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Active: 1390 users

Settlers of Catan - Page 2

Blogs > Archaic
Post a Reply
Prev 1 2 3 Next All
talismania
Profile Blog Joined December 2007
United States2364 Posts
January 04 2010 08:36 GMT
#21
for a good time:

Drinkers of Catan

Take a shot every time you're stolen from and every time you have to discard half your cards because a 7 was rolled. Play to 5, 7, or 10 depending on your tolerance. It is a rare group that can finish a game to 10.

(there are weaker variants too... like take a drink on steals, discards, 6s, 8s, 2s, and 12s and stuff like that.)
seppolevne
Profile Blog Joined February 2009
Canada1681 Posts
January 04 2010 19:14 GMT
#22
Start on wheat / ore. Upgrade + buy cards = you win. People undervalue the cards, they are key.
J- Pirate Udyr WW T- Pirate Riven Galio M- Galio Annie S- Sona Lux -- Always farm, never carry.
Ecael
Profile Joined February 2008
United States6703 Posts
Last Edited: 2010-01-04 19:35:48
January 04 2010 19:30 GMT
#23
On January 04 2010 17:36 talismania wrote:
for a good time:

Drinkers of Catan

Take a shot every time you're stolen from and every time you have to discard half your cards because a 7 was rolled. Play to 5, 7, or 10 depending on your tolerance. It is a rare group that can finish a game to 10.

(there are weaker variants too... like take a drink on steals, discards, 6s, 8s, 2s, and 12s and stuff like that.)

How are 6 and 8s weaker than discards on 7? How is 10 worse than 6 and 8? Let alone steals.

On January 04 2010 13:36 Cambium wrote:
Yea it's an awesome game. I used to play it during lunchtime at work. As well, it doesn't get as heated as Monopoly or Risk (I guess the level of hostility is proportion to game duration), which is always good.

How long is your lunch break? Maybe my friends just take too much time deciding what to do, but settlers generally drag on fairly long for me in person. Risk is actually really fast-paced if players know what they are doing, too.
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
January 04 2010 21:04 GMT
#24
Settlers is an awesome game - Development cards are the way to win - hidden victory points help a lot. The development cards also let you use some of the lategame resources earlier than you would be able to otherwise (notice the difference between earlygame and lategame resources. That is your path to victory)
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Corr
Profile Joined January 2009
Denmark796 Posts
January 08 2010 23:53 GMT
#25
I had great fun playing this game with friends and family when I was younger, so I thought I'd give it a try.

I just played it for 9 hours. And I have no idea why, once you have the slightest clue of starting positions the game is all dice.
talismania
Profile Blog Joined December 2007
United States2364 Posts
Last Edited: 2010-01-09 00:59:30
January 09 2010 00:58 GMT
#26
On January 05 2010 04:30 Ecael wrote:
Show nested quote +
On January 04 2010 17:36 talismania wrote:
for a good time:

Drinkers of Catan

Take a shot every time you're stolen from and every time you have to discard half your cards because a 7 was rolled. Play to 5, 7, or 10 depending on your tolerance. It is a rare group that can finish a game to 10.

(there are weaker variants too... like take a drink on steals, discards, 6s, 8s, 2s, and 12s and stuff like that.)

How are 6 and 8s weaker than discards on 7? How is 10 worse than 6 and 8? Let alone steals.

Show nested quote +
On January 04 2010 13:36 Cambium wrote:
Yea it's an awesome game. I used to play it during lunchtime at work. As well, it doesn't get as heated as Monopoly or Risk (I guess the level of hostility is proportion to game duration), which is always good.

How long is your lunch break? Maybe my friends just take too much time deciding what to do, but settlers generally drag on fairly long for me in person. Risk is actually really fast-paced if players know what they are doing, too.


it's weaker because you're just taking a drink, not taking a shot. also, 6s 8s 2s and 12s are socials in this variant, whereas the hardcore version is just whoever gets stolen from and whoever discards.
KOFgokuon
Profile Blog Joined August 2004
United States14910 Posts
January 09 2010 01:18 GMT
#27
I think the biggest mistake that I used to make when I played was going for longest road every time
If you get into a competition it sucks up so many resources

Better to just go fishing for d-cards

How is Risk a fast game? Setting up the board takes half an hour alone <>
BanZu
Profile Blog Joined June 2008
United States3329 Posts
January 09 2010 01:21 GMT
#28
On January 09 2010 10:18 KOFgokuon wrote:
I think the biggest mistake that I used to make when I played was going for longest road every time
If you get into a competition it sucks up so many resources

Better to just go fishing for d-cards

How is Risk a fast game? Setting up the board takes half an hour alone <>

As long as people don't take forever deciding what to do.... T_T

And roll quickly too
Sun Tzu once said, "Defiler becomes useless at the presences of a vessel."
eshlow
Profile Joined June 2008
United States5210 Posts
January 09 2010 01:51 GMT
#29
Asobrain is where I play... occasionally.

