixs would be better in bw. They wouldn't die to scourge in small battles, and you could kill mutas forever with 1 phoenix since you outrange them.

Ahah, with sc2 physics? No chance patrol mutas are somewhat imba in this sense, but make for great microing
Aah thats the stuff..
BearStorm
Profile Joined September 2010
United States795 Posts
January 07 2011 07:44 GMT
#55
On January 03 2011 02:06 Scaramanga wrote:
Show nested quote +
and probably the best unit for DPS AtA.

Someone's never used a valk

Show nested quote +
The phoenix is far superior to the corsair. They would revolutionize PvP in BW since they would deny reaver/shuttles so easily and can snipe high templar. In SC2, phoenix play doesn't only scout and hunt overloads. They can be used to harass mineral lines and pick off key units.

Someone's never played bw


Haha sorry man but I'm pretty sure you don't know what you're talking about. Corsairs would eliminate spire openings in PvZ. This is because the scouting phoenix would never be chased away by scourge. Instead it would kill the scourge and continue sniping overlords.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge."
Slugbreath
Profile Blog Joined July 2009
Sweden201 Posts
January 07 2011 10:57 GMT
#56
On January 03 2011 01:55 FlaShFTW wrote:
PvP probably has NEVER seen Corsair, but of course I could be wrong, after all I've only been following Starcraft since 4 years ago..


Well, they have been suggested by Blizzard to be used in PvP. After all, let me quote the official battle report from the (Wiki)StarCraft Brood War Beta Tournament:

Agent911 concedes and the sweet taste of victory belongs to Zileas. Had Agent911 been building Corsairs instead of Scouts, he might have been able to pull this strategy off, but the added cost of the Scout compared to the Corsair meant that Agent didn't have enough ground troops to properly defend himself.

- From this game: http://classic.battle.net/scc/br/final1.shtml

;P
SpoR
Profile Blog Joined November 2010
United States1542 Posts
Last Edited: 2011-01-07 13:14:34
January 07 2011 13:13 GMT
#57
OP listed damage stats wrong for each unit. Nix actually do 5(+1)(x2) +5 against Light
and Sair does 5(+1) 100% vs large, 75% vs medium, 50% vs small. and the small splash does 1/2 and 1/4 splash at 50 and 100 pixel distance respectively.
Sairs attack much faster in relation to game speed than Nix do as well.
Also left out the fact that Nix can move and shoot without commands and can shoot during backwards movement.
A man is what he thinks about all day long.
Yodo
Profile Joined March 2010
Russian Federation327 Posts
January 07 2011 14:39 GMT
#58
Corsair is crucial and cornerstone unit in PvZ, while phoenixs can be easily skipped and not used at all. First place goes to sairs.
QuanticHawk
Profile Blog Joined May 2007
United States32098 Posts
January 07 2011 14:46 GMT
#59
Pheonix are quite cool with the movement and grav beam, but as a Zerg player who dabbled in toss a bit in BW, there is no feeling quite like seeing an assload of sairs run into your base and just decimate your air fleet and all your OL.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Krigwin
Profile Blog Joined August 2010
1130 Posts
January 07 2011 17:59 GMT
#60
Corsairs have a much cooler-looking ship design, but phoenixes automatically win by being able to shoot while flying backwards.

...Uh, but yeah, I'd have to say phoenixes edge out sairs just slightly, the combination of grav beam letting them pick off crucial units like queens/tanks/hts and the high speed + attacking while moving aspect would let them easily, with micro that is, out-dogfight any light air unit including scourge. Sairs are kind of an old-world unit in that they just straight-up brute-force en masse and that's basically it, phoenixes are more of a finesse and versatile unit.

However disruption web is badass and should definitely replace corruption.
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