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Plants Vs Zombies: What it teaches us

Blogs > Rising_Phoenix
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Rising_Phoenix
Profile Blog Joined April 2010
United States370 Posts
November 06 2010 14:13 GMT
#1
While waiting for MLG to start as well as during commercials, I decided to replay a lot of Plants vs Zombies. As I was playing PvZ (pun intended), I came across a certain thought.

What does Plants vs Zombies teach us about Starcraft 2?

Oddly enough, it teaches us several things about macro, positioning, and timing! Without further ado, here are my findings.

1) Macro
[image loading]
the lady that sings the pvz song holding a sunflower

As most of you know, the sunflower is the main key of PvZ. It generates sun (i.e. income) for you to build more delicious plants. Just like in Starcraft, you want as many of these plants as fast as possible. Also there is a cool down on how frequently a sunflower can be placed. Again, just like Starcraft, you need to place sunflowers as quickly as possible to get the upper hand in economy which allows you to produce stronger units.


2) Cutting units to get your econ up

[image loading]

The opening of PvZ has you start by building only peashooters as the starting defensive unit. While that does work, it isn't optimal for maximum economy. Instead, potato mines, which cost 25 sun, are excellent. They are much cheaper than the normal peashooter, as well as blowing up whatever zombie. Since two rows of sunflowers is the most optimal economy, using these gets your economy up much faster since you have more sun to spend on sunflowers. This is exactly like playing a zerg where you cut units so you can produce your drones. You don't need 16 zerglings early game, you just need enough to make sure your opponent isn't all inning you.

3) Positioning your units

[image loading]
an example of bad positioning

In PvZ, positioning is everything. You want your heavy meat shields (wall-nuts) up front to prevent zombies from eating your delicious but powerful ranged plants, and you want your weak and non-aggressive sunflowers as far away as possible in the back. This is exactly like in TvZ, where you want marauders absorbing the banelings and the marines in back destroying everything else, as shown recently in HDstarcraft vs Spades.

In conclusion, playing other games can teach us about Starcraft! You never know what other games might have good examples of fundamentals necessary for competitive starcraft play.

Also, I have another blog which is pretty infrequently updated here: http://randomlyevolving.blogspot.com/ Feel free to check it out!

I might make this a series, but I don't know.

***
Early to bed and early to rise, makes a man stupid and blind in the eyes
SlayerS_BunkiE
Profile Blog Joined May 2009
Canada1717 Posts
November 06 2010 14:28 GMT
#2
lol, #1 & #2 is so true...
i play PvZ the same way i play starcraft, laying down as many SF as possible to get my econ started... and the potato mine is the key to cutting corners so you can keep spending resources on more SF instead of units
scbw just makes you good at everything else
iloveby.SlayerS_BunkiE[Shield]
Aerox
Profile Blog Joined September 2004
Malaysia1213 Posts
November 06 2010 14:33 GMT
#3
Tower defense comes from or at least was popularized by StarCraft (if not WarCraft). Therefore, I still say it's StarCraft teaching you StarCraft. :D

And her name is Laura Shigihara.
"Eyes in the sky."
emperorchampion
Profile Blog Joined December 2008
Canada9496 Posts
November 06 2010 14:44 GMT
#4
Aahaha this is so funny, because I bought PVZ during the Halloween sale, and was playing yesterday during MLG breaks. Good game!
TRUEESPORTS || your days as a respected member of team liquid are over
Rising_Phoenix
Profile Blog Joined April 2010
United States370 Posts
November 06 2010 14:48 GMT
#5
On November 06 2010 23:33 Aerox wrote:
Tower defense comes from or at least was popularized by StarCraft (if not WarCraft). Therefore, I still say it's StarCraft teaching you StarCraft. :D

And her name is Laura Shigihara.

I know her name, I got the picture from her blog hahaha. I just decided to use a description so people would know who she is instead of saying Laura Shigihara. =].

