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Is Standard Play Safe?

Blogs > Whiplash
Post a Reply
1 2 Next All
Whiplash
Profile Blog Joined October 2008
United States2928 Posts
November 19 2010 00:10 GMT
#1
In the Starcraft 2 community, there seems to be reverence for players who use strong macro style play (with passive or aggressive) to win games. Players like IdrA have been exalted for their strong macro while players that do cheese or all-in type builds are chastised.

This is when I really thought about the two finalists for GSL and wondered. Is standard the best way to play?

Every single game I saw NesTea play during the entire tournament was an aggressive 1 base or 2 base play where he would cut drones for extended periods to win a game. Many times, when his opponents would go for safer macro style builds, NesTea would immediately shift into a Tier 1 baneling bust, and usually win the game with it. If he didn’t win the game he would often do enough damage that he would come out of the situation at least even with his opponent.


Frank "Mirhi" Fields explains his thoughts on the current metagame trend of 1 base play, and how it is compared to the more macro orientated brood-war style of play.

For the full article check it out at:
http://vtgaming.net/blog/the-blogs/is-standard-play-safe/

**
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
paper
Profile Blog Joined September 2004
13196 Posts
November 19 2010 00:25 GMT
#2
Isn't standard the safest play by definition?

>__>
Hates Fun🤔
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
November 19 2010 00:26 GMT
#3
Nice article.

We can only imagine how scary a player IdrA would be if he allined more ever.
JohannesH
Profile Joined September 2009
Finland1364 Posts
November 19 2010 00:26 GMT
#4
On November 19 2010 09:25 paper wrote:
Isn't standard the safest play by definition?

>__>

Standard means standard, safe means safe. They're different things.
If you have to ask, you don't know.
Trap
Profile Blog Joined May 2009
United States395 Posts
Last Edited: 2010-11-19 00:30:11
November 19 2010 00:29 GMT
#5
I think what the writer missed is the (perceived) difference in difficulty between 1 base play and 'macro' style play.

In a longer (macro) style game a player has more opportunities to demonstrate superior mechanical skills and decision making. People don't argue that 1 basing isn't strong in SC2, but it could be argued that making a certain combination of units and attacking off 1 base is easier to learn and execute, especially in SC2 with the limited scouting options.
coffeetoss | "Team Liquid Fantasy Proleague: Tales of Miserable Failure and Deep Regret" -Kanil
awu25
Profile Joined April 2010
United States2003 Posts
November 19 2010 00:29 GMT
#6
standard is the most commonly used build orders at the current time
safe is refers to a build order that is probably more defensive and you could not expect to lose early on if you executed that build order
Slow Motion
Profile Blog Joined July 2009
United States6960 Posts
November 19 2010 00:29 GMT
#7
Standard play is always the safest when you're laddering and playing Bo1 against randoms. In series play it's vital to mix it up or else you will get tooled.
Nfi
Profile Blog Joined July 2010
United States357 Posts
November 19 2010 00:31 GMT
#8
On November 19 2010 09:26 JohannesH wrote:
Show nested quote +
On November 19 2010 09:25 paper wrote:
Isn't standard the safest play by definition?

>__>

Standard means standard, safe means safe. They're different things.

Well normally I would assume the more standard play would be the safer if not the safest play.
"Man is least himself when he talks in his own person, give man a mask, and he will tell you the truth."
Wohmfg
Profile Blog Joined January 2009
United Kingdom1292 Posts
November 19 2010 00:36 GMT
#9
On November 19 2010 09:31 Nfi wrote:
Show nested quote +
On November 19 2010 09:26 JohannesH wrote:
On November 19 2010 09:25 paper wrote:
Isn't standard the safest play by definition?

>__>

Standard means standard, safe means safe. They're different things.

Well normally I would assume the more standard play would be the safer if not the safest play.


Nowadays, standard play prioritises strong economy over safeness. There are safer PvT openings than 12 nex and safer TvZ openings than 1 rax expand. They are both adequately safe, but definitely not the safest.
BW4Life!
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
Last Edited: 2010-11-19 00:51:18
November 19 2010 00:50 GMT
#10
Cheese/all in players are chastised because the game certainly isn't at a point where two players both know how to play "standard" or safe well (there hardly even are any standard plays).
Longer matches with mid & late game have therefore seldom those really "tense" parts like in BW where you certainly can't point out a clear "leader" before and after big battles and good or failed harass.
So safe plays don't produce that tension and excitement very often compared to cheesy/aggressive games.

We've already haved those safer / more macro oriented BW like matched though.
Just look for the most awesome games so far.
So a player like IdrA really can't produce those epic games yet. Look at his games, they are mostly games where he gets ahead with his safe play and rides it to victory or dies to some cheesy/weird/clutch/imba play. That's not very exciting.

Everyone who knows anything about RTS however does recognize what an awesome super baller of a progamer he is.
https://steamcommunity.com/id/*tlusernamehere*/
imBLIND
Profile Blog Joined December 2006
United States2626 Posts
November 19 2010 00:50 GMT
#11
On November 19 2010 09:36 Wohmfg wrote:
Show nested quote +
On November 19 2010 09:31 Nfi wrote:
On November 19 2010 09:26 JohannesH wrote:
On November 19 2010 09:25 paper wrote:
Isn't standard the safest play by definition?