Unfortunately, I hate playing offline now because everyone takes so long. I finish my games in <10 minutes online if you have fast players or bots.
Overcoming Gravity: A Systematic Approach to Gymnastics and Bodyweight Strength
Dknight
Profile Blog Joined April 2005
United States5223 Posts
January 09 2010 02:18 GMT
#30
Ahhhhh, love this game. Too bad all my friends are lame and dislike board games =[
WGT<3. Former CL/NW head admin.
Roffles *
Profile Blog Joined April 2007
Pitcairn19291 Posts
Last Edited: 2010-01-09 02:20:04
January 09 2010 02:19 GMT
#31
On January 04 2010 13:36 JWD wrote:
Show nested quote +
On January 04 2010 13:27 Chill wrote:
Yea it's super easy to learn and really fun. I actually prefer vanilla to all the ridiculous addons.

+1, the addons ruin the game's beautiful simplicity.

I like Cities and Knights. It brings essentially the same gameplay as the original without changing too much.

However, there's much less luck involved in Cities and Knights than in the original.
God Bless
Cambium
Profile Blog Joined June 2004
United States16368 Posts
January 09 2010 02:22 GMT
#32
On January 05 2010 04:30 Ecael wrote:

Show nested quote +
On January 04 2010 13:36 Cambium wrote:
Yea it's an awesome game. I used to play it during lunchtime at work. As well, it doesn't get as heated as Monopoly or Risk (I guess the level of hostility is proportion to game duration), which is always good.

How long is your lunch break? Maybe my friends just take too much time deciding what to do, but settlers generally drag on fairly long for me in person. Risk is actually really fast-paced if players know what they are doing, too.


1-1.5 Hrs usually.
When you want something, all the universe conspires in helping you to achieve it.
Mora
Profile Blog Joined October 2002
Canada5235 Posts
January 09 2010 03:52 GMT
#33
On January 04 2010 13:27 Chill wrote:
Yea it's super easy to learn and really fun. I actually prefer vanilla to all the ridiculous addons.


and starcraft is better without lurkers.

ok
Happiness only real when shared.
talismania
Profile Blog Joined December 2007
United States2364 Posts
January 09 2010 05:11 GMT
#34
On January 09 2010 10:18 KOFgokuon wrote:
I think the biggest mistake that I used to make when I played was going for longest road every time
If you get into a competition it sucks up so many resources

Better to just go fishing for d-cards

How is Risk a fast game? Setting up the board takes half an hour alone <>


don't play risk letting people pick territories... deal out the risk cards instead (then recollect). it's much more balanced, especially for 5 and 6 players and placement goes super quick after that.
Cambium
Profile Blog Joined June 2004
United States16368 Posts
January 09 2010 05:24 GMT
#35
On January 09 2010 12:52 Mora wrote:
Show nested quote +
On January 04 2010 13:27 Chill wrote:
Yea it's super easy to learn and really fun. I actually prefer vanilla to all the ridiculous addons.


and starcraft is better without lurkers.

ok


Some addons are better than others...

Also, it's a personal preference. I agree with Chill, but some of my SOC friends prefer to play with addons.
When you want something, all the universe conspires in helping you to achieve it.
Kula
Profile Blog Joined January 2008
United States140 Posts
January 09 2010 05:37 GMT
#36
Amazing game! Played it a few years ago and it was a blast.
CoOl]1st[
Profile Blog Joined August 2009
United States243 Posts
January 09 2010 20:33 GMT
#37
epic game
Wizard]1st[ fighting :O
duckett
Profile Blog Joined June 2009
United States589 Posts
January 09 2010 20:52 GMT
#38
question: do you guys distribute number chips in order (a-z, counterclockwise as per rules i think?) or shuffle them all up and place them wherever (moving reds away from each other if they randomly end up on one spot)?

I do the a-z method, while a friend does the shuffle method...i feel like the shuffling method leads to a slower, more relaxed game, while everything is worked out to a science with choosing spots based on where the desert is.
funky squaredance funky squaredance funky squaredance
TeH_Mentalist
Profile Blog Joined December 2009
Korea (South)244 Posts
January 09 2010 21:09 GMT
#39
i used to play this game...before i started playing starcraft and i got really pissed when ppl didnt trade stuff to me lol
Aylear
Profile Blog Joined May 2009
Norway3988 Posts
Last Edited: 2010-01-10 00:55:30
January 10 2010 00:55 GMT
#40
I DO like Settlers, but the random nature of the game is frustrating to someone who usually loves exhibitions of skill (Chess, Starcraft). I play Carcassonne some times, but Settlers is much more aesthetically pleasing.
TL+ Member
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