• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:32
CEST 01:32
KST 08:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9Serral wins HomeStory Cup 2915
Community News
Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon100Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10Official StarCraft website teases new content ahead of BlizzCon?179Stellar Fest TWO the Moon (Dec 16-20)9
StarCraft 2
General
38 yo Retired SWE looking to save SC IP I have 0 hope Blizzard doing anything with SC IP SC4ALL II: StarCraft 2 Player Announcement 8/8 Balance hotfix patch 5.0.16b (July 16) The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL Announcement Sparkling Tuna Cup - Weekly Open Tournament RSL Revival: Season 6 - Qualifiers and Main Event RSL goes to London! 2026 Offline Finals Nov 21-22 SC2 AI Tournament 2026 Fall
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
Nexus Wars 2021 GUIDE [M] (2) Industrial Park
External Content
Mutation # 543 Enhanced Defenses The PondCast: SC2 News & Results Mutation # 542 The Ascended Mutation # 541 Binary Choice
Brood War
General
Bot on ladder BGH Auto Balance -> http://bghmmr.eu/ Working 1v1, 2v2, 3v3 Ladder an AI researcher's take on the ladder bot BW General Discussion
Tourneys
[BSL23] SM: Ret vs TerrOr -> DragOn vs StRyKeR [ASL22] Ro16 Group D [Megathread] Daily Proleagues [ASL22] Ro16 Group C
Strategy
Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread EVE Corporation Diablo IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread Post Your Watch!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023 MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Virtual Romance, Real-Life C…
TrAiDoS
Regacy Esports:Our Goa…
regacyesports
Dreaming of BW patches (mod…
c3rberUs
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7559 users

The Case for "Zerg is Not Underpowerd" (SC2)

Blogs > ZapRoffo
Post a Reply
1 2 Next All
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
September 20 2010 20:24 GMT
#1
Note: I'm not saying this is what I believe, I'm only presenting an argument, sort of as a devil's advocate to the general consensus that seems to exist nowadays.


There are three facts people are mostly in agreement on right now:
1. The game is not very developed and people are not very good at the game yet.

2. Zerg is more challenging to play and is less forgiving of major mistakes.

3. Zerg has been performing poorly at most levels of play, but most interestingly to us, the top level is included.

Now the story that Zerg is weak and underpowered is consistent with these observations.

I want to present an alternative story that is also consistent with these observations:

People are not good enough to play Zerg well, they do not have enough game knowledge and experience and micro -> the total package that's necessary to handle Zerg well enough for its power to be realized. This is also consistent with the observation that after almost every game people are very easily able to identify weaknesses and errors in the Zerg player's play, even at quite high level games.

I don't know much about very early Brood War (right after release), but it's my understanding that at some point early on people believed Terran was weak and Zerg/Protoss tended to win more? If this is a true observation, than it presents a case that could be similar, where it took longer for Terran play to develop (and Terran was/is generally thought of as a harder race to play, compared to Protoss in particular). At high levels of play and game development, though, we see (and saw after a little while too, notice the race distribution of the bonjwas) the power of Terrans.

Now is Zerg too hard comparatively/the other races too easy? Very possible and I'd say probable, we want new players to pick up Zerg too, so the player base grows evenly, and we see interesting games with all 3 races along the way. But there's not yet evidence to say they are weak. We just don't have the information. But if the players of SC2 were of BW Flash level of mechanics and were familiar with 12 years of strategy development in the game, do we know that Zerg would be the weakest? That there wouldn't be a Zerg bonjwa ruling?

Anyone have any good counter-arguments to that?

*
Yeah, well, you know, that's just like, your opinion man
BottleAbuser
Profile Blog Joined December 2007
Korea (South)1888 Posts
September 20 2010 20:27 GMT
#2
I think what you mean to say is that "It is not clear that zerg is underpowered."
Compilers are like boyfriends, you miss a period and they go crazy on you.
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21247 Posts
Last Edited: 2010-09-20 20:28:15
September 20 2010 20:27 GMT
#3
If one race requires substantially more "skill" to play then there's at the very least something flawed with the design, regardless of balance/imbalance.

