• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 05:04
CET 11:04
KST 19:04
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets0$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)12Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 103SC2 All-Star Invitational: Jan 17-1822
StarCraft 2
General
SC2 Spotted on the EWC 2026 list? Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns Spontaneous hotkey change zerg Chinese SC2 server to reopen; live all-star event in Hangzhou
Tourneys
$25,000 Streamerzone StarCraft Pro Series announced $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) WardiTV Winter Cup WardiTV Mondays SC2 AI Tournament 2026
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone Mutation # 505 Rise From Ashes
Brood War
General
Potential ASL qualifier breakthroughs? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion StarCraft & BroodWar Campaign Speedrun Quest Data analysis on 70 million replays
Tourneys
[Megathread] Daily Proleagues [BSL21] Grand Finals - Sunday 21:00 CET [BSL21] Non-Korean Championship - Starts Jan 10 SLON Grand Finals – Season 2
Strategy
Game Theory for Starcraft Simple Questions, Simple Answers Current Meta [G] How to get started on ladder as a new Z player
Other Games
General Games
Beyond All Reason Nintendo Switch Thread Awesome Games Done Quick 2026! Mechabellum Stormgate/Frost Giant Megathread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Trading/Investing Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List TL+ Announced
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1269 users

Music Production

Blogs > WindOw
Post a Reply
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
Last Edited: 2011-01-03 00:25:07
December 31 2010 00:06 GMT
#1
Created a house track together with a friend, we go under the alias Equilibrium, our first collaboration is a mellow/chilled house track called Winter Halo.

Listen here:
http://soundcloud.com/altitude08/equilibrium-winter-halo-original-mix

Feedback is welcomed, enjoy~


AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
Juxx
Profile Joined April 2010
325 Posts
December 31 2010 00:13 GMT
#2
the instruments are a little too high compared to the percussion, but thats just mastering issues. sounds good! what program were you using?
Grubby Fighting!
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
December 31 2010 00:27 GMT
#3
reason 4.0 =) yeah been trying to master for a bit it sounds good in my headphones tho (sennheiser 380 pro) but i cant assure it sounds 100% perfect on other peoples audio leverage. Should be somewhat enjoyable anyway i hope :D
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
Last Edited: 2010-12-31 01:18:13
December 31 2010 01:14 GMT
#4
very loungy feel in this track. i think it has potential to become really good with a few tweaks

Edit: as pointed out the drums might have to be brought up a bit, but in general the bass needs to come up a bit. Its pretty common to mix the bass to low when you use headphones, since it sounds somewhat more bassy in them.
The artist formerly known as Starparty
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 31 2010 01:44 GMT
#5
Yeah I have that issue with my ATs. Just get the bass where you want it, then add 10%. People with the headphones won't mind extra bass usually
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
lowkontrast
Profile Blog Joined August 2010
United States855 Posts
December 31 2010 01:47 GMT
#6
I've got Sennheiser HD280's and the bass is fairly low.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 31 2010 02:38 GMT
#7
280s have low bass from what I remember. 380s I think have more.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
December 31 2010 02:55 GMT
#8
will tweak it a bit more then later thanks for feeback
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
sob3k
Profile Blog Joined August 2009
United States7572 Posts
Last Edited: 2010-12-31 03:22:07
December 31 2010 03:20 GMT
#9
Hey, I took a look at your track since I've been producing electronic for a few years now. Here are my comments.

What I like:

Progression/melodies are very nice, you vary it enough to keep me interested, the content is there.

The bassline you bring in at the end is good, why is it nonexistant for most of the track?


1. I agree the percussion needs to be brought out a bit more. The kick is usually very prominent and clean in house to give it a solid drive. Are you running a compressor on your kick/snare? I would try that or just turn it up.

2. The pad/supersaw that comes in @40sec is eating your mix for breakfast, you have 2 supersaw pads running in almost the same register and its just too much. Either find a way to differentiate the timbre of the two pads or significantly shorten the notes/play with the ADSR in order to not have the pads muddy up everything. These messy pads also contribute to the problem with the weak percussion, they are blanketing your drums (and everything else). I wanna hear the melody/lead!

Number two is IMO the big problem with the track.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-12-31 08:25:42
December 31 2010 08:13 GMT
#10
The strings are generally too strong for their repetition. I'd like to hear the plucked melody stand out more.

And I wouldn't double the percussion on both weak beats, just the 4th. Need a little more variation.

I thought it was ending at 4:30, then it starts up again with a different tonality.

Pretty good overall though. Look for crisper melody and variation (by that I mean, try to have more than one part moving at once, or don't bother waiting 16bars to mix it up). Be direct with your track's theme, don't just loop as long as you can get away with. It's good to explore, but sometimes you have to trim it down to the essentials.

I'm also listening to Regrets. It's pretty good to start, but kind of goes into a deep freeze from 5:00-7:00 and doesn't really reward the listener for the suspense. Some dynamic variation would definitely be an easy fix, but you can do even more by developing a strong melody or vocal theme in the first phrase and then reprising it after 7:00.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
December 31 2010 09:06 GMT
#11
Updated again:
http://soundcloud.com/deeporbit/altitude-08-deep-orbit-presents-equilibrium-winter-halo-updated
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
mmp
Profile Blog Joined April 2009
United States2130 Posts
Last Edited: 2010-12-31 09:54:25
December 31 2010 09:51 GMT
#12
Hey, instead of just muting your beats at 1:07, how about giving me a blast of snares or something to build suspense?

I still feel like when you start back up at 3:48 you're getting us built up for nothing as you transition into a different "darker" tonality then abruptly end it. Could you maybe take the darker side of the melody on for another couple minutes and then finish back on a positive theme, or simply end it there? You could also segway into another song that continues this dark theme. Just a thought.