Steam screwed over my save, so I'm replaying it a 3rd time.
Early to bed and early to rise, makes a man stupid and blind in the eyes
andiCR
Profile Blog Joined March 2008
Costa Rica2273 Posts
November 06 2010 14:52 GMT
#6
hahah 5/5

I've always compared it with SC when i play it.. specially the mining part!
Nightmare1795 wrote: I played a guy in bronze who said he was Japanese. That was the only game I ever dropped a nuke, which was purely coincidental.
flamewheel
Profile Blog Joined December 2009
FREEAGLELAND26782 Posts
November 06 2010 15:16 GMT
#7
Ohh god you just made me want to play this game ><
But nooo midterms next week...
Writerdamn, i was two days from retirement
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
November 06 2010 15:24 GMT
#8
Also, APM and timing are important. You don't think so until you become gosu and try the Endless Survival mode. The only way to do it is to get a bunch of cob cannons (8+) and bombard the top and bottom halves of the board every 5 seconds, while replacing dying plants and picking up sun floating down (you won't have space for sunflowers with that many cob cannons).
Compilers are like boyfriends, you miss a period and they go crazy on you.
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
November 06 2010 15:25 GMT
#9
lol raelly . it was more like brood war taught me how to rape Plants vs zombies. ... not the other way round
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Caphe
Profile Blog Joined May 2007
Vietnam10817 Posts
November 06 2010 15:55 GMT
#10
On November 07 2010 00:25 alffla wrote:
lol raelly . it was more like brood war taught me how to rape Plants vs zombies. ... not the other way round

yeah, so true. I noticed sunflowers are the scv&expansion of PvZ 2 mins in the game lol
Terran
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-11-06 16:25:53
November 06 2010 16:25 GMT
#11
If you guys are not aware, the creator and the daughter (the singer) were fans of starcraft and they based a lot of the game on sc. There was an interview posted previously. Check the games thread about this game when it first came out
..and then I would, ya know, check em'. (Aka SpoR)
kiero
Profile Joined May 2007
Canada136 Posts
November 06 2010 17:10 GMT
#12
I so agree with 1 and 2! I even throw in squash to delay building peashooter if I can, if I can find space in my seed row.
JSH
Profile Blog Joined July 2009
United States4109 Posts
November 06 2010 18:04 GMT
#13
haha I thought exactly the same thing while playing

Gotta Macro those sunflowers

But this game was so ridiculously addicting...
"It's called a miracle because it doesn't happen" - Just like my chances of reaching C- on ICCUP
synapse
Profile Blog Joined January 2009
China13814 Posts
November 06 2010 18:37 GMT
#14
I facepalm when my friends start missing the money due to lack of mouse control....
:)
infinitestory
Profile Blog Joined April 2010
United States4053 Posts
November 06 2010 18:59 GMT
#15
In Plants vs Zombies, I always used Garlic on rows 1, 3, and 5 in order to funnel all the zombies into rows 2 and 4 so they would get demolished by flaming peas (which have splash)
basically, use chokes to your advantage :D
Translator:3
nosliw
Profile Blog Joined December 2008
United States2716 Posts
November 06 2010 19:19 GMT
#16
Garlics only work up to certain level. They get smashed by the giant zombies.
Coagulation
Profile Blog Joined July 2006
United States9633 Posts
November 06 2010 19:37 GMT
#17
such a great game (pvz)
Slaytesics
Profile Blog Joined August 2010
United States123 Posts
November 06 2010 22:52 GMT
#18
were you playing against idra?
im currently stuck in diamond league , waiting my promotion to grandmaster - KiWiKaKi
wooozy
Profile Blog Joined February 2009
3813 Posts
Last Edited: 2010-11-06 23:43:18
November 06 2010 23:42 GMT
#19
I have a legit 9001 ft. ToW in PvZ. :>

Yes, I'm quite ashamed.
A3iL3r0n
Profile Blog Joined October 2002
United States2196 Posts
November 07 2010 09:33 GMT
#20
oh man what an addictive game... 12 hours gone just like that.
My psychiatrist says I have deep-seated Ragneuroses :(
Kinky
Profile Blog Joined September 2008
United States4126 Posts
November 07 2010 09:41 GMT
#21
On November 07 2010 00:25 alffla wrote:
lol raelly . it was more like brood war taught me how to rape Plants vs zombies. ... not the other way round

Yea, that's pretty much how I felt. Macro with sunflowers and make an army.
Rising_Phoenix
Profile Blog Joined April 2010
United States370 Posts
November 07 2010 14:46 GMT
#22
On November 07 2010 18:41 Kinky wrote:
Show nested quote +
On November 07 2010 00:25 alffla wrote:
lol raelly . it was more like brood war taught me how to rape Plants vs zombies. ... not the other way round

Yea, that's pretty much how I felt. Macro with sunflowers and make an army.

It depends on your perspective. For ex-broodwar players such as you and me your right, BW taught us about how to play PvZ. However, for people who maybe only played SC2, my title is accurate, and PvZ taught them the basics of Macro.
Early to bed and early to rise, makes a man stupid and blind in the eyes
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