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Sick of Crying about WoW Threads - Page 2

Blogs > Monokeros
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Kezzer
Profile Blog Joined December 2008
United States1268 Posts
June 23 2010 05:18 GMT
#21
On June 23 2010 05:42 xLethargicax wrote:
Wow I skipped the first part of your post.

Hell yeah man!

Glad to know I'm not alone :D
.gypsy
Profile Blog Joined October 2007
Canada689 Posts
June 23 2010 05:22 GMT
#22
WoW was the first game I ever felt like I was wasting my time truly, when I couldn't ditch a raid but didn't get anything out of it and had to wait until next one to get my shit, and when u ditch ppl just bitch hardcore so not worth it. Maybe one day when ill have time to waste and not feel guilty about it^^
https://www.twitch.tv/gypsy93
schiznak
Profile Joined October 2009
Australia258 Posts
June 23 2010 07:30 GMT
#23
I just don't like how the each server is 'run' by a group of guilds who think they're gods gift to video games. Me and some friends just decided to get server first Malygos(10) and Naxx(10) on a whim when WOTLK was released. Which we did, on one of the most popular oceanic servers. Now i come back a year later and I can't even get into a malygos run because my GS is too low, and the only way to increase my GS is to run some 25 mans, which i can't get into because my GS is too low.

And my main issue is the same people kicking me out of icc(25) runs because my GS is too low are the same people i was kicking out of my EoE(25) runs because they were just bad at the game, I didn't care if people were wearing greens and blues, i was concerned if they didn't know what a rotation was or of they stood in the flames.
"That's very e-sports of you to have the camera focused on the people instead of the game" -ultradavid
c.Deadly
Profile Joined March 2010
United States545 Posts
June 23 2010 08:07 GMT
#24
This post is so true... I haven't played WoW since the vanilla days back when 60 was the level cap, and it has really changed into something that purposely tries to get you hooked. I have a friend who is addicted to the game, other friends and I were hanging out with him tonight when he suddenly had to go because he didn't want to miss his guild's raid. We couldn't convince him to stay and go out with us, but eventually he came back because he couldn't log on for some reason.

Anyway, he had fun hanging out but we're trying to get him a hobby to keep him away from WoW. Anyone have some success stories?
JinNJuice
Profile Joined June 2010
United States255 Posts
June 23 2010 13:03 GMT
#25
On June 23 2010 17:07 c.Deadly wrote:
This post is so true... I haven't played WoW since the vanilla days back when 60 was the level cap, and it has really changed into something that purposely tries to get you hooked. I have a friend who is addicted to the game, other friends and I were hanging out with him tonight when he suddenly had to go because he didn't want to miss his guild's raid. We couldn't convince him to stay and go out with us, but eventually he came back because he couldn't log on for some reason.

Anyway, he had fun hanging out but we're trying to get him a hobby to keep him away from WoW. Anyone have some success stories?


Yeah here's my story. I played WoW, my semester GPA then dropped to 2.9, I quit.

Happy ending.

In all seriousness though it was a fun game, I played with my roommate, a couple friends from his hometown, and we just had fun playing. Used vent, dicked around alot, failed hard at 5's, but it was awesome doing it. One time 4 of us had died in a 5v5, and our last remaining friend happened to kill one of their guys, and he starts yelling on vent "WE MIGHT GOT THIS." Probably one of the funniest things I've ever heard.
RumZ
Profile Blog Joined March 2010
United States956 Posts
June 23 2010 14:58 GMT
#26
WoW was nice before WOTLK, it was secluded to whomever you played with, but the problem is that players started to leave. Sadly, those were the players that had played back in MC, you know, when the game didn't play for you.

Now what happens, there's a ton of new players that are the core basis of population. The hardest raid they had ever done pre-wotlk was typically karazhan when TK and BT was out, and when sunwell came out, those same players in BC finally started to do Mag/Gruul.

That's all fine, that niche happens often, but with the random dungeon group slammed in with a bunch of more or less 'required' daily's to be hardcore (when ICC launched you did those random heroics for your two frost badges, which do add up,) and when you queued with less than 5 people, the random person you got was typically a pile of complete trash.

Shortly after, people get bored towards the expansion and things start to tilt apart just like any other game. People are waiting for new content, they grow tired of the issues in the last iteration, etc.

Well this is when the bad really starts to shine, how so you ask? Oh ho. Let me tell you!


- The game is based on an extremely overblown achievement system, the casual player won't give a crap, but those nerd points are highly valued by some of the hardcore players.

