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Anyone else learning Terran?

Blogs > EtherealDeath
Post a Reply
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 23 2009 18:20 GMT
#1
Due to the massive pro replay leak that is. So so many Flash replays and other pro terrans (compared to zerg/protoss) that it's just unbelievable. If I had such a massive database of top players' games when I started learning toss long ago... oh the possibilities.

I was surprised though how the pros only keep 2 groups of marines, 1 group medic, 1 group vessel, and 1 group tank (if at all) hotkeyed. How the hell did Flash control all those separate groups in his game vs Hogil like that??? Maybe it's just me, but it's no trivial matter changing your hotkey patterns on the fly when most games (that I've watched thus far) you do your hotkeys in another pattern.

***
cgrinker
Profile Blog Joined December 2007
United States3824 Posts
November 23 2009 18:23 GMT
#2
Every day for the last ten years
Ganfei
Profile Blog Joined August 2008
Taiwan1439 Posts
November 23 2009 18:27 GMT
#3
On November 24 2009 03:20 EtherealDeath wrote:
Due to the massive pro replay leak that is. So so many Flash replays and other pro terrans (compared to zerg/protoss) that it's just unbelievable. If I had such a massive database of top players' games when I started learning toss long ago... oh the possibilities.

I was surprised though how the pros only keep 2 groups of marines, 1 group medic, 1 group vessel, and 1 group tank (if at all) hotkeyed. How the hell did Flash control all those separate groups in his game vs Hogil like that??? Maybe it's just me, but it's no trivial matter changing your hotkey patterns on the fly when most games (that I've watched thus far) you do your hotkeys in another pattern.


It's all about being able to rehotkey and change em on the fly like you said. When I'm concentrating really hard I can do that kind of thing, hotkey this random shuttle to 6, hotkey that random unit to 6, rehotkey 6 to a rax, but it takes a huge amount of concentration to remember especially when you're accustomed to a set pattern of hotkeys.
You are crushing me like a cheese sandwich
Kaniol
Profile Blog Joined March 2009
Poland5551 Posts
November 23 2009 18:27 GMT
#4
Welcome to the light side
Always
Profile Blog Joined March 2009
United States376 Posts
November 23 2009 18:37 GMT
#5
hehe. terran jia you. i don't know how flash controls his units like that. i'm guessing something along the lines of really fast keyboard tapping and lots of unit movement practice?
"Do unto others 20% better than you would expect them to do unto you, to correct for subjective error." - Linus Pauling
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 23 2009 18:38 GMT
#6
On November 24 2009 03:27 Ganfei wrote:
Show nested quote +
On November 24 2009 03:20 EtherealDeath wrote:
Due to the massive pro replay leak that is. So so many Flash replays and other pro terrans (compared to zerg/protoss) that it's just unbelievable. If I had such a massive database of top players' games when I started learning toss long ago... oh the possibilities.

I was surprised though how the pros only keep 2 groups of marines, 1 group medic, 1 group vessel, and 1 group tank (if at all) hotkeyed. How the hell did Flash control all those separate groups in his game vs Hogil like that??? Maybe it's just me, but it's no trivial matter changing your hotkey patterns on the fly when most games (that I've watched thus far) you do your hotkeys in another pattern.


It's all about being able to rehotkey and change em on the fly like you said. When I'm concentrating really hard I can do that kind of thing, hotkey this random shuttle to 6, hotkey that random unit to 6, rehotkey 6 to a rax, but it takes a huge amount of concentration to remember especially when you're accustomed to a set pattern of hotkeys.


Concerning the shuttle: Since you can actually cycle through the player's hotkeys in the replay, I was cycling through them as say, Flash or Light sent dropships out. They were not hotkeyed!!? Also, in one rep Light had a second group wandering around that was not hotkeyed either . Morever, when the marines were dropped into some base, they were not hotkeyed either. It was just the main 2 groups of marines and their support units. When marines died, new ones weren't refreshed into the 1 and 2 hotkey groups very quickly either. All the rest of the hotkeys were set to comsats and macro buildings throughout the game.
Piy
Profile Blog Joined January 2008
Scotland3152 Posts
November 23 2009 19:42 GMT
#7
You leave those other groups unhotkeyed and leave hotkeys on your main army. Then you just click mini map to the other groups to micro them. No tricks really.

If you watch replays with chaos and see their hotkeys, you'll notice that if they max (watch sea vs savior on andromeda or Flash vs Savior on fantasy to see maxed pro TvZ) huge clumps of units are unhotkeyed, and its this same logic when you're dropping/leaving units in strategic positions etc.

Oh and of course they don't hotkey dropships TvZ. Whats the point?
My. Copy. Is. Here.
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 23 2009 19:47 GMT
#8
On November 24 2009 04:42 Piy wrote:
You leave those other groups unhotkeyed and leave hotkeys on your main army. Then you just click mini map to the other groups to micro them. No tricks really.

If you watch replays with chaos and see their hotkeys, you'll notice that if they max (watch sea vs savior on andromeda or Flash vs Savior on fantasy to see maxed pro TvZ) huge clumps of units are unhotkeyed, and its this same logic when you're dropping/leaving units in strategic positions etc.

Oh and of course they don't hotkey dropships TvZ. Whats the point?


If suddenly on the minimap enemy blobs show up next to your dropship?
Although I suppose if you are very fast with the clicking you might not need the hotkey, but just seems scary. I hotkey my shuttles all the time in PvZ for this reason.
Catch]22
Profile Blog Joined July 2009
Sweden2683 Posts
Last Edited: 2009-11-23 20:52:29
November 23 2009 20:51 GMT
#9
cool, flash hotkeys just like I do

watched the two Light vs... Movie and some other guy on HBR (I'm learning HBR atm)

He hardly hotkeys at all, 890 scanners, 567 shopfactories, 1 tanks 2 vultures, 3 vessel + goli, except when he's harassing, he then has one group of vultures on 1, one group on 2.
BlackMesa
Profile Blog Joined February 2008
Kenya338 Posts
November 24 2009 01:01 GMT
#10
where is this leak <_<
Need a Light
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
November 24 2009 01:06 GMT
#11
On November 24 2009 10:01 BlackMesa wrote:
where is this leak <_<


here and there
Ilikestarcraft
Profile Blog Joined November 2004
Korea (South)17734 Posts
Last Edited: 2009-11-24 03:22:20
November 24 2009 03:22 GMT
#12
On November 24 2009 03:20 EtherealDeath wrote:
Due to the massive pro replay leak that is. So so many Flash replays and other pro terrans (compared to zerg/protoss) that it's just unbelievable. If I had such a massive database of top players' games when I started learning toss long ago... oh the possibilities.

I was surprised though how the pros only keep 2 groups of marines, 1 group medic, 1 group vessel, and 1 group tank (if at all) hotkeyed. How the hell did Flash control all those separate groups in his game vs Hogil like that??? Maybe it's just me, but it's no trivial matter changing your hotkey patterns on the fly when most games (that I've watched thus far) you do your hotkeys in another pattern.

flash is one of the pros who actually does 3 groups of rines 1 group medic 1 group tank 1 group vessel sometimes. Its usually when he goes for timing push before hive. For example his game vs ggplay on athena.
ils
"Nana is a goddess. Or at very least, Nana is my goddess." - KazeHydra
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