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Broodwar vs SC2, Risk/Reward and Winning - Page 4

Blogs > LuckyFool
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Renoir_scII
Profile Blog Joined August 2010
Canada112 Posts
December 31 2010 04:44 GMT
#61
SC2 is a more mental game IMO (rather than mechanical), more suited for repeated sessions with individual players than playing against John Doe on the ladder.
allowicious
Profile Blog Joined April 2007
United States972 Posts
December 31 2010 04:50 GMT
#62
I completely agree. I recall one BW game in particular that I won that I will never forget. It was just some random ICCUP game, zvt, where I was far behind my opponent. I just remember thinking that it was gg the whole time, but I held in there for some reason, and I ended up making the most improbable comeback ever. At times he was almost triple my supply (50 vs 150 supply), and yet, I was able to hold on and comeback with nydus/defiler defense at expos and hold lurkers that slowly whittled away at his army. I felt like freaking savior that game, defending expos with literally a defiler, a handful of lings, and few lurkers, against huge bio balls; bouncing back and forth between expos with nydus and picking off vessels/dropships with plague/scourge.

Everything was all me, and the sense of accomplishment I got when I saw the "gg" was something I'll never forget. I had control over that entire win and every move I made to stay in the game. After I won, I was literally shaking, to the extent that I couldn't even type properly to save the replay. My legs/arms were just spasming for some reason and uncontrollably shaking, that I couldn't even stand up properly for like 5 minutes. I don't think I'll ever be able to achieve that same experience again in SC2, simply due to the way the game is designed and the way games actually pan out. If i'm down 50 to 150 supply in SC2, there is no way in hell I'm coming back. No amount of mechanics or decision making will allow me to outplay my opponent to allow such a comeback. It's much harder to give up a lead in SC2 without that "uncertainty" factor that you mention, and that's where I feel SC2 is lacking in many aspects.
lalalalala~~~
killstorm
Profile Joined September 2010
United States12 Posts
December 31 2010 04:56 GMT
#63
Its going to take 2 expansions and multiple patches to get SC2 to the point to where these factors come into play. I think one day we will get there but 100% agree with you as of now.
Seriously.
kaisr
Profile Joined October 2007
Canada715 Posts
December 31 2010 04:56 GMT
#64
On December 31 2010 13:44 Renoir_scII wrote:
SC2 is a more mental game IMO (rather than mechanical), more suited for repeated sessions with individual players than playing against John Doe on the ladder.


i find a lot of new sc2 players seem to think this, but its not true. bw was MORE of a mental game AND more of a mechanical game at least for now.
Ipp
Profile Blog Joined March 2010
United States456 Posts
Last Edited: 2010-12-31 04:58:50
December 31 2010 04:57 GMT
#65
I completely agree with you at the current state and the maps are pretty bad; however I will have to sarcastically disagree with your comment about you winning the game because of playing well and not some silly build order; only because I remember casting that grudge match when you won almost every game with a 2fact timing attack; with the exception of the one game where CaucasianAsian went DT's (another BOWin). That series was almost as anticlimactic as the Bo5 between Flash and Jaedong that included 2 6 pools and a proxy rax.

Blizzard is ruining high level game play by catering to everyone, which is probably why the maps are so small. Also pro's generally don't like seeing the non-ladder maps in tournaments so the iCCup Maps rarely get played.

Hopefully this upcomming "esport" patch will change things, my hope is larger maps unlock as you progress through the rankings; which in my opinion would make ladder much more enjoyable. People literally wouldn't be able to get to Diamond by doing the same all in every game. I'm still a bit upset they removed Kulas and Desert Oasis from the map pool, the two largest maps.
http://youtube.com/RageQuitTV
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
December 31 2010 04:59 GMT
#66
On December 31 2010 13:40 Chef wrote:

To say BroodWar died is really insulting and just not true. People are always talking about how much they miss BW, like there's some wall stopping them from coming back. There isn't. Just come back if you like BW more, it's still alive and your BW-related contributions will be well appreciated.

I don't know. It is really asinine to hear someone talk about how much they miss BroodWar and then claim that BW is dead lol. You are defeating your own argument and proving BW is still alive in you. Guess what, you've got a thread full of people who agree with you LOL. Play BW and shut up about how much you miss it, ya drama queens.

