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The Importance of APM - Page 3

Blogs > oesis
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zerious
Profile Joined August 2010
Canada3803 Posts
November 05 2010 18:40 GMT
#41
I have more faith in your opponent being better than you in the long run.
Snuggles
Profile Blog Joined May 2010
United States1865 Posts
November 05 2010 18:42 GMT
#42
APM shouldn't draw anything like "pride" to it. APM is just APM. It's how a players likes to play. We're all still human so we have to adapt to accommodate our skills and playstyles. Some players need high APM to play a certain way, for some its a necessity in order to compete on a high level.
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
November 05 2010 19:14 GMT
#43
I like this :D
It's not the quantity, but the quality of the actions!
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
QuanticHawk
Profile Blog Joined May 2007
United States32130 Posts
November 05 2010 19:23 GMT
#44
Congrats, you beat up on a spammer, but you still have shit mechanics. I'm not sure what else you want people to say??
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2010-11-05 19:24:58
November 05 2010 19:24 GMT
#45
I appreciate the humor, OP, even if most others don't. Nice.

ceci n'est pas un APM thread
Comprehensive strategic intention: DNE
scDeluX
Profile Blog Joined October 2007
Canada1341 Posts
November 05 2010 19:46 GMT
#46
Like Hurricane said, being satisfied with your low APM is not something to be proud about. It's like achieving gold league top 10 and not want to go further in the ladder.
Brood War is forever
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
November 05 2010 20:33 GMT
#47
Use fucking hotkeys bro, it will make you better, I guarantee it.
Sharkified
Profile Joined January 2009
Canada254 Posts
November 05 2010 20:38 GMT
#48
The way you look at it is silly, a pro-tier player good probably beat more than half the people playing sc with this apm or even less.
When you know what to do when, you get a much more effective use of your actions.
EsX_Raptor
Profile Blog Joined February 2008
United States2802 Posts
November 05 2010 20:41 GMT
#49
Forgoing many of these things which are innate of SC is like one day waking up and deciding you'll play golf with your wife's broom.
Licmyobelisk
Profile Blog Joined August 2008
Philippines3682 Posts
Last Edited: 2010-11-05 20:49:29
November 05 2010 20:44 GMT
#50
This thing is like that enrique iglesia's incident were he is proud that his penis is small.. APM is the measurement of your e-penis, like you might out perform a guy with a bigger dick,you make it up for performance while the other player that has higher apm looks like fake dicks that can't perform the desired function.. all show no hoe..
I don't think I've ever wished my opponent good luck prior to a game. When I play, I play to win. I hope every opponent I ever have is cursed with fucking terrible luck. I hope they're stuck playing underneath a stepladder with a black cat in attendance a
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
November 05 2010 20:53 GMT
#51
On November 05 2010 18:46 writer22816 wrote:
100% agree. OP you should get off your high horse and stop thinking that high apm is obnoxious and showing off.

I think high APM is obnoxious if you're not actually doing anything. In a way.
My boyfriend and his friend just spam highlighting groups when they're not doing anything to have high APM. I don't honestly see a point.
If you're spamming making workers even though no minerals or things like that, I see the reason behind that, but I don't see a reason in spamming when all you're doing is highlighting groups. They don't even go to the group, just highlight it. If you're going back and forth between units it's completely different and I see a point to that too, haha.

Maybe I just haven't grasped the NEED FOR HIGH APM OH EM GEE thing yet. ;~;

My APM is probably incredibly low(I don't watch my replays that often because i'm embarrassed by how poorly I play sometimes XD), but I use all my hot keys.. -shrug-

I don't think having low APM is something to be proud of, though. I would like it if I played a bit quicker and had a bit higher APM. Practice makes perfect though. :< Maybe I should start spamming keys too.
you are perfect porcelain.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
Last Edited: 2010-11-05 21:05:53
November 05 2010 20:59 GMT
#52
Raeleigh, do you stretch be for a run?

Do you warm up before a workout?

Do you spam at the start of an sc2 game?

These 3 questions are equivalent.

