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[request]I'm searching for a build order analyzer

Blogs > Green_Ranger
Post a Reply
Green_Ranger
Profile Blog Joined March 2010
17 Posts
April 04 2010 11:17 GMT
#1
Im searching for an old tool for starcraft 1, because I hope that it could be possible to popularize it and remake for starcraft2.

As far as I know there were two programs that allowed to analyze a starcraft build order:
-the one Im searching for, yet dont remember the name
-and evolution forge http://www.icyhell.net/2008/05/06/evolution-forge-beta-v162-final/

The first program allwoed to input a build order (including number of workers) and would show you when will you get a number of units at specific time.
As you can see it was pretty primitive, yet still useful to calculate when you can stop a rush etc.

The ideal program would calculate:
-the mineral inflow at each second from the variable number of workers
1)the time at which units/buildings are made
2)the ability to remove/add workers/production facilities (e.g. I have 3 gateways at 5minutes - I can produce 3zealots at 5:10; giving me a total of X zealots)
3)it would be nice if it would have some basic information/analysis of the maps to see how long does it take to move units from point A to B (e.g. muta harass/standard rush) - although this can be made manually

The program which I am searching for allowed points 1 and 2 (although it did not allow to remove units) - does anyone remember it's name or have it?
I wonder if it could be remade for starcraft2.
The idea is simple - with this program one could optimize builds vs other; or even try to export some data into excel and try to find a "perfect build" vs other build,

3FFA
Profile Blog Joined February 2010
United States3931 Posts
April 04 2010 11:43 GMT
#2
never heard of it, sorry man.
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
Shauni
Profile Blog Joined July 2004
4077 Posts
April 04 2010 11:50 GMT
#3
couldn't bwcoach do this? I'm not entirely sure...
I'm taking whatever coverage I can get, because frankly, I'm busy working on this million dollar deal at my job. Early retirement is a good thing brotha man. - MessengerASL
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
April 04 2010 11:53 GMT
#4
On sc2 it is all automatic..why we should have a tool doing this?
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
Nal_rAwr
Profile Blog Joined July 2009
United States2611 Posts
April 04 2010 14:47 GMT
#5
i think bwcoach (the one w/ yoda) is the closest
Nony is Bonjwa
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 04 2010 16:02 GMT
#6
On April 04 2010 20:53 LuDwig- wrote:
On sc2 it is all automatic..why we should have a tool doing this?

Because it tells you the BO at the end of the match. I don't think people want to have to speed through a replay every time they want to see the BO used. As far as I know you can't view it otherwise.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
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