I mean how insane is it that people play SC2 thinking "one day this will be fun" !!? Would you do that for any other game? Why do you play SC2 like it's an investment in your future? That is so bizarre. Only the internet.


How is it not true? foreign broodwar is as dead as dead can get. What events are there to play for other than laddering vs joe schmo once in a while or playing in an iccup tournament that has no coverage? if that doesn't define dead I'm not sure what does.

outside of that there's literally nothing competitive to do with broodwar anymore...

Sure there's a pocket of players still playing on iccup and diehards following the korean broodwar scene, but I personally watched my surroundings in broodwar get dismantled overnight when sc2 was released (and it was pretty shitty) and you're saying I should keep playing like nothing happened.
N.geNuity
Profile Blog Joined July 2009
United States5112 Posts
Last Edited: 2010-12-31 05:07:36
December 31 2010 05:07 GMT
#67
1 year ago tsl2 was in full swing and was biggest bw tourney for foreigners with 22.5k USD prize pool.

What foreign scene exists now?
iu, seungah, yura, taeyeon, hyosung, lizzy, suji, sojin, jia, ji eun, eunji, soya, younha, jiyeon, fiestar, sinb, jung myung hoon godtier. BW FOREVERR
Sayle
Profile Joined October 2010
United Kingdom3685 Posts
Last Edited: 2010-12-31 05:57:01
December 31 2010 05:32 GMT
#68
On December 31 2010 13:59 LuckyFool wrote:
How is it not true? foreign broodwar is as dead as dead can get. What events are there to play for other than laddering vs joe schmo once in a while or playing in an iccup tournament that has no coverage? if that doesn't define dead I'm not sure what does.

outside of that there's literally nothing competitive to do with broodwar anymore...

Sure there's a pocket of players still playing on iccup and diehards following the korean broodwar scene, but I personally watched my surroundings in broodwar get dismantled overnight when sc2 was released (and it was pretty shitty) and you're saying I should keep playing like nothing happened.


We're trying to help revive the scene at ICCup, but as I said before, we don't get much exposure due to TL not featuring our events. I've casted 6 ICCup events in the past couple of months (3 ICCup Attacks, an A-B rank tour, a clan tour, and last seasons CL finals), but only one of those was featured. We made threads announcing them in BW General and BW Tournaments, but it seems a lot of people only check the Proleague threads there. We've got more events planned for the future, so if you want to help, do check the forums as well as iccup.com for announcements and increase our viewer count. Hopefully if enough people are interested, the TL staff will take notice. The scene certainly isn't as big as it was before SC2, but I don't think it's fair to say we're not trying.

Edit: We also have an ICCup Twitter account that you can follow, and GG.net has been announcing our events as well. Ironically they've been more supportive than TL so far.
Chef
Profile Blog Joined August 2005
10810 Posts
December 31 2010 05:45 GMT
#69
I always considered foreign SC to mean people talking about Korean Professionals in a language I could understand, us having our own favourite players, and translations and just generally being fans of professional SC. I never really cared about the foreign scene after WGT and the gap between Koreans and the rest of the world widened so much. Sure, I enjoyed TSL, but the foreign SC scene was always based on the professional Koreans :S GG.net was the site that focused on the foreign players, and look how popular they are hahaha.

I figure why would I want to watch people who play SC as a hobby when I could watch professionals? It's like women's leagues in physical sports. Why watch them when the men's ones are so much more competitive? Right now professional SC2 is basically that league that is not worth watching because there is stuff that is so much better, and there's more of it. If you really want something new and not figured out, sure I guess SC2 is for you, but it's clear you don't when you say things like you miss BW. I honestly can't relate to the loss of 'top' foreign players switching to SC2 because I never really followed them in the first place. BNet attack was fun, but in the end TL has always been about the Koreans.
LEGEND!! LEGEND!!
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
December 31 2010 07:17 GMT
#70
While I haven't read the entire blog + 80 replies, this doesn't really have anything to do with SC2 vs BW.

The majority of your posts, people, are simply dealing with the fact that you burned out or couldn't deal with the nerves required to improve further.

Regarding tactics and skill: guess what, there are maybe 10 foreigners right now who are good and creative. Zerg can't be creative in this game due to bad design and having to defend all game (although this has some exceptions, like underused roach drops or nydus play which we have seen in a few GSL games).