Edit: To clarify, my 'spam' at the start of the game is me 5sd'ing to make drones (even if I don't have enough minerals) and then going back to my overlord to give move commands. At the start of the game this does nothing, but being able to make units quickly and get back to microing a battle can be the difference between a win and a loss later on in the game, and practicing this at the start of each game will make me better/faster at it. Also I try to keep the mentality of playing quickly throughout the game so that I don't slip on my macro because I'm not pushing myself.
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
November 05 2010 21:22 GMT
#53
Lemonwalrus, did you read my post completely or just selectively read what you wanted? I'd appreciate it if you re-read it and got what I meant, because you got it wrong.

I did say, my boyfriend and his friend just spam highlighting units. They don't even go to the units, just highlight them. This, I don't see a point of.

I see the point of spam making workers and going to your overlords. I even said that.
I see a point of spamming APM when you're making workers or units, even without enough minerals or vespene, and I see the point of moving around units, and going back and forth between units, buildings, but if you're just sitting there spamming (4, 5, 4, 5, so control groups) and not even going to them, then, what is the point? All you're doing is spamming them so your APM is going up, and not really doing anything.

I mean, I've seen games where people I know who are really good stop for a second, then keep going. They don't needlessly spam highlighting groups just because.

I spam making SCVs to a degree, maybe not as much as other people, but I still do it.
you are perfect porcelain.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
November 05 2010 21:30 GMT
#54
Oh wait when you said spam highlighting groups i read it as assigning workers to control groups and cycling through them...because i guess I do read selectively.

Even so I still feel that the mentality of playing fast throughout the game is helpful...but yeah, throw out everything in my post except for the last line I guess.
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
November 05 2010 21:32 GMT
#55
Haha, that's okay. Admitting your mistakes is one step towards not making them again ;3
you are perfect porcelain.
EchOne
Profile Blog Joined January 2008
United States2906 Posts
November 05 2010 21:55 GMT
#56
The kind of spam wherein you switch between different hotkey groups to spring back and forth across the map is useful. That kind of idle spam helps keep your focus split and fixes your awareness on all your relevant assets, ensuring that you don't tunnel vision at whatever you were doing last and miss something that you should've seen.

Boxing is useful only if you actually attend to its shape and accuracy, in which case you're essentially practicing mouse control.

Switching between hotkey groups without looking or without gaining any information per switch (it can be fine if you're switching across pending construction or research) is entirely useless.

In BW when I first learned of APM my play improved dramatically simply because after spamming, my brain got fucking bored of doing idle actions, so I was forced to fill that empty APM with useful APM. The simple rhythm of maintaining 200-300 APM also helped keep time intuitively, so I would never ever zone out or get hung up on a thought.

I find APM vastly less beneficial in SC2 simply because I personally am not aware of everything I should leverage it on.
面白くない世の中, 面白くすればいいさ
Raeleigh
Profile Blog Joined September 2010
Canada902 Posts
November 05 2010 21:58 GMT
#57
On November 06 2010 06:55 EchOne wrote:
The kind of spam wherein you switch between different hotkey groups to spring back and forth across the map is useful. That kind of idle spam helps keep your focus split and fixes your awareness on all your relevant assets, ensuring that you don't tunnel vision at whatever you were doing last and miss something that you should've seen.

Switching between hotkey groups without looking or without gaining any information per switch (it can be fine if you're switching across pending construction or research) is entirely useless.

Yeah, the first point is something I do. Not as frequently as I should, but I do it.

The second one there.. I know lots of people who do it. :r

I don't understand. I guess it'll help you get the feeling of moving fast with your hands across the keyboard and such but still, seems a bit useless IMO.
And by a bit I meant incredibly.
you are perfect porcelain.
DeckOneBell
Profile Blog Joined May 2010
United States526 Posts
November 05 2010 22:04 GMT
#58
Nobody called this out for being a brag blog yet? HEY LOOK GUYS. I WON.

Play however you want, I don't care what your APM is.

However, it's been shown time and time again that pros generally have high APM as a side effect of their constant checking of production and multitasking.

... This kind of thread pops up like, every other day.
JIJIyO
Profile Blog Joined January 2009
Canada1957 Posts
November 05 2010 23:37 GMT
#59
Lol people shitting on the OP. I feel the same way when I beat a 300apm guy with my 190 in BW. Good times. Haven't played in so long though T_T
KT_Violet
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
November 05 2010 23:46 GMT
#60
I don't see any good reason not to hotkey your production buildings in sc2. You may as well, it'll only free up your attention to be able to micro/expand/make more buildings instead of clicking on individual structures to produce units.
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