• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 21:25
CET 03:25
KST 11:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
TL.net Map Contest #21: Winners3Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting12[ASL20] Ro4 Preview: Descent11
Community News
Starcraft, SC2, HoTS, WC3, returning to Blizzcon!21$5,000+ WardiTV 2025 Championship5[BSL21] RO32 Group Stage3Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win9
StarCraft 2
General
Starcraft, SC2, HoTS, WC3, returning to Blizzcon! TL.net Map Contest #21: Winners RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win 5.0.15 Patch Balance Hotfix (2025-10-8)
Tourneys
Constellation Cup - Main Event - Stellar Fest $5,000+ WardiTV 2025 Championship Merivale 8 Open - LAN - Stellar Fest Sea Duckling Open (Global, Bronze-Diamond) $3,500 WardiTV Korean Royale S4
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ SnOw's ASL S20 Finals Review [BSL21] RO32 Group Stage Practice Partners (Official) [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues [BSL21] RO32 Group B - Sunday 21:00 CET [BSL21] RO32 Group A - Saturday 21:00 CET BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread Dating: How's your luck?
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Manga] One Piece Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Why we need SC3
Hildegard
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Our Last Hope in th…
KrillinFromwales
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1665 users

Plat SC2 tourneys so ... boring!

Blogs > a176
Post a Reply
1 2 Next All
a176
Profile Blog Joined August 2009
Canada6688 Posts
May 09 2010 07:09 GMT
#1
I'm almost getting fed up watching the majority of these tourneys with platinum only players. There is the occasional entertaining series with certain players (cookie for first person to reply "not all games are boring"), but there are also so many matches that are just so boring to watch. There's virtually no early game aggression from these players save for helion economy harass from terrans, which basically boils down to "no defense, attack", "defense, retreat", and then spend the next 20 minutes expanding and building up forces with almost no confrontation between the players.

What ever happened to timing attacks? Drops? Is it that SC2 itself prevents originality in playstyle? Or do these players just play it safe in order to just win?

I applaud the commentators for trying their best with these matches ... but man, an open plea to the players: think about it, what's really on the line for you in these tourneys? If you lose, you lose some of your pride/ego? Is that really important to you at your level of play?

Believe me, its better to lose a match with some weird baller strat then just get outmacroed in a 20-30 minute sludge fest. *cough*free hiya*cough*

/2cents

starleague forever
shindigs
Profile Blog Joined May 2009
United States4795 Posts
May 09 2010 07:14 GMT
#2
these players just play it safe in order to just win
Photographer@shindags || twitch.tv/shindigs
danl9rm
Profile Blog Joined July 2009
United States3111 Posts
May 09 2010 07:15 GMT
#3
no one's good yet. plat players are no exception.
"Science has so well established that the preborn baby in the womb is a living human being that most pro-choice activists have conceded the point. ..since the abortion proponents have lost the science argument, they are now advocating an existential one."
RandomAccount#49059
Profile Blog Joined June 2009
United States2140 Posts
May 09 2010 07:21 GMT
#4
--- Nuked ---
Wi)nD
Profile Joined April 2010
Canada719 Posts
May 09 2010 07:24 GMT
#5
just give it time, its just beta, i dont really think u expect every1 to be unreal and pulling super shit out there ass do u?
Kaolla
Profile Joined January 2003
China2999 Posts
May 09 2010 07:24 GMT
#6
sc2 sucks confirmed
its me
Salv
Profile Blog Joined December 2007
Canada3083 Posts
May 09 2010 07:24 GMT
#7
Well, I can only talk about Protoss here, but Protoss drops aren't very good. I've seen some people praise the colossus drop, but personally I think it sucks. Once your opponent brings some units in the base to defend, you can only drop the colossus for a second before you have to pick it up, which means it doesn't get to sweep it's beam and it winds up doing 15 damage to something. That means you have to hit a drone, probe or SCV three times in order to kill it, which makes it a big risk for usually little reward.