When someone like Jaedong or Flash switches over and starts playing T or P, you will cry your eyes out at things, because you didn't think of them first, because NO ONE, and I repeat NO ONE practices like koreans do. There is sooooo much you can do with 350 apm and perfect control in this game, things that foreigners use to spam and macro like in bw (yeah, you know who I'm talking about).

The problem is that it's the nature of people to take the easy way out and brute force their wins with perfect macro and then a-moving. There's absolutely a ton of possibilities to come back in sc2 as well as there were in BW, you people just aren't looking hard enough for those games.
And guess what, the majority of BW games are also terrible. 2 4-pools in the MSL finals, 2 hatch hydra busts in ZvP, unpunished 14 nexus rolling over much better terrans.

Bottom line: if I wanted to nitpick and find shit about BW like everyone is doing it about SC2 in this thread blindly agreeing and cut out the good parts - I could do it too. SC2 is helping e-sports grow more than BW has (in the foreigner scene) or ever will now. When new maps come out none of this will be an issue and you'll look back on this blog and realize how stupid most of it was.
Saracen
Profile Blog Joined December 2007
United States5139 Posts
December 31 2010 07:39 GMT
#71
I think the way the game "feels" has a lot to do with it as well. The sounds and the graphics were much more crisp. So when a science vessel died to scourge, or a lurker popped to stimmed marines, it was simply rewarding as an observer to hear and see it. There's nothing even remotely comparable in SC2. Everything looks and sounds so diluted (especially unit movement collision - swarms of zerglings and marines look like schools of fish).
Sadistx
Profile Blog Joined February 2009
Zimbabwe5568 Posts
December 31 2010 07:45 GMT
#72
On December 31 2010 16:39 Saracen wrote:
I think the way the game "feels" has a lot to do with it as well. The sounds and the graphics were much more crisp. So when a science vessel died to scourge, or a lurker popped to stimmed marines, it was simply rewarding as an observer to hear and see it. There's nothing even remotely comparable in SC2. Everything looks and sounds so diluted (especially unit movement collision - swarms of zerglings and marines look like schools of fish).


Even though "feels" is subjective, I kinda agree there.You could actually TELL who's winning just by listening to the game. Doesn't have to do anything with the OP though.
Ideas
Profile Blog Joined April 2008
United States8148 Posts
Last Edited: 2010-12-31 08:02:16
December 31 2010 08:01 GMT
#73
On December 31 2010 16:17 Sadistx wrote:

Bottom line: if I wanted to nitpick and find shit about BW like everyone is doing it about SC2 in this thread blindly agreeing and cut out the good parts - I could do it too. SC2 is helping e-sports grow more than BW has (in the foreigner scene) or ever will now. When new maps come out none of this will be an issue and you'll look back on this blog and realize how stupid most of it was.


who cares about the growth of esports if it means the death (at least in the foreign scene) of the only good game to ever be an esport?
Free Palestine
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
December 31 2010 08:37 GMT
#74
On December 31 2010 17:01 Ideas wrote:
Show nested quote +
On December 31 2010 16:17 Sadistx wrote:

Bottom line: if I wanted to nitpick and find shit about BW like everyone is doing it about SC2 in this thread blindly agreeing and cut out the good parts - I could do it too. SC2 is helping e-sports grow more than BW has (in the foreigner scene) or ever will now. When new maps come out none of this will be an issue and you'll look back on this blog and realize how stupid most of it was.


who cares about the growth of esports if it means the death (at least in the foreign scene) of the only good game to ever be an esport?


I wouldn't go so far as to say that it's the only good game. Broodwar is an amazing game, but there are plenty of other good games out there- you just don't appreciate them.

Also, I think it's more than the maps that are wrong with SC2, the maps are a large part, but I almost see them as a scapegoat for much larger problems that SC2 has.
TRUEESPORTS || your days as a respected member of team liquid are over
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
December 31 2010 09:01 GMT
#75
Great stuff Luckyfool. Nice to hear that some other people aren't getting sucked in by the hype of sc2 and are actually looking at the game and realizing it is not all that it's hyped up to be.

