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Broodwar vs SC2, Risk/Reward and Winning - Page 5

Blogs > LuckyFool
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2Pacalypse-
Profile Joined October 2006
Croatia9538 Posts
December 31 2010 14:50 GMT
#81
On December 31 2010 14:32 Sayle wrote:
Show nested quote +
On December 31 2010 13:59 LuckyFool wrote:
How is it not true? foreign broodwar is as dead as dead can get. What events are there to play for other than laddering vs joe schmo once in a while or playing in an iccup tournament that has no coverage? if that doesn't define dead I'm not sure what does.

outside of that there's literally nothing competitive to do with broodwar anymore...

Sure there's a pocket of players still playing on iccup and diehards following the korean broodwar scene, but I personally watched my surroundings in broodwar get dismantled overnight when sc2 was released (and it was pretty shitty) and you're saying I should keep playing like nothing happened.


We're trying to help revive the scene at ICCup, but as I said before, we don't get much exposure due to TL not featuring our events. I've casted 6 ICCup events in the past couple of months (3 ICCup Attacks, an A-B rank tour, a clan tour, and last seasons CL finals), but only one of those was featured. We made threads announcing them in BW General and BW Tournaments, but it seems a lot of people only check the Proleague threads there. We've got more events planned for the future, so if you want to help, do check the forums as well as iccup.com for announcements and increase our viewer count. Hopefully if enough people are interested, the TL staff will take notice. The scene certainly isn't as big as it was before SC2, but I don't think it's fair to say we're not trying.

Edit: We also have an ICCup Twitter account that you can follow, and GG.net has been announcing our events as well. Ironically they've been more supportive than TL so far.

I need to bring more attention to this post.

The easiest thing to do is whine how everything is died and reminisce about old times, instead of actually doing something. And ICCup is exactly the one doing something for our "dead" community. While they can't compete with SC2 in terms of prizes or whatever, it's still a fun events and people are playing/watching because they actually love the game, not because there's some money on the line.
I also think it's a shame you still haven't got featured on TL especially since you put out the quality content and do it restlessly. Every stream I watched from them was like 5 hour long ffs! And it wasn't boring for one second. They are great at keeping the atmosphere alive in their streams while goofing around on skype, but at the same time giving strategic analysis of games being played.

Keep up the good work!
Moderator"We're a community of geniuses because we've found how to extract 95% of the feeling of doing something amazing without actually doing anything." - Chill
Ramiel
Profile Blog Joined September 2008
United States1220 Posts
December 31 2010 16:31 GMT
#82
I just played some BW last night against some of the best US players currently on the ladder. It was such a great feeling. I lost both hard fought games, but i love how afte the game- both players took the time to analyze with me, and give me a few pointers. Its funny when when your better than 95% of the BW players, there is still so much more you can learn.

The shaky hands, te sweat from trying to micro your zerg army vs his bio ball is the best feeling a game can ever give you. No questions, for all the people missing BW

GET ON ICCUP and go to 'op teamliquid'
I will still be streaming games, and am always looking to play some more. BW is still alive and well, and I plan to keep it that way. I just played with a new BW player last night, and he was having a blast after switching from sc2 to bw. Complaining and lamenting about BW is easy- going out and contributing to the community, and actually doing something is hard. We need everyone to step it up!
A thread vaguely bashing SC2? SWARM ON, LOW POST COUNT BRETHREN! DEFEND THE GLORIOUS GAME THAT IS OUR LIVELIHOOD
Yogurt
Profile Blog Joined June 2005
United States4258 Posts
December 31 2010 17:03 GMT
#83
You have to remember, you're comparing a 6 month old game to a game you grew up with and probably played for 10 years. SC2 still has a number of expansions coming out and a ton to evolve through. I remember original SC being broken and it wasn't until medics, lurkers and dark templar that the game really got going.
ok dont not so good something is something ok ok ok gogogo
Chef
Profile Blog Joined August 2005
10810 Posts
December 31 2010 17:15 GMT
#84
No, I don't have to remember that. I just have to play the game I like more Playing games is not an investment in your future. I love Day9, but I've really got to blame him for this whole attitude about 'being a better gamer' and trying to make it seem as if getting through the not fun parts of a game is a test of your character.

