• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:06
CEST 01:06
KST 08:06
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
IntoTheTV X SOOP SC2 League : Weekly & Monthly4Clem: "I don't have that much hope in Blizzard"2ZeroSpace Early Access is Now Live!26Weekly Cups (July 13-19): Terran & Protoss rise; Zerg falters2Balance hotfix patch 5.0.16b (July 16)90
StarCraft 2
General
What's the best tug of war? Reynor: GSL Loss Wasn't About Preparation Format Balance hotfix patch 5.0.16b (July 16) How would you feel about frequent/monthly balance patches for SC2? Clem: "I don't have that much hope in Blizzard"
Tourneys
IntoTheTV X SOOP SC2 League : Weekly & Monthly INu's Battles#18 - Cure, herO, Rogue & ByuN RSL Revival: Season 6 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026
Strategy
[G] Having the right mentality to improve
Custom Maps
[M] (2) Industrial Park New Map Maker - Looking for Advice - Love or Hate
External Content
Mutation # 535 Assembly of Vengeance The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together
Brood War
General
Making an Online Broodwar Manager Game BGH Auto Balance -> http://bghmmr.eu/ ASL22 General Discussion BW General Discussion How Famous was FlaSh before his Debut?
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [Megathread] Daily Proleagues [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Simple Questions, Simple Answers PvT advise for noobs Fighting Spirit mining rates Creating a full chart of Zerg builds
Other Games
General Games
ZeroSpace Early Access is Now Live! Path of Exile General RTS Discussion Thread Nintendo Switch Thread Diablo IV
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
TSM pausing esports and CLG Dead
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance Vanilla Mini Mafia
Community
General
US Politics Mega-thread Artificial Intelligence Thread Russo-Ukrainian War Thread How to buy a book - shipping from Korea to Europe The Games Industry And ATVI
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Series you have seen recently... Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
TeamLiquid Health and Fitness Initiative For 2023 2024 - 2026 Football Thread Formula 1 Discussion MLB/Baseball 2023 McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Simple Questions Simple Answers FPS when play League Of Legend on laptop
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
How Games can Help with Majo…
TrAiDoS
Hello guys!
LIN1s
ASL S22 English Commentary…
namkraft
Poker (part 2)
Nebuchad
An Exploration of th…
waywardstrategy
Customize Sidebar...

Website Feedback

Closed Threads



Active: 4299 users

GSL3 RO4 HongUnPrime v TSL_Rain

Blogs > pullarius1
Post a Reply
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 09 2010 17:16 GMT
#1
HongUnPrime P v TSL_Rain T
Game 1
+ Show Spoiler +
Game 1: Metalopolis, cross positions
      Rain expands after his first barracks and then adds on two more. HongUn Expands after starting to research warpgates and then adds on two gateways and a robotics facility. Rain adds on two more barracks and a ghost academy as he gets some add-ons and starts stim, combat shields, and concussive shells. HongUn builds two forges for +1/+1. Rain moves out with smallish army, but gets half his army cupped by forcefields, loses a lot of units, and is forced to retreat. HongUn continues chronoboosting +2/+2, gets his twilight council for charge, and starts his templar archives.
      Rain techs up to starport for medivacs and starts his own +1/+1 off two engineering bays. Both players expand to their thirds. A confrontation in the middle of the map sees HongUn chasing Rain all the way back to his base but eventually losing his army after trading for roughly equal food. +3/+3 finishes for HongUn, as well as storm and the khaydarin amulet. Both players keep adding on basic production facilities. HongUn again pushes to Rain's base as he expands to his forth, takes the gold, and builds a fleet beacon. Rain pushes against HongUn's gold, but runs into a huge wall of storms and gg's.

The upgrades were the name of the game in this match. The impressive thing was that they allowed HongUn to use chargelots to push Rain's bioball around the map. Six or seven chargelots would force much bigger balls of infantry all the way across the map. They would die to kiting, of course, but they gave HongUn a very strong presence on the map and in the late game gave HongUn a clear path over which to storm. I've never seen protoss gateway armies do so well against terran bioballs.

