• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 08:58
CET 14:58
KST 22:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book7Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info4herO wins SC2 All-Star Invitational14
Community News
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)5Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0
StarCraft 2
General
Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Rongyi Cup S3 - Preview & Info HomeStory Cup 28 - Info & Preview
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) WardiTV Mondays $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) Sparkling Tuna Cup - Weekly Open Tournament $5,000 WardiTV Winter Championship 2026
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? StarCraft player reflex TE scores BW General Discussion Recent recommended BW games BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1458 users

Complete map reveal for official game

Blogs > cloudJR
Post a Reply
Normal
cloudJR
Profile Blog Joined April 2010
United States266 Posts
April 20 2010 18:12 GMT
#1
Is anyone aware if Blizzard is planning on leaving the ability to see every map during multiplayer game play on the official release of SC2? I've been curious about this for quite some time. For me personally it wasn't so much my micro/macro that hurts me in game. It's my opponent picking a map I've never seen or rarely play that always ends up biting me in the ass. I'm sure others will agree that map knowledge/strategies are just as important as macro and micro collectively. I just don't want to see Blizzard cater to the casual player and turn into a huge complain fest much like MW2 is currently and has been pretty much every since it was released. This is a game that takes years to become truly successful at and personally I would like to see stay that way.

*
All I can hear are thousands of children screaming imbalance.......
NonY
Profile Blog Joined June 2007
8751 Posts
April 20 2010 18:18 GMT
#2
As far as I know, this feature hasn't bothered competitive players. I think it will stay in the game and it won't ever be an issue.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
April 20 2010 18:23 GMT
#3
I can't understand what you are saying in your post. Could you explain your problem a little more clearly for people like me who are not in the beta?
ShaperofDreams
Profile Blog Joined December 2008
Canada2492 Posts
April 20 2010 18:28 GMT
#4
I love this feature, just having a wall of black unless you can draw the map by hand is stupid in 2010
Bitches don't know about my overlord. FUCK OFF ALDARIS I HAVE ENOUGH PYLONS. My Balls are as smooth as Eggs.
3clipse
Profile Blog Joined September 2008
Canada2555 Posts
Last Edited: 2010-04-20 18:32:24
April 20 2010 18:32 GMT
#5
On April 21 2010 03:23 Pyrrhuloxia wrote:
I can't understand what you are saying in your post. Could you explain your problem a little more clearly for people like me who are not in the beta?


Fog of war is not completely black; you can see the entire map.

I don't think it's a huge detriment. If you're a remotely competitive player, you almost always knew the map you were playing on in bw quite well. If it's your first time with a map in sc2, I can see how the fundamentals of knowing where to scout his base is revealed to you quite overtly, but you're still at a significant disadvantage to a player who is more familiar with the map. It's pretty hard to find every expo and nuance and invent strategies on the fly (especially when things are so dark xD). I think this change is only significant for the casual community.
cloudJR
Profile Blog Joined April 2010
United States266 Posts
April 20 2010 18:39 GMT
#6
On April 21 2010 03:23 Pyrrhuloxia wrote:
I can't understand what you are saying in your post. Could you explain your problem a little more clearly for people like me who are not in the beta?


Basically what I'm asking is are they planning on leaving the map the way it is or blacking it out like it is in BW.
All I can hear are thousands of children screaming imbalance.......
Djabanete
Profile Blog Joined May 2008
United States2786 Posts
April 20 2010 18:39 GMT
#7
Only 2 possible reasons why Blizzard is doing this:

1) The SC2 terrain is just that pretty.
2) They want to prevent people from making phallic images in the minimap with their scouting workers (or at least make them less obvious).
May the BeSt man win.
cloudJR
Profile Blog Joined April 2010
United States266 Posts
Last Edited: 2010-04-20 18:56:38
April 20 2010 18:42 GMT
#8
I'm speechless Liquid`NonY and now Chill (had to edit it lol) posted on my thread lol. I guess I'm somewhat beside myself so far on this topic.
All I can hear are thousands of children screaming imbalance.......
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
April 20 2010 18:44 GMT
#9
It won't really be a problem, once you play a map 10 times you remember it pretty well anyway. It just makes it easier for casual players, no easier for competitive players.
My. Copy. Is. Here.
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
April 20 2010 18:46 GMT
#10
I like it being revealed the way it is, it helps newer players dive into the maps without having to play through them a few times to get used to them. I know in SC1 before iccup and all that jazz I never really played on any other map but a couple of the ladder ones for 1v1ing just because I did not want to spend the time to go through all the maps and explore them.
Brood War forever!
Ideas
Profile Blog Joined April 2008
United States8155 Posts
April 20 2010 18:49 GMT
#11
I think it's fine. Best part about it is that it will make people less afraid to try new maps and HOPEFULLY the community wont want to just play python (or well SC2's equivalent) forever.
Free Palestine
Chill
Profile Blog Joined January 2005
Calgary25991 Posts
April 20 2010 18:52 GMT
#12
I like it better this way so I don't have to guess about scouting.
Moderator
cloudJR
Profile Blog Joined April 2010
United States266 Posts
April 20 2010 18:54 GMT
#13
On April 21 2010 03:49 Ideas wrote:
I think it's fine. Best part about it is that it will make people less afraid to try new maps and HOPEFULLY the community wont want to just play python (or well SC2's equivalent) forever.