>__>

Standard means standard, safe means safe. They're different things.

Well normally I would assume the more standard play would be the safer if not the safest play.


Nowadays, standard play prioritises strong economy over safeness. There are safer PvT openings than 12 nex and safer TvZ openings than 1 rax expand. They are both adequately safe, but definitely not the safest.


seconded.

Safer play means scouting early, sacrificing econ to defend any possible rush. Cheesy play is dependent on the opponent's build order, which makes it inconsistent. Standard is right in between.
im deaf
synapse
Profile Blog Joined January 2009
China13814 Posts
Last Edited: 2010-11-19 01:16:24
November 19 2010 00:53 GMT
#12
"Standard play" is the riskiest (econ, techwise) play that you can normally get away with (i.e. "safe"), and is generally not hard-countered by anything.

Well, that's usually how I think of it.
:)
stenole
Profile Blog Joined April 2004
Norway869 Posts
November 19 2010 00:58 GMT
#13
I think the theory behind "standard" or "safe" play is that you lower the variance of the outcome. You lower the randomness of the game. A lower variance will allow a stronger player to win a higher percentage of games against a weaker player. If you know you are the underdog, your strategy in a tournament setting should be to increase randomness as it will give you a closer to 50% chance of winning.

By the same logic, playing cheesy against a weaker player will cause you to lose more than playing safe because of randomness playing a bigger part. We can therefore naturally think that a cheesy player is weaker because a weaker player would more naturally choose to use cheese to win games.

However if players are equally matched, the strength of one style is not superior to the other.
5unrise
Profile Joined May 2009
New Zealand646 Posts
November 19 2010 00:58 GMT
#14
I think the map size has a lot to do with how successful 1 base "allin" plays are relative to standard play. If the map could be made bigger and more differently such that:

- distance from the opposing naturals are increased
- the inclusion of a sinlge "choke" on most maps at the natural entrance which can facilitate defense

in the same manner as most professional bw maps, then "standard play" should, on average, be superior to 1 base builds. This is not to say that 1 base allins would not work, just that you would probably lose more games than you win with them.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
November 19 2010 01:22 GMT
#15
I think that it's way too early in the game for there to be a safe standard play. Most wins seems to be on poor scouting/optimization of build order/mechanics, not on in-game decision making or anything that can really be called safe strategy.
`~` | effOrt Movie sKyHigh forever & SEn
Chairman Ray
Profile Blog Joined December 2009
United States11903 Posts
November 19 2010 01:42 GMT
#16
Playing standard means that your only weakness is that you have no strengths.
StutteR
Profile Blog Joined January 2010
United States1903 Posts
November 19 2010 01:49 GMT
#17
On November 19 2010 10:42 Chairman Ray wrote:
Playing standard means that your only weakness is that you have no strengths.


That's a nice quote but can you explain what that means?
`~` | effOrt Movie sKyHigh forever & SEn
SubtleArt
Profile Blog Joined January 2010
2710 Posts
November 19 2010 01:51 GMT
#18
On November 19 2010 09:26 JohannesH wrote:
Show nested quote +
On November 19 2010 09:25 paper wrote:
Isn't standard the safest play by definition?

>__>

Standard means standard, safe means safe. They're different things.


But typically the builds we designate as standard are the ones that are safe and give you a solid economy with lots of viable transitions. If a build was really risky or really vulnerable to certain builds of the opponent it wouldn't be considered standard.
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
SubtleArt
Profile Blog Joined January 2010
2710 Posts
November 19 2010 01:52 GMT
#19
On November 19 2010 09:36 Wohmfg wrote:
Show nested quote +
On November 19 2010 09:31 Nfi wrote:
On November 19 2010 09:26 JohannesH wrote:
On November 19 2010 09:25 paper wrote:
Isn't standard the safest play by definition?

>__>

Standard means standard, safe means safe. They're different things.

Well normally I would assume the more standard play would be the safer if not the safest play.


Nowadays, standard play prioritises strong economy over safeness. There are safer PvT openings than 12 nex and safer TvZ openings than 1 rax expand. They are both adequately safe, but definitely not the safest.


?
12 Nex isn't a standard opening by any means and 1 rax expand is extremely safe if you know what to scout for
Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
mardi
Profile Blog Joined August 2010
United States1164 Posts
November 19 2010 01:57 GMT
#20
I believe that standard play can be safe or it could be risky cheese or it could be risky eco build. It just depends on the time and the strategies used during that time. The strats used in that set time period is what is considered standard. 2-gate opening vs zerg might be the standard play or a 14nexus might be the standard play. Standard play is play you know will work and has a good chance of earning you your victory as proved by replays, your own games, and games you've watched. Standard play might be what build is popular. That is how standard play will change overtime.

Also, standard play might fluctuate between low eco -> fast win to high eco -> late/mid game win and vice versa between the two. From here, you will see the best players learning how to abuse players playing "standard" because standard play is play that you expect and the pro's will be able to easily hard counter standard play. From here you will see how players counter the counter to standard play and change their standard play to create what the best strategy is. This process repeats over and over and thats why we see new builds always appearing and new strategies appearing. Thats why BW has still not been mastered even after 10+ years.
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