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XaraCoS
Australia45 Posts
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Xeofreestyler
Belgium6763 Posts
I mean its a viable plan if you have the apm of bwapi but... I don't think thats the case with you | ||
Ecrilon
501 Posts
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jello_biafra
United Kingdom6633 Posts
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Not_A_Notion
Ireland441 Posts
While you could then burrow decoy lings to take up time that would mean that you are reducing your army and a half a control group of Medic Marine would make mince meat of you, Sending scourge to take out the SV's probably wouldn't work either as the idle marines would simply snipe the scourge since there are less zerglings above ground/or if you only have the defiler burrowed then it would be irradiated pretty much straight away before you can even get your scourge to the SV's Well thats my 2 cents | ||
asel
Germany1597 Posts
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jiabung
United States720 Posts
On January 28 2010 23:25 Ecrilon wrote: You're using burrow the wrong way imo. When they click on the unit, they'll know that it's a defiler, unless you have the absolutely ridiculous speed to burrow a zergling on top of your defiler when you see their vessel. I'm not even sure that's possible, as I've never seen progamers do it. Terran would need even more ridiculous speed to click through dozens of units checking to see if they are either zerglings or defilers.. Burrowing units already has the desired effect, I don't think you need to compound this with burrowing zerglings over defilers (which can easily be done btw). I think burrowing zerg units takes away from zerg mobility and its more useful to have a defiler above ground so its ready to cast spells immediately. This is of course my opinion having never used burrow in this way. I think that if progamers did it I would think differently, but I'm not innovative enough to try this kind of stuff out. | ||
Kiarip
United States1835 Posts
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XaraCoS
Australia45 Posts
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Cloud
Sexico5880 Posts
Burrowing at an expansion might work if you remember where you put it. But you'll still be forced to place a swarm and to unburrow, and in that case the defiler will die anyway; if it was unburrowed maybe you would be forced to drop that swarm like 5 seconds earlier or something. Which is insignificant, particularly if your main army has its defilers burrowed and you gotta unburrow them to send reinforcements..etc. | ||
Impervious
Canada4179 Posts
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Rhaegar99
Australia1190 Posts
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lone_hydra
Canada1460 Posts
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[GiTM]-Ace
United States4935 Posts
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Piy
Scotland3152 Posts
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Keniji
Netherlands2569 Posts
I do think that i actually have seen it at least once in a progame, but it seems so obvious and I barely see any negative aspect (except the gas for drop upgrade maybe?). Why isn't it standard yet? | ||
s[O]rry
Canada398 Posts
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Zelniq
United States7166 Posts
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StorrZerg
United States13912 Posts
Its been brought up mult times As for not being able to tell, they could just amove over your burrowed lings and kill everything before your defiler can pop up to swarm qq | ||
HeavOnEarth
United States7087 Posts
On January 29 2010 02:02 [GiTM]-Ace wrote: I only use burrow to avoid that eraser crap | ||
hempLine
Canada63 Posts
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StRyKeR
United States1739 Posts
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Abenson
Canada4122 Posts
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jblack
Canada14 Posts
but maybe 10 hatch @ expo (extractor cancel), pool, extractor, drone, drone, overlord... work your way up to about a control group of lings while researching burrow... and with your next 100 gas go lair to lurker tech it would only work as a counter to a semi-fast expand, and could be foiled if they were getting an early engineering bay anyway and just built a turret... or if they just decided to build more barracks and do 1 base M&Ms and did a timing push before your lurkers were up... not to mention losing 100 gas so early in the game could be a huge economic hit... but if it was pulled off perfectly i think it would at least be as effective as something like a manner pylon or manner engineering bay... and if you got your opponent to use up their first scan they might be ill prepared for your lurkers... but it could also end up as an epic fail and make you look stupid. | ||
ShaLLoW[baY]
Canada12499 Posts
On January 29 2010 00:50 Rhaegar99 wrote: I remember a game where some zerg burrowed zerglings on the ramp to his third. The terran saw somehow knew the expo was there and send his mnm to destroy. Zerg then unborrowed them ontop of the mnm. Forgot what the end result was though. I believe that ![]() ![]() | ||
Durak
Canada3684 Posts
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Mortician
Bulgaria2332 Posts
On January 28 2010 23:21 XaraCoS wrote: I was just thinking, would it be worth getting burrow in zvt.. so you can burrow defiler so vessel cant irradiate them?? Dou didn't just say that lol | ||
StRyKeR
United States1739 Posts
It's usually not time critical since when you're setting up defense, you have some time. What you do is burrow the Defiler and put Lings on top of it so that it's impossible to immediately irradiate the Defiler. You can also put a bunch of Overlords on top as well. To select the Defiler yourself, just mass click and isolate the picture. Often, they don't even know there's a Defiler cuz there's so much shit on top of the burrowed unit. This way, you'll always have a Defiler there to put up a defensive swarm and not get picked off by Irradiate. | ||
spoolinoveryou
United States503 Posts
he uses burrowed lings to watch stork leave his base when going corsair reaver.. also burrows drones when reaver tries to harass. Edit: i just realized this was a ZvT thread. hopefully this will give you some kind of idea for something. like burrowing drones when seeing an eraser on your mineral line. | ||
CharlieMurphy
United States22895 Posts
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BanZu
United States3329 Posts
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Stuslegend
Canada168 Posts
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leejas
United States440 Posts
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