Also Terran was weak and got majorly buffed while Zerg/Protoss got nerfed in BW. Please don't further the myth that Terran players just "learned2play" and magically discovered super secret strategies to rape face with. They had Blizzard's help with that.
TranslatorBaa!
PH
Profile Blog Joined June 2008
United States6173 Posts
September 20 2010 20:29 GMT
#4
Terran in BW definitely require more "skill" to play in a mechanical sense...regardless of the way the game was balanced throughout the years, that's definitely how it is now.
Hello
GreatFall
Profile Blog Joined January 2010
United States1061 Posts
September 20 2010 20:31 GMT
#5
Top 20 players on EU and NA are always only 2-3 Zerg. Explaination?
Inventor of the 'Burning Tide' technique to quickly getting Outmatched Crusher achivement :D
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-20 20:43:05
September 20 2010 20:41 GMT
#6
On September 21 2010 05:27 Carnivorous Sheep wrote:
If one race requires substantially more "skill" to play then there's at the very least something flawed with the design, regardless of balance/imbalance.

Also Terran was weak and got majorly buffed while Zerg/Protoss got nerfed in BW. Please don't further the myth that Terran players just "learned2play" and magically discovered super secret strategies to rape face with. They had Blizzard's help with that.


I agree that it's slightly flawed.

But looking at how BW turned out, might it be fair to say that there was a very, very slight over-reaction and that Terran was over-buffed by a small amount? TvZ has historically been above 50% slightly (with short term fluctuations obviously), most of the very biggest names have been Terran, Terran has the most starleague wins. I don't know TvP historical rate btw, if that's significantly below 50% then point taken.

So I'd say there's at least a little reason to be wary of overbuffing Zerg.
Yeah, well, you know, that's just like, your opinion man
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
September 20 2010 20:41 GMT
#7
On September 21 2010 05:29 PH wrote:
Terran in BW definitely require more "skill" to play in a mechanical sense...regardless of the way the game was balanced throughout the years, that's definitely how it is now.

And Protoss require the most intuition and Zerg require the most flexibility. So in that sense it was balanced.

If one race is significantly easier to win with than the others, then the game isn't balanced. I'm not saying SC2 is imbalanced, it's just a general statement.
Moderator
SubtleArt
Profile Blog Joined January 2010
2710 Posts
Last Edited: 2010-09-20 20:48:56
September 20 2010 20:47 GMT
#8
believed Terran was weak and Zerg/Protoss tended to win more? If this is a true observation, than it presents a case that could be similar, where it took longer for Terran play to develop (and Terran was/is generally thought of as a harder race to play, compared to Protoss in particular).


The reason Zerg was the best in the beginning was because in Starcraft 1 Terran was by far the worst race and Zerg the strongest. As a result way more people played Zerg in Sc1, and so Zerg was the top race when BW debuted because it was already played by an overwhelming majority, and therefore people were used to it more. So few people even touched Terran before BW, so it's understandable that in the beginning they were clueless on how to play it.

People are not good enough to play Zerg well, they do not have enough game knowledge and experience and micro -> the total package that's necessary to handle Zerg well enough for its power to be realized.


If a race requires way more skill to play than the other races then there's still something wrong.

Even so, I don't notice anything particularly difficult for Zerg. The micro is certainly not too much more difficult than what Terran has to do, and in all honesty the micro for all races is almost a joke compared to what was required in Brood War so I definitely don't think that's an issue.

As for "game knowledge"....Zerg has the least amount of units (9 vs Terran and Protoss' 11), and honestly the least variation in their build orders. If anything Zerg is the race I'd expect to be "figured out" first.

But there's not yet evidence to say they are weak. We just don't have the information.


The fact that Terrans have won a total of 19 golds and Zergs only 3 doesn't seem like evidence to you? Terrans are owning leagues left and right, and Protoss aren't too far behind. Zerg? Almost non existant.