The immortal drops are fun, but once again, I think it's just something that can be done, and can be effective, which is pretty bad when it's just good enough for it to be considered a possibility. As for timing attacks, I don't know what you have been watching, but i find a lot of SC2 is timing attacks, you hit a number of colossus or immortal and push before they begin to get the proper units to deal with your tech. Almost all my 1v1 games (granted they aren't versus the best players) are about timing attacks. To be honest, I enjoy watching SCII games more than SCI games, but then again I usually only pay attention to the games with Protoss, which are usually exciting because they utilize a lot of spells.
BroOd
Profile Blog Joined April 2003
Austin10833 Posts
Last Edited: 2010-05-09 07:30:03
May 09 2010 07:29 GMT
#8
I've seen plenty of games with early aggression. Even in the TL:I today, many players used some builds that were really nice and aggressive, including early hellion/marauder pushes, fast immortal drops, roach burrow rushes.
ModeratorSIRL and JLIG.
Meta
Profile Blog Joined June 2003
United States6225 Posts
May 09 2010 07:31 GMT
#9
I've seen some drops in TvT laddering through plat that leads me to believe that dropping in that match up might catch on eventually. But, like you said, these players just want to win and don't want to lose any significant amount of units trying to pull off fancy tactics that might end up costing them the game. Eventually players will probably get good enough to feel comfortable pulling off fancy stuff.
good vibes only
igotmyown
Profile Blog Joined April 2009
United States4291 Posts
May 09 2010 07:36 GMT
#10
On the other hand, pvt is replete with void way rushes, immortal rushes, 4 gate rushes. And for quite almost every terran was reaper rushing, and too many terrans are just hoping their banshee harass wins the game.

The boring macro complaint probably has more to do with zerg and zerg heavy brackets.

I want to see people transition into real midgames instead of just losing when over investment to harass fails.
QibingZero
Profile Blog Joined June 2007
2611 Posts
May 09 2010 08:18 GMT
#11
First of all, players are good right now. Some strategies might not be fully optimized, but you had better believe the top players are working hard at getting things perfect. And due to the idea that SC2 is the next big thing, of course they're considering every tournament as high stakes right now. People are getting contracts with e-sports teams already, you know.

But I do agree, the games are boring, and it's extremely hard to tell what the skill differential is between each player due to the ease of the macro mechanics. Most of the out-of-the-ordinary games seem more exploitative than anything, especially since most strategy oriented play is incredibly hit or miss (partly due to how much more difficult scouting can be early on).

The rush distances on maps, combined with the aggressor usually coming out ahead in most situations, plays a large part in why most games bore me, personally. It forces players to mass units in preparation for 1-2 battles that will wholly decide the outcome of the game. The battles themselves are also not very interesting, because micro in-battle is either so easy anyone can do it, or actually detrimental due to how fast units fire at and kill each other.
Oh, my eSports
blabber
Profile Blog Joined June 2007
United States4448 Posts
May 09 2010 08:21 GMT
#12
On May 09 2010 17:18 QibingZero wrote:
First of all, players are good right now. Some strategies might not be fully optimized, but you had better believe the top players are working hard at getting things perfect. And due to the idea that SC2 is the next big thing, of course they're considering every tournament as high stakes right now. People are getting contracts with e-sports teams already, you know.

But I do agree, the games are boring, and it's extremely hard to tell what the skill differential is between each player due to the ease of the macro mechanics. Most of the out-of-the-ordinary games seem more exploitative than anything, especially since most strategy oriented play is incredibly hit or miss (partly due to how much more difficult scouting can be early on).

The rush distances on maps, combined with the aggressor usually coming out ahead in most situations, plays a large part in why most games bore me, personally. It forces players to mass units in preparation for 1-2 battles that will wholly decide the outcome of the game. The battles themselves are also not very interesting, because micro in-battle is either so easy anyone can do it, or actually detrimental due to how fast units fire at and kill each other.

pretty much hit the nail on the head.

There is a lot of work to be done to make SC2 more exciting.
blabberrrrr
Lysis
Profile Joined October 2009
United States147 Posts
May 09 2010 08:32 GMT
#13
I feel that the games are a tad on the "get on with it, already" side. The passive macro game or chessy all-in games are really because of the current map pool which, imo, has the defining characteristic of having ridiculously short rush distances. Once map publishing goes up and some of the old Brood War maps start to be used for tournaments, the game dynamic will probably change quite a bit.
SC2: Tavyr#340 -- Razer Mamba user -- Don't trust anyone who says Terran is imba.
MutaDoom
Profile Blog Joined January 2009
Canada1163 Posts
May 09 2010 09:03 GMT
#14
On May 09 2010 16:24 Oodama wrote:
just give it time, its just beta, i dont really think u expect every1 to be unreal and pulling super shit out there ass do u?

Almost this. Yeah, some players are genuinely good already, but you have to stop trying to compare it to the original SC. That had over a decade to develop into what we all know and love... This has had a few months of beta.

