• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 19:38
CET 01:38
KST 09:38
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners3Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!20$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
TL.net Map Contest #21: Winners Starcraft, SC2, HoTS, WC3, returning to Blizzcon! RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
$5,000+ WardiTV 2025 Championship Constellation Cup - Main Event - Stellar Fest Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1228 users

GSL3 RO4 HongUnPrime v TSL_Rain

Blogs > pullarius1
Post a Reply
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 09 2010 17:16 GMT
#1
HongUnPrime P v TSL_Rain T
Game 1
+ Show Spoiler +
Game 1: Metalopolis, cross positions
      Rain expands after his first barracks and then adds on two more. HongUn Expands after starting to research warpgates and then adds on two gateways and a robotics facility. Rain adds on two more barracks and a ghost academy as he gets some add-ons and starts stim, combat shields, and concussive shells. HongUn builds two forges for +1/+1. Rain moves out with smallish army, but gets half his army cupped by forcefields, loses a lot of units, and is forced to retreat. HongUn continues chronoboosting +2/+2, gets his twilight council for charge, and starts his templar archives.
      Rain techs up to starport for medivacs and starts his own +1/+1 off two engineering bays. Both players expand to their thirds. A confrontation in the middle of the map sees HongUn chasing Rain all the way back to his base but eventually losing his army after trading for roughly equal food. +3/+3 finishes for HongUn, as well as storm and the khaydarin amulet. Both players keep adding on basic production facilities. HongUn again pushes to Rain's base as he expands to his forth, takes the gold, and builds a fleet beacon. Rain pushes against HongUn's gold, but runs into a huge wall of storms and gg's.

The upgrades were the name of the game in this match. The impressive thing was that they allowed HongUn to use chargelots to push Rain's bioball around the map. Six or seven chargelots would force much bigger balls of infantry all the way across the map. They would die to kiting, of course, but they gave HongUn a very strong presence on the map and in the late game gave HongUn a clear path over which to storm. I've never seen protoss gateway armies do so well against terran bioballs.

HongUn 1-0

Game 2
+ Show Spoiler +
Game 2: Xel'Naga caverns.
      Rain opens with two barracks, one reactored the other techlabbed. HongUn scouts it and so opens early stargate. Rain expands and then attacks up HongUn's ramp. HongUn traps Rain's units in with a forcefield and kills them all with minimal losses. The game is paused by Rain due to monitor difficulties, but is quickly resumed. HongUn pushes out across the map to Rain's natural with a mostly zealot voidray army. He harasses into Rain's main with voidrays, then traps Rain's units in his main with a forcefield as he attacks the natural. But when the forcefield wears out, Rain manages to chase HongUn out of his expansion. HongUn loses two void rays to stimmed marines. He then loses the rest his army to Rain's infantry and leaves the game.

It really seemed like HongUn had the game after destroying Rain's first force, but he just couldn't convert.

Rain 1-1

Game 3
+ Show Spoiler +
Game 3: Lost Temple, cross positions
      Both players tech fairly early: Rain up to a tank drop, and HongUn to blink stalkers + hallucination. Rain uses some interesting tank centipede micro to pick off some stalkers in the middle of the map. HongUn blinks up into Rain's base, but is quickly destroyed by tanks and marines. Rain moves across the map with marines and tanks, but some super fancy blink micro by HongUn eventually repels it.
      Both players expand to their naturals. HongUn techs up to dark templar. But Rain makes a raven and switches over to some marauder production. After Stim finishes for Rain, he starts both combat shields and concussive shells. A blink raid by HungUn manages to take out a techlab, a medivac, and the raven as his robotics bay finishes.
      Constant dark templar harassment on Rain's huge army forces it back to his base but does little damage. HongUn tries to expand to his gold, but his two-colossus army gets caught in middle of the map by a huge marine-marauder-tank army, which lets Rain roll into HongUn's base for the win

HongUn lost a lot of supply and resources in small groups for too little gain. So when the final confrontation came, Rain's army was just too big. HongUn must have lost at least five or six dark templar for a grand total of a couple marines.

Rain 2-1

Game 4
+ Show Spoiler +
Game 4: Delta Quadrant, HongUn clockwise.
      Rain opens with three naked barracks, only one of which is scouted. HongUn opens with four gateways. Rain pulls a bunch of his scvs and gets to Rain's base right as warpgates finish. A bunker goes down in range of two pylons and two warpgates. HongUn is forced to rebuild a bunch of his base on the far side of his nexus. HongUn's micro holds up for a while, but barely doesn't manage to break the bunker, and so is eventually overrun.

One of the keys here was the fact that Rain sent a bunch of his scvs back to his base and was willing to trade marines for probes as he restarted scv production. The extra income allowed him to make another barracks and eventually overrun HongUn to get within one game of the finals.