Morrow on ZvP: "I'm not very confident in general vs Protoss because of the imbalance (Yes its imbalanced, get over it)."
csfield
Profile Joined October 2008
United States206 Posts
September 20 2010 20:48 GMT
#9
it seems telling to me that sc2 terran has way cooler shit than bw terran and sc2 zerg has way less cool shit than sc1 zerg

imbalanced or not, what's up with that?
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
Tazza
Profile Blog Joined May 2009
Korea (South)1678 Posts
September 20 2010 20:49 GMT
#10
I would say that zerg was the most played in korean servers during beta and has 3 less units which allowed them to be used to their full potential early on, so theres not much to discover. And the reason why terrans got so good was because of their continuous buffs
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-20 20:56:43
September 20 2010 20:54 GMT
#11
On September 21 2010 05:47 SubtleArt wrote:

As for "game knowledge"....Zerg has the least amount of units (9 vs Terran and Protoss' 11), and honestly the least variation in their build orders. If anything Zerg is the race I'd expect to be "figured out" first.
Show nested quote +

But there's not yet evidence to say they are weak. We just don't have the information.


The fact that Terrans have won a total of 19 golds and Zergs only 3 doesn't seem like evidence to you? Terrans are owning leagues left and right, and Protoss aren't too far behind. Zerg? Almost non existant.



Game knowledge is referring to a continually building sense of the interactions between all the strategies that have been developed, what timings exist when any of them meet, etc.. Really has nothing to do with how many units there are, since it basically requires just as much knowledge of the enemy's units and timings as your own.


That is evidence that at our current level of play, Terran is stronger. Whether that's because they are absolutely stronger or because Zerg requires better mechanics and sense of timing, and their power scales with player skill more (and requires higher than what exists currently to really realize the results), what evidence is there to say one or the other?
Yeah, well, you know, that's just like, your opinion man
csfield
Profile Joined October 2008
United States206 Posts
September 20 2010 20:55 GMT
#12
by the way, you haven't made a case for zerg not being underpowered

all you've done is say maybe zerg isn't underpowered
I know that I have never once considered how my TV viewing habits impact the progression of civilization. --Bibbit
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-20 21:02:56
September 20 2010 20:59 GMT
#13
On September 21 2010 05:47 SubtleArt wrote:

The reason Zerg was the best in the beginning was because in Starcraft 1 Terran was by far the worst race and Zerg the strongest. As a result way more people played Zerg in Sc1, and so Zerg was the top race when BW debuted because it was already played by an overwhelming majority, and therefore people were used to it more. So few people even touched Terran before BW, so it's understandable that in the beginning they were clueless on how to play it.


Also, that fits exactly what I'm saying. Look how Terran turned out. Which is why it is a mistake to overreact to the current state. React: good to an extent, with caution.

On September 21 2010 05:55 csfield wrote:
by the way, you haven't made a case for zerg not being underpowered

all you've done is say maybe zerg isn't underpowered


True. But I stated the case that someone saying "They are not underpowered." would use. I just put it in the context of not being able to prove it.
Yeah, well, you know, that's just like, your opinion man
Ghad
Profile Blog Joined April 2010
Norway2551 Posts
September 20 2010 21:08 GMT
#14
On September 21 2010 05:41 Chill wrote:
If one race is significantly easier to win with than the others, then the game isn't balanced. I'm not saying SC2 is imbalanced, it's just a general statement.


Subtly put.
forgottendreams: One underage girl, two drunk guys, one gogo dancer and starcraft 2. Apparently just another day in Europe.
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
September 20 2010 21:09 GMT
#15
On September 21 2010 05:59 ZapRoffo wrote:
Show nested quote +
On September 21 2010 05:47 SubtleArt wrote:

The reason Zerg was the best in the beginning was because in Starcraft 1 Terran was by far the worst race and Zerg the strongest. As a result way more people played Zerg in Sc1, and so Zerg was the top race when BW debuted because it was already played by an overwhelming majority, and therefore people were used to it more. So few people even touched Terran before BW, so it's understandable that in the beginning they were clueless on how to play it.


Also, that fits exactly what I'm saying. Look how Terran turned out. Which is why it is a mistake to overreact to the current state. React: good to an extent, with caution.