- The arena system is just quite frankly terrible. I've played at the 2350s during WOTLK on my Resto druid... p.s. it wasn't the first season of the expansion. It always seems the mid-range seasons have the biggest variety in team types, before and after you see an exclusive FOTM comp shop of the good teams at the top, and the good teams with the good players and the very top, and below both are the good players with bad comps. That sucks ass. In DaoC you had to follow an archetype to compete in 8v8, but at least it didn't require a particular class, just a particular archetype and different classes could compete as long as they met the requirement.

- The random daily heroic, if you aren't a healer or a tank in your hardcore guild, there's a good chance that you aren't going to always have a tank or healer at your disposal. Well, due to the population of the game, you will be waiting in queue for some time to get your hands on a group. There's an even better chance that when you do get into that group you will be surrounded with terrible players. It's just fact. 11 Million people play this game, I honestly didn't realize how fucking awful 10.5 million of them were until this whole 'random heroic' business started. People with huge gear scores struggling to pull 4K DPS. It blows my mind.

- It's okay if you can't do it yourself, we can buff the whole raid. Starting yesterday, when you walk into ICC there is a zonewide buff for your entire raid group that does the following:

*Increased health by 25%
*Increased healing taken and absorption effects by 25%
amage done increased by 25%


Add that in with an already mediocre dungeon except 1 boss for sure, maybe 2 on hardmode (See Hard Mode Arthas,) and you have yourself a pretty sweet game that used to make people cry in the early tier of dungeons (Remember Vashj in SSC, or the Archimonde DPS check, how about Alar or the KaelThas fight?) in the first expansion, and turn it into a complete mound of thick goo that everyone can take a straw to and get some food for themselves.

It's really such a shame to see what happened to the game happen, but that's just how business works...

- Everyone sees something really hard done on X
- People try and fail to do X
- Business sees people trying to do X to be cool and have fun
- Business makes X easier
- Everyone is now able to perform X
- Business makes more money, population is happy with their performance, the two continue to grow side by side


^ That is the reason you see dungeons nerfed to hell so everyone can tiptoe through content at one point in time.

I but 99.99999999% of the wow players that even go to TL never did Firefighter Hardmode pre-nerf in Mim's room (press dat red button yo!,) but I can bet that at least 75% of the people that will read this thread have done it eventually. Try to compare the two feats, during it's original conception it was nearly impossible, now a days... meh.. everyone has gear from two tiers later in the expansion and the fight was nerfed into the ground.


/rant.
ironchef
Profile Blog Joined August 2004
Canada1350 Posts
Last Edited: 2010-06-23 15:26:46
June 23 2010 15:25 GMT
#27
Interesting, it's something I've thought of, but never actually heard anyone flat out state that as their reason for liking WoW.

IMO it is a solid, possibly great game(relative standards) that has succeeded beyond it's design merits, probably since it has social/psychological factors such as the one you've mentioned.

To me, the allure of an mmo has been the persistence of your character and the availability of people. Also mmo's are a good time filler since there's always little things to do. Good for when youre too tired to do anything physical/mentally taxing or you're depressed etc lol

Anyway, the title made me think of something else. Expecting some big posts from wow players arguing with each other on the difficulty of current and past versions, and bragging raid accomplishments. This happens in all of these threads. :D
“Because your own strength is unequal to the task, do not assume that it is beyond the powers of man; but if anything is within the powers and province of man, believe that it is within your own compass also.” - Marcus Aurelius
RumZ
Profile Blog Joined March 2010
United States956 Posts
Last Edited: 2010-06-23 15:30:54
June 23 2010 15:30 GMT
#28
On June 24 2010 00:25 ironchef wrote:

Anyway, the title made me think of something else. Expecting some big posts from wow players arguing with each other on the difficulty of current and past versions, and bragging raid accomplishments. This happens in all of these threads. :D



That's pretty funny, I don't think there's any point to really doing that anymore. Even if something was done previously and someone considers themselves better than player x, at the end of the day everyone will eventually kill that boss, regardless of how tough it was, and it really doesn't matter at all.

See the end of my post above yours, same concept. Doesn't matter, have fun, it is what it is.

Edit: I lied, guild recruitment actually does look at the kill dates for high end guilds, that's about it. But typically meters are more important.
Pawsom
Profile Blog Joined February 2009
United States928 Posts
June 23 2010 17:22 GMT
#29
Raided in a tier 1 guild from MC through sunwell. Placed top 10 in every bracket most seasons. Had damn near every item useful item in the game at 70 (illidan mace, memento + skull(LOL), 8/8 t6 all specs, etc) and didn't sell because I'm an idiot. My account was worth so god damn much at one point it was literally the perfect druid there was no item I needed lol.

God I wish I sold....
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