QXC was turtling hard with T mech, playing a good solid style, and sheth had also macro'd up and had a gigantic lead.
Now we all are reading/hearing lots of whining about T mech versus Z, but here is where I have a huge problem:
Zergs are playing bad and stubborn late game.
Yes, bold statement, but it's true. I said it weeks ago, but Zergs still refuse to abuse the true potential of nydus canals, and that qxc vs sheth game was clearly the situation where you need to go nydus vs T mech or drop - which sheth did try a drop, except he hesitated and paid for it.
Now, Sheth had a huge bankroll in this game of minerals/gas and was maxed with max larva at his hatches so he could re-max after suiciding his army.
He spent over 6k/6k+ in suiciding his army over and over into qxc's mech defense.
Enter Zerg whining in chat after that. Then the next problem is people saying "ultra's suck" and not realizing their reasoning is entirely incorrect.
Ultras "suck" in SC1 also if you suicide over and over into sieged tanks. Ultras are the same deal here...of course they suck if you're going to suicide into sieged tanks.
The next stage of ZvT late game is mass nydus worms. Called it here first. If I played Zerg this is what I would be doing:
Going into late game macro game versus mech, and then getting 10-20 nydus worms. Does not matter if they have sensor towers.
Rather than wasting 6k+ minerals/gas worth of units stubbornly suiciding into the ball, why not spend just around 2k/2k minerals/gas into 20 nydus worms, put them all on 1 hotkey, and then in late game, literally spawn all 20 at once in 20 diff locations.
That is the key now to late game ZvT versus mech especially. You will not be able to stop all of the nydus worms, especially with T immobility.
Called it here. Stop playing bad, and build nydus worms Zergs!