Your vids were great btw, dunno if you still make em but I loved em.
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
December 31 2010 09:12 GMT
#76
yeah i expect sc2 to grow out of style and die, smothering out bw in the process. so they'll ruin both games.

but that's to pessimistic.

In bw cheeses are actually creative and fun because the risk is so high. Do you love Boxer? Do you love when he cheeses? Of course you do!
But do you like Foxer when he cheeses?? HELL NO!! Cuz it's the SAME BULLSHIT over and over.

Boxer cheese/micro is phenominal, it's something you CANNOT do and you jizz your pants watching it. Foxer? Same o' bull over and over, which is just retarded.
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
evanthebouncy!
Profile Blog Joined June 2006
United States12796 Posts
December 31 2010 09:17 GMT
#77
On December 31 2010 16:39 Saracen wrote:
I think the way the game "feels" has a lot to do with it as well. The sounds and the graphics were much more crisp. So when a science vessel died to scourge, or a lurker popped to stimmed marines, it was simply rewarding as an observer to hear and see it. There's nothing even remotely comparable in SC2. Everything looks and sounds so diluted (especially unit movement collision - swarms of zerglings and marines look like schools of fish).


Totoally true!!

Remember stop lurker on marines!? FUCK THOSE MARINES WERE SCREAMING AS THEY EXPLODED!!!

Now what? we get banelings that "poof" and the marines simply.. drooop down.
What retard.

Nothing beats scouring science vessel haha the sound is so comical!! OMG oMG!
Life is run, it is dance, it is fast, passionate and BAM!, you dance and sing and booze while you can for now is the time and time is mine. Smile and laugh when still can for now is the time and soon you die!
Ideas
Profile Blog Joined April 2008
United States8148 Posts
December 31 2010 09:50 GMT
#78
On December 31 2010 17:37 emperorchampion wrote:
Show nested quote +
On December 31 2010 17:01 Ideas wrote:
On December 31 2010 16:17 Sadistx wrote:

Bottom line: if I wanted to nitpick and find shit about BW like everyone is doing it about SC2 in this thread blindly agreeing and cut out the good parts - I could do it too. SC2 is helping e-sports grow more than BW has (in the foreigner scene) or ever will now. When new maps come out none of this will be an issue and you'll look back on this blog and realize how stupid most of it was.


who cares about the growth of esports if it means the death (at least in the foreign scene) of the only good game to ever be an esport?


I wouldn't go so far as to say that it's the only good game. Broodwar is an amazing game, but there are plenty of other good games out there- you just don't appreciate them.

Also, I think it's more than the maps that are wrong with SC2, the maps are a large part, but I almost see them as a scapegoat for much larger problems that SC2 has.



I guess i should rephrase it to "the only game worth being an esport"
Free Palestine
Xenocide_Knight
Profile Blog Joined January 2008
Korea (South)2625 Posts
December 31 2010 10:59 GMT
#79
God this thread reminded me of that 2 hatch ZvT feeling..
When you won a game with nothing but a handful of lings, mutas, and badassery
Dancing your mutas around, cutting your opponent down to their knees..
Beautiful

Shine[Kal] #1 fan
Crunchums
Profile Blog Joined December 2008
United States11144 Posts
December 31 2010 13:44 GMT
#80
On December 31 2010 18:50 Ideas wrote:
Show nested quote +
On December 31 2010 17:37 emperorchampion wrote:
On December 31 2010 17:01 Ideas wrote:
On December 31 2010 16:17 Sadistx wrote:

Bottom line: if I wanted to nitpick and find shit about BW like everyone is doing it about SC2 in this thread blindly agreeing and cut out the good parts - I could do it too. SC2 is helping e-sports grow more than BW has (in the foreigner scene) or ever will now. When new maps come out none of this will be an issue and you'll look back on this blog and realize how stupid most of it was.


who cares about the growth of esports if it means the death (at least in the foreign scene) of the only good game to ever be an esport?


I wouldn't go so far as to say that it's the only good game. Broodwar is an amazing game, but there are plenty of other good games out there- you just don't appreciate them.

Also, I think it's more than the maps that are wrong with SC2, the maps are a large part, but I almost see them as a scapegoat for much larger problems that SC2 has.



I guess i should rephrase it to "the only game worth being an esport"

there are games other than BW worth being an esport - i'm thinking fighting games
brood war for life, brood war forever
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