HongUn 1-0

Game 2
+ Show Spoiler +
Game 2: Xel'Naga caverns.
      Rain opens with two barracks, one reactored the other techlabbed. HongUn scouts it and so opens early stargate. Rain expands and then attacks up HongUn's ramp. HongUn traps Rain's units in with a forcefield and kills them all with minimal losses. The game is paused by Rain due to monitor difficulties, but is quickly resumed. HongUn pushes out across the map to Rain's natural with a mostly zealot voidray army. He harasses into Rain's main with voidrays, then traps Rain's units in his main with a forcefield as he attacks the natural. But when the forcefield wears out, Rain manages to chase HongUn out of his expansion. HongUn loses two void rays to stimmed marines. He then loses the rest his army to Rain's infantry and leaves the game.

It really seemed like HongUn had the game after destroying Rain's first force, but he just couldn't convert.

Rain 1-1

Game 3
+ Show Spoiler +
Game 3: Lost Temple, cross positions
      Both players tech fairly early: Rain up to a tank drop, and HongUn to blink stalkers + hallucination. Rain uses some interesting tank centipede micro to pick off some stalkers in the middle of the map. HongUn blinks up into Rain's base, but is quickly destroyed by tanks and marines. Rain moves across the map with marines and tanks, but some super fancy blink micro by HongUn eventually repels it.
      Both players expand to their naturals. HongUn techs up to dark templar. But Rain makes a raven and switches over to some marauder production. After Stim finishes for Rain, he starts both combat shields and concussive shells. A blink raid by HungUn manages to take out a techlab, a medivac, and the raven as his robotics bay finishes.
      Constant dark templar harassment on Rain's huge army forces it back to his base but does little damage. HongUn tries to expand to his gold, but his two-colossus army gets caught in middle of the map by a huge marine-marauder-tank army, which lets Rain roll into HongUn's base for the win

HongUn lost a lot of supply and resources in small groups for too little gain. So when the final confrontation came, Rain's army was just too big. HongUn must have lost at least five or six dark templar for a grand total of a couple marines.

Rain 2-1

Game 4
+ Show Spoiler +
Game 4: Delta Quadrant, HongUn clockwise.
      Rain opens with three naked barracks, only one of which is scouted. HongUn opens with four gateways. Rain pulls a bunch of his scvs and gets to Rain's base right as warpgates finish. A bunker goes down in range of two pylons and two warpgates. HongUn is forced to rebuild a bunch of his base on the far side of his nexus. HongUn's micro holds up for a while, but barely doesn't manage to break the bunker, and so is eventually overrun.

One of the keys here was the fact that Rain sent a bunch of his scvs back to his base and was willing to trade marines for probes as he restarted scv production. The extra income allowed him to make another barracks and eventually overrun HongUn to get within one game of the finals.

Rain 3-1

Game 5
+ Show Spoiler +
Game 5: Scrap Station
      After some more technical difficulties HongUn opens with four warp gates, which is scouted by Rain's floating factory. Rain gets quick concussive shells and starts a command center. When the four gate push comes, Rain doesn't pull his scvs in time and both bunkers fall. HongUn is able to overrun.

After scouting the four gateways so early, it seemed like Rain should have been bettered prepared against such a standard build.

HongUn 2-3

Game 6
+ Show Spoiler +
Game 6: Blistering Sands
      Rain expands behind quick concussive shells and adds on two barracks. HongUn gets four warpgates, a very quick twilight council for charge, and pulls all of his probes off of gas. HongUn goes to work breaking down Rain's backdoor rocks with mostly stalkers as Rain adds on two more barracks. HongUn breaks down the rocks and attacks with fifteen zealots at 9'. But he suicides a lot of them into a bunker with a million scvs repairing it! The bunker is placed just so that the zealots can barely hit the bunker, but also can't get good surface area on the scvs due to other buildings. The zealots just charge around in aimless confusion as they are mown down by marines. In the end HongUn loses most of his zealots without doing any significant damage. HongUn recharges his zealot count and tries to get into the terran mineral line. But the zealots funnel single file into marines and die. HongUn goes for a last ditch dark shrine, but Rain has plenty of scans saved up and so is able to move on to the finals. Tasteless awkwardly describes an apparently very touching moment between Rain and his coach that happens off screen.