SC:BW was fun from day 1. There was nothing like it and there was nothing better, even before the game was balanced. SC2 is entirely brand loyalty + lots of money being thrown at tournaments + this insane idea that games don't have to be fun.
LEGEND!! LEGEND!!
mdb
Profile Blog Joined February 2003
Bulgaria4059 Posts
December 31 2010 19:31 GMT
#85
SC1 was never broken lol
Loser777
Profile Blog Joined January 2008
1931 Posts
Last Edited: 2010-12-31 19:40:39
December 31 2010 19:40 GMT
#86
No matter how deeply rooted older TL members are in BW, the grass roots community still makes the decisions here -.-; I think the next TSL or whatever the timer is counting down to is going to be an SC2 event.

I have to say that I always feel a little better about the state of starcraft when I see glimpses of people enjoying BW too.
6581
FlowerbedOfDreams
Profile Joined November 2010
Canada126 Posts
December 31 2010 20:17 GMT
#87
A well-written post, LF.

I think the risk/reward element you describe is closely related to the `oomph' factor, whose absence from SC2 has been previously discussed - the lack of glass cannons, big explosions, etc. - which also ties in with Saracen's comment on sounds and graphics. There is a lot of risk involved in moving your mnm force out before vessels are ready to detect stop-lurkers, or throwing all that money into reaver tech on the off-chance that your scarab won't be a dud. But the rewards?! Oh, my, the rewards are spectacular! And the penalties equally so.

Unfortunately, I can't see how new maps are going to change this. HotS will add things, but Blizzard has had over ten years to observe what makes BW such a spectacle. I can't hold out too much hope that two more years will be enough. In the end, Chef is right: there's no point in persisting for the hope that your block of silver might hold a nugget of gold in it, when you have your old nugget right next to it. After all, most scarabs ARE duds.
"SKT is best KT." -Vortok
Chef
Profile Blog Joined August 2005
10810 Posts
December 31 2010 20:43 GMT
#88
On January 01 2011 04:40 Loser777 wrote:
No matter how deeply rooted older TL members are in BW, the grass roots community still makes the decisions here -.-; I think the next TSL or whatever the timer is counting down to is going to be an SC2 event.

Um. That or New Years lollllll.
LEGEND!! LEGEND!!
don_kyuhote
Profile Blog Joined December 2009
3007 Posts
Last Edited: 2011-01-01 02:05:18
January 01 2011 02:04 GMT
#89
On January 01 2011 02:15 Chef wrote:
No, I don't have to remember that. I just have to play the game I like more Playing games is not an investment in your future..

I agree with this. One thing that I don't understand about current SC2 scene is that why are people throwing so much money to a game that isn't finished or perfected? Yes, it's only been 5 months since the game was released and there are 2 expansions and many patches to come in the future, and that's my point. SC2 has been endorsed/hyped/supported from the beginning like we've never seen before. A Starleague for a game that just came out? Really? Why not wait until the last expansion comes out and then throw bunch of money there? Feels like right now, people are trying to get their feet wet in SC2 just so that when the game becomes "better" in the future, they have an advantage... I don't think such huge amounts of money should be used to force a pro-scene into a game that is bound to change drastically. I mean, come on, SC2 isn't DotA.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
news
Profile Blog Joined July 2010
892 Posts
January 01 2011 02:33 GMT
#90
It's hilarious but sc2 is turning into something that every newcomer claimed bw to be - 'a macro fest with senseless clicking'. People used to think sc2 will offer something entirely different - an option to be good by 'out thinking' your opponent, not just outplaying him mechanically. Guess what, now that build orders get figured out and imbalances are continuously patched there is no easy way for a 'smart' new player to beat someone who's been playing for longer. All that bs proved to be a dream, result is - we have an inferior game with many of the old 'problems'. I don't see how it will outlast its' predecessor.
"Althought it sounds sexism, and probably is, given the right context, we cannot classify the statement itself as a sexist statement by itself," - evanthebouncy!
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