Additionally, those of you whining when you don't even have a beta key, and I'm sure there are some of you, should really just keep hush hush. Play it before you knock it.
hoppipolla
Profile Joined January 2010
Australia782 Posts
May 09 2010 09:24 GMT
#15
On May 09 2010 16:09 a176 wrote:
I'm almost getting fed up watching the majority of these tourneys with platinum only players.


You'd prefer to watch bronze/silver players duking it out for fame and glory?
"It's not acceptable"
lazz
Profile Blog Joined January 2009
Australia3119 Posts
May 09 2010 09:39 GMT
#16
dude it's beta. no one knows how to play yet. the people on top are simply the people who suck the least
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
May 09 2010 11:28 GMT
#17
Have you seen QXC's vZ and thor drop//harass?

If not...thats definitely a winner !
Jaedong :3
intrudor
Profile Blog Joined December 2009
Canada446 Posts
May 09 2010 11:30 GMT
#18
except that people were pulling fancy moves//strats with SC1 as soon as released....


just saying...
USER MIGHT BE WARNED FOR THIS COMMENT
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
May 09 2010 12:21 GMT
#19
On May 09 2010 18:03 MutaDoom wrote:
Show nested quote +
On May 09 2010 16:24 Oodama wrote:
just give it time, its just beta, i dont really think u expect every1 to be unreal and pulling super shit out there ass do u?

Almost this. Yeah, some players are genuinely good already, but you have to stop trying to compare it to the original SC. That had over a decade to develop into what we all know and love... This has had a few months of beta.

Additionally, those of you whining when you don't even have a beta key, and I'm sure there are some of you, should really just keep hush hush. Play it before you knock it.


Well...its not like Boxer was doing all kinds of cool stuff in 2000 when it was only 1 year since BW was released and people didn't know shit about RTS
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Deleted User 55994
Profile Blog Joined December 2009
949 Posts
May 09 2010 12:55 GMT
#20
My friend was watching TLI yesterday and complaining about this. He's new to SC2 and trying to get into it but finds it so boring to watch compared to BW. I definitely agree. While the way the players play is DEFINITELY correct, there really isn't much excitement. The one game I found exciting yesterday was game 2 of Louder vs Slush, constant battles with amazing micro from Louder allowing him to win some HUGELY lopsided fights.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
23:00
WardiTV Mondays #58
LiquipediaDiscussion
OSC
22:00
Masters Cup 150 Open Qual
davetesta72
Liquipedia
LAN Event
18:00
Day 3: Ursa 2v2, FFA
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 154
ProTech130
NeuroSwarm 128
StarCraft: Brood War
Calm 5807
Artosis 694
Shuttle 590
NaDa 60
League of Legends
Cuddl3bear7
Super Smash Bros
C9.Mang0239
Other Games
tarik_tv12006
summit1g8839
Day[9].tv566
JimRising 224
ViBE171
FrodaN160
WinterStarcraft49
Organizations
Other Games
gamesdonequick820
Counter-Strike
PGL128
Other Games
BasetradeTV82
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Sammyuel 4
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21601
Other Games
• Scarra572
• Day9tv566
Upcoming Events
OSC
9h 35m
LAN Event
12h 35m
Korean StarCraft League
1d
CranKy Ducklings
1d 7h
LAN Event
1d 12h
IPSL
1d 15h
dxtr13 vs OldBoy
Napoleon vs Doodle
BSL 21
1d 17h
Gosudark vs Kyrie
Gypsy vs Sterling
UltrA vs Radley
Dandy vs Ptak
Replay Cast
1d 20h
Sparkling Tuna Cup
2 days
WardiTV Korean Royale
2 days
[ Show More ]
LAN Event
2 days
IPSL
2 days
JDConan vs WIZARD
WolFix vs Cross
BSL 21
2 days
spx vs rasowy
HBO vs KameZerg
Cross vs Razz
dxtr13 vs ZZZero
Replay Cast
3 days
Wardi Open
3 days
WardiTV Korean Royale
4 days
Replay Cast
5 days
Kung Fu Cup
5 days
Classic vs Solar
herO vs Cure
Reynor vs GuMiho
ByuN vs ShoWTimE
Tenacious Turtle Tussle
5 days
The PondCast
6 days
RSL Revival
6 days
Solar vs Zoun
MaxPax vs Bunny
Kung Fu Cup
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
Stellar Fest: Constellation Cup
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.