Rain 3-1

Game 5
+ Show Spoiler +
Game 5: Scrap Station
      After some more technical difficulties HongUn opens with four warp gates, which is scouted by Rain's floating factory. Rain gets quick concussive shells and starts a command center. When the four gate push comes, Rain doesn't pull his scvs in time and both bunkers fall. HongUn is able to overrun.

After scouting the four gateways so early, it seemed like Rain should have been bettered prepared against such a standard build.

HongUn 2-3

Game 6
+ Show Spoiler +
Game 6: Blistering Sands
      Rain expands behind quick concussive shells and adds on two barracks. HongUn gets four warpgates, a very quick twilight council for charge, and pulls all of his probes off of gas. HongUn goes to work breaking down Rain's backdoor rocks with mostly stalkers as Rain adds on two more barracks. HongUn breaks down the rocks and attacks with fifteen zealots at 9'. But he suicides a lot of them into a bunker with a million scvs repairing it! The bunker is placed just so that the zealots can barely hit the bunker, but also can't get good surface area on the scvs due to other buildings. The zealots just charge around in aimless confusion as they are mown down by marines. In the end HongUn loses most of his zealots without doing any significant damage. HongUn recharges his zealot count and tries to get into the terran mineral line. But the zealots funnel single file into marines and die. HongUn goes for a last ditch dark shrine, but Rain has plenty of scans saved up and so is able to move on to the finals. Tasteless awkwardly describes an apparently very touching moment between Rain and his coach that happens off screen.

Rain definitely silenced any of his critics with this match, showing that he certainly deserves to be in the finals. He played very solidly throughout and won quite convincingly. Despite some significant errors, HongUn showed some very strong and creative play. I really wish he would have used his plan from the first game more as it seemed very strong.

Rain wins 4-2

Game 7
+ Show Spoiler +
I guess when all you have is chargelots, everything looks like an isolated tank


*****
@pullarius1
.Aar
Profile Joined September 2010
2177 Posts
December 09 2010 19:29 GMT
#2
Thanks for the write-up; this is great for anyone who missed the games.
now run into the setting sun, and suffer, but don't mess up your hair.
Trattor
Profile Joined November 2010
Brazil21 Posts
December 09 2010 20:50 GMT
#3
Can you put more details on the "awkward description of Tasty Tasteless about the Rain - Coach moment" ?
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 09 2010 21:25 GMT
#4
It was actually kind of sweet. Apparently the flak he had taken for his win against Nestea had really upset him and his coach. To get to the finals convincingly was a big deal. So when Rain wins he's obviously overjoyed, and the camera follows him as he goes immediately from his booth to tightly embrace his coach behind the casting station. So of course Artosis and Tasteless lean back into the shot to wave and make a funny noise, at which point the camera cuts back to them. For the rest of post-game synopsis they keep looking furtively off screen at something until they finally have this dialog.
"This is just so touching, Tasteless- Coach Lee is tearing up. I feel like tearing up, man."
"The coach is so happy. We're actually having a really moving moment here offscreen."
"That guy really works so hard for his players. This is really quite touching."
And then if you watch the interview it's pretty obvious that Rain had pretty recently been crying.

It wasn't any fault of the casters that it was so weird. I guess I'm just used to stuff in sports here in the US where they will follow some story like this very closely and immediately interview the emotional player with his recently windowed mother or terminally ill child while they are still so overwrought. There were obviously a lot of emotions flowing, and it's so hard to convey that sort of thing, so maybe just stating "This is touching" was the best thing to do.

I kind of like that they are given some privacy, although maybe they were just being interviewed by the Korean commentators. Also the clip where Artosis says "touching Tasteless" better make it into the next fan song.
@pullarius1
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #58
CranKy Ducklings135
LiquipediaDiscussion
OSC
22:00
Masters Cup 150 Open Qual
davetesta40
Liquipedia
LAN Event
18:00
Day 3: Ursa 2v2, FFA
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech123
JuggernautJason116
StarCraft: Brood War
Artosis 763
Shuttle 485
NaDa 41
Super Smash Bros
AZ_Axe115
Other Games
tarik_tv12398
shahzam428
Day[9].tv381
Liquid`Hasu224
FrodaN223
C9.Mang0212
ViBE128
Organizations
Other Games
gamesdonequick527
Counter-Strike
PGL126
Other Games
BasetradeTV47
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 65
• musti20045 26
• Kozan
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki3
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21163
Other Games
• Scarra556
• Day9tv381
Upcoming Events
OSC
11h 22m
LAN Event
14h 22m
Korean StarCraft League
1d 2h
CranKy Ducklings
1d 9h
LAN Event
1d 14h
IPSL
1d 17h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 19h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 22h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.