Rain definitely silenced any of his critics with this match, showing that he certainly deserves to be in the finals. He played very solidly throughout and won quite convincingly. Despite some significant errors, HongUn showed some very strong and creative play. I really wish he would have used his plan from the first game more as it seemed very strong.

Rain wins 4-2

Game 7
+ Show Spoiler +
I guess when all you have is chargelots, everything looks like an isolated tank


*****
@pullarius1
.Aar
Profile Joined September 2010
2177 Posts
December 09 2010 19:29 GMT
#2
Thanks for the write-up; this is great for anyone who missed the games.
now run into the setting sun, and suffer, but don't mess up your hair.
Trattor
Profile Joined November 2010
Brazil21 Posts
December 09 2010 20:50 GMT
#3
Can you put more details on the "awkward description of Tasty Tasteless about the Rain - Coach moment" ?
pullarius1
Profile Blog Joined May 2010
United States523 Posts
December 09 2010 21:25 GMT
#4
It was actually kind of sweet. Apparently the flak he had taken for his win against Nestea had really upset him and his coach. To get to the finals convincingly was a big deal. So when Rain wins he's obviously overjoyed, and the camera follows him as he goes immediately from his booth to tightly embrace his coach behind the casting station. So of course Artosis and Tasteless lean back into the shot to wave and make a funny noise, at which point the camera cuts back to them. For the rest of post-game synopsis they keep looking furtively off screen at something until they finally have this dialog.
"This is just so touching, Tasteless- Coach Lee is tearing up. I feel like tearing up, man."
"The coach is so happy. We're actually having a really moving moment here offscreen."
"That guy really works so hard for his players. This is really quite touching."
And then if you watch the interview it's pretty obvious that Rain had pretty recently been crying.

It wasn't any fault of the casters that it was so weird. I guess I'm just used to stuff in sports here in the US where they will follow some story like this very closely and immediately interview the emotional player with his recently windowed mother or terminally ill child while they are still so overwrought. There were obviously a lot of emotions flowing, and it's so hard to convey that sort of thing, so maybe just stating "This is touching" was the best thing to do.

I kind of like that they are given some privacy, although maybe they were just being interviewed by the Korean commentators. Also the clip where Artosis says "touching Tasteless" better make it into the next fan song.
@pullarius1
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
22:55
FSLTeamLeaguePlayoffs STvsPOG
Freeedom0
Liquipedia
OSC
22:00
Vespene Cup #2
SteadfastSC52
davetesta21
Liquipedia
The PiG Daily
15:00
Best Games of SC
SHIN vs herO
SHIN vs Classic
Rogue vs Cure
MaxPax vs Clem
PiGStarcraft61
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ViBE164
NeuroSwarm 142
ZombieGrub101
PiGStarcraft61
SteadfastSC 52
Counter-Strike
summit1g6972
minikerr3
Other Games
gofns13013
tarik_tv8020
Grubby1642
shahzam791
C9.Mang0230
ArmadaUGS124
Livibee70
Trikslyr31
PPMD11
Organizations
Other Games
gamesdonequick293
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 19 non-featured ]
StarCraft 2
• Hupsaiya 105
• musti20045 43
• RyuSc2 24
• mYiSmile116
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• blackmanpl 19
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2490
League of Legends
• Scarra880
Other Games
• Shiphtur979
• imaqtpie676
Upcoming Events
Replay Cast
1h 24m
Korean StarCraft League
3h 54m
Afreeca Starleague
4h 54m
RSL Revival
9h 54m
Serral vs SHIN
herO vs Solar
Online Event
15h 54m
RSL Revival
1d 9h
Clem vs ByuN
Rogue vs Lambo
OSC
1d 12h
WardiTV Weekly
2 days
Sparkling Tuna Cup
3 days
INu's Battles
3 days
Cure vs herO
ByuN vs Rogue
[ Show More ]
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
4 days
Patches Events
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-22
HSC XXIX
Eternal Conflict S2 E3

Ongoing

CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W4
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
ASL Season 22: Qualifier #1
ASL Season 22: Qualifier #2
CSLAN 4
ASL Season 22
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
ESL Pro League Season 24
Stake Ranked Episode 4
Logitech G Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.