Haha or a map like BGH
All I can hear are thousands of children screaming imbalance.......
cloudJR
Profile Blog Joined April 2010
United States266 Posts
April 20 2010 18:55 GMT
#14
Or maybe they can set it as an option pregame. I would appreciate something like that.
All I can hear are thousands of children screaming imbalance.......
Jyvblamo
Profile Blog Joined June 2006
Canada13788 Posts
April 20 2010 18:59 GMT
#15
This makes it easier for beginners to jump into the ladder, without having to worry about learning the layouts of new maps and such. I like it.
Axonn
Profile Joined April 2010
Croatia287 Posts
April 20 2010 19:04 GMT
#16
I don't think this is going to be a problem but yeah good idea to make it an option before the game starts, that may be useful to stop any complaints if there are going to be any what so ever.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 20 2010 19:09 GMT
#17
I don't see any problems with it, and it definitely will help weaker players getting into the game.
If you have a good reason to disagree with the above, please tell me. Thank you.
Badjas
Profile Blog Joined October 2008
Netherlands2038 Posts
April 20 2010 19:17 GMT
#18
It makes sense to have it visible. Starcraft is not about remembering the map by head and being able to click in the dark and be at most 5 tiles off from what you wanted to click. Being disadvantaged because you blindly clicked just at the wrong side of a cliff should not be part of the game.
I <3 the internet, I <3 you
N3rV[Green]
Profile Blog Joined August 2009
United States1935 Posts
April 20 2010 19:32 GMT
#19
I have yet to play sadly, so my opinion might be invalid, but I would love to see them return to the old fog of war, just because I like that system. Adds a degree of I dunno;...something to the game, seeing you slowly uncover more and more of the map. It also helps show very clearly where you have yet to check for something or things of that nature.

But ya, not game destroying or anything.
Never fear the darkness, Bran. The strongest trees are rooted in the dark places of the earth. Darkness will be your cloak, your shield, your mother's milk. Darkness will make you strong.
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
April 20 2010 19:40 GMT
#20
The current implementation is great. They will definitely not change it.
JohannesH
Profile Joined September 2009
Finland1364 Posts
April 20 2010 21:13 GMT
#21
It just makes it easier to pick up a new map. I dont see anything wrong with that.
If you have to ask, you don't know.
Diamond
Profile Blog Joined May 2009
United States10796 Posts
April 21 2010 13:59 GMT
#22
I hope they leave it in. I know when I picked up competitive BW I was like 8 years behind on all the maps. So memorizing them all wile trying to learn BO's, and proper micro/macro was out of the question.

So I only played HBR, Bluestorm, Python, Dest, Tornado, Colosseum II, and Neo Medusa.

I really hope they keep it how it is. Leaving it all black makes it very newb unfriendly.
Ballistix Gaming Global Gaming/Esports Marketing Manager - twitter.com/esvdiamond
Normal
Please log in or register to reply.
Live Events Refresh
uThermal 2v2 Circuit
12:00
Monthly #2 - February
WardiTV883
uThermal392
IndyStarCraft 298
TKL 233
SteadfastSC179
BRAT_OK 114
ForJumy 56
MindelVK35
Shameless27
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
uThermal 392
IndyStarCraft 298
TKL 233
SteadfastSC 179
BRAT_OK 114
ForJumy 56
MindelVK 35
StarCraft: Brood War
Britney 66338
Calm 8830
Flash 2296
firebathero 834
Horang2 796
Mini 681
GuemChi 618
Soma 606
actioN 357
ZerO 339
[ Show more ]
ggaemo 310
Mong 166
Hyun 160
Last 141
Mind 126
Sharp 113
Pusan 98
Sea.KH 72
910 70
Backho 55
sorry 53
Barracks 49
Shuttle 43
Free 41
Aegong 39
Movie 38
Yoon 34
Shine 34
GoRush 30
Zeus 27
ToSsGirL 26
IntoTheRainbow 22
scan(afreeca) 17
zelot 17
Icarus 8
Dota 2
qojqva1517
Gorgc1484
Fuzer 269
BananaSlamJamma195
Counter-Strike
fl0m2393
Super Smash Bros
Mew2King66
Heroes of the Storm
Khaldor399
Other Games
B2W.Neo2521
singsing2153
Hui .23
ZerO(Twitch)23
Organizations
Other Games
gamesdonequick1110
BasetradeTV108
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos5714
Upcoming Events
WardiTV Winter Champion…
1h 2m
OSC
10h 2m
Replay Cast
19h 2m
Wardi Open
22h 2m
Monday Night Weeklies
1d 3h
Sparkling Tuna Cup
1d 20h
LiuLi Cup
1d 21h
Reynor vs Creator
Maru vs Lambo
PiGosaur Monday
2 days
LiuLi Cup
2 days
Clem vs Rogue
SHIN vs Cyan
The PondCast
3 days
[ Show More ]
KCM Race Survival
3 days
LiuLi Cup
3 days
Scarlett vs TriGGeR
ByuN vs herO
Online Event
4 days
LiuLi Cup
4 days
Serral vs Zoun
Cure vs Classic
LiuLi Cup
5 days
Sparkling Tuna Cup
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

CSL 2025 WINTER (S19)
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.