Much better overall though.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
sob3k
Profile Blog Joined August 2009
United States7572 Posts
December 31 2010 09:54 GMT
#13
drums are better, but you've just got to do something with the pad/strings progression, maybe cutoff automation, write up some variations or probably both.
In Hungry Hungry Hippos there are no such constraints—one can constantly attempt to collect marbles with one’s hippo, limited only by one’s hippo-levering capabilities.
mmp
Profile Blog Joined April 2009
United States2130 Posts
December 31 2010 10:01 GMT
#14
I'm a little bored between 3:30-4:30.
I (λ (foo) (and (<3 foo) ( T_T foo) (RAGE foo) )) Starcraft
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
Last Edited: 2010-12-31 10:12:25
December 31 2010 10:12 GMT
#15
yeah will be adding more stuff and fix the string progression a bit more probably but meh getting sick of this track already :D
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
December 31 2010 10:57 GMT
#16
On December 31 2010 09:27 WindOw wrote:
reason 4.0 =) yeah been trying to master for a bit it sounds good in my headphones tho (sennheiser 380 pro) but i cant assure it sounds 100% perfect on other peoples audio leverage. Should be somewhat enjoyable anyway i hope :D


listening with earphone too...

around 40 second: Felt the hi-hat or w/e is a bit too sharp mmmm... my ear hurt a little and my volume is not high at all.

feels you can use more chords, just 4 over and over felt bit repetitive.

But other than that it is easy listening non-instrusive music. Might be good for studying or coding in the non-thinking part.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
January 03 2011 00:24 GMT
#17
http://soundcloud.com/altitude08/equilibrium-winter-halo-original-mix

Final update putting this track aside for now. Enjoy!
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
Starparty
Profile Blog Joined December 2004
Sweden1963 Posts
Last Edited: 2011-01-03 13:05:23
January 03 2011 12:51 GMT
#18
On December 31 2010 19:12 WindOw wrote:
yeah will be adding more stuff and fix the string progression a bit more probably but meh getting sick of this track already :D


well, dont be. Best case scenario it could take a few days to finnish your mix, but it can also be a process that goes on for over a year as with my latest creation.

Edit: Listened through this again, and i feel that the track could be shorter. The 3.20-4.20 part is a bit too much and doesnt really need to be there. The pads could also use some variation occasionally with some ducking or phasing, or mabye just some EQ-filters to make them a bit more dynamic.

+ Show Spoiler +
Fortsätt arbeta med mixen. Om ni städar upp och gör klart den vet jag en label som kanske är intresserade.
The artist formerly known as Starparty
WindOw
Profile Blog Joined November 2008
Sweden407 Posts
January 03 2011 19:37 GMT
#19
On January 03 2011 21:51 Starparty wrote:
Show nested quote +
On December 31 2010 19:12 WindOw wrote:
yeah will be adding more stuff and fix the string progression a bit more probably but meh getting sick of this track already :D


well, dont be. Best case scenario it could take a few days to finnish your mix, but it can also be a process that goes on for over a year as with my latest creation.

Edit: Listened through this again, and i feel that the track could be shorter. The 3.20-4.20 part is a bit too much and doesnt really need to be there. The pads could also use some variation occasionally with some ducking or phasing, or mabye just some EQ-filters to make them a bit more dynamic.

+ Show Spoiler +
Fortsätt arbeta med mixen. Om ni städar upp och gör klart den vet jag en label som kanske är intresserade.


ok ok :D will continue a bit more then
AKA WindOw[InCa] (BW) | TheMisT (SC2) | NaNiwa FC founder
Please log in or register to reply.
Live Events Refresh
Next event in 1h 56m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 64
StarCraft: Brood War
Sea 5049
Mini 441
Larva 424
Leta 410
Hyuk 359
Stork 313
actioN 309
ZerO 254
Shuttle 250
Mong 182
[ Show more ]
Zeus 160
Soma 126
EffOrt 125
Nal_rA 98
Killer 93
Hyun 91
Rush 87
910 71
ggaemo 59
hero 43
Sharp 41
Mind 28
zelot 28
soO 22
JulyZerg 21
scan(afreeca) 19
Free 18
Terrorterran 12
Sacsri 12
Sexy 11
Noble 10
Bale 10
ajuk12(nOOB) 7
Dota 2
NeuroSwarm105
ODPixel74
XcaliburYe74
League of Legends
JimRising 507
C9.Mang0459
Counter-Strike
olofmeister1448
shoxiejesuss937
allub249
Super Smash Bros
Mew2King112
Other Games
summit1g7267
ceh9555
Pyrionflax209
Fuzer 45
ZerO(Twitch)10
Organizations
Other Games
gamesdonequick3230
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1851
• Lourlo1232
• Stunt517
Upcoming Events
WardiTV Invitational
1h 56m
PiGosaur Cup
14h 56m
WardiTV Invitational
1d 1h
The PondCast
1d 23h
OSC
2 days
OSC
3 days
All Star Teams
3 days
INnoVation vs soO
sOs vs Scarlett
uThermal 2v2 Circuit
4 days
All Star Teams
4 days
MMA vs DongRaeGu
Rogue vs Oliveira
Sparkling Tuna Cup
4 days
[ Show More ]
OSC
5 days
Replay Cast
5 days
Wardi Open
6 days
Liquipedia Results

Completed

Proleague 2026-01-12
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025

Upcoming

Escore Tournament S1: W4
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Thunderfire SC2 All-star 2025
Nations Cup 2026
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.