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Hotkey order

Blogs > Thrawn1324
Post a Reply
Thrawn1324
Profile Blog Joined October 2010
United States66 Posts
October 13 2010 20:44 GMT
#1
As instructed by Mr.Banhammer345 Here

I'm making this a blog post.
Poll: Which is first/lower in your hotkeys (1-4 range)

Units then Building (30)
 
68%

Buildings then Units (8)
 
18%

Hotkeys? who needs those? I use terran (5)
 
11%

Random, changes everygame (1)
 
2%

44 total votes

Your vote: Which is first/lower in your hotkeys (1-4 range)

(Vote): Units then Building
(Vote): Buildings then Units
(Vote): Random, changes everygame
(Vote): Hotkeys? who needs those? I use terran





Any clarification that may be required.

The key 1-4 being the easiest to reach and access. Do you use them for buildings and marco or unit and attack micro?

"To our wives and our lovers, pray they never meet"
airen
Profile Joined September 2004
Sweden82 Posts
October 13 2010 20:57 GMT
#2
1-4 units
5 all production buildings
6 CC/Nexus/Queens

Always felt that just 3 keys for units wasn't enough, so I moved up buildings/economy. But now I never seem to use 4 anyway lol.
NukeTheBunnys
Profile Joined July 2010
United States1004 Posts
October 13 2010 21:02 GMT
#3
1 main army, 2 air(phoenix) or caster 3 casters if I have air, 4 main unit producing structure, 5 all nexus, 6more unit producing stuff, 7 forge, 8 9 0 observer, i usually have one obs with my main army group too
When you play the game of drones you win or you die.
Aim Here
Profile Blog Joined December 2009
Scotland672 Posts
October 13 2010 22:30 GMT
#4
Um, there's no option for buildings then units then buildings then units.

1 Nexi
2-5 Units
5-7 Production buildings (5 is gateways until warpgates then I have 'w' so it gets recycled for units)
8-0 Observers and buildings with upgrades (if I bother hotkeying them)
nataziel
Profile Blog Joined October 2008
Australia1455 Posts
October 13 2010 22:35 GMT
#5
I find it much easier to 4a5a6a than 1a2a3a for some reason, my hand just feels to cramped for the latter and I can't hit it quickly or accurately so I find this way works out for me.

for terran:

1 - CC/Orbitals
2 - All rax
3 - Fac/Starport
4 - Bio
5 - Tanks
6 - Air
7 - Utility (ravens or something that needs to go off on it's own like banshees)

For zerg - I only just started and only play muta/ling (thanks LP!)

1 - Main Hatch
2 - Nat Hatch
3 - 3rd Hatch
4 - All queens
5 - Lings
6 - Roaches
7 - Mutas

For zerg I'm thinking about consolidating down to

1 - Saturated Hatches
2 - Unsaturated Hatches

At least that way I won't have drones running around all over the map wasting moving time from one base to another that you get when you put them all in one control group
u gotta sk8
Thrawn1324
Profile Blog Joined October 2010
United States66 Posts
Last Edited: 2010-10-13 23:06:51
October 13 2010 22:40 GMT
#6
On October 14 2010 07:30 Aim Here wrote:
Um, there's no option for buildings then units then buildings then units.

1 Nexi
2-5 Units
5-7 Production buildings (5 is gateways until warpgates then I have 'w' so it gets recycled for units)
8-0 Observers and buildings with upgrades (if I bother hotkeying them)


I was mainly concerned about the first few. 1-4 ish. You could claim either as you put a building first, but you mainly use the lower for units.

Edit now that people have posted response I'll state my opinion.

I have been using units as my lower and its great micro for the battle but my marco fails and I quickly ramp up several thousand resources because I stopped building for the duration of the battle so I'm switching to buildings as the lower numbers to help entice me to build better.
"To our wives and our lovers, pray they never meet"
Antoine
Profile Blog Joined May 2010
United States7481 Posts
October 13 2010 22:49 GMT
#7
I just found out today that I use the same hotkey setup TLO does:
1. CC/OC
2-4. units
5. rax
6. fac
7. starport
8-0 i have smallish hands not sure what TLO does for these
ModeratorFlash Sea Action Snow Midas | TheStC Ret Tyler MC | RIP 우정호
cava
Profile Blog Joined November 2002
United States1035 Posts
October 13 2010 23:15 GMT
#8
1-3 Units
4-5-6 Buildings
0 Nexus
cava!
ThE.SparkZ
Profile Blog Joined August 2010
United States381 Posts
October 14 2010 00:09 GMT
#9
1-4 Units
5 All Hatches
6 All Queens
7-9 Forces protecting mains and expo's from counter attacks
0 Overseer or scouts
A battle between gods is just so damn beautiful
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 14 2010 00:09 GMT
#10
Hotkeys? who needs those? I use protoss

:<
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
ThaddeusK
Profile Joined July 2008
United States233 Posts
October 14 2010 00:35 GMT
#11
1 nexus
2-4 units
5-8 production buildings
9-0 obs

used to do 1-3 units, 4 nexus, but i find 1e easier than 4e and 4a easier than 1a, so i switched them.
.Aar
Profile Joined September 2010
2177 Posts
October 14 2010 01:30 GMT
#12
I use 1 and 2 as a more competent person would press f5 and f6 or whatever the hotkeys are now for saving screens. So I have my starting CC on 1, my building SCV on 2, and whatever's being built on 3. Once I start making my army, it becomes 3, and when I expand, that CC becomes 2.

It's pretty bad though; my macro sucks because I have to double-tap 1 and scroll over to my Rax/whatever. All of my gameplay is centered around those 3 or so locations and for everything else I scroll around..

If I'm doing something funny like harass the harassing units are on 5-6 (ie Dropship on 5, the Hellions inside on 6).
now run into the setting sun, and suffer, but don't mess up your hair.
Kelsin
Profile Blog Joined August 2010
United States253 Posts
October 14 2010 01:40 GMT
#13
1-3 Units

Zerg:
4 hatches
5 queens

Other:
4 town hall
5 barracks/gateways
6 fac/robo
7 star*
im a roc
Profile Blog Joined April 2010
United States745 Posts
October 14 2010 01:45 GMT
#14
I go:

1: Nexus
2: Main Army
3: Support/Flying etc.
4: Production Facilities
5: Other Production Facilities

...

0: Forge
Beware The Proxy Pool Rush
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