Show nested quote +
On September 21 2010 05:55 csfield wrote:
by the way, you haven't made a case for zerg not being underpowered

all you've done is say maybe zerg isn't underpowered


True. But I stated the case that someone saying "They are not underpowered." would use. I just put it in the context of not being able to prove it.

Unfortunately if you want to follow that line of reasoning then we can never say one thing is easier than another since we might not be good enough to use them. We can say that until the end of time. At some point you need to draw the line and compare effort in versus results out, instead of just looking at the image of perfection.
Moderator
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
Last Edited: 2010-09-20 21:12:13
September 20 2010 21:11 GMT
#16
On September 21 2010 05:41 Chill wrote:
Show nested quote +
On September 21 2010 05:29 PH wrote:
Terran in BW definitely require more "skill" to play in a mechanical sense...regardless of the way the game was balanced throughout the years, that's definitely how it is now.

And Protoss require the most intuition and Zerg require the most flexibility. So in that sense it was balanced.

If one race is significantly easier to win with than the others, then the game isn't balanced. I'm not saying SC2 is imbalanced, it's just a general statement.

What? explain how protoss required the most intuition? Its More like Terran had the hardest mechanics an not much decision making and zerg required a little less mechanics and greater Decision making. And protoss was just simple. That was why most foreigners where protoss. (My opinion)

That aside The matchup where totally harder for one side over the other. PvZ was harder for P and TvP was harder for T. Without the proscene you would never get the sense of balance Because it seemed like you had to be better than your opponent to win certain match ups
Tabbris
Profile Blog Joined June 2010
Bangladesh2839 Posts
September 20 2010 21:14 GMT
#17
On September 21 2010 05:59 ZapRoffo wrote:
Show nested quote +
On September 21 2010 05:47 SubtleArt wrote:

The reason Zerg was the best in the beginning was because in Starcraft 1 Terran was by far the worst race and Zerg the strongest. As a result way more people played Zerg in Sc1, and so Zerg was the top race when BW debuted because it was already played by an overwhelming majority, and therefore people were used to it more. So few people even touched Terran before BW, so it's understandable that in the beginning they were clueless on how to play it.


Also, that fits exactly what I'm saying. Look how Terran turned out. Which is why it is a mistake to overreact to the current state. React: good to an extent, with caution.

Show nested quote +
On September 21 2010 05:55 csfield wrote:
by the way, you haven't made a case for zerg not being underpowered

all you've done is say maybe zerg isn't underpowered


True. But I stated the case that someone saying "They are not underpowered." would use. I just put it in the context of not being able to prove it.

I dont think you get the point. Zerg WAS imbalanced in sc. It wasn't Till BW when Terran got medics and Goliaths weren't shit that terran started to do well.
ZapRoffo
Profile Blog Joined April 2010
United States5544 Posts
Last Edited: 2010-09-20 21:23:11
September 20 2010 21:17 GMT
#18
On September 21 2010 06:09 Chill wrote:
Show nested quote +
On September 21 2010 05:59 ZapRoffo wrote:
On September 21 2010 05:47 SubtleArt wrote:

The reason Zerg was the best in the beginning was because in Starcraft 1 Terran was by far the worst race and Zerg the strongest. As a result way more people played Zerg in Sc1, and so Zerg was the top race when BW debuted because it was already played by an overwhelming majority, and therefore people were used to it more. So few people even touched Terran before BW, so it's understandable that in the beginning they were clueless on how to play it.


Also, that fits exactly what I'm saying. Look how Terran turned out. Which is why it is a mistake to overreact to the current state. React: good to an extent, with caution.

On September 21 2010 05:55 csfield wrote:
by the way, you haven't made a case for zerg not being underpowered

all you've done is say maybe zerg isn't underpowered


True. But I stated the case that someone saying "They are not underpowered." would use. I just put it in the context of not being able to prove it.

Unfortunately if you want to follow that line of reasoning then we can never say one thing is easier than another since we might not be good enough to use them. We can say that until the end of time. At some point you need to draw the line and compare effort in versus results out, instead of just looking at the image of perfection.


