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[SC2]Zergs are playing horrible late game ZvT - Page 2

Blogs > avilo
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3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2010-05-31 09:32:17
May 31 2010 09:28 GMT
#21
If terran can 1a and win late game while zerg has to be fucking everywhere launching wave after wave of guerrilla attacks and slowly whittling down terran's army and economy before they can even think of engaging, the problem here is more fundamental than "zergs are playing bad".

Edit:
On May 31 2010 15:59 avilo wrote:
I do not play Zerg.

hahahaha

Well that explains a lot.
IdrA
Profile Blog Joined July 2004
United States11541 Posts
May 31 2010 09:42 GMT
#22
you dont even know how to play terran, dont try to give shitty advice to zergs
http://www.splitreason.com/product/1152 release the gracken tshirt now available
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
Last Edited: 2010-05-31 13:06:45
May 31 2010 13:05 GMT
#23
What about ling/bling drops from your lords when you smash into the mech push?

I didn't see the game, but I can tell you that a handful of SCV is all it takes to stop a nydus
..and then I would, ya know, check em'. (Aka SpoR)
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
May 31 2010 16:44 GMT
#24
If your answer to the problem of dealing with late game mech is to avoid the army indefinitely there is something wrong with the matchup. You aren't offering a solution, just merely stalling the mech army. You still can't engage the terran army so you just need to skirt around it until they give up? There needs to be a more viable strategy than that.
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
May 31 2010 17:15 GMT
#25
i was hoping IdrA would comment on this so he could tell you how dumb this idea is. If anyone has ways for trying to counter mech, it would be him, but I doubt even he has anything solid. It's broken, and will probably be addressed in a patch.

And I'd love to see a mass nydus worm replay
How's the weather down there?
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
Last Edited: 2010-05-31 17:23:21
May 31 2010 17:22 GMT
#26
I really liked the Hydralisk/Mutalisk composition in Starcraft 1 against the Terran Mech army. I think with things like Infestors and Banelings, I don't think that Terran mech against Zerg is "broken". I haven't seen too many games with this, but has anyone tried to hydra/muta combo against Terran Mech?

And what about Broodlords? O_o
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
May 31 2010 17:38 GMT
#27
Hydra/muta is dominated by tanks with stim marines in the mix. Mutas are not good against large groups of stimmed marines and the hydras just melt to the tanks. If they have ravens for good measure, it stops any type of roach unburrow on the tanks and PDD do a number on the mutas and hydras. Like I said further up, the only "solution" has been to try and exploit the T immobility, but that is really just avoiding the issue. A heads up battle in TvZ lategame (with tanks) will go T's way almost every time.
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
May 31 2010 17:42 GMT
#28
On June 01 2010 02:38 imPERSONater wrote:
Hydra/muta is dominated by tanks with stim marines in the mix. Mutas are not good against large groups of stimmed marines and the hydras just melt to the tanks. If they have ravens for good measure, it stops any type of roach unburrow on the tanks and PDD do a number on the mutas and hydras. Like I said further up, the only "solution" has been to try and exploit the T immobility, but that is really just avoiding the issue. A heads up battle in TvZ lategame (with tanks) will go T's way almost every time.


Wait wait wait.....

We were talking about Mech here right? Tanks with Stimmed Marines is not mech. Tank/Marine prompts for a difference response from Zerg.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
Celestial
Profile Blog Joined July 2007
United States652 Posts
May 31 2010 17:42 GMT
#29
For people who didn't see the game, qxc's army composition was a handful of Thors, a huge number of Vikings, four to eight Ravens and the rest in tanks with maybe 40 SCVs maxed in the late game scenario given. Eventually it got to the point where the Ravens could act like Science Vessals with HSM on the Zerg army with Viking support to cover them.

I felt that at that point the army composition from qxc won him the game and was extremely solid. He did drag the game out longer than it needed to be, but it can be understandable to not take risks if you're ahead.

Zergneedsfood
Profile Blog Joined September 2008
United States10671 Posts
May 31 2010 17:46 GMT
#30
On June 01 2010 02:42 Celestial wrote:
For people who didn't see the game, qxc's army composition was a handful of Thors, a huge number of Vikings, four to eight Ravens and the rest in tanks with maybe 40 SCVs maxed in the late game scenario given. Eventually it got to the point where the Ravens could act like Science Vessals with HSM on the Zerg army with Viking support to cover them.

I felt that at that point the army composition from qxc won him the game and was extremely solid. He did drag the game out longer than it needed to be, but it can be understandable to not take risks if you're ahead.



Thanks for the heads up on the unit composition. Now my proposed solution seems a bit off. Haha.

But seriously, in that type of a position, qxc must've had a huge advantage to get himself an army like that. I don't think that "Terran mech" is broken solves anything if Terran can only amass such an army when it gets a huge advantage.
/人◕ ‿‿ ◕人\ Make a contract with me and join TLADT | Onodera isn't actually a girl, she's just a doormat you walk over to get to the girl. - Numy 2015
imPERSONater
Profile Blog Joined April 2010
United States1324 Posts
May 31 2010 18:55 GMT
#31
On June 01 2010 02:42 Zergneedsfood wrote:
Show nested quote +
On June 01 2010 02:38 imPERSONater wrote:
Hydra/muta is dominated by tanks with stim marines in the mix. Mutas are not good against large groups of stimmed marines and the hydras just melt to the tanks. If they have ravens for good measure, it stops any type of roach unburrow on the tanks and PDD do a number on the mutas and hydras. Like I said further up, the only "solution" has been to try and exploit the T immobility, but that is really just avoiding the issue. A heads up battle in TvZ lategame (with tanks) will go T's way almost every time.


Wait wait wait.....

We were talking about Mech here right? Tanks with Stimmed Marines is not mech. Tank/Marine prompts for a difference response from Zerg.


I figured this composition was the problem, mech is not easy but okay to handle. Mech w/ marines is what I find to be the bane of zerg. I figured if so much trouble is being had with the composition marines must be involved (or I guess vikings) to negate any threat of air.
Fan of: IdrA, Sen, Stephano, Snute, Axlav, Hero
Slayer91
Profile Joined February 2006
Ireland23335 Posts
Last Edited: 2010-05-31 19:21:39
May 31 2010 19:21 GMT
#32
I agree drops and nydus worms needs to be abused more but if he manages to get his absolute money composition 200/200 with like no scvs I think mass corruptor broodlord seems like a smarter choice, since there is no unit that absolute rapes corruptors on air or absolutely rapes broodlord on the ground so he can't abuse having better units than you like with every other unit zerg can make.
eLiE
Profile Blog Joined April 2010
Canada1039 Posts
May 31 2010 21:15 GMT
#33
now that i think about it, part of the problem is the fact that the roach supply increased to 2, meaning he has half as many roaches at 200/200 supply, cause his mass roaches were getting absolutely murdered. I think increasing the tanks supply, or giving the roach back its 1 supply would be a step forward in fixing the problem. at this point the only thing that has a chance is broods and corrupters. going ground means losing soundly.
How's the weather down there?
uberdeluxe
Profile Joined June 2009
Canada306 Posts
June 17 2010 11:26 GMT
#34
I gotta get me some reps of that... Once beta's back up, I'm gonna go batshit insane with those tunneling sunovaguns
No mules, no collosi, no PFs, just LOVE!
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