Yeah, that's true.

The reason I sort of am trying to get people to think about it a bit is that the community has generally expressed a desire to have as few patches as possible and end up like Brood War which has had no balance patches in a long, long time. So if we are trying to go the same route, don't we want to be pretty careful about what goes into those patches, since the results very well could last the lifetime of the game. (Although maybe with the expansions in the pipeline, it's not as big a concern. I sort of forgot about that.)

This as opposed to say, WoW, which has constantly added content throughout its life and had constant balance fiddling. So it's much more likely for patch changes to not last.

I mean, in The Frozen Throne, the Blademaster sucked for a long time. You couldn't walk through units with Windwalk was the main thing. They patched to be like it is now, he can walk through units and it turns out, he's ridiculous, but it took quite a while for his power to be fully realized.(Frozen Throne released July 2003, Windwalk buff Sept. 2004, People really start saying "Hey, Blademaster is sorta overpowered, Orc becomes considered the strongest race" : 2008-2009) He was overbuffed, but WC3 is done with balance patches, so it's never going to be fixed.
Yeah, well, you know, that's just like, your opinion man
Saracen
Profile Blog Joined December 2007
United States5139 Posts
September 20 2010 21:22 GMT
#19
I think it's not so much Zerg being underpowered as Zerg having less options...
Chill
Profile Blog Joined January 2005
Calgary26003 Posts
September 20 2010 21:23 GMT
#20
On September 21 2010 06:11 Tabbris wrote:
Show nested quote +
On September 21 2010 05:41 Chill wrote:
On September 21 2010 05:29 PH wrote:
Terran in BW definitely require more "skill" to play in a mechanical sense...regardless of the way the game was balanced throughout the years, that's definitely how it is now.

And Protoss require the most intuition and Zerg require the most flexibility. So in that sense it was balanced.

If one race is significantly easier to win with than the others, then the game isn't balanced. I'm not saying SC2 is imbalanced, it's just a general statement.

What? explain how protoss required the most intuition? Its More like Terran had the hardest mechanics an not much decision making and zerg required a little less mechanics and greater Decision making. And protoss was just simple. That was why most foreigners where protoss. (My opinion)

That aside The matchup where totally harder for one side over the other. PvZ was harder for P and TvP was harder for T. Without the proscene you would never get the sense of balance Because it seemed like you had to be better than your opponent to win certain match ups

Protoss required the most intuition because there were a lot of early game times where they were vulnerable but couldn't scout, so they needed to make the right assumptions to prepare properly.
Moderator
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 29m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SpeCial 70
StarCraft: Brood War
910 41
Dota 2
NeuroSwarm165
League of Legends
Doublelift3865
JimRising 451
Counter-Strike
pashabiceps905
Other Games
summit1g8638
FrodaN2416
mouzStarbuck1163
shahzam574
B2W.Neo289
KnowMe233
Trikslyr214
Livibee196
ViBE103
elazer76
SteadfastSC38
CosmosSc2 26
Organizations
Other Games
gamesdonequick2110
[ Show 11 non-featured ]
StarCraft 2
• Hupsaiya 104
• mYiSmile155
• EnkiAlexander 9
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Replay Cast
29m
GSL
11h 29m
Shopify Rebellion Sundays
15h 29m
Spirit vs Mixu
BSL
19h 29m
Ret vs TerrOr
DragOn vs StRyKeR
Replay Cast
1d
Afreeca Starleague
1d 10h
Shine vs Rush
WardiTV Weekly
1d 11h
Monday Night Weeklies
1d 16h
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Light vs EffOrt
[ Show More ]
PiGosaur Cup
3 days
Kung Fu Cup
3 days
The PondCast
4 days
Replay Cast
5 days
Korean StarCraft League
6 days
CranKy Ducklings
6 days
Liquipedia Results

Completed

Proleague 2026-09-18
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

K-JUNGMAN
ASL Season 22
Super Anchor Qualifying S3
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
SC4ALL II: Brood War
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.